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Lua
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print("Hello from Lua!")
2019-01-07 03:55:37 +01:00
-- FIXME
2019-01-07 02:39:39 +01:00
SCREEN_WIDTH = 1600
SCREEN_HEIGHT = 1050
GUI_SCALE = 3
mod = LuaMod.new("default")
dofile("mods/default/bit.lua") -- FIXME
dofile("mods/default/blocks.lua")
dofile("mods/default/items.lua")
dofile("mods/default/recipes.lua")
openminer:world():terrain_generator():set_blocks({
dirt = "default:dirt",
grass = "default:grass",
stone = "default:stone",
log = "default:wood",
leaves = "default:leaves",
flower = "default:flower",
water = "default:water",
sand = "default:sand"
})
function init(player)
local player_inv = player:inventory()
player_inv:add_stack("default:workbench", 1);
player_inv:add_stack("default:dirt", 64);
player_inv:add_stack("default:grass", 64);
player_inv:add_stack("default:stone", 64);
player_inv:add_stack("default:glass", 64);
player_inv:add_stack("default:glowstone", 64);
player_inv:add_stack("default:furnace", 1);
player_inv:add_stack("default:stone_pickaxe", 1);
player_inv:add_stack("default:wood", 64);
player_inv:add_stack("default:planks", 64);
player_inv:add_stack("default:cobblestone", 64);
player_inv:add_stack("default:stick", 64);
player_inv:add_stack("default:stone_axe", 1);
player_inv:add_stack("default:stone_hoe", 1);
player_inv:add_stack("default:stone_pickaxe", 1);
player_inv:add_stack("default:stone_shovel", 1);
player_inv:add_stack("default:iron_ore", 64);
player_inv:add_stack("default:coal", 64);
end