second commit
|
@ -0,0 +1,13 @@
|
|||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
Version 2, December 2004
|
||||
|
||||
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
|
||||
|
||||
Everyone is permitted to copy and distribute verbatim or modified
|
||||
copies of this license document, and changing it is allowed as long
|
||||
as the name is changed.
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. You just DO WHAT THE FUCK YOU WANT TO.
|
BIN
menu/header.png
Before Width: | Height: | Size: 52 KiB After Width: | Height: | Size: 18 KiB |
|
@ -0,0 +1 @@
|
|||
Subproject commit 3666f7debb84b919f2e2ba145cb6e530fd10c6b7
|
Before Width: | Height: | Size: 2.7 KiB After Width: | Height: | Size: 1.7 KiB |
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 1.3 KiB |
|
@ -0,0 +1 @@
|
|||
Subproject commit a711c073effbcc47ff9e0d49d2c296f2bb2aea3f
|
|
@ -0,0 +1,13 @@
|
|||
+---- zlib/libpng license ----+
|
||||
|
||||
Copyright (c) 2013-2014 Calinou and contributors
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source distribution.
|
|
@ -0,0 +1,12 @@
|
|||
More Blocks
|
||||
==========
|
||||
|
||||
More Blocks for Minetest (http://minetest.net), a free and open source infinite
|
||||
world block sandbox game.
|
||||
|
||||
To install, just clone this repository into your "mods" directory.
|
||||
|
||||
More Blocks code is under the zlib license, textures are under CC BY-SA 3.0 unported.
|
||||
|
||||
Forum topic: http://forum.minetest.net/viewtopic.php?id=509
|
||||
|
|
@ -0,0 +1,75 @@
|
|||
-- More Blocks aliases
|
||||
|
||||
minetest.register_alias("sweeper", "moreblocks:sweeper")
|
||||
minetest.register_alias("circular_saw", "moreblocks:circular_saw")
|
||||
minetest.register_alias("jungle_stick", "moreblocks:jungle_stick")
|
||||
|
||||
-- Old block/item replacement
|
||||
|
||||
minetest.register_alias("moreblocks:oerkkiblock", "default:mossycobble")
|
||||
minetest.register_alias("moreblocks:screwdriver", "screwdriver:screwdriver")
|
||||
|
||||
-- Node and item renaming
|
||||
|
||||
minetest.register_alias("moreblocks:stone_bricks", "default:stonebrick")
|
||||
minetest.register_alias("moreblocks:stonebrick", "default:stonebrick")
|
||||
minetest.register_alias("moreblocks:junglewood", "default:junglewood")
|
||||
minetest.register_alias("moreblocks:jungle_wood", "default:junglewood")
|
||||
|
||||
for _, t in pairs(circular_saw.names) do
|
||||
minetest.register_alias("moreblocks:" ..t[1].. "_jungle_wood" ..t[2],
|
||||
"moreblocks:" ..t[1].. "_junglewood" ..t[2])
|
||||
end
|
||||
minetest.register_alias("moreblocks:horizontaltree", "moreblocks:horizontal_tree")
|
||||
minetest.register_alias("moreblocks:horizontaljungletree", "moreblocks:horizontal_jungle_tree")
|
||||
minetest.register_alias("moreblocks:stonesquare", "moreblocks:stone_tile")
|
||||
minetest.register_alias("moreblocks:circlestonebrick", "moreblocks:circle_stone_bricks")
|
||||
minetest.register_alias("moreblocks:ironstonebrick", "moreblocks:iron_stone_bricks")
|
||||
minetest.register_alias("moreblocks:fence_junglewood", "moreblocks:fence_jungle_wood")
|
||||
minetest.register_alias("moreblocks:coalstone", "moreblocks:coal_stone")
|
||||
minetest.register_alias("moreblocks:ironstone", "moreblocks:iron_stone")
|
||||
minetest.register_alias("moreblocks:woodtile", "moreblocks:wood_tile")
|
||||
minetest.register_alias("moreblocks:woodtile_full", "moreblocks:wood_tile_full")
|
||||
minetest.register_alias("moreblocks:woodtile_centered", "moreblocks:wood_tile_centered")
|
||||
minetest.register_alias("moreblocks:woodtile_up", "moreblocks:wood_tile_up")
|
||||
minetest.register_alias("moreblocks:woodtile_down", "moreblocks:wood_tile_down")
|
||||
minetest.register_alias("moreblocks:woodtile_left", "moreblocks:wood_tile_left")
|
||||
minetest.register_alias("moreblocks:woodtile_right", "moreblocks:wood_tile_right")
|
||||
minetest.register_alias("moreblocks:coalglass", "moreblocks:coal_glass")
|
||||
minetest.register_alias("moreblocks:ironglass", "moreblocks:iron_glass")
|
||||
minetest.register_alias("moreblocks:glowglass", "moreblocks:glow_glass")
|
||||
minetest.register_alias("moreblocks:superglowglass", "moreblocks:super_glow_glass")
|
||||
minetest.register_alias("moreblocks:trapglass", "moreblocks:trap_glass")
|
||||
minetest.register_alias("moreblocks:trapstone", "moreblocks:trap_stone")
|
||||
minetest.register_alias("moreblocks:cactuschecker", "moreblocks:cactus_checker")
|
||||
minetest.register_alias("moreblocks:coalchecker", "moreblocks:coal_checker")
|
||||
minetest.register_alias("moreblocks:ironchecker", "moreblocks:iron_checker")
|
||||
minetest.register_alias("moreblocks:cactusbrick", "moreblocks:cactus_brick")
|
||||
minetest.register_alias("moreblocks:cleanglass", "moreblocks:clean_glass")
|
||||
minetest.register_alias("moreblocks:emptybookshelf", "moreblocks:empty_bookshelf")
|
||||
minetest.register_alias("moreblocks:junglestick", "moreblocks:jungle_stick")
|
||||
minetest.register_alias("moreblocks:splitstonesquare","moreblocks:split_stone_tile")
|
||||
minetest.register_alias("moreblocks:allfacestree","moreblocks:all_faces_tree")
|
||||
|
||||
-- ABM for horizontal trees (fix facedir).
