[CMakeLists.txt] Now allows compiling on Windows.
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vendored
@ -27,6 +27,17 @@ cmake_install.cmake
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compile_commands.json
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Makefile
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# CMake temporary files on Windows
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*.sln
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*.vcxproj
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*.vcxproj.filters
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openminer.dir
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openminer_common.dir
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openminer_client.dir
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openminer_server.dir
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Win32
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Release
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# Doxygen generated files
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doc/html
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doc/latex
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@ -7,14 +7,23 @@ project(openminer)
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake" "${CMAKE_CURRENT_SOURCE_DIR}/cmake/sdl2")
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if (MSVC)
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set(MSVC_LIBRARIES_PATH "C:/Libraries")
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endif ()
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#------------------------------------------------------------------------------
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# Packages
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#------------------------------------------------------------------------------
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# - Lua
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#------------------------------------------------------------------------------
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if (MSVC)
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set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} ${MSVC_LIBRARIES_PATH}/lua)
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endif ()
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find_package(Lua REQUIRED)
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if(NOT LUA_FOUND)
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message(FATAL_ERROR "Lua is needed to build the project. Please install it correctly.")
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endif()
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@ -25,7 +34,12 @@ link_directories(${LUA_LIBRARY_DIRS})
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#------------------------------------------------------------------------------
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# - gamekit
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#------------------------------------------------------------------------------
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if (MSVC)
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set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} ${MSVC_LIBRARIES_PATH}/gamekit)
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endif ()
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find_package(GameKit REQUIRED)
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if(NOT GAMEKIT_FOUND)
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message(FATAL_ERROR "gamekit is needed to build the project. Please install it correctly.")
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endif()
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@ -35,18 +49,27 @@ include_directories(${GAMEKIT_INCLUDE_DIR})
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#------------------------------------------------------------------------------
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# - tinyxml2
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#------------------------------------------------------------------------------
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if (MSVC)
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set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} ${MSVC_LIBRARIES_PATH}/tinyxml2)
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endif ()
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find_package(TinyXml2 REQUIRED)
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if(NOT TINYXML2_FOUND)
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message(FATAL_ERROR "tinyxml2 is needed to build the project. Please install it correctly.")
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endif()
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include_directories(${TINYXML2_INCLUDE_DIR})
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include_directories(${TINYXML2_INCLUDE_DIRS})
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#------------------------------------------------------------------------------
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# - OpenGL
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#------------------------------------------------------------------------------
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set(OpenGL_GL_PREFERENCE "LEGACY")
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if (MSVC)
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set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} ${MSVC_LIBRARIES_PATH}/glm)
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endif ()
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find_package(OpenGL REQUIRED)
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find_package(GLM REQUIRED)
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@ -63,44 +86,69 @@ include_directories(${GLM_INCLUDE_DIRS})
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#------------------------------------------------------------------------------
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# - SDL2, SDL2_image, SDL2_mixer
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#------------------------------------------------------------------------------
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include(FindPkgConfig)
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if (MSVC)
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set(SDL2_PATH ${MSVC_LIBRARIES_PATH}/SDL2 CACHE BOOL "" FORCE)
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set(SDL2_IMAGE_PATH ${MSVC_LIBRARIES_PATH}/SDL2_image CACHE BOOL "" FORCE)
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set(SDL2_MIXER_PATH ${MSVC_LIBRARIES_PATH}/SDL2_mixer CACHE BOOL "" FORCE)
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set(SDL2_TTF_PATH ${MSVC_LIBRARIES_PATH}/SDL2_ttf CACHE BOOL "" FORCE)
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endif ()
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pkg_search_module(SDL2 REQUIRED sdl2)
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pkg_search_module(SDL2IMAGE REQUIRED SDL2_image)
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pkg_search_module(SDL2MIXER REQUIRED SDL2_mixer)
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pkg_search_module(SDL2TTF REQUIRED SDL2_ttf)
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find_package(SDL2 REQUIRED)
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find_package(SDL2_image REQUIRED)
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find_package(SDL2_mixer REQUIRED)
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find_package(SDL2_ttf REQUIRED)
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if(NOT SDL2_FOUND)
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message(FATAL_ERROR "SDL2 not found!")
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endif(NOT SDL2_FOUND)
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if(NOT SDL2IMAGE_FOUND)
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if(NOT SDL2_IMAGE_FOUND)
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message(FATAL_ERROR "SDL2_image not found!")
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endif(NOT SDL2IMAGE_FOUND)
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endif(NOT SDL2_IMAGE_FOUND)
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if(NOT SDL2MIXER_FOUND)
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if(NOT SDL2_MIXER_FOUND)
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message(FATAL_ERROR "SDL2_mixer not found!")
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endif(NOT SDL2MIXER_FOUND)
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endif(NOT SDL2_MIXER_FOUND)
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if(NOT SDL2TTF_FOUND)
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if(NOT SDL2_TTF_FOUND)
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message(FATAL_ERROR "SDL2_ttf not found!")
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endif(NOT SDL2TTF_FOUND)
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endif(NOT SDL2_TTF_FOUND)
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include_directories(${SDL2_INCLUDE_DIRS}
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${SDL2IMAGE_INCLUDE_DIRS}
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${SDL2MIXER_INCLUDE_DIRS}
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${SDL2TTF_INCLUDE_DIRS})
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${SDL2_IMAGE_INCLUDE_DIRS}
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${SDL2_MIXER_INCLUDE_DIRS}
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${SDL2_TTF_INCLUDE_DIRS})
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#------------------------------------------------------------------------------
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# - SFML network
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#------------------------------------------------------------------------------
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if (MSVC)
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set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} ${MSVC_LIBRARIES_PATH}/SFML)
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endif ()
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find_package(SFML COMPONENTS system network)
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if(NOT SFML_FOUND)
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message(FATAL_ERROR "SFML is needed to build the project. Please install it correctly.")
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endif()
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include_directories(${SFML_INCLUDE_DIRS})
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#------------------------------------------------------------------------------
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# - GLEW
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#------------------------------------------------------------------------------
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if (MSVC)
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set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} ${MSVC_LIBRARIES_PATH}/glew)
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find_package(GLEW REQUIRED)
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if(NOT GLEW_FOUND)
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message(FATAL_ERROR "GLEW not found!")
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endif(NOT GLEW_FOUND)
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include_directories(${GLEW_INCLUDE_DIRS})
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endif ()
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#------------------------------------------------------------------------------
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# Subdirectories
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#------------------------------------------------------------------------------
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@ -18,8 +18,13 @@ add_dependencies(${CMAKE_PROJECT_NAME} ${CMAKE_PROJECT_NAME}_common)
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#------------------------------------------------------------------------------
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# Compiler flags
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#------------------------------------------------------------------------------
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target_compile_options(${CMAKE_PROJECT_NAME} PRIVATE -O3 -ffast-math)
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target_compile_options(${CMAKE_PROJECT_NAME} PRIVATE -g -Wall -Wextra -Wfatal-errors -Wno-variadic-macros)
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if (NOT MSVC)
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target_compile_options(${CMAKE_PROJECT_NAME} PRIVATE -O3 -ffast-math)
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target_compile_options(${CMAKE_PROJECT_NAME} PRIVATE -g -Wall -Wextra -Wfatal-errors -Wno-variadic-macros)
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else ()
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target_compile_options(${CMAKE_PROJECT_NAME} PRIVATE /O2)
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endif ()
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target_compile_options(${CMAKE_PROJECT_NAME} PRIVATE -DDEBUG_ENABLED)
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target_compile_options(${CMAKE_PROJECT_NAME} PRIVATE -DGLM_FORCE_RADIANS)
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target_compile_options(${CMAKE_PROJECT_NAME} PRIVATE -DSOL_CHECK_ARGUMENTS
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@ -32,7 +37,9 @@ target_compile_options(${CMAKE_PROJECT_NAME} PRIVATE -DSOL_CHECK_ARGUMENTS
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-DSOL_PRINT_ERRORS=1
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)
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target_compile_options(${CMAKE_PROJECT_NAME} PRIVATE -std=c++14)
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set(CMAKE_CXX_STANDARD 14)
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# target_compile_options(${CMAKE_PROJECT_NAME} PRIVATE -std=c++14)
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# target_compile_features(${CMAKE_PROJECT_NAME} PRIVATE cxx_std_17)
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# target_compile_options(${CMAKE_PROJECT_NAME} PRIVATE -pg)
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@ -44,10 +51,11 @@ target_compile_options(${CMAKE_PROJECT_NAME} PRIVATE -std=c++14)
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target_link_libraries(${CMAKE_PROJECT_NAME}
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${OPENGL_LIBRARIES}
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${SDL2_LIBRARIES}
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${SDL2IMAGE_LIBRARIES}
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${SDL2MIXER_LIBRARIES}
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${SDL2TTF_LIBRARIES}
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${SDL2_IMAGE_LIBRARIES}
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${SDL2_MIXER_LIBRARIES}
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${SDL2_TTF_LIBRARIES}
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${TINYXML2_LIBRARIES}
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${GLEW_LIBRARIES}
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${GAMEKIT_LIBRARIES}
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${LUA_LIBRARIES}
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sfml-system
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@ -96,10 +96,10 @@ void Text::updateTextSprites() {
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void Text::updateCharWidth() {
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const int width = m_texture.getSize().x;
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const int height = m_texture.getSize().y;
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unsigned int data[width * height];
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unsigned int *data = new unsigned int[width * height];
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gk::Texture::bind(&m_texture);
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glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, &data);
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glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, data);
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gk::Texture::bind(nullptr);
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const int charMaxHeight = height / 16;
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@ -135,5 +135,7 @@ void Text::updateCharWidth() {
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++l1;
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m_charWidth[i] = 0.5f + l1 * (8.0f / charMaxWidth) + 1;
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}
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delete[] data;
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}
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@ -3,14 +3,14 @@
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# See http://opensource.org/licenses/MIT
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# TINYXML2_FOUND
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# TINYXML2_INCLUDE_DIR
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# TINYXML2_INCLUDE_DIRS
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# TINYXML2_LIBRARIES
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find_path(TINYXML2_INCLUDE_DIR NAMES tinyxml2.h)
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find_path(TINYXML2_INCLUDE_DIRS NAMES tinyxml2.h)
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find_library(TINYXML2_LIBRARIES NAMES tinyxml2)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(tinyxml2 DEFAULT_MSG TINYXML2_LIBRARIES TINYXML2_INCLUDE_DIR)
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find_package_handle_standard_args(tinyxml2 DEFAULT_MSG TINYXML2_LIBRARIES TINYXML2_INCLUDE_DIRS)
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mark_as_advanced(TINYXML2_INCLUDE_DIR TINYXML2_LIBRARIES)
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mark_as_advanced(TINYXML2_INCLUDE_DIRS TINYXML2_LIBRARIES)
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388
cmake/sdl2/FindSDL2.cmake
Normal file
388
cmake/sdl2/FindSDL2.cmake
Normal file
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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file Copyright.txt or https://cmake.org/licensing for details.
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# Copyright 2019 Amine Ben Hassouna <amine.benhassouna@gmail.com>
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# Copyright 2000-2019 Kitware, Inc. and Contributors
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# All rights reserved.
