add names_per_ip mod, update .conf
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7fb2ceea9d
commit
a96f8391d8
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@ -1,10 +1,10 @@
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#################UGX######################
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#################UGX Realms######################
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name = cessna151
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name = aerozoic
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################Server#####################
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################Server#####################
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#
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#
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server_announce = false
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server_announce = false
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server_name = UGX Realms (AMHI Inspired remake)
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server_name = UGX Realms (AMHI Inspired remake)
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server_description = A survival server based on the old AMHI server, but with several improvements and new features.
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server_description = A survival server inspired by the old AMHI server, but with several improvements and new features. (Unified inventory, PVP toggle button, and more!)
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server_address = minetestservers.ddns.net
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server_address = minetestservers.ddns.net
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server_url =
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server_url =
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max_users = 30
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max_users = 30
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@ -20,9 +20,10 @@ debug_log_level = action
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strict_protocol_version_checking = false
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strict_protocol_version_checking = false
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secure.trusted_mods = mysql_auth,mysql_base,sql,irc,stacktraceplus,multiskin
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secure.trusted_mods = mysql_auth,mysql_base,sql,irc,stacktraceplus,multiskin
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secure.enable_security = false
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secure.enable_security = false
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mysql_auth.cfgfile = /home/minetestservers/.minetest/worlds/UGXmr/mysql.cfgfile
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mysql_auth.cfgfile = ~/.minetest/worlds/UGXmr/mysql.cfgfile
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mysql_base.cfgfile = /home/minetestservers/.minetest/worlds/UGXmr/mysql.cfgfile
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mysql_base.cfgfile = ~/.minetest/worlds/UGXmr/mysql.cfgfile
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name_restrictions.pronounceability = # nil=disabled, 0=everything blocked, .5=strict, 1=normal, 2=relaxed
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name_restrictions.pronounceability = # nil=disabled, 0=everything blocked, .5=strict, 1=normal, 2=relaxed
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max_names_per_ip = 2
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#
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#
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#################Game##################
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#################Game##################
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@ -35,6 +36,7 @@ share_bones_time_early = 0 #If player dies in protected area... (0=disabled)
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default_privs = interact, home, shout, spawn, fast
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default_privs = interact, home, shout, spawn, fast
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enable_floating_dungeons = false
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enable_floating_dungeons = false
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give_initial_stuff = true
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give_initial_stuff = true
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initial_stuff = default:pick_steel,default:axe_steel,default:shovel_steel,default:torch 99,default:cobble 99,wool:white 99,default:goldblock
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enable_fire = false
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enable_fire = false
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playereffects_autosave = 60
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playereffects_autosave = 60
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enable_sprinting = true
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enable_sprinting = true
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@ -45,8 +47,8 @@ protector_flip = true
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protector_spawn = 35
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protector_spawn = 35
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protector_pvp = false
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protector_pvp = false
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protector_radius = 7
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protector_radius = 7
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day_time_ratio = 75
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day_time_ratio = 80
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night_time_ratio = 25
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night_time_ratio = 20
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maximum_characters_per_message = 300
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maximum_characters_per_message = 300
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#
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#
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#################IRC################
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#################IRC################
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@ -0,0 +1,23 @@
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names_per_ip
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============
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A mod for Minetest to stop annoyed kids
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It will limit the accounts to 2 (+3 if the player is whitelisted) per IP and delete IP history.
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Initial mod creator: Krock
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License: WTFPL
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Depends: nothing
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Chat commands
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-------------
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```
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/ipnames
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whois <name> -> Gets all accounts of <name>
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list -> Lists all exceptions/whitelist entries (players which can have "unlimited" accounts)
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ignore <name> -> Adds an exception/whitelist entry for <name>
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unignore <name> -> Removes an exception/whitelist entry for <name>
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```
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@ -0,0 +1,111 @@
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function ipnames.command_list(name)
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local names = ""
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for k, v in pairs(ipnames.whitelist) do
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names = names.." "..k
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end
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minetest.chat_send_player(name, "All exceptions: "..names)
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end
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function ipnames.command_whois(name, param)
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if not ipnames.data[param] then
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minetest.chat_send_player(name, "The player '"..param.."' did not join yet.")
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return
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end
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local ip = ipnames.data[param][1]
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local names = ""
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for k, v in pairs(ipnames.data) do
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if v[1] == ip then
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names = names.." "..k
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end
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end
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minetest.chat_send_player(name, "Following players share an IP: "..names)
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end
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function ipnames.command_ignore(name, param)
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if not ipnames.data[param] then
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minetest.chat_send_player(name, "The player '"..param.."' did not join yet.")
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return
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end
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ipnames.whitelist[param] = true
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minetest.chat_send_player(name, "Added an exception!")
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ipnames.save_whitelist()
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end
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function ipnames.command_unignore(name, param)
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if not ipnames.whitelist[param] then
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minetest.chat_send_player(name, "The player '"..param.."' is not on the whitelist.")
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return
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end
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ipnames.whitelist[param] = nil
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minetest.chat_send_player(name, "Removed an exception!")
