Quentin Bazin
|
480c95daaa
|
[ClientWorld] Now using a gk::Vector4 for the closest initialized chunk.
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2020-03-29 10:12:44 +02:00 |
|
Quentin Bazin
|
c128971c13
|
[TerrainGenerator] Better RNG. [Chunk|ServerChunk] Booleans are now atomic.
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2020-03-29 10:12:36 +02:00 |
|
Quentin Bazin
|
74ad041479
|
[TitleScreenState] Small fix.
|
2020-03-19 00:06:54 +01:00 |
|
Quentin Bazin
|
db587f13c6
|
Singleplayer server will now use a random available port instead of 4242.
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2020-03-18 02:17:02 +01:00 |
|
Quentin Bazin
|
e1e1c468eb
|
[ClientApplication|ServerApplication] Updated for new 'gk::ArgumentHandler' version.
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2020-03-18 01:51:26 +01:00 |
|
Quentin Bazin
|
93308c9f14
|
Basic texture pack system added (see #34).
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2020-03-18 00:42:56 +01:00 |
|
Quentin Bazin
|
ef79c5b8bf
|
[ChatCommandHandler] '/save' and '/load' commands added.
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2020-03-18 00:02:20 +01:00 |
|
Quentin Bazin
|
bc3226eedc
|
Folders reorganized.
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2020-03-17 22:22:22 +01:00 |
|
Quentin Bazin
|
c36481f4ef
|
[CMakeLists.txt] Improved build for client/server architecture.
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2019-01-20 15:07:45 +01:00 |
|
Sylvio
|
2b236bc42f
|
fix(BlockCursor) Change call to onBlockActivated in BlockCursor::onEvent + add .vscode gitignore
|
2019-01-09 01:36:02 +01:00 |
|
Quentin Bazin
|
66da21e20e
|
[BlockFurnace] Removed. Now completely handled by Lua.
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2019-01-08 02:35:49 +01:00 |
|
Quentin Bazin
|
50bf84acf6
|
[LuaCore] Added. Only two functions to get World and Player.
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2019-01-07 05:03:22 +01:00 |
|
Quentin Bazin
|
3875b73a1d
|
[LuaGUI] CraftingWidget support added.
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2019-01-07 04:33:48 +01:00 |
|
Quentin Bazin
|
7c7af38097
|
[LuaGUI] gk::Image support added.
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2019-01-07 02:39:39 +01:00 |
|
Quentin Bazin
|
b8eac29892
|
[LuaGUI] InventoryWidget support added.
|
2019-01-07 02:05:23 +01:00 |
|
Quentin Bazin
|
c993b2ea10
|
[LuaGUI|LuaGUIState] Lua interface for GUI: OK. (only buttons)
|
2019-01-07 01:26:02 +01:00 |
|
Quentin Bazin
|
a4a191d311
|
[BlockCursor] Unified cube coordinates.
|
2019-01-06 22:35:57 +01:00 |
|
Quentin Bazin
|
ac4c628009
|
[BlockCursor] Rendering fixed.
|
2019-01-06 22:31:02 +01:00 |
|
Quentin Bazin
|
f32f740b0d
|
[GameState|World] Now using Camera as a View.
|
2019-01-05 19:42:18 +01:00 |
|
Quentin Bazin
|
17a0b0df88
|
Adapted to fit new GameKit version.
|
2019-01-05 18:37:59 +01:00 |
|
Quentin Bazin
|
8dbbdb4cfa
|
[ChunkBuilder] Flowers no longer causes ambient occlusion. [TerrainGenerator] Now generates flowers.
|
2019-01-05 18:05:19 +01:00 |
|
Quentin Bazin
|
d5e49be7ec
|
[ChunkBuilder] New draw type added for flowers.
|
2019-01-05 05:41:18 +01:00 |
|
Quentin Bazin
|
02aa54fa97
|
[ScriptEngine] Temporary fix for workbench and furnace.
|
2019-01-05 04:00:55 +01:00 |
|
Quentin Bazin
|
31b332d7f0
|
[Block] 'onBlockActivated' can be defined from Lua now.
|
2019-01-05 00:27:18 +01:00 |
|
Quentin Bazin
|
ac0d6bfa4d
|
[ScriptEngine] Useless code removed. [TextButton] Now changes text color when hovered.
