Quentin Bazin
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d558cc1a08
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[MenuWidget] Now stops event handling if button/slider list changed.
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2020-07-30 15:23:48 +02:00 |
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Quentin Bazin
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98cf9df93e
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[Heightmap] Added and used in TerrainGenerator. Fixed #135.
[README.md] Fixed typo.
[EngineConfig] Increased pre-release version suffix.
[mods/default] Fixed furnace texture.
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2020-07-29 18:01:48 +02:00 |
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Pedro Gimeno
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180123c0b7
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Change calls to rotate() to calls to rotateX/Y/Z
Mostly cosmetic, but will also optimize some operations if the compiler is not smart enough.
Also fix a typo in a comment.
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2020-07-29 17:28:06 +02:00 |
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Quentin Bazin
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dd8df8bf78
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[external/gamekit] Updated. Probably fixed #166.
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2020-07-29 16:36:45 +02:00 |
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Quentin Bazin
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a83e4d20bf
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Now saving program output to log files.
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2020-07-28 20:55:49 +02:00 |
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Pedro Gimeno
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6202717443
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Use gk::abs instead of defining an ABS macro
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2020-07-28 11:43:47 +02:00 |
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Quentin Bazin
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8477bcaace
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[external/gamekit] Updated.
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2020-07-25 13:24:04 +02:00 |
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Quentin Bazin
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255190bde3
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[external/gamekit] Updated.
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2020-07-25 03:09:38 +02:00 |
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Quentin Bazin
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54ffc2c33d
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[Block] 'custom_param_bits' attribute added. Fixed #139.
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2020-07-25 01:42:05 +02:00 |
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Quentin Bazin
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c96aef94c1
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[external/gamekit] Updated.
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2020-07-25 01:08:21 +02:00 |
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Quentin Bazin
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c518334e5b
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[GameState] Fixed #163.
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2020-07-25 00:25:50 +02:00 |
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Quentin Bazin
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e85c5f3458
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Small fixes.
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2020-07-24 19:59:35 +02:00 |
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Quentin Bazin
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c4feb73b2a
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Small fixes.
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2020-07-21 22:36:56 +02:00 |
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Quentin Bazin
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9c5f1b9374
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[CelestialObject] Fixed rendering on Windows and Debian, maybe. (see #159)
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2020-07-20 16:43:07 +02:00 |
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Quentin Bazin
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556941f553
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[GameTime] Tick system added.
[ChatCommandHandler] Added '/tps' command to get ticks per second.
[ServerWorld] Fixed world generation speed.
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2020-07-17 19:58:45 +02:00 |
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Quentin Bazin
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b47fbc9d18
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[Skybox] Now uses its own shader.
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2020-07-17 19:58:45 +02:00 |
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Quentin Bazin
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5a32ffcae3
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[ItemWidget] Now updates images when the texture pack changes.
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2020-07-14 23:49:50 +02:00 |
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Quentin Bazin
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468bdc0dce
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[ClientApplication] Small fix.
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2020-07-13 23:31:18 +02:00 |
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Quentin Bazin
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69e4dbba17
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Fixed Windows build.
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2020-07-13 23:25:04 +02:00 |
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Quentin Bazin
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658dd1b0d6
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[external/gamekit] Updated.
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2020-07-13 15:30:51 +02:00 |
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Quentin Bazin
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d01481fdf5
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[misc/deploy.sh] Small fixes.
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2020-07-13 14:57:30 +02:00 |
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Quentin Bazin
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02b9f8b283
|
Now using LuaJIT. Closed #91.
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2020-07-09 02:40:21 +02:00 |
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Quentin Bazin
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4421f8258d
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[GameState] Now possible to take a screenshot by pressing F2 in-game.
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2020-07-08 04:04:29 +02:00 |
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Quentin Bazin
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43c28b4e68
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[mods/default] Fixed some textures.
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2020-07-08 00:40:27 +02:00 |
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Quentin Bazin
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bb234ac4d8
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[ClientWorld] Removed SFML-specific fix.