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions
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# are met:
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# * Redistributions of source code must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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# * Redistributions in binary form must reproduce the above copyright
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# notice, this list of conditions and the following disclaimer in the
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# documentation and/or other materials provided with the distribution.
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# * Neither the name of Kitware, Inc. nor the names of Contributors
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# may be used to endorse or promote products derived from this
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# software without specific prior written permission.
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#[=======================================================================[.rst:
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FindSDL2
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--------
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Locate SDL2 library
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This module defines the following 'IMPORTED' targets:
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::
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SDL2::Core
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The SDL2 library, if found.
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Libraries should link to SDL2::Core
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SDL2::Main
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The SDL2main library, if found.
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Applications should link to SDL2::Main instead of SDL2::Core
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This module will set the following variables in your project:
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::
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SDL2_LIBRARIES, the name of the library to link against
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SDL2_INCLUDE_DIRS, where to find SDL.h
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SDL2_FOUND, if false, do not try to link to SDL2
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SDL2MAIN_FOUND, if false, do not try to link to SDL2main
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SDL2_VERSION_STRING, human-readable string containing the version of SDL2
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This module responds to the following cache variables:
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::
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SDL2_PATH
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Set a custom SDL2 Library path (default: empty)
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SDL2_NO_DEFAULT_PATH
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Disable search SDL2 Library in default path.
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If SDL2_PATH (default: ON)
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Else (default: OFF)
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SDL2_INCLUDE_DIR
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SDL2 headers path.
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SDL2_LIBRARY
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SDL2 Library (.dll, .so, .a, etc) path.
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SDL2MAIN_LIBRAY
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SDL2main Library (.a) path.
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SDL2_BUILDING_LIBRARY
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This flag is useful only when linking to SDL2_LIBRARIES insead of
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SDL2::Main. It is required only when building a library that links to
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SDL2_LIBRARIES, because only applications need main() (No need to also
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link to SDL2main).
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If this flag is defined, then no SDL2main will be added to SDL2_LIBRARIES
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and no SDL2::Main target will be created.
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Don't forget to include SDLmain.h and SDLmain.m in your project for the
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OS X framework based version. (Other versions link to -lSDL2main which
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this module will try to find on your behalf.) Also for OS X, this
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module will automatically add the -framework Cocoa on your behalf.
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Additional Note: If you see an empty SDL2_LIBRARY in your project
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configuration, it means CMake did not find your SDL2 library
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(SDL2.dll, libsdl2.so, SDL2.framework, etc). Set SDL2_LIBRARY to point
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to your SDL2 library, and configure again. Similarly, if you see an
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empty SDL2MAIN_LIBRARY, you should set this value as appropriate. These
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values are used to generate the final SDL2_LIBRARIES variable and the
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SDL2::Core and SDL2::Main targets, but when these values are unset,
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SDL2_LIBRARIES, SDL2::Core and SDL2::Main does not get created.
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$SDL2DIR is an environment variable that would correspond to the
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./configure --prefix=$SDL2DIR used in building SDL2. l.e.galup 9-20-02
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Created by Amine Ben Hassouna:
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Adapt FindSDL.cmake to SDL2 (FindSDL2.cmake).
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Add cache variables for more flexibility:
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SDL2_PATH, SDL2_NO_DEFAULT_PATH (for details, see doc above).
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Mark 'Threads' as a required dependency for non-OSX systems.
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Modernize the FindSDL2.cmake module by creating specific targets:
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SDL2::Core and SDL2::Main (for details, see doc above).
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Original FindSDL.cmake module:
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Modified by Eric Wing. Added code to assist with automated building
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by using environmental variables and providing a more
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controlled/consistent search behavior. Added new modifications to
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recognize OS X frameworks and additional Unix paths (FreeBSD, etc).
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Also corrected the header search path to follow "proper" SDL
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guidelines. Added a search for SDLmain which is needed by some
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platforms. Added a search for threads which is needed by some
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platforms. Added needed compile switches for MinGW.
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On OSX, this will prefer the Framework version (if found) over others.
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People will have to manually change the cache value of SDL2_LIBRARY to
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override this selection or set the SDL2_PATH variable or the CMake
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environment CMAKE_INCLUDE_PATH to modify the search paths.
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Note that the header path has changed from SDL/SDL.h to just SDL.h
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This needed to change because "proper" SDL convention is #include
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"SDL.h", not <SDL/SDL.h>. This is done for portability reasons
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because not all systems place things in SDL/ (see FreeBSD).
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#]=======================================================================]
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# Define options for searching SDL2 Library in a custom path
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set(SDL2_PATH "" CACHE STRING "Custom SDL2 Library path")
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set(_SDL2_NO_DEFAULT_PATH OFF)
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if(SDL2_PATH)
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set(_SDL2_NO_DEFAULT_PATH ON)
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endif()
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set(SDL2_NO_DEFAULT_PATH ${_SDL2_NO_DEFAULT_PATH}
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CACHE BOOL "Disable search SDL2 Library in default path")
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unset(_SDL2_NO_DEFAULT_PATH)
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set(SDL2_NO_DEFAULT_PATH_CMD)
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if(SDL2_NO_DEFAULT_PATH)
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set(SDL2_NO_DEFAULT_PATH_CMD NO_DEFAULT_PATH)
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endif()
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# Search for the SDL2 include directory
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find_path(SDL2_INCLUDE_DIR SDL.h
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HINTS
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ENV SDL2DIR
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${SDL2_NO_DEFAULT_PATH_CMD}
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PATH_SUFFIXES SDL2
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# path suffixes to search inside ENV{SDL2DIR}
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include/SDL2 include
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PATHS ${SDL2_PATH}
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DOC "Where the SDL2 headers can be found"
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)
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set(SDL2_INCLUDE_DIRS "${SDL2_INCLUDE_DIR}")
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(VC_LIB_PATH_SUFFIX lib/x64)
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else()
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set(VC_LIB_PATH_SUFFIX lib/x86)
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endif()
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# SDL-2.0 is the name used by FreeBSD ports...
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# don't confuse it for the version number.
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find_library(SDL2_LIBRARY
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NAMES SDL2 SDL-2.0
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HINTS
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ENV SDL2DIR
|
||||
${SDL2_NO_DEFAULT_PATH_CMD}
|
||||
PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
|
||||
PATHS ${SDL2_PATH}
|
||||
DOC "Where the SDL2 Library can be found"
|
||||
)
|
||||
|
||||
set(SDL2_LIBRARIES "${SDL2_LIBRARY}")
|
||||
|
||||
if(NOT SDL2_BUILDING_LIBRARY)
|
||||
if(NOT SDL2_INCLUDE_DIR MATCHES ".framework")
|
||||
# Non-OS X framework versions expect you to also dynamically link to
|
||||
# SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms
|
||||
# seem to provide SDL2main for compatibility even though they don't
|
||||
# necessarily need it.
|
||||
|
||||
if(SDL2_PATH)
|
||||
set(SDL2MAIN_LIBRARY_PATHS "${SDL2_PATH}")
|
||||
endif()
|
||||
|
||||
if(NOT SDL2_NO_DEFAULT_PATH)
|
||||
set(SDL2MAIN_LIBRARY_PATHS
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
"${SDL2MAIN_LIBRARY_PATHS}"
|
||||
)
|
||||
endif()
|
||||
|
||||
find_library(SDL2MAIN_LIBRARY
|
||||
NAMES SDL2main
|
||||
HINTS
|
||||
ENV SDL2DIR
|
||||
${SDL2_NO_DEFAULT_PATH_CMD}
|
||||
PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
|
||||
PATHS ${SDL2MAIN_LIBRARY_PATHS}
|
||||
DOC "Where the SDL2main library can be found"
|
||||
)
|
||||
unset(SDL2MAIN_LIBRARY_PATHS)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# SDL2 may require threads on your system.
|
||||
# The Apple build may not need an explicit flag because one of the
|
||||
# frameworks may already provide it.
|
||||
# But for non-OSX systems, I will use the CMake Threads package.
|
||||
#if(NOT APPLE)
|
||||
# find_package(Threads QUIET)
|
||||
# if(NOT CMAKE_THREAD_LIBS_INIT)
|
||||
# set(SDL2_THREADS_NOT_FOUND "Could NOT find Threads (Threads is required by SDL2).")
|
||||
# if(SDL2_FIND_REQUIRED)
|
||||
# message(FATAL_ERROR ${SDL2_THREADS_NOT_FOUND})
|
||||
# else()
|
||||
# if(NOT SDL2_FIND_QUIETLY)
|
||||
# message(STATUS ${SDL2_THREADS_NOT_FOUND})
|
||||
# endif()
|
||||
# return()
|
||||
# endif()
|
||||
# unset(SDL2_THREADS_NOT_FOUND)
|
||||
# endif()
|
||||
#endif()
|
||||
|
||||
# MinGW needs an additional link flag, -mwindows
|
||||
# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -mwindows
|
||||
if(MINGW)
|
||||
set(MINGW32_LIBRARY mingw32 "-mwindows" CACHE STRING "link flags for MinGW")
|
||||
endif()
|
||||
|
||||
if(SDL2_LIBRARY)
|
||||
# For SDL2main
|
||||
if(SDL2MAIN_LIBRARY AND NOT SDL2_BUILDING_LIBRARY)
|
||||
list(FIND SDL2_LIBRARIES "${SDL2MAIN_LIBRARY}" _SDL2_MAIN_INDEX)
|
||||
if(_SDL2_MAIN_INDEX EQUAL -1)
|
||||
set(SDL2_LIBRARIES "${SDL2MAIN_LIBRARY}" ${SDL2_LIBRARIES})
|
||||
endif()
|
||||
unset(_SDL2_MAIN_INDEX)
|
||||
endif()
|
||||
|
||||
# For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa.
|
||||
# CMake doesn't display the -framework Cocoa string in the UI even
|
||||
# though it actually is there if I modify a pre-used variable.
|
||||
# I think it has something to do with the CACHE STRING.
|
||||
# So I use a temporary variable until the end so I can set the
|
||||
# "real" variable in one-shot.
|
||||
if(APPLE)
|
||||
set(SDL2_LIBRARIES ${SDL2_LIBRARIES} "-framework Cocoa")
|
||||
endif()