|
||||
|
||||
local horizontal_tree_convert_facedir = {7, 12, 9, 18}
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"moreblocks:horizontal_tree","moreblocks:horizontal_jungle_tree"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node)
|
||||
if node.name == "moreblocks:horizontal_tree" then
|
||||
node.name = "default:tree"
|
||||
else
|
||||
node.name = "default:jungletree"
|
||||
end
|
||||
node.param2 = node.param2 < 3 and node.param2 or 0
|
||||
minetest.set_node(pos, {
|
||||
name = node.name,
|
||||
param2 = horizontal_tree_convert_facedir[node.param2 + 1]
|
||||
})
|
||||
end,
|
||||
})
|
||||
|
|
@ -0,0 +1,355 @@
|
|||
local S = moreblocks.gettext
|
||||
circular_saw = {}
|
||||
|
||||
circular_saw.known_stairs = setmetatable({}, {
|
||||
__newindex = function(k, v)
|
||||
local modname = minetest.get_current_modname()
|
||||
print(("WARNING: mod %s tried to add node %s to the circular saw"
|
||||
.. " manually."):format(modname, v))
|
||||
end,
|
||||
})
|
||||
|
||||
-- This is populated by stairsplus:register_all:
|
||||
circular_saw.known_nodes = {}
|
||||
|
||||
-- How many microblocks does this shape at the output inventory cost:
|
||||
circular_saw.cost_in_microblocks = {
|
||||
1, 1, 1, 1, 1, 1, 1, 2,
|
||||
2, 3, 2, 4, 2, 4, 5, 6,
|
||||
7, 1, 1, 2, 4, 6, 7, 8,
|
||||
3, 1, 1, 2, 4, 0, 0, 0,
|
||||
}
|
||||
|
||||
circular_saw.names = {
|
||||
{"micro", "_1"},
|
||||
{"panel", "_1"},
|
||||
{"micro", "_2"},
|
||||
{"panel", "_2"},
|
||||
{"micro", "_4"},
|
||||
{"panel", "_4"},
|
||||
{"micro", ""},
|
||||
{"panel", ""},
|
||||
{"micro", "_12"},
|
||||
{"panel", "_12"},
|
||||
{"micro", "_14"},
|
||||
{"panel", "_14"},
|
||||
{"micro", "_15"},
|
||||
{"panel", "_15"},
|
||||
{"stair", "_outer"},
|
||||
{"stair", ""},
|
||||
{"stair", "_inner"},
|
||||
{"slab", "_1"},
|
||||
{"slab", "_2"},
|
||||
{"slab", "_quarter"},
|
||||
{"slab", ""},
|
||||
{"slab", "_three_quarter"},
|
||||
{"slab", "_14"},
|
||||
{"slab", "_15"},
|
||||
{"stair", "_half"},
|
||||
{"stair", "_alt_1"},
|
||||
{"stair", "_alt_2"},
|
||||
{"stair", "_alt_4"},
|
||||
{"stair", "_alt"},
|
||||
}
|
||||
|
||||
function circular_saw:get_cost(inv, stackname)
|
||||
for i, item in pairs(inv:get_list("output")) do
|
||||
if item:get_name() == stackname then
|
||||
return circular_saw.cost_in_microblocks[i]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function circular_saw:get_output_inv(modname, material, amount, max)
|
||||
if (not max or max < 1 or max > 99) then max = 99 end
|
||||
|
||||
local list = {}
|
||||
-- If there is nothing inside, display empty inventory:
|
||||
if amount < 1 then
|
||||
return list
|
||||
end
|
||||
|
||||
for i, t in ipairs(circular_saw.names) do
|
||||
local cost = circular_saw.cost_in_microblocks[i]
|
||||
table.insert(list, modname .. ":" .. t[1] .. "_" .. material .. t[2]
|
||||
.. " " .. math.min(math.floor(amount/cost), max))
|
||||
end
|
||||
return list
|
||||
end
|
||||
|
||||
|
||||
-- Reset empty circular_saw after last full block has been taken out
|
||||
-- (or the circular_saw has been placed the first time)
|
||||
-- Note: max_offered is not reset:
|
||||
function circular_saw:reset(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
|
||||
inv:set_list("input", {})
|
||||
inv:set_list("micro", {})
|
||||
inv:set_list("output", {})
|
||||
meta:set_int("anz", 0)
|
||||
|
||||
meta:set_string("infotext",
|
||||
S("Circular Saw is empty (owned by %s)")
|
||||
:format(meta:get_string("owner") or ""))
|
||||
end
|
||||
|
||||
|
||||
-- Player has taken something out of the box or placed something inside
|
||||
-- that amounts to count microblocks:
|
||||
function circular_saw:update_inventory(pos, amount)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
|
||||
amount = meta:get_int("anz") + amount
|
||||
|
||||
-- The material is recycled automaticly.
|
||||
inv:set_list("recycle", {})
|
||||
|
||||
if amount < 1 then -- If the last block is taken out.
|
||||
self:reset(pos)
|
||||
return
|
||||
end
|
||||
|
||||
local stack = inv:get_stack("input", 1)
|
||||
-- At least one "normal" block is necessary to see what kind of stairs are requested.
|
||||
if stack:is_empty() then
|
||||
-- Any microblocks not taken out yet are now lost.
|
||||
-- (covers material loss in the machine)
|
||||
self:reset(pos)
|
||||
return
|
||||
|
||||
end
|
||||
local node_name = stack:get_name() or ""
|
||||
local name_parts = circular_saw.known_nodes[node_name] or ""
|
||||
local modname = name_parts[1] or ""
|
||||
local material = name_parts[2] or ""
|
||||
|
||||
inv:set_list("input", { -- Display as many full blocks as possible:
|
||||
node_name.. " " .. math.floor(amount / 8)
|
||||
})
|
||||
|
||||
-- The stairnodes made of default nodes use moreblocks namespace, other mods keep own:
|
||||
if modname == "default" then
|
||||
modname = "moreblocks"
|
||||
end
|
||||
-- print("circular_saw set to " .. modname .. " : "
|
||||
-- .. material .. " with " .. (amount) .. " microblocks.")
|
||||
|
||||
-- 0-7 microblocks may remain left-over:
|
||||
inv:set_list("micro", {
|
||||
modname .. ":micro_" .. material .. "_bottom " .. (amount % 8)
|
||||
})
|
||||
-- Display:
|
||||
inv:set_list("output",
|
||||
self:get_output_inv(modname, material, amount,
|
||||
meta:get_int("max_offered")))
|
||||
-- Store how many microblocks are available:
|
||||
meta:set_int("anz", amount)
|
||||
|
||||
meta:set_string("infotext",
|
||||
S("Circular Saw is working on %s (owned by %s)")
|
||||
:format(material, meta:get_string("owner") or ""))
|
||||
end
|
||||
|
||||
|
||||
-- The amount of items offered per shape can be configured:
|
||||
function circular_saw.on_receive_fields(pos, formname, fields, sender)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local max = tonumber(fields.max_offered)
|
||||
if max and max > 0 then
|
||||
meta:set_string("max_offered", max)
|
||||
-- Update to show the correct number of items:
|
||||
circular_saw:update_inventory(pos, 0)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Moving the inventory of the circular_saw around is not allowed because it
|
||||
-- is a fictional inventory. Moving inventory around would be rather
|
||||
-- impractical and make things more difficult to calculate:
|
||||
function circular_saw.allow_metadata_inventory_move(
|
||||
pos, from_list, from_index, to_list, to_index, count, player)
|
||||
return 0
|
||||
end
|
||||
|
||||
|
||||
-- Only input- and recycle-slot are intended as input slots:
|
||||
function circular_saw.allow_metadata_inventory_put(
|
||||
pos, listname, index, stack, player)
|
||||
-- The player is not allowed to put something in there:
|
||||
if listname == "output" or listname == "micro" then
|
||||
return 0
|
||||
end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local stackname = stack:get_name()
|
||||
local count = stack:get_count()
|
||||
|
||||
-- Only alow those items that are offered in the output inventory to be recycled:
|
||||
if listname == "recycle" then
|
||||
if not inv:contains_item("output", stackname) then
|
||||
return 0
|
||||
end
|
||||
local stackmax = stack:get_stack_max()
|
||||
local instack = inv:get_stack("input", 1)
|
||||
local microstack = inv:get_stack("micro", 1)
|
||||
local incount = instack:get_count()
|
||||
local incost = (incount * 8) + microstack:get_count()
|
||||
local maxcost = (stackmax * 8) + 7
|
||||
local cost = circular_saw:get_cost(inv, stackname)
|
||||
if (incost + cost) > maxcost then
|
||||
return math.max((maxcost - incost) / cost, 0)
|
||||
end
|
||||
return count
|
||||
end
|
||||
|
||||
-- Only accept certain blocks as input which are known to be craftable into stairs:
|
||||
if listname == "input" then
|
||||
if not inv:is_empty("input") and
|
||||
inv:get_stack("input", index):get_name() ~= stackname then
|
||||
return 0
|
||||
end
|
||||
for name, t in pairs(circular_saw.known_nodes) do
|
||||
if name == stackname and inv:room_for_item("input", stack) then
|
||||
return count
|
||||
end
|
||||
end
|
||||
return 0
|
||||
end
|
||||
end
|
||||
|
||||
-- Taking is allowed from all slots (even the internal microblock slot).
|
||||
-- Putting something in is slightly more complicated than taking anything
|
||||
-- because we have to make sure it is of a suitable material:
|
||||
function circular_saw.on_metadata_inventory_put(
|
||||
pos, listname, index, stack, player)
|
||||
-- We need to find out if the circular_saw is already set to a
|
||||
-- specific material or not:
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local stackname = stack:get_name()
|
||||
local count = stack:get_count()
|
||||
|
||||
-- Putting something into the input slot is only possible if that had
|
||||
-- been empty before or did contain something of the same material:
|
||||
if listname == "input" then
|
||||
-- Each new block is worth 8 microblocks:
|
||||
circular_saw:update_inventory(pos, 8 * count)
|
||||
elseif listname == "recycle" then
|
||||
-- Lets look which shape this represents:
|
||||
local cost = circular_saw:get_cost(inv, stackname)
|
||||
circular_saw:update_inventory(pos, cost * count)
|
||||
end
|
||||
end
|
||||
|
||||
function circular_saw.on_metadata_inventory_take(
|
||||
pos, listname, index, stack, player)
|
||||
-- If it is one of the offered stairs: find out how many
|
||||
-- microblocks have to be substracted:
|
||||
if listname == "output" then
|
||||
-- We do know how much each block at each position costs:
|
||||
local cost = circular_saw.cost_in_microblocks[index]
|
||||
* stack:get_count()
|
||||
|
||||
circular_saw:update_inventory(pos, -cost)
|
||||
elseif listname == "micro" then
|
||||
-- Each microblock costs 1 microblock:
|
||||
circular_saw:update_inventory(pos, -stack:get_count())
|
||||
elseif listname == "input" then
|
||||
-- Each normal (= full) block taken costs 8 microblocks:
|
||||
circular_saw:update_inventory(pos, 8 * -stack:get_count())
|
||||
end
|
||||
-- The recycle field plays no role here since it is processed immediately.