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ipnames.save_whitelist()
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end
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function ipnames.load_data()
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local file = io.open(ipnames.file, "r")
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if not file then
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return
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end
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local t = os.time()
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for line in file:lines() do
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if line ~= "" then
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local data = line:split("|")
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if #data >= 2 then
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-- Special stuff - only save if player has not been deleted yet
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local ignore = false
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if not minetest.auth_table[data[1]] then
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ignore = true
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end
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if not ignore then
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data[3] = tonumber(data[3]) or 0
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-- Remove IP after 2 weeks
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if data[3] > 0 and t - data[3] > (3600 * 24 * 14) then
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ignore = true
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end
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end
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if not ignore then
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ipnames.data[data[1]] = {data[2], data[3]}
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end
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end
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end
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end
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io.close(file)
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end
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function ipnames.save_data()
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if not ipnames.changes then
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return
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end
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ipnames.changes = false
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local file = io.open(ipnames.file, "w")
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for k, v in pairs(ipnames.data) do
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v[2] = v[2] or os.time()
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file:write(k.."|"..v[1].."|"..v[2].."\n")
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end
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io.close(file)
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end
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function ipnames.load_whitelist()
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local file = io.open(ipnames.whitelist_file, "r")
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if not file then
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return
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end
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for line in file:lines() do
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if line ~= "" then
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ipnames.whitelist[line] = true
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end
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end
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end
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function ipnames.save_whitelist()
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local file = io.open(ipnames.whitelist_file, "w")
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for k, v in pairs(ipnames.whitelist) do
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if v ~= nil then
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file:write(k.."\n")
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end
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end
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io.close(file)
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end
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@ -0,0 +1,106 @@
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-- Created by Krock to stop mass-account-creators
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-- License: WTFPL
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ipnames = {}
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ipnames.data = {}
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ipnames.tmp_data = {}
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ipnames.whitelist = {}
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ipnames.changes = false
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ipnames.save_time = 0
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ipnames.file = minetest.get_worldpath().."/ipnames.data"
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ipnames.whitelist_file = minetest.get_worldpath().."/ipnames_whitelist.data"
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-- Limit 2 = maximal 2 accounts, the 3rd under the same IP gets blocked
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ipnames.name_per_ip_limit = tonumber(minetest.setting_get("max_names_per_ip")) or 2
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-- 2 + 3 = 5 accounts as limit for "ignored" players
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ipnames.extended_limit = 3
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-- Interval where the IP list gets saved/updated
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ipnames.save_interval = 240
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dofile(minetest.get_modpath("names_per_ip").."/functions.lua")
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minetest.register_chatcommand("ipnames", {
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description = "Get the features of names_per_ip",
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privs = {ban=true},
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func = function(name, param)
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if param == "" then
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minetest.chat_send_player(name, "Available commands: ")
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minetest.chat_send_player(name, "Get all accounts of <name>: /ipnames whois <name>")
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minetest.chat_send_player(name, "List all exceptions: /ipnames list")
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minetest.chat_send_player(name, "Remove/add an exception: /ipnames (un)ignore <name>")
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return
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end
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if param == "list" then
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ipnames.command_list(name)
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return
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end
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local args = param:split(" ")
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if #args < 2 then
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minetest.chat_send_player(name, "Error: Please check again '/ipnames' for correct usage.")
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return
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end
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if args[1] == "whois" then
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ipnames.command_whois(name, args[2])
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elseif args[1] == "ignore" then
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ipnames.command_ignore(name, args[2])
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elseif args[1] == "unignore" then
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ipnames.command_unignore(name, args[2])
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else
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minetest.chat_send_player(name, "Error: No known argument for #1 '"..args[1].."'")
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end
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end
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})
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-- Get IP if player tries to join, ban if there are too much names per IP
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minetest.register_on_prejoinplayer(function(name, ip)
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-- Only stop new accounts
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ipnames.tmp_data[name] = ip
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if ipnames.data[name] then
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return
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end
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local count = 1
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local names = ""
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local limit_ext = false
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for k, v in pairs(ipnames.data) do
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if v[1] == ip then
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if not limit_ext and ipnames.whitelist[k] then
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count = count - ipnames.extended_limit
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limit_ext = true
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end
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count = count + 1
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names = names..k..", "
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end
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end
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-- Return error message if too many accounts have been created
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if count > ipnames.name_per_ip_limit then
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ipnames.tmp_data[name] = nil
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return ("\nYou exceeded the limit of accounts.\nYou already own the following accounts:\n"..names)
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end
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end)
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-- Save IP if player joined
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minetest.register_on_joinplayer(function(player)
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local name = player:get_player_name()
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local t = os.time()
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ipnames.data[name] = {ipnames.tmp_data[name], t}
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ipnames.tmp_data[name] = nil
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ipnames.changes = true
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end)
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minetest.register_globalstep(function(t)
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ipnames.save_time = ipnames.save_time + t
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if ipnames.save_time < ipnames.save_interval then
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return
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end
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ipnames.save_time = 0
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ipnames.save_data()
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end)
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minetest.register_on_shutdown(function() ipnames.save_data() end)
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minetest.after(3, function() ipnames.load_data() end)
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minetest.after(3, function() ipnames.load_whitelist() end)
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