189 lines
5.0 KiB
Lua
189 lines
5.0 KiB
Lua
minetest.register_biome({
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name = "lapis_forest",
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node_top = "fantasy_biomes:lapis_dirt",
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depth_top = 1,
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node_filler = "fantasy_biomes:lapis_dirt",
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depth_filler = 1,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 31000,
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y_min = 6,
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heat_point = 40,
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humidity_point = 75,
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})
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minetest.register_biome({
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name = "lapis_forest_dunes",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 2,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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vertical_blend = 1,
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y_max = 5,
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y_min = 4,
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heat_point = 40,
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humidity_point = 75,
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})
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minetest.register_biome({
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name = "lapis_forest_ocean",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_cave_liquid = "default:water_source",
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 3,
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y_min = -255,
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heat_point = 40,
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humidity_point = 75,
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})
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minetest.register_biome({
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name = "lapis_forest_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 40,
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humidity_point = 75,
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})
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minetest.register_biome({
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name = "flower_forest",
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node_top = "fantasy_biomes:dirt_with_grass_and_flowers",
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depth_top = 1,
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node_filler = "default:dirt",
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depth_filler = 1,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 31000,
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y_min = 6,
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heat_point = 40,
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humidity_point = 85,
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})
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minetest.register_biome({
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name = "flower_forest_dunes",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 2,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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vertical_blend = 1,
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y_max = 5,
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y_min = 4,
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heat_point = 40,
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humidity_point = 85,
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})
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minetest.register_biome({
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name = "flower_forest_ocean",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 3,
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node_riverbed = "default:sand",
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depth_riverbed = 2,
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node_cave_liquid = "default:water_source",
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 3,
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y_min = -255,
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heat_point = 40,
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humidity_point = 85,
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})
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minetest.register_biome({
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name = "flower_forest_under",
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node_cave_liquid = {"default:water_source", "default:lava_source"},
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = -256,
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y_min = -31000,
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heat_point = 40,
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humidity_point = 85,
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = "fantasy_biomes:lapis_dirt",
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sidelen = 4,
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fill_ratio = 0.001,
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biome = {"lapis_forest"},
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height = 2,
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y_min = 0,
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y_max = 32000,
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place_offset_y = 0,
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schematic = "lapis_tree.mts",
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flags = "place_center_x, place_center_z, force_placement",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "fantasy_biomes:rafflesia",
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deco_type = "simple",
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place_on = {"default:dirt_with_rainforest_litter"},
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sidelen = 80,
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fill_ratio = 0.01,
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biomes = {"rainforest"},
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y_max = 31000,
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y_min = 1,
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decoration = "fantasy_biomes:rafflesia",
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})
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minetest.register_decoration({
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name = "fantasy_biomes:anthill",
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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sidelen = 80,
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fill_ratio = 0.0001,
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biomes = {"grassland"},
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y_max = 31000,
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y_min = 1,
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decoration = "fantasy_biomes:anthill",
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})
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minetest.register_decoration({
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name = "fantasy_biomes:apple_tree",
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deco_type = "schematic",
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place_on = {"fantasy_biomes:dirt_with_grass_and_flowers"},
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sidelen = 16,
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noise_params = {
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offset = 0.024,
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scale = 0.015,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.42
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},
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biomes = {"flower_forest"},
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y_max = 31000,
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y_min = 1,
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schematic = minetest.get_modpath("default") .. "/schematics/apple_tree.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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}) |