|
||||
end
|
||||
|
||||
gui_slots = "listcolors[#606060AA;#808080;#101010;#202020;#FFF]"
|
||||
|
||||
function circular_saw.on_construct(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", "size[11,9]" ..gui_slots..
|
||||
"label[0,0;" ..S("Input\nmaterial").. "]" ..
|
||||
"list[current_name;input;1.5,0;1,1;]" ..
|
||||
"label[0,1;" ..S("Left-over").. "]" ..
|
||||
"list[current_name;micro;1.5,1;1,1;]" ..
|
||||
"label[0,2;" ..S("Recycle\noutput").. "]" ..
|
||||
"list[current_name;recycle;1.5,2;1,1;]" ..
|
||||
"field[0.3,3.5;1,1;max_offered;" ..S("Max").. ":;${max_offered}]" ..
|
||||
"button[1,3.2;1,1;Set;" ..S("Set").. "]" ..
|
||||
"list[current_name;output;2.8,0;8,4;]" ..
|
||||
"list[current_player;main;1.5,5;8,4;]")
|
||||
|
||||
meta:set_int("anz", 0) -- No microblocks inside yet.
|
||||
meta:set_string("max_offered", 99) -- How many items of this kind are offered by default?
|
||||
meta:set_string("infotext", S("Circular Saw is empty"))
|
||||
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("input", 1) -- Input slot for full blocks of material x.
|
||||
inv:set_size("micro", 1) -- Storage for 1-7 surplus microblocks.
|
||||
inv:set_size("recycle", 1) -- Surplus partial blocks can be placed here.
|
||||
inv:set_size("output", 4*8) -- 4x8 versions of stair-parts of material x.
|
||||
|
||||
circular_saw:reset(pos)
|
||||
end
|
||||
|
||||
|
||||
function circular_saw.can_dig(pos,player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if not inv:is_empty("input") or
|
||||
not inv:is_empty("micro") or
|
||||
not inv:is_empty("recycle") then
|
||||
return false
|
||||
end
|
||||
-- Can be dug by anyone when empty, not only by the owner:
|
||||
return true
|
||||
end
|
||||
|
||||
minetest.register_node("moreblocks:circular_saw", {
|
||||
description = S("Circular Saw"),
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.4, -0.5, -0.4, -0.25, 0.25, -0.25}, -- Leg
|
||||
{0.25, -0.5, 0.25, 0.4, 0.25, 0.4}, -- Leg
|
||||
{-0.4, -0.5, 0.25, -0.25, 0.25, 0.4}, -- Leg
|
||||
{0.25, -0.5, -0.4, 0.4, 0.25, -0.25}, -- Leg
|
||||
{-0.5, 0.25, -0.5, 0.5, 0.375, 0.5}, -- Tabletop
|
||||
{-0.01, 0.4375, -0.125, 0.01, 0.5, 0.125}, -- Saw blade (top)
|
||||
{-0.01, 0.375, -0.1875, 0.01, 0.4375, 0.1875}, -- Saw blade (bottom)
|
||||
{-0.25, -0.0625, -0.25, 0.25, 0.25, 0.25}, -- Motor case
|
||||
},
|
||||
},
|
||||
tiles = {"moreblocks_circular_saw_top.png",
|
||||
"moreblocks_circular_saw_bottom.png",
|
||||
"moreblocks_circular_saw_side.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
paramtype2 = "facedir",
|
||||
groups = {choppy = 2,oddly_breakable_by_hand = 2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = circular_saw.on_construct,
|
||||
can_dig = circular_saw.can_dig,
|
||||
-- Set the owner of this circular saw.
|
||||
after_place_node = function(pos, placer)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = placer and placer:get_player_name() or ""
|
||||
meta:set_string("owner", owner)
|
||||
meta:set_string("infotext",
|
||||
S("Circular Saw is empty (owned by %s)")
|
||||
:format(owner))
|
||||
end,
|
||||
|
||||
-- The amount of items offered per shape can be configured:
|
||||
on_receive_fields = circular_saw.on_receive_fields,
|
||||
allow_metadata_inventory_move = circular_saw.allow_metadata_inventory_move,
|
||||
-- Only input- and recycle-slot are intended as input slots:
|
||||
allow_metadata_inventory_put = circular_saw.allow_metadata_inventory_put,
|
||||
-- Taking is allowed from all slots (even the internal microblock slot). Moving is forbidden.
|
||||
-- Putting something in is slightly more complicated than taking anything because we have to make sure it is of a suitable material:
|
||||
on_metadata_inventory_put = circular_saw.on_metadata_inventory_put,
|
||||
on_metadata_inventory_take = circular_saw.on_metadata_inventory_take,
|
||||
})
|
|
@ -0,0 +1,25 @@
|
|||
moreblocks.config = {}
|
||||
|
||||
local function getbool_default(setting, default)
|
||||
local value = minetest.setting_getbool(setting)
|
||||
if value == nil then
|
||||
value = default
|
||||
end
|
||||
return value
|
||||
end
|
||||
|
||||
local function setting(settingtype, name, default)
|
||||
if settingtype == "bool" then
|
||||
moreblocks.config[name] =
|
||||
getbool_default("moreblocks." .. name, default)
|
||||
else
|
||||
moreblocks.config[name] =
|
||||
minetest.setting_get("moreblocks." .. name) or default
|
||||
end
|
||||
end
|
||||
|
||||
-- Whether to direct wood based on player posititon when placing the block (true or false):
|
||||
setting("bool", "wood_facedir", true)
|
||||
|
||||
-- Show stairs/slabs/panels/microblocks in creative inventory (true or false):
|
||||
setting("bool", "stairsplus_in_creative_inventory", false)
|
|
@ -0,0 +1,446 @@
|
|||
-- Crafting
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:stick",
|
||||
recipe = {{"default:dry_shrub"},}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:stick",
|
||||
recipe = {{"default:sapling"},}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:stick",
|
||||
recipe = {{"default:junglesapling"},}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:wood",
|
||||
recipe = {
|
||||
{"default:stick", "default:stick"},
|
||||
{"default:stick", "default:stick"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:junglewood",
|
||||
recipe = {
|
||||
{"moreblocks:jungle_stick", "moreblocks:jungle_stick"},
|
||||
{"moreblocks:jungle_stick", "moreblocks:jungle_stick"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:dirt_with_grass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:junglegrass", "default:dirt"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:dirt_with_grass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:mese", "default:dirt"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:mossycobble",
|
||||
type = "shapeless",
|
||||
recipe = {"default:junglegrass", "default:cobble"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:mossycobble",
|
||||
type = "shapeless",
|
||||
recipe = {"default:mese_crystal_fragment", "default:cobble"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:wood_tile 9",
|
||||
recipe = {
|
||||
{"default:wood", "default:wood", "default:wood"},
|
||||
{"default:wood", "default:wood", "default:wood"},
|
||||
{"default:wood", "default:wood", "default:wood"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:wood_tile_flipped",
|
||||
recipe = {{"moreblocks:wood_tile"},}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:wood_tile_center 9",
|
||||
recipe = {
|
||||
{"default:wood", "default:wood", "default:wood"},
|
||||
{"default:wood", "moreblocks:wood_tile", "default:wood"},
|
||||
{"default:wood", "default:wood", "default:wood"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:wood_tile_full 4",
|
||||
recipe = {
|
||||
{"moreblocks:wood_tile", "moreblocks:wood_tile"},
|
||||
{"moreblocks:wood_tile", "moreblocks:wood_tile"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:wood_tile_up",
|
||||
recipe = {
|
||||
{"default:stick"},
|
||||
{"moreblocks:wood_tile_center"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:wood_tile_down",
|
||||
recipe = {
|
||||
{"moreblocks:wood_tile_center"},
|
||||
{"default:stick"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:wood_tile_left",
|
||||
recipe = {
|
||||
{"default:stick", "moreblocks:wood_tile_center"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:wood_tile_right",
|
||||
recipe = {
|
||||
{"moreblocks:wood_tile_center", "default:stick"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:junglestick 4",
|
||||
recipe = {{"default:junglewood"},}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:fence_jungle_wood 2",
|
||||
recipe = {
|
||||
{"moreblocks:jungle_stick", "moreblocks:jungle_stick", "moreblocks:jungle_stick"},
|
||||
{"moreblocks:jungle_stick", "moreblocks:jungle_stick", "moreblocks:jungle_stick"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:circle_stone_bricks 8",
|
||||
recipe = {
|
||||
{"default:stone", "default:stone", "default:stone"},
|
||||
{"default:stone", "", "default:stone"},
|
||||
{"default:stone", "default:stone", "default:stone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:all_faces_tree 8",
|
||||
recipe = {
|
||||
{"default:tree", "default:tree", "default:tree"},
|
||||
{"default:tree", "", "default:tree"},
