Quentin Bazin
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83832bb136
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[ChunkLightmap] No longer dependent on BlockType.
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2020-02-07 23:17:21 +09:00 |
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Quentin Bazin
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a4ff78d672
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[TerrainGenerator] Fixed small lighting issue.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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3a2024d120
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Last lighting issue almost fixed.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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6e0f7ddda5
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Multiplayer infinite world: OK using 'ChunkRequest' packet.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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1a8698b97b
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[ServerWorld|ChunkLightmap|ServerChunk] Removed useless updateLight() calls.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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978a989ecf
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Lighting issues finally fixed. Yay.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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4bda292fa4
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Almost fixed the lighting issue, found the problem.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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8825343ddf
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Reverting last commit.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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67c8410821
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Attempting to improve light propagation.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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fc9c60e2b9
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[ClientWorld] Now waiting all neighbours of a chunk before updating/displaying it.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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aa38e17378
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[ClientWorld|ServerWorld] Spawn data sending is now working.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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c916e1b970
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[ChunkLightmap] Fixed black border issue.
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2020-01-04 15:37:52 +09:00 |
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Quentin Bazin
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8e0774bb3a
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[ChunkLightmap] Small optimization.
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2020-01-02 16:17:27 +09:00 |
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Quentin Bazin
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d45f7d88aa
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[ChunkLightmap] Lighting propagation improved. This fix slowed chunk generation though.
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2020-01-02 16:06:20 +09:00 |
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Quentin Bazin
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b6d5611355
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[TerrainGenerator] Sunlight downward propagation fixed.
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2019-12-31 19:55:53 +09:00 |
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Quentin Bazin
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44ea538282
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[ChunkBuilder|ChunkLightmap] Sunlight problems fixed. Closes #21.
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2019-12-30 10:34:20 +09:00 |
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Quentin Bazin
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182f9d7af0
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[ChunkBuilder|ChunkLightmap] Fixed torchlight issues. Related to #21.
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2019-12-30 06:59:10 +09:00 |
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Quentin Bazin
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f07ce03668
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[README.md] Updated.
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2019-02-02 12:53:19 +01:00 |
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Quentin Bazin
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f77a4252a0
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[ChunkLightmap] Disabled sunlight downward propagation. [Config] Sun smooth lighting disabled.
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2019-02-01 21:59:04 +01:00 |
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Quentin Bazin
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d984d5a600
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[ChunkLightmap] Fixed sunlight diffusion.
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2019-01-31 19:44:12 +01:00 |
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Quentin Bazin
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b286178d86
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Light experiments reverted, I'll only keep this one.
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2019-01-27 21:37:53 +01:00 |
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Quentin Bazin
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b86f8d719a
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[ChunkLightmap] Temporary fix added for lighting bug.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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4b85e3928e
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[ChunkLightmap] Crash fixed (again). [GameState] Fixed SDL window event handling.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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b7735ca71a
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[ChunkLightmap] Crash fixed. [ServerApplication] '--port' argument added.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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f5c9054e81
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[ChunkLightmap|TerrainGenerator] Optimized chunk sending.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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6f933ab34f
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[ChunkLightmap] Useless check removed.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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824c6d30c0
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[ChunkLightmap] Now handled by both client and server.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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402cd5fe09
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[ClientChunk] Added. Started world client/server architecture.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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c36481f4ef
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[CMakeLists.txt] Improved build for client/server architecture.
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2019-01-20 15:07:45 +01:00 |
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