|
||||
|
||||
# For threads, as mentioned Apple doesn't need this.
|
||||
# In fact, there seems to be a problem if I used the Threads package
|
||||
# and try using this line, so I'm just skipping it entirely for OS X.
|
||||
if(NOT APPLE)
|
||||
set(SDL2_LIBRARIES ${SDL2_LIBRARIES} ${CMAKE_THREAD_LIBS_INIT})
|
||||
endif()
|
||||
|
||||
# For MinGW library
|
||||
if(MINGW)
|
||||
set(SDL2_LIBRARIES ${MINGW32_LIBRARY} ${SDL2_LIBRARIES})
|
||||
endif()
|
||||
|
||||
endif()
|
||||
|
||||
# Read SDL2 version
|
||||
if(SDL2_INCLUDE_DIR AND EXISTS "${SDL2_INCLUDE_DIR}/SDL_version.h")
|
||||
file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL2_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_MAJOR_VERSION[ \t]+[0-9]+$")
|
||||
file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL2_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_MINOR_VERSION[ \t]+[0-9]+$")
|
||||
file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL2_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_PATCHLEVEL[ \t]+[0-9]+$")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_MAJOR "${SDL2_VERSION_MAJOR_LINE}")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_MINOR "${SDL2_VERSION_MINOR_LINE}")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_PATCH "${SDL2_VERSION_PATCH_LINE}")
|
||||
set(SDL2_VERSION_STRING ${SDL2_VERSION_MAJOR}.${SDL2_VERSION_MINOR}.${SDL2_VERSION_PATCH})
|
||||
unset(SDL2_VERSION_MAJOR_LINE)
|
||||
unset(SDL2_VERSION_MINOR_LINE)
|
||||
unset(SDL2_VERSION_PATCH_LINE)
|
||||
unset(SDL2_VERSION_MAJOR)
|
||||
unset(SDL2_VERSION_MINOR)
|
||||
unset(SDL2_VERSION_PATCH)
|
||||
endif()
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2
|
||||
REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR
|
||||
VERSION_VAR SDL2_VERSION_STRING)
|
||||
|
||||
if(SDL2MAIN_LIBRARY)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2main
|
||||
REQUIRED_VARS SDL2MAIN_LIBRARY SDL2_INCLUDE_DIR
|
||||
VERSION_VAR SDL2_VERSION_STRING)
|
||||
endif()
|
||||
|
||||
|
||||
mark_as_advanced(SDL2_PATH
|
||||
SDL2_NO_DEFAULT_PATH
|
||||
SDL2_LIBRARY
|
||||
SDL2MAIN_LIBRARY
|
||||
SDL2_INCLUDE_DIR
|
||||
SDL2_BUILDING_LIBRARY)
|
||||
|
||||
|
||||
# SDL2:: targets (SDL2::Core and SDL2::Main)
|
||||
if(SDL2_FOUND)
|
||||
|
||||
# SDL2::Core target
|
||||
if(SDL2_LIBRARY AND NOT TARGET SDL2::Core)
|
||||
add_library(SDL2::Core UNKNOWN IMPORTED)
|
||||
set_target_properties(SDL2::Core PROPERTIES
|
||||
IMPORTED_LOCATION "${SDL2_LIBRARY}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIR}")
|
||||
|
||||
if(APPLE)
|
||||
# For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa.
|
||||
# For more details, please see above.
|
||||
set_property(TARGET SDL2::Core APPEND PROPERTY
|
||||
INTERFACE_LINK_OPTIONS "-framework Cocoa")
|
||||
else()
|
||||
# For threads, as mentioned Apple doesn't need this.
|
||||
# For more details, please see above.
|
||||
set_property(TARGET SDL2::Core APPEND PROPERTY
|
||||
INTERFACE_LINK_LIBRARIES Threads::Threads)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# SDL2::Main target
|
||||
# Applications should link to SDL2::Main instead of SDL2::Core
|
||||
# For more details, please see above.
|
||||
if(NOT SDL2_BUILDING_LIBRARY AND NOT TARGET SDL2::Main)
|
||||
|
||||
if(SDL2_INCLUDE_DIR MATCHES ".framework" OR NOT SDL2MAIN_LIBRARY)
|
||||
add_library(SDL2::Main INTERFACE IMPORTED)
|
||||
set_property(TARGET SDL2::Main PROPERTY
|
||||
INTERFACE_LINK_LIBRARIES SDL2::Core)
|
||||
elseif(SDL2MAIN_LIBRARY)
|
||||
# MinGW requires that the mingw32 library is specified before the
|
||||
# libSDL2main.a static library when linking.
|
||||
# The SDL2::MainInternal target is used internally to make sure that
|
||||
# CMake respects this condition.
|
||||
add_library(SDL2::MainInternal UNKNOWN IMPORTED)
|
||||
set_property(TARGET SDL2::MainInternal PROPERTY
|
||||
IMPORTED_LOCATION "${SDL2MAIN_LIBRARY}")
|
||||
set_property(TARGET SDL2::MainInternal PROPERTY
|
||||
INTERFACE_LINK_LIBRARIES SDL2::Core)
|
||||
|
||||
add_library(SDL2::Main INTERFACE IMPORTED)
|
||||
|
||||
if(MINGW)
|
||||
# MinGW needs an additional link flag '-mwindows' and link to mingw32
|
||||
set_property(TARGET SDL2::Main PROPERTY
|
||||
INTERFACE_LINK_LIBRARIES "mingw32" "-mwindows")
|
||||
endif()
|
||||
|
||||
set_property(TARGET SDL2::Main APPEND PROPERTY
|
||||
INTERFACE_LINK_LIBRARIES SDL2::MainInternal)
|
||||
endif()
|
||||
|
||||
endif()
|
||||
endif()
|
222
cmake/sdl2/FindSDL2_gfx.cmake
Normal file
222
cmake/sdl2/FindSDL2_gfx.cmake
Normal file
@ -0,0 +1,222 @@
|
||||
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
|
||||
# file Copyright.txt or https://cmake.org/licensing for details.
|
||||
|
||||
# Copyright 2019 Amine Ben Hassouna <amine.benhassouna@gmail.com>
|
||||
# Copyright 2000-2019 Kitware, Inc. and Contributors
|
||||
# All rights reserved.
|
||||
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
|
||||
# * Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
|
||||
# * Redistributions in binary form must reproduce the above copyright
|
||||
# notice, this list of conditions and the following disclaimer in the
|
||||
# documentation and/or other materials provided with the distribution.
|
||||
|
||||
# * Neither the name of Kitware, Inc. nor the names of Contributors
|
||||
# may be used to endorse or promote products derived from this
|
||||
# software without specific prior written permission.
|
||||
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#[=======================================================================[.rst:
|
||||
FindSDL2_gfx
|
||||
--------------
|
||||
|
||||
Locate SDL2_gfx library
|
||||
|
||||
This module defines the following 'IMPORTED' target:
|
||||
|
||||
::
|
||||
|
||||
SDL2::GFX
|
||||
The SDL2_gfx library, if found.
|
||||
Have SDL2::Core as a link dependency.
|
||||
|
||||
|
||||
|
||||
This module will set the following variables in your project:
|
||||
|
||||
::
|
||||
|
||||
SDL2_GFX_LIBRARIES, the name of the library to link against
|
||||
SDL2_GFX_INCLUDE_DIRS, where to find the headers
|
||||
SDL2_GFX_FOUND, if false, do not try to link against
|
||||
SDL2_GFX_VERSION_STRING - human-readable string containing the
|
||||
version of SDL2_gfx
|
||||
|
||||
|
||||
|
||||
This module responds to the following cache variables:
|
||||
|
||||
::
|
||||
|
||||
SDL2_GFX_PATH
|
||||
Set a custom SDL2_gfx Library path (default: empty)
|
||||
|
||||
SDL2_GFX_NO_DEFAULT_PATH
|
||||
Disable search SDL2_gfx Library in default path.
|
||||
If SDL2_GFX_PATH (default: ON)
|
||||
Else (default: OFF)
|
||||
|
||||
SDL2_GFX_INCLUDE_DIR
|
||||
SDL2_gfx headers path.
|
||||
|
||||
SDL2_GFX_LIBRARY
|
||||
SDL2_gfx Library (.dll, .so, .a, etc) path.
|
||||
|
||||
|
||||
Additional Note: If you see an empty SDL2_GFX_LIBRARY in your project
|
||||
configuration, it means CMake did not find your SDL2_gfx library
|
||||
(SDL2_gfx.dll, libsdl2_gfx.so, etc). Set SDL2_GFX_LIBRARY to point
|
||||
to your SDL2_gfx library, and configure again. This value is used to
|
||||
generate the final SDL2_GFX_LIBRARIES variable and the SDL2::GFX target,
|
||||
but when this value is unset, SDL2_GFX_LIBRARIES and SDL2::GFX does not
|
||||
get created.
|
||||
|
||||
|
||||
$SDL2GFXDIR is an environment variable that would correspond to the
|
||||
./configure --prefix=$SDL2GFXDIR used in building SDL2_gfx.
|
||||
|
||||
$SDL2DIR is an environment variable that would correspond to the
|
||||
./configure --prefix=$SDL2DIR used in building SDL2.
|
||||
|
||||
|
||||
|
||||
Created by Amine Ben Hassouna:
|
||||
Adapt FindSDL_image.cmake to SDL2_gfx (FindSDL2_gfx.cmake).
|
||||
Add cache variables for more flexibility:
|
||||
SDL2_GFX_PATH, SDL2_GFX_NO_DEFAULT_PATH (for details, see doc above).
|
||||
Add SDL2 as a required dependency.
|
||||
Modernize the FindSDL2_gfx.cmake module by creating a specific target:
|
||||
SDL2::GFX (for details, see doc above).
|
||||
|
||||
Original FindSDL_image.cmake module:
|
||||
Created by Eric Wing. This was influenced by the FindSDL.cmake
|
||||
module, but with modifications to recognize OS X frameworks and
|
||||
additional Unix paths (FreeBSD, etc).
|
||||
#]=======================================================================]
|
||||
|
||||
# SDL2 Library required
|
||||
find_package(SDL2 QUIET)
|
||||
if(NOT SDL2_FOUND)
|
||||
set(SDL2_GFX_SDL2_NOT_FOUND "Could NOT find SDL2 (SDL2 is required by SDL2_gfx).")