|
2019-01-04 22:48:30 +01:00 |
|
Quentin Bazin
|
9ff12e1315
|
[LuaMod] Now able to register items and recipes.
|
2019-01-04 18:22:27 +01:00 |
|
Quentin Bazin
|
8159a843c4
|
[LuaMod] Added. Better way to register blocks.
|
2019-01-04 18:05:35 +01:00 |
|
Quentin Bazin
|
bb6a5064fa
|
Small fixes for new GameKit version.
|
2019-01-02 01:44:12 +01:00 |
|
Quentin Bazin
|
7def61ff15
|
[ChunkBuilder] Lighting code improved.
|
2018-12-31 10:14:48 +01:00 |
|
Quentin Bazin
|
30e893db69
|
[ChunkBuilder] Real ambient occlusion added.
Credits goes to this awesome article: https://0fps.net/2013/07/03/ambient-occlusion-for-minecraft-like-worlds/
|
2018-12-31 07:45:11 +01:00 |
|
Quentin Bazin
|
63286f4747
|
[TextButton] Added code to use a real font instead of Text, but disabled it for now.
|
2018-12-31 04:30:23 +01:00 |
|
Quentin Bazin
|
487093d57c
|
Small fixes for new GameKit version.
|
2018-12-31 00:32:27 +01:00 |
|
Quentin Bazin
|
07e51465fd
|
[GameState] Now using gk::Camera view matrix directly.
|
2018-12-30 04:43:57 +01:00 |
|
Quentin Bazin
|
3dd8f83918
|
[HUD] Now holds its own projection matrix.
|
2018-12-30 04:40:05 +01:00 |
|
Quentin Bazin
|
de62bcb413
|
[Player] No longer holds gk::Camera, ownership moved to GameState.
|
2018-12-30 04:32:29 +01:00 |
|
Quentin Bazin
|
e76051ed90
|
[GameKey] Added.
|
2018-12-29 23:53:00 +01:00 |
|
Quentin Bazin
|
3cd3266b3b
|
Small fixes for new GameKit version.
|
2018-12-29 23:24:38 +01:00 |
|
Quentin Bazin
|
72e34ce9ea
|
[Player] Eye height and jump speed tweaked.
|
2018-12-29 04:51:37 +01:00 |
|
Quentin Bazin
|
42df982956
|
Now using GameKit.
|
2018-12-29 02:23:23 +01:00 |
|
Quentin Bazin
|
ff694fe208
|
[Registry] Item drop fixed.
|
2018-12-28 23:47:57 +01:00 |
|
Quentin Bazin
|
fe57499fe2
|
[Registry] Cleaned. [recipes.lua] Fixed stick recipe.
|
2018-12-28 21:30:17 +01:00 |
|
Quentin Bazin
|
5eb6e115f5
|
[Lua] Now using string IDs instead of integer IDs.
|
2018-12-28 21:23:26 +01:00 |
|
Quentin Bazin
|
789f75b46f
|
[Block|Item] Now holds an unique name, but id is still used everywhere.
|
2018-12-28 08:36:56 +01:00 |
|
Quentin Bazin
|
b05ff08ce0
|
[Registry] Numerical ID are not longer required. [Block|Item] 'name' -> 'label'.
|
2018-12-28 06:57:34 +01:00 |
|
Quentin Bazin
|
07b150e9c8
|
[SettingsMenuState] Prepared to add input settings.
|
2018-12-28 06:45:19 +01:00 |
|
Quentin Bazin
|
e1331b4815
|
[#14] Reverted back to SDL2. Fixed #17.
|
2018-12-28 06:21:29 +01:00 |
|
Quentin Bazin
|
b1ba4439a8
|
[Keyboard] Replaced by GamePad, GameKey, InputHandler and KeyboardHandler.
|
2018-12-28 04:57:19 +01:00 |
|
Quentin Bazin
|
50f222f47a
|
[Window] Now inherits from sf::Window .
|
2018-12-28 03:49:24 +01:00 |
|
Quentin Bazin
|
e3a4d97d4f
|
[ItemWidget] Item display fixed. (#14)
|
2018-12-28 03:30:36 +01:00 |
|
Quentin Bazin
|
ca08a820f7
|
[Window] Fixed #16.
|
2018-12-26 21:19:20 +01:00 |
|