14 Commits

Author SHA1 Message Date
Quentin Bazin
1dc66fd9e2 [ServerWorld] New function added to send spawn data to connecting clients. 2020-01-22 09:22:47 +09:00
Quentin Bazin
f45050ba59 [ServerLoadingState] Now used before login when using 'ServerWorld::sendWorldData'. 2020-01-10 16:08:57 +09:00
Quentin Bazin
1b373d9c2a [KeyboardHandler] Replaced by gk::KeyboardHandler. 2019-04-08 20:22:35 +02:00
Quentin Bazin
4630a25e02 [ServerConnectState] Added. 2019-04-08 19:39:34 +02:00
Quentin Bazin
36ecd91de1 [TitleScreenState] Added. Closes #19. 2019-04-08 18:13:51 +02:00
Quentin Bazin
da5f042354 [OpenGL] Now using glCheck() from GameKit. 2019-02-27 02:18:14 +01:00
Quentin Bazin
eb67edc556 [ClientApplication] '--host' argument added. 2019-01-22 00:08:09 +01:00
Quentin Bazin
e21160a56e [ClientApplication|ServerApplication] Now using gk::ArgumentParser. 2019-01-21 23:59:43 +01:00
Quentin Bazin
f9393c5316 [ScriptEngine] Moved to server. 2019-01-20 17:08:44 +01:00
Quentin Bazin
38731bd155 [ClientApplication] '--port' argument added. 2019-01-20 15:07:45 +01:00
Quentin Bazin
d89283ddab [ServerLoadingState] Added. 2019-01-20 15:07:45 +01:00
Quentin Bazin
9d8e9a297d [ClientApplication] Added back support for ScriptEngine. 2019-01-20 15:07:45 +01:00
Quentin Bazin
402cd5fe09 [ClientChunk] Added. Started world client/server architecture. 2019-01-20 15:07:45 +01:00
Quentin Bazin
3884be8868 Basic network classes added: Client, Server, ClientApplication, ServerApplication. 2019-01-20 15:07:45 +01:00