13 Commits

Author SHA1 Message Date
Quentin Bazin
69e4dbba17 Fixed Windows build. 2020-07-13 23:25:04 +02:00
Quentin Bazin
02b9f8b283 Now using LuaJIT. Closed #91. 2020-07-09 02:40:21 +02:00
Quentin Bazin
c9b7990c3c First step of SDL2 migration. 2020-07-08 00:12:22 +02:00
Quentin Bazin
a41ad45547 [CMake] Small fixes. [lua] Updated. 2020-05-31 23:02:29 +02:00
Quentin Bazin
5753fc2847 [external/lua] Changed repo for Windows compatibility. [external/entt] Now using latest stable version. 2020-05-23 03:57:30 +02:00
Quentin Bazin
12aaad6c50 All dependencies are now included as submodules. Fixes #101. 2020-05-22 16:18:34 +02:00
Quentin Bazin
675bdb112f [.gitmodules] Now using https:// instead of git:// (please run git submodule sync --recursive). 2020-05-19 15:43:39 +02:00
Quentin Bazin
333222e2a7 First step of SFML migration. 2020-05-15 00:27:12 +02:00
Quentin Bazin
2ddc43cb41 [sol] Updated to version 3.0.3. 2020-05-10 19:50:21 +02:00
Quentin Bazin
c277dc7d87 Packets are now compressed using zlib. Legacy and unused UDP code removed. 2020-05-10 19:36:39 +02:00
Quentin Bazin
f6ec8dc7b6 [README.md] Updated. 2020-04-29 21:17:28 +02:00
Quentin Bazin
e7abb7ffb2 SFML and GameKit are now used as git submodules. 2020-04-29 21:17:28 +02:00
Quentin Bazin
5daa09389c Now using C++17 entt version. 2020-04-29 21:17:28 +02:00