Quentin Bazin
fb3f7f0501
Lot of changes. [...]
...
[Renderer] Deleted, code moved to Application.
[Transformable] Transformations are now applied to model matrix in applyTransform.
[ResourceHandler|TextureLoader|XMLFile] Added.
[Debug|Exception] Updated.
2018-06-21 05:45:17 +02:00
Quentin Bazin
e56a6b7d2f
Headers cleaned. [CMakeLists.txt] Now using -O3 and -ffast-math.
2018-06-14 03:20:20 +02:00
Quentin Bazin
b0050a1f34
[CoreApplication] Replacing most old Application code. [ApplicationState|ApplicationStateStack] Updated.
2018-06-14 02:38:25 +02:00
Quentin Bazin
810a3b5ed3
Extra whitespaces stripped.
2018-06-05 01:24:54 +02:00
Quentin Bazin
f69b2e9580
Using SDL now.
2014-12-20 01:46:31 +01:00
Quentin Bazin
0b806a93c6
[Chunk] Working on it.
2014-12-18 07:02:48 +01:00
Quentin Bazin
fad91e840f
[Shader] added. [GameState] OK.
2014-12-15 16:47:30 +01:00