|
||||
{"default:tree", "default:tree", "default:tree"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:all_faces_jungle_tree 8",
|
||||
recipe = {
|
||||
{"default:jungletree", "default:jungletree", "default:jungletree"},
|
||||
{"default:jungletree", "", "default:jungletree"},
|
||||
{"default:jungletree", "default:jungletree", "default:jungletree"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:sweeper 4",
|
||||
recipe = {
|
||||
{"default:junglegrass"},
|
||||
{"default:stick"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:stone_tile 4",
|
||||
recipe = {
|
||||
{"default:cobble", "default:cobble"},
|
||||
{"default:cobble", "default:cobble"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:split_stone_tile",
|
||||
recipe = {
|
||||
{"moreblocks:stone_tile"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:split_stone_tile_alt",
|
||||
recipe = {
|
||||
{"moreblocks:split_stone_tile"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:grey_bricks 2",
|
||||
type = "shapeless",
|
||||
recipe = {"default:stone", "default:brick"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:grey_bricks 2",
|
||||
type = "shapeless",
|
||||
recipe = {"default:stonebrick", "default:brick"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:empty_bookshelf",
|
||||
type = "shapeless",
|
||||
recipe = {"moreblocks:sweeper", "default:bookshelf"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:coal_stone_bricks 4",
|
||||
recipe = {
|
||||
{"moreblocks:coal_stone", "moreblocks:coal_stone"},
|
||||
{"moreblocks:coal_stone", "moreblocks:coal_stone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:iron_stone_bricks 4",
|
||||
recipe = {
|
||||
{"moreblocks:iron_stone", "moreblocks:iron_stone"},
|
||||
{"moreblocks:iron_stone", "moreblocks:iron_stone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:plankstone 4",
|
||||
recipe = {
|
||||
{"default:stone", "default:wood"},
|
||||
{"default:wood", "default:stone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:plankstone 4",
|
||||
recipe = {
|
||||
{"default:wood", "default:stone"},
|
||||
{"default:stone", "default:wood"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:coal_checker 4",
|
||||
recipe = {
|
||||
{"default:stone", "default:coal_lump"},
|
||||
{"default:coal_lump", "default:stone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:coal_checker 4",
|
||||
recipe = {
|
||||
{"default:coal_lump", "default:stone"},
|
||||
{"default:stone", "default:coal_lump"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:iron_checker 4",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:stone"},
|
||||
{"default:stone", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:iron_checker 4",
|
||||
recipe = {
|
||||
{"default:stone", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:stone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:chest_locked",
|
||||
type = "shapeless",
|
||||
recipe = {"default:steel_ingot", "default:chest"},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "default:chest_locked",
|
||||
type = "shapeless",
|
||||
recipe = {"default:copper_ingot", "default:chest"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:chest_locked",
|
||||
type = "shapeless",
|
||||
recipe = {"default:bronze_ingot", "default:chest"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:chest_locked",
|
||||
type = "shapeless",
|
||||
recipe = {"default:gold_ingot", "default:chest"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:iron_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:steel_ingot", "default:glass"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:glass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:coal_lump", "moreblocks:iron_glass"},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:coal_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:coal_lump", "default:glass"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:glass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:steel_ingot", "moreblocks:coal_glass"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:clean_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"moreblocks:sweeper", "default:glass"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:glow_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:torch", "default:glass"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:trap_glow_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:mese_crystal_fragment", "default:glass", "default:torch"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:trap_glow_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:mese_crystal_fragment", "moreblocks:glow_glass"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:super_glow_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:torch", "default:torch", "default:glass"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:super_glow_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:torch", "moreblocks:glow_glass"},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:trap_super_glow_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:mese_crystal_fragment", "default:glass", "default:torch", "default:torch"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:trap_super_glow_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:mese_crystal_fragment", "moreblocks:super_glow_glass"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:coal_stone",
|
||||
type = "shapeless",
|
||||
recipe = {"default:coal_lump", "default:stone"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:stone",
|
||||
type = "shapeless",
|
||||
recipe = {"default:steel_ingot", "moreblocks:coal_stone"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:iron_stone",
|
||||
type = "shapeless",
|
||||
recipe = {"default:steel_ingot", "default:stone"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:stone",
|
||||
type = "shapeless",
|
||||
recipe = {"default:coal_lump", "moreblocks:iron_stone"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:trap_stone",
|
||||
type = "shapeless",
|
||||
recipe = {"default:mese_crystal_fragment", "default:stone"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:trap_glass",
|
||||
type = "shapeless",
|
||||
recipe = {"default:mese_crystal_fragment", "default:glass"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:cactus_brick",
|
||||
type = "shapeless",
|
||||
recipe = {"default:cactus", "default:brick"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:cactus_checker 4",
|
||||
recipe = {
|
||||
{"default:cactus", "default:stone"},
|
||||
{"default:stone", "default:cactus"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:cactuschecker 4",
|
||||
recipe = {
|
||||
{"default:stone", "default:cactus"},
|
||||
{"default:cactus", "default:stone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:rope 3",
|
||||
recipe = {
|
||||
{"default:junglegrass"},
|
||||
{"default:junglegrass"},
|
||||
{"default:junglegrass"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking", output = "moreblocks:tar", recipe = "default:gravel",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "moreblocks:circular_saw",
|
||||
recipe = {
|
||||
{ "", "default:steel_ingot", "" },
|
||||
{ "group:wood", "group:wood", "group:wood"},
|
||||
{ "group:wood", "", "group:wood"},
|
||||
}
|
||||
})
|
|
@ -0,0 +1,2 @@
|
|||
default
|
||||
intllib?
|
|
@ -0,0 +1,31 @@
|
|||
--[[
|
||||
-- More Blocks (moreblocks) by Calinou
|
||||
-- Licensed under the zlib/ license for code and CC BY-SA 3.0 for textures, see LICENSE.txt for info.
|
||||
--]]
|
||||
|
||||
moreblocks = {}
|
||||
|
||||
-- Load translation library if intllib is installed
|
||||
|
||||
local S -- Load translation library if intllib is installed:
|
||||
if intllib then
|
||||
S = intllib.Getter(minetest.get_current_modname())
|
||||
else
|
||||
S = function(s) return s end
|
||||
end
|
||||
moreblocks.gettext = S
|
||||
|
||||
local modpath = minetest.get_modpath("moreblocks")
|
||||
|
||||
dofile(modpath .. "/config.lua")
|
||||
dofile(modpath .. "/circular_saw.lua")
|
||||
dofile(modpath .. "/stairsplus/init.lua")
|
||||
dofile(modpath .. "/nodes.lua")
|
||||
dofile(modpath .. "/redefinitions.lua")
|
||||
dofile(modpath .. "/crafting.lua")
|
||||
dofile(modpath .. "/aliases.lua")
|
||||
|
||||
if minetest.setting_getbool("log_mods") then
|
||||
print(S("[moreblocks] loaded."))
