adding features for testing

This commit is contained in:
Tmanyo 2016-12-01 19:42:27 -05:00 committed by GitHub
parent 81c4d0dc49
commit 40bc301e54

View File

@ -1,3 +1,29 @@
staff = {}
local f, err = io.open(minetest.get_worldpath() .. "/staff", "r")
if f == nil then
local f, err = io.open(minetest.get_worldpath() .. "/staff", "w")
f:write(minetest.serialize(staff))
f:close()
end
function save_table_data()
local data = staff
local f, err = io.open(minetest.get_worldpath() .. "/staff", "w")
if err then
return err
end
f:write(minetest.serialize(data))
f:close()
end
function read_table_data()
local f, err = io.open(minetest.get_worldpath() .. "/staff", "r")
local data = minetest.deserialize(f:read("*a"))
f:close()
return data
end
-- Shows a message in chat when a player kills another player.
minetest.register_on_punchplayer(function(player, hitter, tool_capabilities, damage)
local player_hit = player:get_player_name()
@ -64,3 +90,30 @@ minetest.register_chatcommand("manipulate", {
end
end
})
minetest.register_chatcommand("set_staff", {
func = function(name, param)
minetest.show_formspec(name, "chat_enhancements:staff_sheet",
"size[8,8]" ..
"field[1,1;5,1;host;Host:;]" ..
"field[1,2.5;5,1;headadmin;Head Admin:;]" ..
"field[1,4;5,1;admins;Admins:;]" ..
"field[1,5.5;5,1;mods;Moderators:;]" ..
"button_exit[1,7;2,1;exit;Close]")
end
})
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname == "chat_enhancements:staff_sheet" then
table.insert(staff, {host=fields.host,headadmin=fields.headadmin,admins=fields.admins,moderators=fields.mods})
save_table_data()
end
end)
minetest.register_on_joinplayer(function(player)
staff = read_table_data()
local playername = player:get_player_name()
if staff.host == playername then
player:set_nametag_attributes("color=red")
end
end)