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Unarelith
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OpenMiner
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OpenMiner
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resources
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shaders
History
Quentin Bazin
5815549f7d
[Scene] Added. [external/entt] Added.
2020-04-29 21:17:28 +02:00
..
basic.f.glsl
[basic.f.glsl] Small tweaks on InventoryCube shading.
2020-03-05 18:59:26 +01:00
basic.v.glsl
Shaders don't use blockID anymore.
Fixes
#48
.
2020-02-19 19:30:07 +09:00
fog.f.glsl
Basic sky API added (see
#76
)
2020-03-09 19:36:46 +01:00
game.f.glsl
[Scene] Added. [external/entt] Added.
2020-04-29 21:17:28 +02:00
game.v.glsl
Fix waving vertex shader
2020-02-24 10:38:08 +01:00
light.f.glsl
[shaders|textures] Moved into 'resources' folder. [Types->IntTypes] Renamed.
2018-06-25 18:42:50 +02:00