OpenMiner/client/source/gui/CraftingWidget.hpp
2020-03-01 15:45:09 +01:00

70 lines
2.6 KiB
C++

/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#ifndef CRAFTINGWIDGET_HPP_
#define CRAFTINGWIDGET_HPP_
#include "InventoryWidget.hpp"
class Recipe;
class CraftingWidget : public AbstractInventoryWidget {
public:
CraftingWidget(ClientCommandHandler &client, Inventory &craftingInventory, Widget *parent = nullptr);
void init(unsigned int offset = 0, unsigned int size = 3);
void onEvent(const SDL_Event &event) override;
void update() override;
bool sendItemStackToDest(const ItemWidget *itemStack, AbstractInventoryWidget *dest) override;
bool receiveItemStack(const ItemWidget *itemStack) override;
ItemWidget *currentItemWidget() const { return m_craftingResultInventoryWidget.currentItemWidget() ? m_craftingResultInventoryWidget.currentItemWidget() : m_craftingInventoryWidget.currentItemWidget(); }
InventoryWidget *currentInventoryWidget() const { return m_currentInventoryWidget; }
InventoryWidget &craftingInventoryWidget() { return m_craftingInventoryWidget; }
InventoryWidget &craftingResultInventoryWidget() { return m_craftingResultInventoryWidget; }
private:
void draw(gk::RenderTarget &target, gk::RenderStates states) const override;
ClientCommandHandler &m_client;
InventoryWidget *m_currentInventoryWidget = nullptr;
Inventory &m_craftingInventory;
InventoryWidget m_craftingInventoryWidget{m_client};
Inventory m_craftingResultInventory{1, 1};
InventoryWidget m_craftingResultInventoryWidget{m_client, true};
const Recipe *m_recipe = nullptr;
};
#endif // CRAFTINGWIDGET_HPP_