|
||||
if(SDL2_gfx_FIND_REQUIRED)
|
||||
message(FATAL_ERROR ${SDL2_GFX_SDL2_NOT_FOUND})
|
||||
else()
|
||||
if(NOT SDL2_gfx_FIND_QUIETLY)
|
||||
message(STATUS ${SDL2_GFX_SDL2_NOT_FOUND})
|
||||
endif()
|
||||
return()
|
||||
endif()
|
||||
unset(SDL2_GFX_SDL2_NOT_FOUND)
|
||||
endif()
|
||||
|
||||
|
||||
# Define options for searching SDL2_gfx Library in a custom path
|
||||
|
||||
set(SDL2_GFX_PATH "" CACHE STRING "Custom SDL2_gfx Library path")
|
||||
|
||||
set(_SDL2_GFX_NO_DEFAULT_PATH OFF)
|
||||
if(SDL2_GFX_PATH)
|
||||
set(_SDL2_GFX_NO_DEFAULT_PATH ON)
|
||||
endif()
|
||||
|
||||
set(SDL2_GFX_NO_DEFAULT_PATH ${_SDL2_GFX_NO_DEFAULT_PATH}
|
||||
CACHE BOOL "Disable search SDL2_gfx Library in default path")
|
||||
unset(_SDL2_GFX_NO_DEFAULT_PATH)
|
||||
|
||||
set(SDL2_GFX_NO_DEFAULT_PATH_CMD)
|
||||
if(SDL2_GFX_NO_DEFAULT_PATH)
|
||||
set(SDL2_GFX_NO_DEFAULT_PATH_CMD NO_DEFAULT_PATH)
|
||||
endif()
|
||||
|
||||
# Search for the SDL2_gfx include directory
|
||||
find_path(SDL2_GFX_INCLUDE_DIR SDL2_gfxPrimitives.h
|
||||
HINTS
|
||||
ENV SDL2GFXDIR
|
||||
ENV SDL2DIR
|
||||
${SDL2_GFX_NO_DEFAULT_PATH_CMD}
|
||||
PATH_SUFFIXES SDL2
|
||||
# path suffixes to search inside ENV{SDL2DIR}
|
||||
# and ENV{SDL2GFXDIR}
|
||||
include/SDL2 include
|
||||
PATHS ${SDL2_GFX_PATH}
|
||||
DOC "Where the SDL2_gfx headers can be found"
|
||||
)
|
||||
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(VC_LIB_PATH_SUFFIX lib/x64)
|
||||
else()
|
||||
set(VC_LIB_PATH_SUFFIX lib/x86)
|
||||
endif()
|
||||
|
||||
# Search for the SDL2_gfx library
|
||||
find_library(SDL2_GFX_LIBRARY
|
||||
NAMES SDL2_gfx
|
||||
HINTS
|
||||
ENV SDL2GFXDIR
|
||||
ENV SDL2DIR
|
||||
${SDL2_GFX_NO_DEFAULT_PATH_CMD}
|
||||
PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
|
||||
PATHS ${SDL2_GFX_PATH}
|
||||
DOC "Where the SDL2_gfx Library can be found"
|
||||
)
|
||||
|
||||
# Read SDL2_gfx version
|
||||
if(SDL2_GFX_INCLUDE_DIR AND EXISTS "${SDL2_GFX_INCLUDE_DIR}/SDL2_gfxPrimitives.h")
|
||||
file(STRINGS "${SDL2_GFX_INCLUDE_DIR}/SDL2_gfxPrimitives.h" SDL2_GFX_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL2_GFXPRIMITIVES_MAJOR[ \t]+[0-9]+$")
|
||||
file(STRINGS "${SDL2_GFX_INCLUDE_DIR}/SDL2_gfxPrimitives.h" SDL2_GFX_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL2_GFXPRIMITIVES_MINOR[ \t]+[0-9]+$")
|
||||
file(STRINGS "${SDL2_GFX_INCLUDE_DIR}/SDL2_gfxPrimitives.h" SDL2_GFX_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL2_GFXPRIMITIVES_MICRO[ \t]+[0-9]+$")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL2_GFXPRIMITIVES_MAJOR[ \t]+([0-9]+)$" "\\1" SDL2_GFX_VERSION_MAJOR "${SDL2_GFX_VERSION_MAJOR_LINE}")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL2_GFXPRIMITIVES_MINOR[ \t]+([0-9]+)$" "\\1" SDL2_GFX_VERSION_MINOR "${SDL2_GFX_VERSION_MINOR_LINE}")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL2_GFXPRIMITIVES_MICRO[ \t]+([0-9]+)$" "\\1" SDL2_GFX_VERSION_PATCH "${SDL2_GFX_VERSION_PATCH_LINE}")
|
||||
set(SDL2_GFX_VERSION_STRING ${SDL2_GFX_VERSION_MAJOR}.${SDL2_GFX_VERSION_MINOR}.${SDL2_GFX_VERSION_PATCH})
|
||||
unset(SDL2_GFX_VERSION_MAJOR_LINE)
|
||||
unset(SDL2_GFX_VERSION_MINOR_LINE)
|
||||
unset(SDL2_GFX_VERSION_PATCH_LINE)
|
||||
unset(SDL2_GFX_VERSION_MAJOR)
|
||||
unset(SDL2_GFX_VERSION_MINOR)
|
||||
unset(SDL2_GFX_VERSION_PATCH)
|
||||
endif()
|
||||
|
||||
set(SDL2_GFX_LIBRARIES ${SDL2_GFX_LIBRARY})
|
||||
set(SDL2_GFX_INCLUDE_DIRS ${SDL2_GFX_INCLUDE_DIR})
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_gfx
|
||||
REQUIRED_VARS SDL2_GFX_LIBRARIES SDL2_GFX_INCLUDE_DIRS
|
||||
VERSION_VAR SDL2_GFX_VERSION_STRING)
|
||||
|
||||
|
||||
mark_as_advanced(SDL2_GFX_PATH
|
||||
SDL2_GFX_NO_DEFAULT_PATH
|
||||
SDL2_GFX_LIBRARY
|
||||
SDL2_GFX_INCLUDE_DIR)
|
||||
|
||||
|
||||
if(SDL2_GFX_FOUND)
|
||||
|
||||
# SDL2::GFX target
|
||||
if(SDL2_GFX_LIBRARY AND NOT TARGET SDL2::GFX)
|
||||
add_library(SDL2::GFX UNKNOWN IMPORTED)
|
||||
set_target_properties(SDL2::GFX PROPERTIES
|
||||
IMPORTED_LOCATION "${SDL2_GFX_LIBRARY}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_GFX_INCLUDE_DIR}"
|
||||
INTERFACE_LINK_LIBRARIES SDL2::Core)
|
||||
endif()
|
||||
endif()
|
222
cmake/sdl2/FindSDL2_image.cmake
Normal file
222
cmake/sdl2/FindSDL2_image.cmake
Normal file
@ -0,0 +1,222 @@
|
||||
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
|
||||
# file Copyright.txt or https://cmake.org/licensing for details.
|
||||
|
||||
# Copyright 2019 Amine Ben Hassouna <amine.benhassouna@gmail.com>
|
||||
# Copyright 2000-2019 Kitware, Inc. and Contributors
|
||||
# All rights reserved.
|
||||
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
|
||||
# * Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
|
||||
# * Redistributions in binary form must reproduce the above copyright
|
||||
# notice, this list of conditions and the following disclaimer in the
|
||||
# documentation and/or other materials provided with the distribution.
|
||||
|
||||
# * Neither the name of Kitware, Inc. nor the names of Contributors
|
||||
# may be used to endorse or promote products derived from this
|
||||
# software without specific prior written permission.
|
||||
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#[=======================================================================[.rst:
|
||||
FindSDL2_image
|
||||
--------------
|
||||
|
||||
Locate SDL2_image library
|
||||
|
||||
This module defines the following 'IMPORTED' target:
|
||||
|
||||
::
|
||||
|
||||
SDL2::Image
|
||||
The SDL2_image library, if found.
|
||||
Have SDL2::Core as a link dependency.
|
||||
|
||||
|
||||
|
||||
This module will set the following variables in your project:
|
||||
|
||||
::
|
||||
|
||||
SDL2_IMAGE_LIBRARIES, the name of the library to link against
|
||||
SDL2_IMAGE_INCLUDE_DIRS, where to find the headers
|
||||
SDL2_IMAGE_FOUND, if false, do not try to link against
|
||||
SDL2_IMAGE_VERSION_STRING - human-readable string containing the
|
||||
version of SDL2_image
|
||||
|
||||
|
||||
|
||||
This module responds to the following cache variables:
|
||||
|
||||
::
|
||||
|
||||
SDL2_IMAGE_PATH
|
||||
Set a custom SDL2_image Library path (default: empty)
|
||||
|
||||
SDL2_IMAGE_NO_DEFAULT_PATH
|
||||
Disable search SDL2_image Library in default path.
|
||||
If SDL2_IMAGE_PATH (default: ON)
|
||||
Else (default: OFF)
|
||||
|
||||
SDL2_IMAGE_INCLUDE_DIR
|
||||
SDL2_image headers path.
|
||||
|
||||
SDL2_IMAGE_LIBRARY
|
||||
SDL2_image Library (.dll, .so, .a, etc) path.
|
||||
|
||||
|
||||
Additional Note: If you see an empty SDL2_IMAGE_LIBRARY in your project
|
||||
configuration, it means CMake did not find your SDL2_image library
|
||||
(SDL2_image.dll, libsdl2_image.so, etc). Set SDL2_IMAGE_LIBRARY to point
|
||||
to your SDL2_image library, and configure again. This value is used to
|
||||
generate the final SDL2_IMAGE_LIBRARIES variable and the SDL2::Image target,
|
||||
but when this value is unset, SDL2_IMAGE_LIBRARIES and SDL2::Image does not
|
||||
get created.
|
||||
|
||||
|
||||
$SDL2IMAGEDIR is an environment variable that would correspond to the
|
||||
./configure --prefix=$SDL2IMAGEDIR used in building SDL2_image.
|
||||
|
||||
$SDL2DIR is an environment variable that would correspond to the
|
||||
./configure --prefix=$SDL2DIR used in building SDL2.
|
||||
|
||||
|
||||
|
||||
Created by Amine Ben Hassouna:
|
||||
Adapt FindSDL_image.cmake to SDL2_image (FindSDL2_image.cmake).
|
||||
Add cache variables for more flexibility:
|
||||
SDL2_IMAGE_PATH, SDL2_IMAGE_NO_DEFAULT_PATH (for details, see doc above).
|
||||
Add SDL2 as a required dependency.
|
||||
Modernize the FindSDL2_image.cmake module by creating a specific target:
|
||||
SDL2::Image (for details, see doc above).
|
||||
|
||||
Original FindSDL_image.cmake module:
|
||||
Created by Eric Wing. This was influenced by the FindSDL.cmake
|
||||
module, but with modifications to recognize OS X frameworks and
|
||||
additional Unix paths (FreeBSD, etc).
|
||||
#]=======================================================================]
|
||||
|
||||
# SDL2 Library required
|
||||
find_package(SDL2 QUIET)
|
||||
if(NOT SDL2_FOUND)
|
||||
set(SDL2_IMAGE_SDL2_NOT_FOUND "Could NOT find SDL2 (SDL2 is required by SDL2_image).")