|
||||
end
|
||||
|
|
@ -0,0 +1,67 @@
|
|||
# Translation by Xanthin
|
||||
|
||||
###init.lua###
|
||||
[moreblocks] loaded. = [moreblocks] geladen.
|
||||
|
||||
###nodes.lua###
|
||||
Jungle Wood Fence = Tropenholzzaun
|
||||
Empty Bookshelf = Leeres Buecherregal
|
||||
Clean Glass = Klares Glas
|
||||
Plankstone = Brettstein
|
||||
Wooden Tile = Holzfliese
|
||||
Full Wooden Tile = Vollholzfliese
|
||||
Centered Wooden Tile = Holzfliese mittig
|
||||
Up Wooden Tile = Holzfliese oben
|
||||
Down Wooden Tile = Holzfliese unten
|
||||
Left Wooden Tile = Holzfliese links
|
||||
Right Wooden Tile = Holzfliese rechts
|
||||
Circle Stone Bricks = Kreissteinziegel
|
||||
Stone Tile = Steinfliese
|
||||
Split Stone Tile = Geteilte Steinfliese
|
||||
Glow Glass = Leuchtglas
|
||||
Super Glow Glass = Superleuchtglas
|
||||
Coal Glass = Kohleglas
|
||||
Iron Glass = Eisenglas
|
||||
Coal Checker = Karierte Kohle
|
||||
Iron Checker = Kariertes Eisen
|
||||
Trap Stone = Steinfalle
|
||||
Trap Glass = Glasfalle
|
||||
Trap Glow Glass = Leuchtglasfalle
|
||||
Trap Super Glow Glass = Superleuchtglasfalle
|
||||
Coal Stone = Kohlestein
|
||||
Iron Stone = Eisenstein
|
||||
Coal Stone Bricks = Kohlesteinziegel
|
||||
Iron Stone Bricks = Eisensteinziegel
|
||||
Cactus Checker = Karierter Kaktus
|
||||
Cactus Brick = Kaktusziegel
|
||||
Sweeper = Besen
|
||||
Jungle Stick = Tropenholzstock
|
||||
Rope = Seil
|
||||
All-faces Tree = Baumscheibenstamm
|
||||
|
||||
###circular_saw.lua###
|
||||
Circular Saw = Kreissaege
|
||||
Circular saw, empty (owned by %s) = Kreissaege, leer (gehoert %s)
|
||||
Circular saw, working with %s (owned by %s) = Kreissaege, arbeitet mit %s (gehoert %s)
|
||||
Circular saw, empty = Kreissaege, leer
|
||||
Circular saw is empty (owned by %s) = Kreissaege ist leer (gehoert %s)
|
||||
|
||||
Input\nmaterial = Ausgangs-\nmaterial
|
||||
Left-over = Rest
|
||||
Max = Anzahl
|
||||
Set = Ok
|
||||
Recycle\noutput = Wiederver-\nwerten
|
||||
|
||||
###./stairsplus/*###
|
||||
%s Stairs = %streppe
|
||||
%s Slab = %sstufe
|
||||
%s Panel = %spaneel
|
||||
%s Microblock = %smikroblock
|
||||
|
||||
%s Pane = %sscheibe
|
||||
%s Fence = %szaun
|
||||
|
||||
###ownership.lua###
|
||||
someone = jemand
|
||||
Sorry, %s owns that spot. = Tut mir leid, %s gehoert diese Stelle.
|
||||
|
|
@ -0,0 +1,52 @@
|
|||
# Translation by kaeza
|
||||
|
||||
[moreblocks] loaded. = [moreblocks] cargado.
|
||||
|
||||
Jungle Wooden Planks = Tablones de madera de jungla
|
||||
Empty Bookshelf = Estante para libros vacío
|
||||
Clean Glass = Cristal Limpio
|
||||
Plankstone = Tablones de piedra
|
||||
Wooden Tile = Parquet
|
||||
Full Wooden Tile = Parquet Completo
|
||||
Centered Wooden Tile = Parquet Centrado
|
||||
Up Wooden Tile = Parquet Superior
|
||||
Down Wooden Tile = Parquet Inferior
|
||||
Left Wooden Tile = Parquet Izquierdo
|
||||
Right Wooden Tile = Parquet Derecho
|
||||
Circle Stone Bricks = Bloques de Piedra Circulares
|
||||
Stone Tile = Baldosa de Piedra
|
||||
Split Stone Tile = Baldosas de Piedra Partida
|
||||
Glow Glass = Cristal Brillante
|
||||
Super Glow Glass = Cristal Súper Brillante
|
||||
Coal Glass = Cristal con Carbón
|
||||
Iron Glass = Cristal con Hierro
|
||||
Coal Checker = Cuadros de Carbón
|
||||
Iron Checker = Cuadros de Hierro
|
||||
Trap Stone = Piedra Trampa
|
||||
Trap Glass = Cristal Trampa
|
||||
Coal Stone = Carbón y Piedra
|
||||
Iron Stone = Hierro y Piedra
|
||||
Cactus Checker = Cuadros de Cactus
|
||||
Cactus Brick = Ladrillos de Cactus
|
||||
Sweeper = Limpiador
|
||||
Jungle Stick = Varita de Madera de Jungla
|
||||
Horizontal Tree = Tronco de árbol horizontal
|
||||
Horizontal Jungle Tree = Tronco de árbol de la jungla horizontal
|
||||
Rope = Soga
|
||||
All-faces Tree = Tronco de Árbol
|
||||
|
||||
%s Stairs = Escalera de %s
|
||||
%s Slab = Losa de %s
|
||||
%s Panel = Panel de %s
|
||||
%s Microblock = Microbloque de %s
|
||||
|
||||
Wooden = Madera
|
||||
Papyrus = Papiro
|
||||
Dry Shrub = Arbusto Desértico
|
||||
Sapling = Brote de Árbol
|
||||
Wooden Planks = Tablones de Madera
|
||||
Ladder = Escalera de Mano
|
||||
Glass = Cristal
|
||||
|
||||
%s Pane = Panel de %s
|
||||
%s Fence = Valla de %s
|
|
@ -0,0 +1,72 @@
|
|||
# Translation by Calinou
|
||||
|
||||
###init.lua###
|
||||
[moreblocks] loaded. = [moreblocks] a été chargé.
