[Notes] Example for biome definition added.
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Notes
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Notes
@ -20,6 +20,42 @@ openminer:get_block(pos)
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openminer:get_meta(pos)
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openminer:get_inventory(pos)
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```
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## Biome definition
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```lua
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mod:biome {
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name = "grassland",
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top_block = "default:grass",
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ground_block = "default:dirt",
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deep_block = "default:stone",
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beach_block = "default:sand",
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liquid_block = "default:water",
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tree = {
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type = "basic", -- only one type of tree to start
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leaf_block = "default:leaves",
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log_block = "default:log",
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},
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flora = {
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{
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block = "default:tallgrass",
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spawns_on = "default:grass",
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probability = 0.25 -- this in the range 0..1
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},
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{
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block = "default:flower",
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spawns_on = "default:grass",
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probability = 0.1
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}
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}
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}
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```
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* * *
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# Old notes
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