|
||||
if(SDL2_image_FIND_REQUIRED)
|
||||
message(FATAL_ERROR ${SDL2_IMAGE_SDL2_NOT_FOUND})
|
||||
else()
|
||||
if(NOT SDL2_image_FIND_QUIETLY)
|
||||
message(STATUS ${SDL2_IMAGE_SDL2_NOT_FOUND})
|
||||
endif()
|
||||
return()
|
||||
endif()
|
||||
unset(SDL2_IMAGE_SDL2_NOT_FOUND)
|
||||
endif()
|
||||
|
||||
|
||||
# Define options for searching SDL2_image Library in a custom path
|
||||
|
||||
set(SDL2_IMAGE_PATH "" CACHE STRING "Custom SDL2_image Library path")
|
||||
|
||||
set(_SDL2_IMAGE_NO_DEFAULT_PATH OFF)
|
||||
if(SDL2_IMAGE_PATH)
|
||||
set(_SDL2_IMAGE_NO_DEFAULT_PATH ON)
|
||||
endif()
|
||||
|
||||
set(SDL2_IMAGE_NO_DEFAULT_PATH ${_SDL2_IMAGE_NO_DEFAULT_PATH}
|
||||
CACHE BOOL "Disable search SDL2_image Library in default path")
|
||||
unset(_SDL2_IMAGE_NO_DEFAULT_PATH)
|
||||
|
||||
set(SDL2_IMAGE_NO_DEFAULT_PATH_CMD)
|
||||
if(SDL2_IMAGE_NO_DEFAULT_PATH)
|
||||
set(SDL2_IMAGE_NO_DEFAULT_PATH_CMD NO_DEFAULT_PATH)
|
||||
endif()
|
||||
|
||||
# Search for the SDL2_image include directory
|
||||
find_path(SDL2_IMAGE_INCLUDE_DIR SDL_image.h
|
||||
HINTS
|
||||
ENV SDL2IMAGEDIR
|
||||
ENV SDL2DIR
|
||||
${SDL2_IMAGE_NO_DEFAULT_PATH_CMD}
|
||||
PATH_SUFFIXES SDL2
|
||||
# path suffixes to search inside ENV{SDL2DIR}
|
||||
# and ENV{SDL2IMAGEDIR}
|
||||
include/SDL2 include
|
||||
PATHS ${SDL2_IMAGE_PATH}
|
||||
DOC "Where the SDL2_image headers can be found"
|
||||
)
|
||||
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(VC_LIB_PATH_SUFFIX lib/x64)
|
||||
else()
|
||||
set(VC_LIB_PATH_SUFFIX lib/x86)
|
||||
endif()
|
||||
|
||||
# Search for the SDL2_image library
|
||||
find_library(SDL2_IMAGE_LIBRARY
|
||||
NAMES SDL2_image
|
||||
HINTS
|
||||
ENV SDL2IMAGEDIR
|
||||
ENV SDL2DIR
|
||||
${SDL2_IMAGE_NO_DEFAULT_PATH_CMD}
|
||||
PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
|
||||
PATHS ${SDL2_IMAGE_PATH}
|
||||
DOC "Where the SDL2_image Library can be found"
|
||||
)
|
||||
|
||||
# Read SDL2_image version
|
||||
if(SDL2_IMAGE_INCLUDE_DIR AND EXISTS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h")
|
||||
file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL2_IMAGE_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_IMAGE_MAJOR_VERSION[ \t]+[0-9]+$")
|
||||
file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL2_IMAGE_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_IMAGE_MINOR_VERSION[ \t]+[0-9]+$")
|
||||
file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL2_IMAGE_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_IMAGE_PATCHLEVEL[ \t]+[0-9]+$")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_MAJOR "${SDL2_IMAGE_VERSION_MAJOR_LINE}")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_MINOR "${SDL2_IMAGE_VERSION_MINOR_LINE}")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_PATCH "${SDL2_IMAGE_VERSION_PATCH_LINE}")
|
||||
set(SDL2_IMAGE_VERSION_STRING ${SDL2_IMAGE_VERSION_MAJOR}.${SDL2_IMAGE_VERSION_MINOR}.${SDL2_IMAGE_VERSION_PATCH})
|
||||
unset(SDL2_IMAGE_VERSION_MAJOR_LINE)
|
||||
unset(SDL2_IMAGE_VERSION_MINOR_LINE)
|
||||
unset(SDL2_IMAGE_VERSION_PATCH_LINE)
|
||||
unset(SDL2_IMAGE_VERSION_MAJOR)
|
||||
unset(SDL2_IMAGE_VERSION_MINOR)
|
||||
unset(SDL2_IMAGE_VERSION_PATCH)
|
||||
endif()
|
||||
|
||||
set(SDL2_IMAGE_LIBRARIES ${SDL2_IMAGE_LIBRARY})
|
||||
set(SDL2_IMAGE_INCLUDE_DIRS ${SDL2_IMAGE_INCLUDE_DIR})
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_image
|
||||
REQUIRED_VARS SDL2_IMAGE_LIBRARIES SDL2_IMAGE_INCLUDE_DIRS
|
||||
VERSION_VAR SDL2_IMAGE_VERSION_STRING)
|
||||
|
||||
|
||||
mark_as_advanced(SDL2_IMAGE_PATH
|
||||
SDL2_IMAGE_NO_DEFAULT_PATH
|
||||
SDL2_IMAGE_LIBRARY
|
||||
SDL2_IMAGE_INCLUDE_DIR)
|
||||
|
||||
|
||||
if(SDL2_IMAGE_FOUND)
|
||||
|
||||
# SDL2::Image target
|
||||
if(SDL2_IMAGE_LIBRARY AND NOT TARGET SDL2::Image)
|
||||
add_library(SDL2::Image UNKNOWN IMPORTED)
|
||||
set_target_properties(SDL2::Image PROPERTIES
|
||||
IMPORTED_LOCATION "${SDL2_IMAGE_LIBRARY}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_IMAGE_INCLUDE_DIR}"
|
||||
INTERFACE_LINK_LIBRARIES SDL2::Core)
|
||||
endif()
|
||||
endif()
|
220
cmake/sdl2/FindSDL2_mixer.cmake
Normal file
220
cmake/sdl2/FindSDL2_mixer.cmake
Normal file
@ -0,0 +1,220 @@
|
||||
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
|
||||
# file Copyright.txt or https://cmake.org/licensing for details.
|
||||
|
||||
# Copyright 2019 Amine Ben Hassouna <amine.benhassouna@gmail.com>
|
||||
# Copyright 2000-2019 Kitware, Inc. and Contributors
|
||||
# All rights reserved.
|
||||
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
|
||||
# * Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
|
||||
# * Redistributions in binary form must reproduce the above copyright
|
||||
# notice, this list of conditions and the following disclaimer in the
|
||||
# documentation and/or other materials provided with the distribution.
|
||||
|
||||
# * Neither the name of Kitware, Inc. nor the names of Contributors
|
||||
# may be used to endorse or promote products derived from this
|
||||
# software without specific prior written permission.
|
||||
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#[=======================================================================[.rst:
|
||||
FindSDL2_mixer
|
||||
--------------
|
||||
|
||||
Locate SDL2_mixer library
|
||||
|
||||
This module defines the following 'IMPORTED' target:
|
||||
|
||||
::
|
||||
|
||||
SDL2::Mixer
|
||||
The SDL2_mixer library, if found.
|
||||
Have SDL2::Core as a link dependency.
|
||||
|
||||
|
||||
|
||||
This module will set the following variables in your project:
|
||||
|
||||
::
|
||||
|
||||
SDL2_MIXER_LIBRARIES, the name of the library to link against
|
||||
SDL2_MIXER_INCLUDE_DIRS, where to find the headers
|
||||
SDL2_MIXER_FOUND, if false, do not try to link against
|
||||
SDL2_MIXER_VERSION_STRING - human-readable string containing the
|
||||
version of SDL2_mixer
|
||||
|
||||
This module responds to the following cache variables:
|
||||
|
||||
::
|
||||
|
||||
SDL2_MIXER_PATH
|
||||
Set a custom SDL2_mixer Library path (default: empty)
|
||||
|
||||
SDL2_MIXER_NO_DEFAULT_PATH
|
||||
Disable search SDL2_mixer Library in default path.
|
||||
If SDL2_MIXER_PATH (default: ON)
|
||||
Else (default: OFF)
|
||||
|
||||
SDL2_MIXER_INCLUDE_DIR
|
||||
SDL2_mixer headers path.
|
||||
|
||||
SDL2_MIXER_LIBRARY
|
||||
SDL2_mixer Library (.dll, .so, .a, etc) path.
|
||||
|
||||
|
||||
Additional Note: If you see an empty SDL2_MIXER_LIBRARY in your project
|
||||
configuration, it means CMake did not find your SDL2_mixer library
|
||||
(SDL2_mixer.dll, libsdl2_mixer.so, etc). Set SDL2_MIXER_LIBRARY to point
|
||||
to your SDL2_mixer library, and configure again. This value is used to
|
||||
generate the final SDL2_MIXER_LIBRARIES variable and the SDL2::Mixer target,
|
||||
but when this value is unset, SDL2_MIXER_LIBRARIES and SDL2::Mixer does not
|
||||
get created.
|
||||
|
||||
|
||||
$SDL2MIXERDIR is an environment variable that would correspond to the
|
||||
./configure --prefix=$SDL2MIXERDIR used in building SDL2_mixer.
|
||||
|
||||
$SDL2DIR is an environment variable that would correspond to the
|
||||
./configure --prefix=$SDL2DIR used in building SDL2.
|
||||
|
||||
|
||||
|
||||
Created by Amine Ben Hassouna:
|
||||
Adapt FindSDL_mixer.cmake to SDL2_mixer (FindSDL2_mixer.cmake).
|
||||
Add cache variables for more flexibility:
|
||||
SDL2_MIXER_PATH, SDL2_MIXER_NO_DEFAULT_PATH (for details, see doc above).
|
||||
Add SDL2 as a required dependency.
|
||||
Modernize the FindSDL2_mixer.cmake module by creating a specific target:
|
||||
SDL2::Mixer (for details, see doc above).
|
||||
|
||||
Original FindSDL_mixer.cmake module:
|
||||
Created by Eric Wing. This was influenced by the FindSDL.cmake
|
||||
module, but with modifications to recognize OS X frameworks and
|
||||
additional Unix paths (FreeBSD, etc).
|
||||
#]=======================================================================]
|
||||
|
||||
# SDL2 Library required
|
||||
find_package(SDL2 QUIET)
|
||||
if(NOT SDL2_FOUND)
|
||||
set(SDL2_MIXER_SDL2_NOT_FOUND "Could NOT find SDL2 (SDL2 is required by SDL2_mixer).")