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2020-07-08 00:12:22 +02:00 |
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Quentin Bazin
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5bb5b44ff4
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[main] DPI awareness code added back to the project.
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2020-07-08 00:12:22 +02:00 |
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Quentin Bazin
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1a4227a580
|
[gamekit] Updated. Menu background fixed. [Config] Now creating 'config' folder if it doesn't exist yet.
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2020-07-08 00:12:22 +02:00 |
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Quentin Bazin
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b6f531af12
|
[TextureAtlas] Updated for SDL.
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2020-07-08 00:12:22 +02:00 |
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Quentin Bazin
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c9b7990c3c
|
First step of SDL2 migration.
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2020-07-08 00:12:22 +02:00 |
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Quentin Bazin
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3a325c74ff
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Added '-l/--log-level' to set log level.
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2020-07-05 18:03:13 +02:00 |
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Quentin Bazin
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957ef307c3
|
[DebugOverlay] Now using positive modulo from GameKit.
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2020-07-02 20:37:20 +02:00 |
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Quentin Bazin
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e919cbb8f7
|
[Lua API] Added properties 'fog_color' and 'fog_depth'.
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2020-06-30 01:45:30 +02:00 |
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Quentin Bazin
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608b53730e
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[Framebuffer] Added. [GameState] Now using a framebuffer to render the scene and apply effects.
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2020-06-29 23:18:24 +02:00 |
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Quentin Bazin
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613487936e
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[ClientAppliction] Fixed #114. Will be backported to 0.0.9.
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2020-06-26 21:48:14 +02:00 |
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Quentin Bazin
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afc4918459
|
[ISerializable] Moved to GameKit.
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2020-06-20 01:37:12 +02:00 |
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Quentin Bazin
|
0cb165167e
|
[external/gamekit] Updated.
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2020-06-04 01:46:47 +02:00 |
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Quentin Bazin
|
0faeb1b5db
|
[external/gamekit] Updated. Client and server now have different names in the log.
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2020-06-01 01:33:17 +02:00 |
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Quentin Bazin
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a41ad45547
|
[CMake] Small fixes. [lua] Updated.
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2020-05-31 23:02:29 +02:00 |
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Quentin Bazin
|
1ed3f68d91
|
[external/gamekit] Updated. SFML issue related to mouse raw movement is now fixed.
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2020-05-28 16:59:10 +02:00 |
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Quentin Bazin
|
3dffbf96e7
|
[external/gamekit] Updated.
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2020-05-28 14:48:27 +02:00 |
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Quentin Bazin
|
e199d511f4
|
Small fixes for MSVC compilation.
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2020-05-28 14:27:24 +02:00 |
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Quentin Bazin
|
f440525ed7
|
[Network] 'ServerClosed' packet added. Fixed #106.
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2020-05-26 17:51:04 +02:00 |
|
Quentin Bazin
|
00b5ba8d14
|
Improved cross-compilation for Windows from Linux.
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2020-05-26 17:14:08 +02:00 |
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Quentin Bazin
|
5753fc2847
|
[external/lua] Changed repo for Windows compatibility. [external/entt] Now using latest stable version.
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2020-05-23 03:57:30 +02:00 |
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Quentin Bazin
|
e104e6fc0d
|
[CMake] Now handling target link dependencies.
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2020-05-22 20:55:17 +02:00 |
|
Quentin Bazin
|
1267bde8c9
|
[external/gamekit] Updated.
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2020-05-22 16:52:38 +02:00 |
|
Quentin Bazin
|
12aaad6c50
|
All dependencies are now included as submodules. Fixes #101.
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2020-05-22 16:18:34 +02:00 |
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Quentin Bazin
|
0653b802b8
|
[Scene] Added 'createEntityFromModel()'.
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2020-05-20 13:39:06 +02:00 |
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Quentin Bazin
|
675bdb112f
|
[.gitmodules] Now using https:// instead of git:// (please run git submodule sync --recursive).
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2020-05-19 15:43:39 +02:00 |
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Quentin Bazin
|
4595d87ac8
|
[external/gamekit] Updated.
|
2020-05-15 00:27:12 +02:00 |
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