velocity changes

This commit is contained in:
tenplus1 2015-04-04 10:43:17 +01:00
parent 56a3e6db04
commit 428d0423d1
2 changed files with 2 additions and 2 deletions

View File

@ -68,7 +68,7 @@ mobs:register_arrow("mobs:fireball", {
visual = "sprite",
visual_size = {x=1, y=1},
textures = {"mobs_fireball.png"},
velocity = 5,
velocity = 6,
-- direct hit, no fire... just plenty of pain
hit_player = function(self, player)

View File

@ -65,7 +65,7 @@ mobs:register_arrow("mobs:mese_arrow", {
visual = "sprite",
visual_size = {x=.5, y=.5},
textures = {"default_mese_crystal_fragment.png"},
velocity = 5,
velocity = 6,
hit_player = function(self, player)
player:punch(self.object, 1.0, {