|
||||
if(SDL2_mixer_FIND_REQUIRED)
|
||||
message(FATAL_ERROR ${SDL2_MIXER_SDL2_NOT_FOUND})
|
||||
else()
|
||||
if(NOT SDL2_mixer_FIND_QUIETLY)
|
||||
message(STATUS ${SDL2_MIXER_SDL2_NOT_FOUND})
|
||||
endif()
|
||||
return()
|
||||
endif()
|
||||
unset(SDL2_MIXER_SDL2_NOT_FOUND)
|
||||
endif()
|
||||
|
||||
|
||||
# Define options for searching SDL2_mixer Library in a custom path
|
||||
|
||||
set(SDL2_MIXER_PATH "" CACHE STRING "Custom SDL2_mixer Library path")
|
||||
|
||||
set(_SDL2_MIXER_NO_DEFAULT_PATH OFF)
|
||||
if(SDL2_MIXER_PATH)
|
||||
set(_SDL2_MIXER_NO_DEFAULT_PATH ON)
|
||||
endif()
|
||||
|
||||
set(SDL2_MIXER_NO_DEFAULT_PATH ${_SDL2_MIXER_NO_DEFAULT_PATH}
|
||||
CACHE BOOL "Disable search SDL2_mixer Library in default path")
|
||||
unset(_SDL2_MIXER_NO_DEFAULT_PATH)
|
||||
|
||||
set(SDL2_MIXER_NO_DEFAULT_PATH_CMD)
|
||||
if(SDL2_MIXER_NO_DEFAULT_PATH)
|
||||
set(SDL2_MIXER_NO_DEFAULT_PATH_CMD NO_DEFAULT_PATH)
|
||||
endif()
|
||||
|
||||
# Search for the SDL2_mixer include directory
|
||||
find_path(SDL2_MIXER_INCLUDE_DIR SDL_mixer.h
|
||||
HINTS
|
||||
ENV SDL2MIXERDIR
|
||||
ENV SDL2DIR
|
||||
${SDL2_MIXER_NO_DEFAULT_PATH_CMD}
|
||||
PATH_SUFFIXES SDL2
|
||||
# path suffixes to search inside ENV{SDL2DIR}
|
||||
# and ENV{SDL2MIXERDIR}
|
||||
include/SDL2 include
|
||||
PATHS ${SDL2_MIXER_PATH}
|
||||
DOC "Where the SDL2_mixer headers can be found"
|
||||
)
|
||||
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(VC_LIB_PATH_SUFFIX lib/x64)
|
||||
else()
|
||||
set(VC_LIB_PATH_SUFFIX lib/x86)
|
||||
endif()
|
||||
|
||||
# Search for the SDL2_mixer library
|
||||
find_library(SDL2_MIXER_LIBRARY
|
||||
NAMES SDL2_mixer
|
||||
HINTS
|
||||
ENV SDL2MIXERDIR
|
||||
ENV SDL2DIR
|
||||
${SDL2_MIXER_NO_DEFAULT_PATH_CMD}
|
||||
PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
|
||||
PATHS ${SDL2_MIXER_PATH}
|
||||
DOC "Where the SDL2_mixer Library can be found"
|
||||
)
|
||||
|
||||
# Read SDL2_mixer version
|
||||
if(SDL2_MIXER_INCLUDE_DIR AND EXISTS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h")
|
||||
file(STRINGS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h" SDL2_MIXER_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_MIXER_MAJOR_VERSION[ \t]+[0-9]+$")
|
||||
file(STRINGS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h" SDL2_MIXER_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_MIXER_MINOR_VERSION[ \t]+[0-9]+$")
|
||||
file(STRINGS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h" SDL2_MIXER_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_MIXER_PATCHLEVEL[ \t]+[0-9]+$")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL_MIXER_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_MIXER_VERSION_MAJOR "${SDL2_MIXER_VERSION_MAJOR_LINE}")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL_MIXER_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_MIXER_VERSION_MINOR "${SDL2_MIXER_VERSION_MINOR_LINE}")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL_MIXER_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_MIXER_VERSION_PATCH "${SDL2_MIXER_VERSION_PATCH_LINE}")
|
||||
set(SDL2_MIXER_VERSION_STRING ${SDL2_MIXER_VERSION_MAJOR}.${SDL2_MIXER_VERSION_MINOR}.${SDL2_MIXER_VERSION_PATCH})
|
||||
unset(SDL2_MIXER_VERSION_MAJOR_LINE)
|
||||
unset(SDL2_MIXER_VERSION_MINOR_LINE)
|
||||
unset(SDL2_MIXER_VERSION_PATCH_LINE)
|
||||
unset(SDL2_MIXER_VERSION_MAJOR)
|
||||
unset(SDL2_MIXER_VERSION_MINOR)
|
||||
unset(SDL2_MIXER_VERSION_PATCH)
|
||||
endif()
|
||||
|
||||
set(SDL2_MIXER_LIBRARIES ${SDL2_MIXER_LIBRARY})
|
||||
set(SDL2_MIXER_INCLUDE_DIRS ${SDL2_MIXER_INCLUDE_DIR})
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_mixer
|
||||
REQUIRED_VARS SDL2_MIXER_LIBRARIES SDL2_MIXER_INCLUDE_DIRS
|
||||
VERSION_VAR SDL2_MIXER_VERSION_STRING)
|
||||
|
||||
|
||||
mark_as_advanced(SDL2_MIXER_PATH
|
||||
SDL2_MIXER_NO_DEFAULT_PATH
|
||||
SDL2_MIXER_LIBRARY
|
||||
SDL2_MIXER_INCLUDE_DIR)
|
||||
|
||||
|
||||
if(SDL2_MIXER_FOUND)
|
||||
|
||||
# SDL2::Mixer target
|
||||
if(SDL2_MIXER_LIBRARY AND NOT TARGET SDL2::Mixer)
|
||||
add_library(SDL2::Mixer UNKNOWN IMPORTED)
|
||||
set_target_properties(SDL2::Mixer PROPERTIES
|
||||
IMPORTED_LOCATION "${SDL2_MIXER_LIBRARY}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_MIXER_INCLUDE_DIR}"
|
||||
INTERFACE_LINK_LIBRARIES SDL2::Core)
|
||||
endif()
|
||||
endif()
|
222
cmake/sdl2/FindSDL2_net.cmake
Normal file
222
cmake/sdl2/FindSDL2_net.cmake
Normal file
@ -0,0 +1,222 @@
|
||||
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
|
||||
# file Copyright.txt or https://cmake.org/licensing for details.
|
||||
|
||||
# Copyright 2019 Amine Ben Hassouna <amine.benhassouna@gmail.com>
|
||||
# Copyright 2000-2019 Kitware, Inc. and Contributors
|
||||
# All rights reserved.
|
||||
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
|
||||
# * Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
|
||||
# * Redistributions in binary form must reproduce the above copyright
|
||||
# notice, this list of conditions and the following disclaimer in the
|
||||
# documentation and/or other materials provided with the distribution.
|
||||
|
||||
# * Neither the name of Kitware, Inc. nor the names of Contributors
|
||||
# may be used to endorse or promote products derived from this
|
||||
# software without specific prior written permission.
|
||||
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#[=======================================================================[.rst:
|
||||
FindSDL2_net
|
||||
------------
|
||||
|
||||
Locate SDL2_net library
|
||||
|
||||
This module defines the following 'IMPORTED' target:
|
||||
|
||||
::
|
||||
|
||||
SDL2::Net
|
||||
The SDL2_net library, if found.
|
||||
Have SDL2::Core as a link dependency.
|
||||
|
||||
|
||||
|
||||
This module will set the following variables in your project:
|
||||
|
||||
::
|
||||
|
||||
SDL2_NET_LIBRARIES, the name of the library to link against
|
||||
SDL2_NET_INCLUDE_DIRS, where to find the headers
|
||||
SDL2_NET_FOUND, if false, do not try to link against
|
||||
SDL2_NET_VERSION_STRING - human-readable string containing the
|
||||
version of SDL2_net
|
||||
|
||||
|
||||
|
||||
This module responds to the following cache variables:
|
||||
|
||||
::
|
||||
|
||||
SDL2_NET_PATH
|
||||
Set a custom SDL2_net Library path (default: empty)
|
||||
|
||||
SDL2_NET_NO_DEFAULT_PATH
|
||||
Disable search SDL2_net Library in default path.
|
||||
If SDL2_NET_PATH (default: ON)
|
||||
Else (default: OFF)
|
||||
|
||||
SDL2_NET_INCLUDE_DIR
|
||||
SDL2_net headers path.
|
||||
|
||||
SDL2_NET_LIBRARY
|
||||
SDL2_net Library (.dll, .so, .a, etc) path.
|
||||
|
||||
|
||||
Additional Note: If you see an empty SDL2_NET_LIBRARY in your project
|
||||
configuration, it means CMake did not find your SDL2_net library
|
||||
(SDL2_net.dll, libsdl2_net.so, etc). Set SDL2_NET_LIBRARY to point
|
||||
to your SDL2_net library, and configure again. This value is used to
|
||||
generate the final SDL2_NET_LIBRARIES variable and the SDL2::Net target,
|
||||
but when this value is unset, SDL2_NET_LIBRARIES and SDL2::Net does not
|
||||
get created.
|
||||
|
||||
|
||||
$SDL2NETDIR is an environment variable that would correspond to the
|
||||
./configure --prefix=$SDL2NETDIR used in building SDL2_net.
|
||||
|
||||
$SDL2DIR is an environment variable that would correspond to the
|
||||
./configure --prefix=$SDL2DIR used in building SDL2.
|
||||
|
||||
|
||||
|
||||
Created by Amine Ben Hassouna:
|
||||
Adapt FindSDL_net.cmake to SDL2_net (FindSDL2_net.cmake).
|
||||
Add cache variables for more flexibility:
|
||||
SDL2_NET_PATH, SDL2_NET_NO_DEFAULT_PATH (for details, see doc above).
|
||||
Add SDL2 as a required dependency.
|
||||
Modernize the FindSDL2_net.cmake module by creating a specific target:
|
||||
SDL2::Net (for details, see doc above).
|
||||
|
||||
Original FindSDL_net.cmake module:
|
||||
Created by Eric Wing. This was influenced by the FindSDL.cmake
|
||||
module, but with modifications to recognize OS X frameworks and
|
||||
additional Unix paths (FreeBSD, etc).
|
||||
#]=======================================================================]
|
||||
|
||||
# SDL2 Library required
|
||||
find_package(SDL2 QUIET)
|
||||
if(NOT SDL2_FOUND)
|
||||
set(SDL2_NET_SDL2_NOT_FOUND "Could NOT find SDL2 (SDL2 is required by SDL2_net).")