|
||||
|
||||
Jungle Wooden Planks = Planches de bois de jungle
|
||||
Empty Bookshelf = Ètagère vide
|
||||
Clean Glass = Verre propre
|
||||
Plankstone = Pierre-bois
|
||||
Wooden Tile = Dalle en bois
|
||||
Full Wooden Tile = Dalle en bois complète
|
||||
Centered Wooden Tile = Dalle en bois centrée
|
||||
Up Wooden Tile = Dalle en bois vers le haut
|
||||
Down Wooden Tile = Dalle en bois vers le bas
|
||||
Left Wooden Tile = Dalle en bois vers la gauche
|
||||
Right Wooden Tile = Dalle en bois vers la droite
|
||||
Circle Stone Bricks = Briques en pierre circulaires
|
||||
Stone Tile = Dalle en pierre
|
||||
Split Stone Tile = Dalle en pierre découpée
|
||||
Glow Glass = Verre brillant
|
||||
Super Glow Glass = Verre très brillant
|
||||
Coal Glass = Verre de charbon
|
||||
Iron Glass = Verre de fer
|
||||
Coal Checker = Damier en charbon
|
||||
Iron Checker = Damier en fer
|
||||
Trap Stone = Pierre traversable
|
||||
Trap Glass = Verre traversable
|
||||
Trap Glow Glass = Verre brillant traversable
|
||||
Trap Super Glow Glass = Verre très brillant traversable
|
||||
Coal Stone = Pierre de charbon
|
||||
Iron Stone = Pierre de fer
|
||||
Coal Stone Bricks = Briques en pierre de charbon
|
||||
Iron Stone Bricks = Briques en pierre de fer
|
||||
Cactus Checker = Damier en cactus
|
||||
Cactus Brick = Briques de cactus
|
||||
Sweeper = Balai
|
||||
Jungle Stick = Bâton en bois de jungle
|
||||
Horizontal Tree = Tronc d'arbre horizontal
|
||||
Horizontal Jungle Tree = Tronc d'arbre de jungle horizontal
|
||||
Rope = Corde
|
||||
All-faces Tree = Tronc d'arbre
|
||||
|
||||
###redefinition.lua###
|
||||
Wooden = bois
|
||||
Papyrus = Papyrus
|
||||
Dry Shrub = Buisson mort
|
||||
Sapling = Pousse d'arbre
|
||||
Wooden Planks = Planches de bois
|
||||
Ladder = Échelle
|
||||
Glass = Verre
|
||||
|
||||
###circular_saw.lua###
|
||||
Circular Saw = Scie circulaire
|
||||
Circular saw, empty (owned by %s) = Scie circulaire, vide (propriété de %s)
|
||||
Circular saw, working with %s (owned by %s) = Scie circulaire, manipule %s (propriété de %s)
|
||||
Circular saw, empty = Scie circulaire, vide
|
||||
Circular saw is empty (owned by %s) = Scie circulaire est vide (propriété de %s)
|
||||
|
||||
Input material = Entrée du matériel
|
||||
Rest/microblocks = Reste/microbloc
|
||||
Max: = Max:
|
||||
Set = Fixer
|
||||
Recycle output = Recyclage
|
||||
|
||||
###./stairsplus/*###
|
||||
%s Stairs = Escaliers en %s
|
||||
%s Slab = Demi-dalle en %s
|
||||
%s Panel = Barre en %s
|
||||
%s Microblock = Microbloc en %s
|
||||
|
||||
%s Pane = Panneau en %s
|
||||
%s Fence = Barrière en %s
|
|
@ -0,0 +1,64 @@
|
|||
###init.lua###
|
||||
[moreblocks] loaded. =
|
||||
|
||||
###nodes.lua###
|
||||
Jungle Wood Fence =
|
||||
Empty Bookshelf =
|
||||
Clean Glass =
|
||||
Plankstone =
|
||||
Wooden Tile =
|
||||
Full Wooden Tile =
|
||||
Centered Wooden Tile =
|
||||
Up Wooden Tile =
|
||||
Down Wooden Tile =
|
||||
Left Wooden Tile =
|
||||
Right Wooden Tile =
|
||||
Circle Stone Bricks =
|
||||
Stone Tile =
|
||||
Split Stone Tile =
|
||||
Glow Glass =
|
||||
Super Glow Glass =
|
||||
Coal Glass =
|
||||
Iron Glass =
|
||||
Coal Checker =
|
||||
Iron Checker =
|
||||
Trap Stone =
|
||||
Trap Glass =
|
||||
Trap Glow Glass =
|
||||
Trap Super Glow Glass =
|
||||
Coal Stone =
|
||||
Iron Stone =
|
||||
Coal Stone Bricks =
|
||||
Iron Stone Bricks =
|
||||
Cactus Checker =
|
||||
Cactus Brick =
|
||||
Sweeper =
|
||||
Jungle Stick =
|
||||
Rope =
|
||||
All-faces Tree =
|
||||
|
||||
###circular_saw.lua###
|
||||
Circular Saw =
|
||||
Circular saw, empty (owned by %s) =
|
||||
Circular saw, working with %s (owned by %s) =
|
||||
Circular saw, empty =
|
||||
Circular saw is empty (owned by %s) =
|
||||
|
||||
Input\nmaterial =
|
||||
Left-over =
|
||||
Max =
|
||||
Set =
|
||||
Recycle\noutput =
|
||||
|
||||
###ownership.lua###
|
||||
someone =
|
||||
Sorry, %s owns that spot. =
|
||||
|
||||
###./stairsplus/*###
|
||||
%s Stairs =
|
||||
%s Slab =
|
||||
%s Panel =
|
||||
%s Microblock =
|
||||
|
||||
%s Pane =
|
||||
%s Fence =
|
|
@ -0,0 +1,344 @@
|
|||
local S = moreblocks.gettext
|
||||
|
||||
local sound_wood = default.node_sound_wood_defaults()
|
||||
local sound_stone = default.node_sound_stone_defaults()
|
||||
local sound_glass = default.node_sound_glass_defaults()
|
||||
local sound_leaves = default.node_sound_leaves_defaults()
|
||||
|
||||
local function tile_tiles(name)
|
||||
local tex = "moreblocks_" ..name.. ".png"
|
||||
return {tex, tex, tex, tex, tex.. "^[transformR90", tex.. "^[transformR90"}
|
||||
end
|
||||
|
||||
local nodes = {
|
||||
["wood_tile"] = {
|
||||
description = S("Wooden Tile"),
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
tiles = {"default_wood.png^moreblocks_wood_tile.png",
|
||||
"default_wood.png^moreblocks_wood_tile.png",
|
||||
"default_wood.png^moreblocks_wood_tile.png",
|
||||
"default_wood.png^moreblocks_wood_tile.png",
|
||||
"default_wood.png^moreblocks_wood_tile.png^[transformR90",
|
||||
"default_wood.png^moreblocks_wood_tile.png^[transformR90"},
|
||||
sounds = sound_wood,
|
||||
},
|
||||
["wood_tile_flipped"] = {
|
||||
description = S("Wooden Tile"),
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
tiles = {"default_wood.png^moreblocks_wood_tile.png^[transformR90",
|
||||
"default_wood.png^moreblocks_wood_tile.png^[transformR90",
|
||||
"default_wood.png^moreblocks_wood_tile.png^[transformR90",
|
||||
"default_wood.png^moreblocks_wood_tile.png^[transformR90",
|
||||
"default_wood.png^moreblocks_wood_tile.png^[transformR180",
|
||||
"default_wood.png^moreblocks_wood_tile.png^[transformR180"},
|
||||
sounds = sound_wood,
|
||||
no_stairs = true,
|
||||
},
|
||||
["wood_tile_center"] = {
|
||||
description = S("Centered Wooden Tile"),
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
tiles = {"default_wood.png^moreblocks_wood_tile_center.png"},
|
||||
sounds = sound_wood,
|
||||
},
|
||||
["wood_tile_full"] = {
|
||||
description = S("Full Wooden Tile"),
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
tiles = tile_tiles("wood_tile_full"),
|
||||
sounds = sound_wood,
|
||||
},
|
||||
["wood_tile_up"] = {
|
||||
description = S("Upwards Wooden Tile"),
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
tiles = {"default_wood.png^moreblocks_wood_tile_up.png"},
|
||||
sounds = sound_wood,
|
||||
no_stairs = true,
|
||||
},
|
||||
["wood_tile_down"] = {
|
||||
description = S("Downwards Wooden Tile"),
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
tiles = {"default_wood.png^[transformR180^moreblocks_wood_tile_up.png^[transformR180"},
|
||||
sounds = sound_wood,
|
||||
no_stairs = true,
|
||||
},
|
||||
["wood_tile_left"] = {
|
||||
description = S("Leftwards Wooden Tile"),
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
tiles = {"default_wood.png^[transformR270^moreblocks_wood_tile_up.png^[transformR270"},
|
||||
sounds = sound_wood,
|
||||
no_stairs = true,
|
||||
},
|
||||
["wood_tile_right"] = {
|
||||
description = S("Rightwards Wooden Tile"),
|
||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
tiles = {"default_wood.png^[transformR90^moreblocks_wood_tile_up.png^[transformR90"},
|
||||
sounds = sound_wood,
|
||||
no_stairs = true,
|
||||
},
|
||||
["circle_stone_bricks"] = {
|
||||
description = S("Circle Stone Bricks"),
|
||||
groups = {cracky = 3},
|
||||
sounds = sound_stone,
|
||||
},
|
||||
["grey_bricks"] = {
|
||||
description = S("Stone Bricks"),
|
||||
groups = {cracky = 3},
|
||||
sounds = sound_stone,
|
||||
},
|
||||
["coal_stone_bricks"] = {
|
||||
description = S("Coal Stone Bricks"),
|
||||
groups = {cracky = 3},
|
||||
sounds = sound_stone,
|
||||
},
|
||||
["iron_stone_bricks"] = {
|
||||
description = S("Iron Stone Bricks"),
|
||||
groups = {cracky = 3},
|
||||
sounds = sound_stone,
|
||||
},
|
||||
["stone_tile"] = {
|
||||
description = S("Stone Tile"),
|
||||
groups = {cracky = 3},
|
||||
