2021-05-22 16:14:47 +02:00

89 lines
2.6 KiB
C++

/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <openminer@unarelith.net>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#ifndef NETWORK_HPP_
#define NETWORK_HPP_
#include "CompressedPacket.hpp"
// Please update 'docs/network-protocol.md' if you change this
namespace Network {
using Packet = CompressedPacket;
enum class Command {
// Client commands
ClientConnect = 0x00,
ClientDisconnect = 0x01,
ClientOk = 0x02,
ClientRefused = 0x03,
ServerTick = 0x10,
ServerClosed = 0x11,
ChunkData = 0x20,
ChunkUnload = 0x21,
PlayerPlaceBlock = 0x30,
PlayerDigBlock = 0x31,
PlayerInvUpdate = 0x32,
PlayerPosUpdate = 0x33,
PlayerRotUpdate = 0x34,
PlayerSpawn = 0x35,
PlayerChangeDimension = 0x36,
PlayerHeldItemChanged = 0x37,
PlayerReady = 0x38,
PlayerChunkPosUpdate = 0x39,
BlockUpdate = 0x40,
BlockActivated = 0x41,
BlockGUIData = 0x42,
BlockInvUpdate = 0x43,
BlockDataUpdate = 0x44,
EntitySpawn = 0x50,
EntityDespawn = 0x51,
EntityPosition = 0x52,
EntityRotation = 0x53,
EntityAnimation = 0x54,
EntityDrawableDef = 0x55,
ItemActivated = 0x60,
RegistryData = 0x70,
ChatMessage = 0x80,
KeyPressed = 0x90,
};
std::string commandToString(Command command);
}
sf::Packet &operator<<(sf::Packet &packet, Network::Command command);
sf::Packet &operator>>(sf::Packet &packet, Network::Command &command);
#endif // NETWORK_HPP_