|
||||
if(SDL2_net_FIND_REQUIRED)
|
||||
message(FATAL_ERROR ${SDL2_NET_SDL2_NOT_FOUND})
|
||||
else()
|
||||
if(NOT SDL2_net_FIND_QUIETLY)
|
||||
message(STATUS ${SDL2_NET_SDL2_NOT_FOUND})
|
||||
endif()
|
||||
return()
|
||||
endif()
|
||||
unset(SDL2_NET_SDL2_NOT_FOUND)
|
||||
endif()
|
||||
|
||||
|
||||
# Define options for searching SDL2_net Library in a custom path
|
||||
|
||||
set(SDL2_NET_PATH "" CACHE STRING "Custom SDL2_net Library path")
|
||||
|
||||
set(_SDL2_NET_NO_DEFAULT_PATH OFF)
|
||||
if(SDL2_NET_PATH)
|
||||
set(_SDL2_NET_NO_DEFAULT_PATH ON)
|
||||
endif()
|
||||
|
||||
set(SDL2_NET_NO_DEFAULT_PATH ${_SDL2_NET_NO_DEFAULT_PATH}
|
||||
CACHE BOOL "Disable search SDL2_net Library in default path")
|
||||
unset(_SDL2_NET_NO_DEFAULT_PATH)
|
||||
|
||||
set(SDL2_NET_NO_DEFAULT_PATH_CMD)
|
||||
if(SDL2_NET_NO_DEFAULT_PATH)
|
||||
set(SDL2_NET_NO_DEFAULT_PATH_CMD NO_DEFAULT_PATH)
|
||||
endif()
|
||||
|
||||
# Search for the SDL2_net include directory
|
||||
find_path(SDL2_NET_INCLUDE_DIR SDL_net.h
|
||||
HINTS
|
||||
ENV SDL2NETDIR
|
||||
ENV SDL2DIR
|
||||
${SDL2_NET_NO_DEFAULT_PATH_CMD}
|
||||
PATH_SUFFIXES SDL2
|
||||
# path suffixes to search inside ENV{SDL2DIR}
|
||||
# and ENV{SDL2NETDIR}
|
||||
include/SDL2 include
|
||||
PATHS ${SDL2_NET_PATH}
|
||||
DOC "Where the SDL2_net headers can be found"
|
||||
)
|
||||
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(VC_LIB_PATH_SUFFIX lib/x64)
|
||||
else()
|
||||
set(VC_LIB_PATH_SUFFIX lib/x86)
|
||||
endif()
|
||||
|
||||
# Search for the SDL2_net library
|
||||
find_library(SDL2_NET_LIBRARY
|
||||
NAMES SDL2_net
|
||||
HINTS
|
||||
ENV SDL2NETDIR
|
||||
ENV SDL2DIR
|
||||
${SDL2_NET_NO_DEFAULT_PATH_CMD}
|
||||
PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
|
||||
PATHS ${SDL2_NET_PATH}
|
||||
DOC "Where the SDL2_net Library can be found"
|
||||
)
|
||||
|
||||
# Read SDL2_net version
|
||||
if(SDL2_NET_INCLUDE_DIR AND EXISTS "${SDL2_NET_INCLUDE_DIR}/SDL_net.h")
|
||||
file(STRINGS "${SDL2_NET_INCLUDE_DIR}/SDL_net.h" SDL2_NET_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_NET_MAJOR_VERSION[ \t]+[0-9]+$")
|
||||
file(STRINGS "${SDL2_NET_INCLUDE_DIR}/SDL_net.h" SDL2_NET_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_NET_MINOR_VERSION[ \t]+[0-9]+$")
|
||||
file(STRINGS "${SDL2_NET_INCLUDE_DIR}/SDL_net.h" SDL2_NET_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_NET_PATCHLEVEL[ \t]+[0-9]+$")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL_NET_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_NET_VERSION_MAJOR "${SDL2_NET_VERSION_MAJOR_LINE}")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL_NET_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_NET_VERSION_MINOR "${SDL2_NET_VERSION_MINOR_LINE}")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL_NET_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_NET_VERSION_PATCH "${SDL2_NET_VERSION_PATCH_LINE}")
|
||||
set(SDL2_NET_VERSION_STRING ${SDL2_NET_VERSION_MAJOR}.${SDL2_NET_VERSION_MINOR}.${SDL2_NET_VERSION_PATCH})
|
||||
unset(SDL2_NET_VERSION_MAJOR_LINE)
|
||||
unset(SDL2_NET_VERSION_MINOR_LINE)
|
||||
unset(SDL2_NET_VERSION_PATCH_LINE)
|
||||
unset(SDL2_NET_VERSION_MAJOR)
|
||||
unset(SDL2_NET_VERSION_MINOR)
|
||||
unset(SDL2_NET_VERSION_PATCH)
|
||||
endif()
|
||||
|
||||
set(SDL2_NET_LIBRARIES ${SDL2_NET_LIBRARY})
|
||||
set(SDL2_NET_INCLUDE_DIRS ${SDL2_NET_INCLUDE_DIR})
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_net
|
||||
REQUIRED_VARS SDL2_NET_LIBRARIES SDL2_NET_INCLUDE_DIRS
|
||||
VERSION_VAR SDL2_NET_VERSION_STRING)
|
||||
|
||||
|
||||
mark_as_advanced(SDL2_NET_PATH
|
||||
SDL2_NET_NO_DEFAULT_PATH
|
||||
SDL2_NET_LIBRARY
|
||||
SDL2_NET_INCLUDE_DIR)
|
||||
|
||||
|
||||
if(SDL2_NET_FOUND)
|
||||
|
||||
# SDL2::Net target
|
||||
if(SDL2_NET_LIBRARY AND NOT TARGET SDL2::Net)
|
||||
add_library(SDL2::Net UNKNOWN IMPORTED)
|
||||
set_target_properties(SDL2::Net PROPERTIES
|
||||
IMPORTED_LOCATION "${SDL2_NET_LIBRARY}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_NET_INCLUDE_DIR}"
|
||||
INTERFACE_LINK_LIBRARIES SDL2::Core)
|
||||
endif()
|
||||
endif()
|
222
cmake/sdl2/FindSDL2_ttf.cmake
Normal file
222
cmake/sdl2/FindSDL2_ttf.cmake
Normal file
@ -0,0 +1,222 @@
|
||||
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
|
||||
# file Copyright.txt or https://cmake.org/licensing for details.
|
||||
|
||||
# Copyright 2019 Amine Ben Hassouna <amine.benhassouna@gmail.com>
|
||||
# Copyright 2000-2019 Kitware, Inc. and Contributors
|
||||
# All rights reserved.
|
||||
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
|
||||
# * Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
|
||||
# * Redistributions in binary form must reproduce the above copyright
|
||||
# notice, this list of conditions and the following disclaimer in the
|
||||
# documentation and/or other materials provided with the distribution.
|
||||
|
||||
# * Neither the name of Kitware, Inc. nor the names of Contributors
|
||||
# may be used to endorse or promote products derived from this
|
||||
# software without specific prior written permission.
|
||||
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#[=======================================================================[.rst:
|
||||
FindSDL2_ttf
|
||||
------------
|
||||
|
||||
Locate SDL2_ttf library
|
||||
|
||||
This module defines the following 'IMPORTED' target:
|
||||
|
||||
::
|
||||
|
||||
SDL2::TTF
|
||||
The SDL2_ttf library, if found.
|
||||
Have SDL2::Core as a link dependency.
|
||||
|
||||
|
||||
|
||||
This module will set the following variables in your project:
|
||||
|
||||
::
|
||||
|
||||
SDL2_TTF_LIBRARIES, the name of the library to link against
|
||||
SDL2_TTF_INCLUDE_DIRS, where to find the headers
|
||||
SDL2_TTF_FOUND, if false, do not try to link against
|
||||
SDL2_TTF_VERSION_STRING - human-readable string containing the
|
||||
version of SDL2_ttf
|
||||
|
||||
|
||||
|
||||
This module responds to the following cache variables:
|
||||
|
||||
::
|
||||
|
||||
SDL2_TTF_PATH
|
||||
Set a custom SDL2_ttf Library path (default: empty)
|
||||
|
||||
SDL2_TTF_NO_DEFAULT_PATH
|
||||
Disable search SDL2_ttf Library in default path.
|
||||
If SDL2_TTF_PATH (default: ON)
|
||||
Else (default: OFF)
|
||||
|
||||
SDL2_TTF_INCLUDE_DIR
|
||||
SDL2_ttf headers path.
|
||||
|
||||
SDL2_TTF_LIBRARY
|
||||
SDL2_ttf Library (.dll, .so, .a, etc) path.
|
||||
|
||||
|
||||
Additional Note: If you see an empty SDL2_TTF_LIBRARY in your project
|
||||
configuration, it means CMake did not find your SDL2_ttf library
|
||||
(SDL2_ttf.dll, libsdl2_ttf.so, etc). Set SDL2_TTF_LIBRARY to point
|
||||
to your SDL2_ttf library, and configure again. This value is used to
|
||||
generate the final SDL2_TTF_LIBRARIES variable and the SDL2::TTF target,
|
||||
but when this value is unset, SDL2_TTF_LIBRARIES and SDL2::TTF does not
|
||||
get created.
|
||||
|
||||
|
||||
$SDL2TTFDIR is an environment variable that would correspond to the
|
||||
./configure --prefix=$SDL2TTFDIR used in building SDL2_ttf.
|
||||
|
||||
$SDL2DIR is an environment variable that would correspond to the
|
||||
./configure --prefix=$SDL2DIR used in building SDL2.
|
||||
|
||||
|
||||
|
||||
Created by Amine Ben Hassouna:
|
||||
Adapt FindSDL_ttf.cmake to SDL2_ttf (FindSDL2_ttf.cmake).
|
||||
Add cache variables for more flexibility:
|
||||
SDL2_TTF_PATH, SDL2_TTF_NO_DEFAULT_PATH (for details, see doc above).
|
||||
Add SDL2 as a required dependency.
|
||||
Modernize the FindSDL2_ttf.cmake module by creating a specific target:
|
||||
SDL2::TTF (for details, see doc above).
|
||||
|
||||
Original FindSDL_ttf.cmake module:
|
||||
Created by Eric Wing. This was influenced by the FindSDL.cmake
|
||||
module, but with modifications to recognize OS X frameworks and
|
||||
additional Unix paths (FreeBSD, etc).
|
||||
#]=======================================================================]
|
||||
|
||||
# SDL2 Library required
|
||||
find_package(SDL2 QUIET)
|
||||
if(NOT SDL2_FOUND)
|
||||
set(SDL2_TTF_SDL2_NOT_FOUND "Could NOT find SDL2 (SDL2 is required by SDL2_ttf).")