sounds = sound_stone,
|
||||
},
|
||||
["split_stone_tile"] = {
|
||||
description = S("Split Stone Tile"),
|
||||
tiles = {"moreblocks_split_stone_tile_top.png",
|
||||
"moreblocks_split_stone_tile.png"},
|
||||
groups = {cracky = 3},
|
||||
sounds = sound_stone,
|
||||
},
|
||||
["split_stone_tile_alt"] = {
|
||||
description = S("Checkered Stone Tile"),
|
||||
groups = {cracky = 3},
|
||||
sounds = sound_stone,
|
||||
},
|
||||
["tar"] = {
|
||||
description = S("Tar"),
|
||||
groups = {cracky = 2},
|
||||
sounds = sound_stone,
|
||||
},
|
||||
["plankstone"] = {
|
||||
description = S("Plankstone"),
|
||||
groups = {cracky = 3},
|
||||
tiles = tile_tiles("plankstone"),
|
||||
sounds = sound_stone,
|
||||
},
|
||||
["iron_glass"] = {
|
||||
description = S("Iron Glass"),
|
||||
drawtype = "glasslike_framed",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
|
||||
sounds = sound_glass,
|
||||
},
|
||||
["coal_glass"] = {
|
||||
description = S("Coal Glass"),
|
||||
drawtype = "glasslike_framed",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
|
||||
sounds = sound_glass,
|
||||
},
|
||||
["clean_glass"] = {
|
||||
description = S("Clean Glass"),
|
||||
drawtype = "glasslike_framed",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
|
||||
sounds = sound_glass,
|
||||
},
|
||||
["cactus_brick"] = {
|
||||
description = S("Cactus Brick"),
|
||||
groups = {cracky = 3},
|
||||
sounds = sound_stone,
|
||||
},
|
||||
["cactus_checker"] = {
|
||||
description = S("Cactus Checker"),
|
||||
groups = {cracky = 3},
|
||||
tiles = {"default_stone.png^moreblocks_cactus_checker.png",
|
||||
"default_stone.png^moreblocks_cactus_checker.png",
|
||||
"default_stone.png^moreblocks_cactus_checker.png",
|
||||
"default_stone.png^moreblocks_cactus_checker.png",
|
||||
"default_stone.png^moreblocks_cactus_checker.png^[transformR90",
|
||||
"default_stone.png^moreblocks_cactus_checker.png^[transformR90"},
|
||||
sounds = sound_stone,
|
||||
},
|
||||
["empty_bookshelf"] = {
|
||||
description = S("Empty Bookshelf"),
|
||||
tiles = {"default_wood.png", "default_wood.png",
|
||||
"moreblocks_empty_bookshelf.png"},
|
||||
groups = {snappy = 2, choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
||||
sounds = sound_wood,
|
||||
no_stairs = true,
|
||||
},
|
||||
["coal_stone"] = {
|
||||
description = S("Coal Stone"),
|
||||
groups = {cracky = 3},
|
||||
sounds = sound_stone,
|
||||
},
|
||||
["iron_stone"] = {
|
||||
description = S("Iron Stone"),
|
||||
groups = {cracky = 3},
|
||||
sounds = sound_stone,
|
||||
},
|
||||
["coal_checker"] = {
|
||||
description = S("Coal Checker"),
|
||||
tiles = {"default_stone.png^moreblocks_coal_checker.png",
|
||||
"default_stone.png^moreblocks_coal_checker.png",
|
||||
"default_stone.png^moreblocks_coal_checker.png",
|
||||
"default_stone.png^moreblocks_coal_checker.png",
|
||||
"default_stone.png^moreblocks_coal_checker.png^[transformR90",
|
||||
"default_stone.png^moreblocks_coal_checker.png^[transformR90"},
|
||||
groups = {cracky = 3},
|
||||
sounds = sound_stone,
|
||||
},
|
||||
["iron_checker"] = {
|
||||
description = S("Iron Checker"),
|
||||
tiles = {"default_stone.png^moreblocks_iron_checker.png",
|
||||
"default_stone.png^moreblocks_iron_checker.png",
|
||||
"default_stone.png^moreblocks_iron_checker.png",
|
||||
"default_stone.png^moreblocks_iron_checker.png",
|
||||
"default_stone.png^moreblocks_iron_checker.png^[transformR90",
|
||||
"default_stone.png^moreblocks_iron_checker.png^[transformR90"},
|
||||
groups = {cracky = 3},
|
||||
sounds = sound_stone,
|
||||
},
|
||||
["trap_stone"] = {
|
||||
description = S("Trap Stone"),
|
||||
walkable = false,
|
||||
groups = {cracky = 3},
|
||||
sounds = sound_stone,
|
||||
no_stairs = true,
|
||||
},
|
||||
["trap_glass"] = {
|
||||
description = S("Trap Glass"),
|
||||
drawtype = "glasslike_framed",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
|
||||
sounds = sound_glass,
|
||||
no_stairs = true,
|
||||
},
|
||||
["fence_jungle_wood"] = {
|
||||
description = S("Jungle Wood Fence"),
|
||||
drawtype = "fencelike",
|
||||
tiles = {"default_junglewood.png"},
|
||||
inventory_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
||||
wield_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
||||
paramtype = "light",
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
||||
},
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||
sounds = sound_wood,
|
||||
no_stairs = true,
|
||||
},
|
||||
["all_faces_tree"] = {
|
||||
description = S("All-faces Tree"),
|
||||
tiles = {"default_tree_top.png"},
|
||||
groups = {tree = 1,snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||||
sounds = sound_wood,
|
||||
furnace_burntime = 30,
|
||||
},
|
||||
["all_faces_jungle_tree"] = {
|
||||
description = S("All-faces Jungle Tree"),
|
||||
tiles = {"default_jungletree_top.png"},
|
||||
groups = {tree = 1,snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
||||
sounds = sound_wood,
|
||||
furnace_burntime = 30,
|
||||
},
|
||||
["glow_glass"] = {
|
||||
description = S("Glow Glass"),
|
||||
drawtype = "glasslike_framed",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
light_source = 11,
|
||||
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
|
||||
sounds = sound_glass,
|
||||
},
|
||||
["trap_glow_glass"] = {
|
||||
description = S("Trap Glow Glass"),
|
||||
drawtype = "glasslike_framed",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
light_source = 11,
|
||||
walkable = false,
|
||||
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
|
||||
sounds = sound_glass,
|
||||
no_stairs = true,
|
||||
},
|
||||
["super_glow_glass"] = {
|
||||
description = S("Super Glow Glass"),
|
||||
drawtype = "glasslike_framed",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
light_source = 15,
|
||||
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
|
||||
sounds = sound_glass,
|
||||
},
|
||||
["trap_super_glow_glass"] = {
|
||||
description = S("Trap Super Glow Glass"),
|
||||
drawtype = "glasslike_framed",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
light_source = 15,
|
||||
walkable = false,
|
||||
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
|
||||
sounds = sound_glass,
|
||||
no_stairs = true,
|
||||
},
|
||||
["rope"] = {
|
||||
description = S("Rope"),
|
||||
drawtype = "signlike",
|
||||
inventory_image = "moreblocks_rope.png",
|
||||
wield_image = "moreblocks_rope.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
paramtype2 = "wallmounted",
|
||||
walkable = false,
|
||||
climbable = true,
|
||||
selection_box = {type = "wallmounted",},
|
||||
groups = {snappy = 3, flammable = 2},
|
||||
sounds = sound_leaves,
|
||||
no_stairs = true,
|
||||
},
|
||||
}
|
||||
|
||||
for name, def in pairs(nodes) do
|
||||
def.tiles = def.tiles or {"moreblocks_" ..name.. ".png"}
|
||||
minetest.register_node("moreblocks:" ..name, def)
|
||||
minetest.register_alias(name, "moreblocks:" ..name)
|
||||
if not def.no_stairs then
|
||||
local groups = {}
|
||||
for k, v in pairs(def.groups) do groups[k] = v end
|
||||
stairsplus:register_all("moreblocks", name, "moreblocks:" ..name, {
|
||||
description = def.description,
|
||||
groups = groups,
|
||||
tiles = def.tiles,
|
||||
sunlight_propagates = def.sunlight_propagates,
|
||||
light_source = def.light_source,
|
||||
sounds = def.sounds,
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Items
|
||||
|
||||
minetest.register_craftitem("moreblocks:sweeper", {
|
||||
description = S("Sweeper"),
|
||||
inventory_image = "moreblocks_sweeper.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("moreblocks:jungle_stick", {
|
||||
description = S("Jungle Stick"),
|
||||
inventory_image = "moreblocks_junglestick.png",
|
||||
groups = {stick= 1},
|
||||
})
|
||||
|
||||
minetest.register_craftitem("moreblocks:nothing", {
|
||||
inventory_image = "invisible.png",
|
||||
on_use = function() end,
|
||||
})
|
||||
|
|
@ -0,0 +1,35 @@
