Quentin Bazin
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83832bb136
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[ChunkLightmap] No longer dependent on BlockType.
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2020-02-07 23:17:21 +09:00 |
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Quentin Bazin
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9afa1b6202
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[Block] Draw type 'Glass' added.
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2020-02-07 23:17:21 +09:00 |
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Quentin Bazin
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70e80d1e31
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[Block] Draw type 'Liquid' added. [ChunkBuilder] No longer dependent on 'BlockType'.
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2020-02-07 23:17:21 +09:00 |
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Quentin Bazin
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03bbc53cd4
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[Block] Draw type 'AllFaces' added for leaves. [ChunkBuilder] Hidden face skipping is now dependent on 'AllFaces' draw type instead of BlockType.
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2020-02-07 23:17:21 +09:00 |
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Quentin Bazin
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33cb40fccd
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[ChunkBuilder] getAmbientOcclusion() no longer depends on BlockType.
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2020-02-07 23:17:21 +09:00 |
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Quentin Bazin
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92e748c475
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[ChunkBuilder] Small fix.
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2020-02-03 13:31:12 +09:00 |
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Quentin Bazin
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7c05f319ba
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[LuaMod] Added support for bounding box definition.
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2020-02-03 11:13:23 +09:00 |
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Quentin Bazin
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0b36dabb5e
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[ChunkBuilder] Fixed AO anisotropy issue. [SettingsMenuState] Ambient occlusion is now available again.
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2020-02-01 16:12:49 +09:00 |
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Quentin Bazin
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e516b86d49
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[TilesDef] Alternative tiles added. [ISerializable] Improved.
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2020-01-31 16:44:27 +09:00 |
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Quentin Bazin
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abe0385384
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[ChunkBuilder] Small fix. [TODO] Updated.
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2020-01-31 16:44:27 +09:00 |
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Quentin Bazin
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a3b85e1d5c
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Grass, logs, workbench and furnace: OK.
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2020-01-31 16:44:27 +09:00 |
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Quentin Bazin
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44798d6fbd
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[TilesDef] Added. Now blocks and items can store multiple textures.
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2020-01-31 16:44:27 +09:00 |
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Quentin Bazin
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5b2a1758ef
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Now using filenames instead of IDs when loading/retrieving textures.
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2020-01-31 16:44:27 +09:00 |
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Quentin Bazin
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a2c49a2b4e
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[DebugOverlay] Now showing loaded chunks count.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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3a2024d120
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Last lighting issue almost fixed.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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4bda292fa4
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Almost fixed the lighting issue, found the problem.
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2020-01-22 09:22:47 +09:00 |
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Quentin Bazin
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2f790ec723
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[ChunkBuilder] Small improvement.
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2020-01-10 16:53:44 +09:00 |
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Quentin Bazin
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8fbb0228ae
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[ChunkBuilder] Small fix.
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2020-01-06 21:52:13 +09:00 |
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Quentin Bazin
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90ab911840
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[ChunkBuilder] Fixed smooth lighting issues with torchlight.
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2020-01-04 16:25:10 +09:00 |
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Quentin Bazin
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64fe451741
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[ChunkBuilder] Fixed flower lighting.
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2020-01-04 15:39:04 +09:00 |
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Quentin Bazin
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44ea538282
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[ChunkBuilder|ChunkLightmap] Sunlight problems fixed. Closes #21.
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2019-12-30 10:34:20 +09:00 |
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Quentin Bazin
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182f9d7af0
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[ChunkBuilder|ChunkLightmap] Fixed torchlight issues. Related to #21.
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2019-12-30 06:59:10 +09:00 |
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Quentin Bazin
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f07ce03668
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[README.md] Updated.
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2019-02-02 12:53:19 +01:00 |
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Quentin Bazin
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b286178d86
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Light experiments reverted, I'll only keep this one.
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2019-01-27 21:37:53 +01:00 |
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Quentin Bazin
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6c9b4bf644
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[ChunkBuilder] Flowers are now sensible to light.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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9d8e9a297d
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[ClientApplication] Added back support for ScriptEngine.
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2019-01-20 15:07:45 +01:00 |
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Quentin Bazin
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402cd5fe09
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[ClientChunk] Added. Started world client/server architecture.
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2019-01-20 15:07:45 +01:00 |
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