|
||||
if(SDL2_ttf_FIND_REQUIRED)
|
||||
message(FATAL_ERROR ${SDL2_TTF_SDL2_NOT_FOUND})
|
||||
else()
|
||||
if(NOT SDL2_ttf_FIND_QUIETLY)
|
||||
message(STATUS ${SDL2_TTF_SDL2_NOT_FOUND})
|
||||
endif()
|
||||
return()
|
||||
endif()
|
||||
unset(SDL2_TTF_SDL2_NOT_FOUND)
|
||||
endif()
|
||||
|
||||
|
||||
# Define options for searching SDL2_ttf Library in a custom path
|
||||
|
||||
set(SDL2_TTF_PATH "" CACHE STRING "Custom SDL2_ttf Library path")
|
||||
|
||||
set(_SDL2_TTF_NO_DEFAULT_PATH OFF)
|
||||
if(SDL2_TTF_PATH)
|
||||
set(_SDL2_TTF_NO_DEFAULT_PATH ON)
|
||||
endif()
|
||||
|
||||
set(SDL2_TTF_NO_DEFAULT_PATH ${_SDL2_TTF_NO_DEFAULT_PATH}
|
||||
CACHE BOOL "Disable search SDL2_ttf Library in default path")
|
||||
unset(_SDL2_TTF_NO_DEFAULT_PATH)
|
||||
|
||||
set(SDL2_TTF_NO_DEFAULT_PATH_CMD)
|
||||
if(SDL2_TTF_NO_DEFAULT_PATH)
|
||||
set(SDL2_TTF_NO_DEFAULT_PATH_CMD NO_DEFAULT_PATH)
|
||||
endif()
|
||||
|
||||
# Search for the SDL2_ttf include directory
|
||||
find_path(SDL2_TTF_INCLUDE_DIR SDL_ttf.h
|
||||
HINTS
|
||||
ENV SDL2TTFDIR
|
||||
ENV SDL2DIR
|
||||
${SDL2_TTF_NO_DEFAULT_PATH_CMD}
|
||||
PATH_SUFFIXES SDL2
|
||||
# path suffixes to search inside ENV{SDL2DIR}
|
||||
# and ENV{SDL2TTFDIR}
|
||||
include/SDL2 include
|
||||
PATHS ${SDL2_TTF_PATH}
|
||||
DOC "Where the SDL2_ttf headers can be found"
|
||||
)
|
||||
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(VC_LIB_PATH_SUFFIX lib/x64)
|
||||
else()
|
||||
set(VC_LIB_PATH_SUFFIX lib/x86)
|
||||
endif()
|
||||
|
||||
# Search for the SDL2_ttf library
|
||||
find_library(SDL2_TTF_LIBRARY
|
||||
NAMES SDL2_ttf
|
||||
HINTS
|
||||
ENV SDL2TTFDIR
|
||||
ENV SDL2DIR
|
||||
${SDL2_TTF_NO_DEFAULT_PATH_CMD}
|
||||
PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
|
||||
PATHS ${SDL2_TTF_PATH}
|
||||
DOC "Where the SDL2_ttf Library can be found"
|
||||
)
|
||||
|
||||
# Read SDL2_ttf version
|
||||
if(SDL2_TTF_INCLUDE_DIR AND EXISTS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h")
|
||||
file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL2_TTF_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_TTF_MAJOR_VERSION[ \t]+[0-9]+$")
|
||||
file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL2_TTF_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_TTF_MINOR_VERSION[ \t]+[0-9]+$")
|
||||
file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL2_TTF_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_TTF_PATCHLEVEL[ \t]+[0-9]+$")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL_TTF_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_TTF_VERSION_MAJOR "${SDL2_TTF_VERSION_MAJOR_LINE}")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL_TTF_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_TTF_VERSION_MINOR "${SDL2_TTF_VERSION_MINOR_LINE}")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL_TTF_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_TTF_VERSION_PATCH "${SDL2_TTF_VERSION_PATCH_LINE}")
|
||||
set(SDL2_TTF_VERSION_STRING ${SDL2_TTF_VERSION_MAJOR}.${SDL2_TTF_VERSION_MINOR}.${SDL2_TTF_VERSION_PATCH})
|
||||
unset(SDL2_TTF_VERSION_MAJOR_LINE)
|
||||
unset(SDL2_TTF_VERSION_MINOR_LINE)
|
||||
unset(SDL2_TTF_VERSION_PATCH_LINE)
|
||||
unset(SDL2_TTF_VERSION_MAJOR)
|
||||
unset(SDL2_TTF_VERSION_MINOR)
|
||||
unset(SDL2_TTF_VERSION_PATCH)
|
||||
endif()
|
||||
|
||||
set(SDL2_TTF_LIBRARIES ${SDL2_TTF_LIBRARY})
|
||||
set(SDL2_TTF_INCLUDE_DIRS ${SDL2_TTF_INCLUDE_DIR})
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_ttf
|
||||
REQUIRED_VARS SDL2_TTF_LIBRARIES SDL2_TTF_INCLUDE_DIRS
|
||||
VERSION_VAR SDL2_TTF_VERSION_STRING)
|
||||
|
||||
|
||||
mark_as_advanced(SDL2_TTF_PATH
|
||||
SDL2_TTF_NO_DEFAULT_PATH
|
||||
SDL2_TTF_LIBRARY
|
||||
SDL2_TTF_INCLUDE_DIR)
|
||||
|
||||
|
||||
if(SDL2_TTF_FOUND)
|
||||
|
||||
# SDL2::TTF target
|
||||
if(SDL2_TTF_LIBRARY AND NOT TARGET SDL2::TTF)
|
||||
add_library(SDL2::TTF UNKNOWN IMPORTED)
|
||||
set_target_properties(SDL2::TTF PROPERTIES
|
||||
IMPORTED_LOCATION "${SDL2_TTF_LIBRARY}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_TTF_INCLUDE_DIR}"
|
||||
INTERFACE_LINK_LIBRARIES SDL2::Core)
|
||||
endif()
|
||||
endif()
|
@ -17,8 +17,13 @@ add_library(${CMAKE_PROJECT_NAME}_common STATIC ${SOURCE_FILES})
|
||||
#------------------------------------------------------------------------------
|
||||
# Compiler flags
|
||||
#------------------------------------------------------------------------------
|
||||
target_compile_options(${CMAKE_PROJECT_NAME}_common PRIVATE -O3 -ffast-math)
|
||||
target_compile_options(${CMAKE_PROJECT_NAME}_common PRIVATE -g -Wall -Wextra -Wfatal-errors -Wno-variadic-macros)
|
||||
if (NOT MSVC)
|
||||
target_compile_options(${CMAKE_PROJECT_NAME}_common PRIVATE -O3 -ffast-math)
|
||||
target_compile_options(${CMAKE_PROJECT_NAME}_common PRIVATE -g -Wall -Wextra -Wfatal-errors -Wno-variadic-macros)
|
||||
else ()
|
||||
target_compile_options(${CMAKE_PROJECT_NAME}_common PRIVATE /O2)
|
||||
endif ()
|
||||
|
||||
target_compile_options(${CMAKE_PROJECT_NAME}_common PRIVATE -DDEBUG_ENABLED)
|
||||
target_compile_options(${CMAKE_PROJECT_NAME}_common PRIVATE -DGLM_FORCE_RADIANS)
|
||||
target_compile_options(${CMAKE_PROJECT_NAME}_common PRIVATE -DSOL_CHECK_ARGUMENTS
|
||||
@ -31,8 +36,12 @@ target_compile_options(${CMAKE_PROJECT_NAME}_common PRIVATE -DSOL_CHECK_ARGUMENT
|
||||
-DSOL_PRINT_ERRORS=1
|
||||
)
|
||||
|
||||
target_compile_options(${CMAKE_PROJECT_NAME}_common PRIVATE -std=c++14)
|
||||
set(CMAKE_CXX_STANDARD 14)
|
||||
|
||||
# target_compile_options(${CMAKE_PROJECT_NAME}_common PRIVATE -std=c++14)
|
||||
# target_compile_features(${CMAKE_PROJECT_NAME}_common PRIVATE cxx_std_17)
|
||||
|
||||
# target_compile_options(${CMAKE_PROJECT_NAME}_common PRIVATE -pg)
|
||||
|
||||
target_link_libraries(${CMAKE_PROJECT_NAME}_common sfml-system sfml-network)
|
||||
|
||||
|
@ -46,8 +46,8 @@ class Registry : public ISerializable {
|
||||
const Block &getBlock(std::size_t id) const { return *m_blocks.at(id).get(); }
|
||||
const Item &getItem(std::size_t id) const { return m_items.at(id); }
|
||||
|
||||
const Block &getBlock(const std::string &id);
|
||||
const Item &getItem(const std::string &id);
|
||||
const Block &getBlockFromStringID(const std::string &id);
|
||||
const Item &getItemFromStringID(const std::string &id);
|
||||
|
||||
const Recipe *getRecipe(const Inventory &inventory) const;
|
||||
|
||||
|
@ -26,16 +26,16 @@ Item &Registry::registerItem(u32 textureID, const std::string &id, const std::st
|
||||
return m_items.back();
|
||||
}
|
||||
|
||||
const Block &Registry::getBlock(const std::string &id) {
|
||||
if (id.empty()) return getBlock((int)0);
|
||||
const Block &Registry::getBlockFromStringID(const std::string &id) {
|
||||
if (id.empty()) return getBlock(0);
|
||||
auto it = m_blocksID.find(id);
|
||||
if (it == m_blocksID.end())
|
||||
throw EXCEPTION("Unknown block:", id);
|
||||
return getBlock(it->second);
|
||||
}
|
||||
|
||||
const Item &Registry::getItem(const std::string &id) {
|
||||
if (id.empty()) return getItem((int)0);
|
||||
const Item &Registry::getItemFromStringID(const std::string &id) {
|
||||
if (id.empty()) return getItem(0);
|
||||
auto it = m_itemsID.find(id);
|
||||
if (it == m_itemsID.end())
|
||||
throw EXCEPTION("Unknown item:", id);
|
||||
|
@ -15,7 +15,7 @@
|
||||
#include "Registry.hpp"
|
||||
|
||||
const Item &ItemStack::item() const {
|
||||
return Registry::getInstance().getItem(m_name);
|
||||
return Registry::getInstance().getItemFromStringID(m_name);
|
||||
}
|
||||
|
||||
sf::Packet &operator<<(sf::Packet &packet, const ItemStack &itemStack) {
|
||||
|
@ -18,8 +18,13 @@ add_dependencies(${CMAKE_PROJECT_NAME}_server ${CMAKE_PROJECT_NAME}_common)
|
||||
#------------------------------------------------------------------------------
|
||||
# Compiler flags
|
||||
#------------------------------------------------------------------------------
|
||||
target_compile_options(${CMAKE_PROJECT_NAME}_server PRIVATE -O3 -ffast-math)
|
||||
target_compile_options(${CMAKE_PROJECT_NAME}_server PRIVATE -g -Wall -Wextra -Wfatal-errors -Wno-variadic-macros)
|
||||
if (NOT MSVC)
|
||||
target_compile_options(${CMAKE_PROJECT_NAME}_server PRIVATE -O3 -ffast-math)
|
||||
target_compile_options(${CMAKE_PROJECT_NAME}_server PRIVATE -g -Wall -Wextra -Wfatal-errors -Wno-variadic-macros)
|
||||
else ()
|
||||
target_compile_options(${CMAKE_PROJECT_NAME}_server PRIVATE /O2)
|
||||
endif ()
|
||||
|
||||
target_compile_options(${CMAKE_PROJECT_NAME}_server PRIVATE -DDEBUG_ENABLED)
|
||||
target_compile_options(${CMAKE_PROJECT_NAME}_server PRIVATE -DGLM_FORCE_RADIANS)
|
||||
target_compile_options(${CMAKE_PROJECT_NAME}_server PRIVATE -DSOL_CHECK_ARGUMENTS
|
||||
@ -32,7 +37,9 @@ target_compile_options(${CMAKE_PROJECT_NAME}_server PRIVATE -DSOL_CHECK_ARGUMENT
|
||||
-DSOL_PRINT_ERRORS=1
|
||||
)
|
||||
|
||||
target_compile_options(${CMAKE_PROJECT_NAME}_server PRIVATE -std=c++14)
|
||||
set(CMAKE_CXX_STANDARD 14)
|
||||
|
||||
# target_compile_options(${CMAKE_PROJECT_NAME}_server PRIVATE -std=c++14)
|
||||
# target_compile_features(${CMAKE_PROJECT_NAME}_server PRIVATE cxx_std_17)
|
||||
|
||||
# target_compile_options(${CMAKE_PROJECT_NAME}_server PRIVATE -pg)
|
||||
@ -44,10 +51,11 @@ target_compile_options(${CMAKE_PROJECT_NAME}_server PRIVATE -std=c++14)
|
||||
target_link_libraries(${CMAKE_PROJECT_NAME}_server
|
||||
${OPENGL_LIBRARIES}
|
||||
${SDL2_LIBRARIES}
|
||||
${SDL2IMAGE_LIBRARIES}
|
||||
${SDL2MIXER_LIBRARIES}
|
||||
${SDL2TTF_LIBRARIES}
|
||||
${SDL2_IMAGE_LIBRARIES}
|
||||
${SDL2_MIXER_LIBRARIES}
|
||||
${SDL2_TTF_LIBRARIES}
|
||||
${TINYXML2_LIBRARIES}
|
||||
${GLEW_LIBRARIES}
|
||||
${GAMEKIT_LIBRARIES}
|
||||
${LUA_LIBRARIES}
|
||||
sfml-system
|
||||
|
Loading…
x
Reference in New Issue
Block a user