Quentin Bazin
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f6ec8dc7b6
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[README.md] Updated.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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91b3792a20
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[ServerConfig] Added for option 'useItemDrops'.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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9b9ee6ad07
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[CollisionController] Now sends inventory update.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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ea88e40c54
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[AnimationComponent] Now serialized.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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5baec80fb0
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[RotationComponent] Added.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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6ed5bd2577
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[README.md] Updated.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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597e60b716
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[Network] 'EntityDespawn' packet added.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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580789deee
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[NetworkComponent|NetworkController] Added.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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61f2a096c5
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[README.md] Updated compiler support line for C++17.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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18f080c3f6
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[SceneSerializer] Removed. [CMake] Small fix for 3.17.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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1b153d131f
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[AnimationController] Moved client-side.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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2d3f1efd58
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[SceneSerializer] Now using entt::continuous_loader.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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782e752058
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[SceneSerializer] Adapted to latest EnTT version.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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3989d679eb
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[README.md] Updated with new compilation instructions.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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e7abb7ffb2
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SFML and GameKit are now used as git submodules.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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5daa09389c
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Now using C++17 entt version.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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0ebf4b60f9
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[entt] Small tweaks for compatibility with C++17 version.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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4909d1dbc2
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[ServerWorld] Sending Scene state more often.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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419fc8b46c
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Entities completely serialized.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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d8a3b0a7a4
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[CollisionController] Now server-side.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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38b3c2aa48
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[PlayerList] Added to store players in server.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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ef3e05278a
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Got rendering working.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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2f4188bf4a
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Entity serialization is almost complete, only rendering data left.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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a361f9e01b
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Working on entity serialization.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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38c49f98c6
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[AnimationComponent] Added new animation type: translation. [ItemDropFactory] Improved animation.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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53460f2340
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[Scene] Now using AbstractController instead of static classes.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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d090e6903d
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[Scene] Splitted into Controllers. [Config] New 'useItemDrop' option.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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fbbeae5f7f
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[InventoryCube] Texture rendering fixed.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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4a9007fc49
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[Scene] Test item drop entity almost working.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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5815549f7d
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[Scene] Added. [external/entt] Added.
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2020-04-29 21:17:28 +02:00 |
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Quentin Bazin
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6f888e826d
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[cmake/FindSFML.cmake] Added.
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2020-04-28 22:31:31 +02:00 |
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Quentin Bazin
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5645821382
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[.travis.yml] Small fix.
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2020-04-03 22:33:04 +02:00 |
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Quentin Bazin
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423237f484
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Adapted to DEBUG macro removal in GameKit.
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2020-04-03 07:27:57 +02:00 |
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Quentin Bazin
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15218e2214
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Adapted to dynamic attributes commit in GameKit.
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2020-04-03 04:04:19 +02:00 |
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Quentin Bazin
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94b959cf03
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[LuaMod] 'path()' member added.
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2020-04-03 02:34:03 +02:00 |
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Quentin Bazin
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ead5e7dde0
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[ServerModLoader] Now handling mod name conflicts.
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2020-04-03 02:02:53 +02:00 |
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Quentin Bazin
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9015830aef
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[ServerModLoader] Now storing mods.
The changes are only committed on success.
Also, the mods now use their own working directory instead of the main.
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2020-04-03 01:11:36 +02:00 |
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Quentin Bazin
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474eeec8f6
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[ServerModLoader] Added. Will handle modpacks and mod name conflicts.
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2020-04-03 00:26:31 +02:00 |
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Quentin Bazin
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c6c4600803
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[Config] AO strength default is now 1 because smooth lighting doesn't work well below that.
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2020-03-31 14:27:23 +02:00 |
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Quentin Bazin
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0742dec5d0
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Reduced AO effect with smooth lighting. The strength of this effect is now a config option.
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2020-03-30 04:36:00 +02:00 |
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Quentin Bazin
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218eddb7e4
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Furnace output inventory is now read-only.
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2020-03-30 03:17:18 +02:00 |
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Quentin Bazin
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228e7a3b4a
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[ChunkBuilder] Fallback ambient occlusion fixed.
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2020-03-30 03:02:22 +02:00 |
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Quentin Bazin
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5072afdb81
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[blocks.lua] Cactus and sugar canes now breaks the blocks above when broken.
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2020-03-29 21:39:39 +02:00 |
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Quentin Bazin
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2ecef2ded9
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Door block added.
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2020-03-29 19:25:40 +02:00 |
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Quentin Bazin
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c3eaa06653
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[blocks.lua] Cactus bottom texture added.
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2020-03-29 17:55:15 +02:00 |
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Quentin Bazin
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743ee7bd22
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Redstone lamp added, can be enabled/disabled using right-click.
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2020-03-29 17:33:06 +02:00 |
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Quentin Bazin
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c901c6fa30
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[README.md] Updated.
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2020-03-29 16:50:31 +02:00 |
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Quentin Bazin
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825a29ca74
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[SettingsMenuState] Added menu option to change mipmap levels.
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2020-03-29 16:36:45 +02:00 |
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Quentin Bazin
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e491c94f7a
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[docs] Updated.
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2020-03-29 15:37:49 +02:00 |
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Quentin Bazin
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5c8d926315
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Block groups added.
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2020-03-29 15:37:49 +02:00 |
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