85 Commits

Author SHA1 Message Date
Quentin Bazin
d638c7067c [Issue] Trying to fix black textures. 2014-12-20 12:59:59 +01:00
Quentin Bazin
f69b2e9580 Using SDL now. 2014-12-20 01:46:31 +01:00
Quentin Bazin
56d3ddb14a [Chunk] Working on it. 2014-12-19 16:00:31 +01:00
Quentin Bazin
0b806a93c6 [Chunk] Working on it. 2014-12-18 07:02:48 +01:00
Quentin Bazin
fad91e840f [Shader] added. [GameState] OK. 2014-12-15 16:47:30 +01:00
Quentin Bazin
dadddc93a9 [Rewrite] Started. 2014-12-13 18:09:38 +01:00
Quentin BAZIN
8eba845421 Working on new world generation. 2013-06-13 18:47:40 +02:00
Quentin BAZIN
d0fa5fcee4 Working on a new cave generation system. 2013-06-12 00:40:24 +02:00
Quentin BAZIN
b65bca237c Performances improved. Working on caves improvement. 2013-05-31 02:09:50 +02:00
Quentin BAZIN
6520176a66 Done. But very slow performances... 2013-05-30 17:17:39 +02:00
Quentin BAZIN
e78e587024 Working on 16*16*256 chunks. 2013-05-30 16:22:03 +02:00
Quentin BAZIN
413a0b3619 Fixed. 2013-05-29 14:19:06 +02:00
Quentin BAZIN
1b1b32c525 FIXME: map.cpp:170 2013-05-28 23:59:31 +02:00
Quentin BAZIN
69a0cd3082 Idea doesn't work... 2013-05-28 23:51:50 +02:00
Quentin BAZIN
ff1498245c Trying to improve chunk display. 2013-05-28 06:58:06 +02:00
Quentin BAZIN
e3c632faa3 Performance problems. 2013-05-23 22:26:00 +02:00
Quentin BAZIN
3e65866d2d Performance improvements. 2013-05-23 22:05:25 +02:00
Quentin BAZIN
8f721db68c Little improvements. 2013-05-22 23:43:05 +02:00
Quentin BAZIN
89a4b19e1c Performance improved. 2013-05-22 15:59:53 +02:00
Quentin BAZIN
9bdeb94374 Fog added. 2013-05-22 14:21:22 +02:00
Quentin BAZIN
95fe388a29 Caves generation going on. 2013-05-21 23:19:36 +02:00
Quentin BAZIN
5ea21f8a2a A lot of modifications. 2013-05-20 15:00:25 +02:00
Quentin BAZIN
d24db7c5d4 Map manager improved. 2013-05-17 00:17:39 +02:00
Quentin BAZIN
3ecc9a80f1 Perfect jumps. 2013-05-16 22:49:51 +02:00
Quentin BAZIN
fd8031262f Working on jumps. 2013-05-16 22:12:49 +02:00
Quentin BAZIN
f58eb48b28 Collisions: OK. Jumps remaining. 2013-05-16 00:12:11 +02:00
Quentin BAZIN
06f1017314 Going on. 2013-05-02 14:54:32 +02:00
Quentin BAZIN
48dc21a071 Jump almost working. 2013-05-02 12:15:48 +02:00
Quentin BAZIN
d1fcfd1052 Collisions almost working. 2013-05-01 21:36:09 +02:00
Quentin BAZIN
271ae88565 All issues fixed. 2013-05-01 19:33:45 +02:00
Quentin BAZIN
d2d80c2b83 Working on issue 2. 2013-05-01 18:44:38 +02:00
Quentin BAZIN
1145c9c125 Working on issue 2. 2013-05-01 16:01:19 +02:00
Quentin BAZIN
03da793659 Working on issue 2. 2013-05-01 14:43:20 +02:00
Quentin BAZIN
1488d9b71c Issue 1 fixed. 2013-04-30 19:36:41 +02:00
Quentin BAZIN
f6fc91c5ec Some little improvement. 2013-04-29 23:57:40 +02:00
Quentin BAZIN
0d09cc4792 Grass tiles: OK. 2013-04-29 23:53:31 +02:00
Quentin BAZIN
5e9e41b899 Working on better dirt cubes. 2013-04-29 15:58:15 +02:00
Quentin BAZIN
a5a9111661 Some little modifications. 2013-04-29 15:29:22 +02:00
Quentin BAZIN
e4dfdee93c Cube selection cursor alpha bug solved. 2013-04-28 12:18:31 +02:00
Quentin BAZIN
22743312ff Some improvements made to world generator. 2013-03-25 18:43:25 +01:00
Quentin BAZIN
997add55c5 Some improvements made to world generator. 2013-03-25 18:37:17 +01:00
Quentin BAZIN
ab791decbd KubKraft is running almost as fast as LightQbz. 2013-03-11 23:50:53 +01:00
Quentin BAZIN
81587160e1 Display seems correct. 2013-03-11 23:14:43 +01:00
Quentin BAZIN
b6f3e03561 Moved std::vector to std::unordered_map for m_cubes in Chunk. 2013-03-11 21:09:55 +01:00
Quentin BAZIN
1199d599d5 Loading almost fast. 2013-03-11 18:56:48 +01:00
Quentin BAZIN
f14c46fd36 Improving display. 2013-03-11 02:05:34 +01:00
Quentin BAZIN
484cb1dcae Trying to display faster. 2013-03-10 20:32:17 +01:00
Quentin BAZIN
702955ea58 Working on improving display. 2013-03-10 16:15:24 +01:00
Quentin BAZIN
bc055a7095 Working on VBO refreshing bug. 2013-03-09 15:20:18 +01:00
Quentin BAZIN
e657f9ff28 Cube selection almost works. 2013-03-09 14:12:28 +01:00