317 Commits

Author SHA1 Message Date
Quentin Bazin
480c95daaa [ClientWorld] Now using a gk::Vector4 for the closest initialized chunk. 2020-03-29 10:12:44 +02:00
Quentin Bazin
c128971c13 [TerrainGenerator] Better RNG. [Chunk|ServerChunk] Booleans are now atomic. 2020-03-29 10:12:36 +02:00
Quentin Bazin
74ad041479 [TitleScreenState] Small fix. 2020-03-19 00:06:54 +01:00
Quentin Bazin
db587f13c6 Singleplayer server will now use a random available port instead of 4242. 2020-03-18 02:17:02 +01:00
Quentin Bazin
e1e1c468eb [ClientApplication|ServerApplication] Updated for new 'gk::ArgumentHandler' version. 2020-03-18 01:51:26 +01:00
Quentin Bazin
93308c9f14 Basic texture pack system added (see #34). 2020-03-18 00:42:56 +01:00
Quentin Bazin
ef79c5b8bf [ChatCommandHandler] '/save' and '/load' commands added. 2020-03-18 00:02:20 +01:00
Quentin Bazin
bc3226eedc Folders reorganized. 2020-03-17 22:22:22 +01:00
Quentin Bazin
c36481f4ef [CMakeLists.txt] Improved build for client/server architecture. 2019-01-20 15:07:45 +01:00
Sylvio
2b236bc42f fix(BlockCursor) Change call to onBlockActivated in BlockCursor::onEvent + add .vscode gitignore 2019-01-09 01:36:02 +01:00
Quentin Bazin
66da21e20e [BlockFurnace] Removed. Now completely handled by Lua. 2019-01-08 02:35:49 +01:00
Quentin Bazin
50bf84acf6 [LuaCore] Added. Only two functions to get World and Player. 2019-01-07 05:03:22 +01:00
Quentin Bazin
3875b73a1d [LuaGUI] CraftingWidget support added. 2019-01-07 04:33:48 +01:00
Quentin Bazin
7c7af38097 [LuaGUI] gk::Image support added. 2019-01-07 02:39:39 +01:00
Quentin Bazin
b8eac29892 [LuaGUI] InventoryWidget support added. 2019-01-07 02:05:23 +01:00
Quentin Bazin
c993b2ea10 [LuaGUI|LuaGUIState] Lua interface for GUI: OK. (only buttons) 2019-01-07 01:26:02 +01:00
Quentin Bazin
a4a191d311 [BlockCursor] Unified cube coordinates. 2019-01-06 22:35:57 +01:00
Quentin Bazin
ac4c628009 [BlockCursor] Rendering fixed. 2019-01-06 22:31:02 +01:00
Quentin Bazin
f32f740b0d [GameState|World] Now using Camera as a View. 2019-01-05 19:42:18 +01:00
Quentin Bazin
17a0b0df88 Adapted to fit new GameKit version. 2019-01-05 18:37:59 +01:00
Quentin Bazin
8dbbdb4cfa [ChunkBuilder] Flowers no longer causes ambient occlusion. [TerrainGenerator] Now generates flowers. 2019-01-05 18:05:19 +01:00
Quentin Bazin
d5e49be7ec [ChunkBuilder] New draw type added for flowers. 2019-01-05 05:41:18 +01:00
Quentin Bazin
02aa54fa97 [ScriptEngine] Temporary fix for workbench and furnace. 2019-01-05 04:00:55 +01:00
Quentin Bazin
31b332d7f0 [Block] 'onBlockActivated' can be defined from Lua now. 2019-01-05 00:27:18 +01:00
Quentin Bazin
ac0d6bfa4d [ScriptEngine] Useless code removed. [TextButton] Now changes text color when hovered. 2019-01-04 22:48:30 +01:00
Quentin Bazin
9ff12e1315 [LuaMod] Now able to register items and recipes. 2019-01-04 18:22:27 +01:00
Quentin Bazin
8159a843c4 [LuaMod] Added. Better way to register blocks. 2019-01-04 18:05:35 +01:00
Quentin Bazin
bb6a5064fa Small fixes for new GameKit version. 2019-01-02 01:44:12 +01:00
Quentin Bazin
7def61ff15 [ChunkBuilder] Lighting code improved. 2018-12-31 10:14:48 +01:00
Quentin Bazin
30e893db69 [ChunkBuilder] Real ambient occlusion added.
Credits goes to this awesome article: https://0fps.net/2013/07/03/ambient-occlusion-for-minecraft-like-worlds/
2018-12-31 07:45:11 +01:00
Quentin Bazin
63286f4747 [TextButton] Added code to use a real font instead of Text, but disabled it for now. 2018-12-31 04:30:23 +01:00
Quentin Bazin
487093d57c Small fixes for new GameKit version. 2018-12-31 00:32:27 +01:00
Quentin Bazin
07e51465fd [GameState] Now using gk::Camera view matrix directly. 2018-12-30 04:43:57 +01:00
Quentin Bazin
3dd8f83918 [HUD] Now holds its own projection matrix. 2018-12-30 04:40:05 +01:00
Quentin Bazin
de62bcb413 [Player] No longer holds gk::Camera, ownership moved to GameState. 2018-12-30 04:32:29 +01:00
Quentin Bazin
e76051ed90 [GameKey] Added. 2018-12-29 23:53:00 +01:00
Quentin Bazin
3cd3266b3b Small fixes for new GameKit version. 2018-12-29 23:24:38 +01:00
Quentin Bazin
72e34ce9ea [Player] Eye height and jump speed tweaked. 2018-12-29 04:51:37 +01:00
Quentin Bazin
42df982956 Now using GameKit. 2018-12-29 02:23:23 +01:00
Quentin Bazin
ff694fe208 [Registry] Item drop fixed. 2018-12-28 23:47:57 +01:00
Quentin Bazin
fe57499fe2 [Registry] Cleaned. [recipes.lua] Fixed stick recipe. 2018-12-28 21:30:17 +01:00
Quentin Bazin
5eb6e115f5 [Lua] Now using string IDs instead of integer IDs. 2018-12-28 21:23:26 +01:00
Quentin Bazin
789f75b46f [Block|Item] Now holds an unique name, but id is still used everywhere. 2018-12-28 08:36:56 +01:00
Quentin Bazin
b05ff08ce0 [Registry] Numerical ID are not longer required. [Block|Item] 'name' -> 'label'. 2018-12-28 06:57:34 +01:00
Quentin Bazin
07b150e9c8 [SettingsMenuState] Prepared to add input settings. 2018-12-28 06:45:19 +01:00
Quentin Bazin
e1331b4815 [#14] Reverted back to SDL2. Fixed #17. 2018-12-28 06:21:29 +01:00
Quentin Bazin
b1ba4439a8 [Keyboard] Replaced by GamePad, GameKey, InputHandler and KeyboardHandler. 2018-12-28 04:57:19 +01:00
Quentin Bazin
50f222f47a [Window] Now inherits from sf::Window. 2018-12-28 03:49:24 +01:00
Quentin Bazin
e3a4d97d4f [ItemWidget] Item display fixed. (#14) 2018-12-28 03:30:36 +01:00
Quentin Bazin
ca08a820f7 [Window] Fixed #16. 2018-12-26 21:19:20 +01:00