|
|||
|
||||
local S = moreblocks.gettext
|
||||
|
||||
function moreblocks.node_is_owned(pos, placer)
|
||||
local ownername = false
|
||||
if type(IsPlayerNodeOwner) == "function" then -- node_ownership mod
|
||||
if HasOwner(pos, placer) then -- returns true if the node is owned
|
||||
if not IsPlayerNodeOwner(pos, placer:get_player_name()) then
|
||||
if type(getLastOwner) == "function" then -- ...is an old version
|
||||
ownername = getLastOwner(pos)
|
||||
elseif type(GetNodeOwnerName) == "function" then -- ...is a recent version
|
||||
ownername = GetNodeOwnerName(pos)
|
||||
else
|
||||
ownername = S("someone")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
elseif type(isprotect)=="function" then -- glomie's protection mod
|
||||
if not isprotect(5, pos, placer) then
|
||||
ownername = S("someone")
|
||||
end
|
||||
elseif type(protector)=="table" and type(protector.can_dig)=="function" then -- Zeg9's protection mod
|
||||
if not protector.can_dig(5, pos, placer) then
|
||||
ownername = S("someone")
|
||||
end
|
||||
end
|
||||
|
||||
if ownername ~= false then
|
||||
minetest.chat_send_player( placer:get_player_name(), S("Sorry, %s owns that spot."):format(ownername) )
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
|
@ -0,0 +1,101 @@
|
|||
-- Redefinitions of some default crafting recipes:
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:sign_wall 4",
|
||||
recipe = {
|
||||
{"default:wood", "default:wood", "default:wood"},
|
||||
{"default:wood", "default:wood", "default:wood"},
|
||||
{"", "default:stick", ""},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:ladder 4",
|
||||
recipe = {
|
||||
{"default:stick", "", "default:stick"},
|
||||
{"default:stick", "default:stick", "default:stick"},
|
||||
{"default:stick", "", "default:stick"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:paper 4",
|
||||
recipe = {
|
||||
{"default:papyrus", "default:papyrus", "default:papyrus"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:rail 16",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:stick", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "toolrepair",
|
||||
additional_wear = -0.15, -- Tool repair buff (15% bonus instead of 2%).
|
||||
})
|
||||
|
||||
-- Redefinitions of some default nodes:
|
||||
|
||||
-- Make glass and obsidian glass framed, like the More Blocks glasses:
|
||||
minetest.override_item("default:glass", {
|
||||
drawtype = "glasslike_framed",
|
||||
})
|
||||
|
||||
minetest.override_item("default:obsidian_glass", {
|
||||
drawtype = "glasslike_framed",
|
||||
})
|
||||
|
||||
-- Let there be light. This makes some nodes let light pass through:
|
||||
minetest.override_item("default:ladder", {
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
|
||||
minetest.override_item("default:sapling", {
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
|
||||
minetest.override_item("default:dry_shrub", {
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
|
||||
minetest.override_item("default:papyrus", {
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
|
||||
minetest.override_item("default:fence_wood", {
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
|
||||
minetest.override_item("default:junglegrass", {
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
|
||||
minetest.override_item("default:junglesapling", {
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
|
||||
minetest.override_item("default:grass_1", {
|
||||
inventory_image = "default_grass_3.png", -- Use a bigger inventory image.
|
||||
wield_image = "default_grass_3.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
|
||||
for i = 2, 5 do
|
||||
minetest.override_item("default:grass_" ..i, {
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
end
|
|
@ -0,0 +1,25 @@
|
|||
API documentation for Stairs+
|
||||
================================
|
||||
- - - - - - - - - - - - - - - -
|
||||
|
||||
* `stairsplus:register_all(modname, subname, recipeitem, fields)`
|
||||
Registers a stair, slab, panel, microblock, and any other types of
|
||||
nodes to be added in the future.
|
||||
This also registers the node with the circular saw.
|
||||
Example:
|
||||
```lua
|
||||
stairsplus:register_all("moreblocks", "wood", "defaut:wood", {
|
||||
description = "Wooden",
|
||||
tiles = {"default_wood.png"},
|
||||
groups = {oddly_breakabe_by_hand=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
})
|
||||
```
|
||||
The following register only a particular type of microblock.
|
||||
You will probably never want to use them directly:
|
||||
|
||||
* `stairsplus:register_stair(modname, subname, recipeitem, fields)`
|
||||
* `stairsplus:register_slab(modname, subname, recipeitem, fields)`
|
||||
* `stairsplus:register_panel(modname, subname, recipeitem, fields)`
|
||||
* `stairsplus:register_micro(modname, subname, recipeitem, fields)`
|
||||
|
|
@ -0,0 +1,62 @@
|
|||
|
||||
local function register_stairsplus_alias(modname, origname, newname)
|
||||
minetest.register_alias(modname.. ":slab_" ..origname, "moreblocks:slab_" ..newname)
|
||||
minetest.register_alias(modname.. ":slab_" ..origname.. "_inverted", "moreblocks:slab_" ..newname.. "_inverted")
|
||||
minetest.register_alias(modname.. ":slab_" ..origname.. "_wall", "moreblocks:slab_" ..newname.. "_wall")
|
||||
minetest.register_alias(modname.. ":slab_" ..origname.. "_quarter", "moreblocks:slab_" ..newname.. "_quarter")
|
||||
minetest.register_alias(modname.. ":slab_" ..origname.. "_quarter_inverted", "moreblocks:slab_" ..newname.. "_quarter_inverted")
|
||||
minetest.register_alias(modname.. ":slab_" ..origname.. "_quarter_wall", "moreblocks:slab_" ..newname.. "_quarter_wall")
|
||||
minetest.register_alias(modname.. ":slab_" ..origname.. "_three_quarter", "moreblocks:slab_" ..newname.. "_three_quarter")
|
||||
minetest.register_alias(modname.. ":slab_" ..origname.. "_three_quarter_inverted", "moreblocks:slab_" ..newname.. "_three_quarter_inverted")
|
||||
minetest.register_alias(modname.. ":slab_" ..origname.. "_three_quarter_wall", "moreblocks:slab_" ..newname.. "_three_quarter_wall")
|
||||
minetest.register_alias(modname.. ":stair_" ..origname, "moreblocks:stair_" ..newname)
|
||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_inverted", "moreblocks:stair_" ..newname.. "_inverted")
|
||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_wall", "moreblocks:stair_" ..newname.. "_wall")
|
||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_wall_half", "moreblocks:stair_" ..newname.. "_wall_half")
|
||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_wall_half_inverted", "moreblocks:stair_" ..newname.. "_wall_half_inverted")
|
||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_half", "moreblocks:stair_" ..newname.. "_half")
|
||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_half_inverted", "moreblocks:stair_" ..newname.. "_half_inverted")
|
||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_right_half", "moreblocks:stair_" ..newname.. "_right_half")
|
||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_right_half_inverted", "moreblocks:stair_" ..newname.. "_right_half_inverted")
|
||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_wall_half", "moreblocks:stair_" ..newname.. "_wall_half")
|
||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_wall_half_inverted", "moreblocks:stair_" ..newname.. "_wall_half_inverted")
|
||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_inner", "moreblocks:stair_" ..newname.. "_inner")
|
||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_inner_inverted", "moreblocks:stair_" ..newname.. "_inner_inverted")
|
||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_outer", "moreblocks:stair_" ..newname.. "_outer")
|
||||
minetest.register_alias(modname.. ":stair_" ..origname.. "_outer_inverted", "moreblocks:stair_" ..newname.. "_outer_inverted")
|
||||
minetest.register_alias(modname.. ":panel_" ..origname.. "_bottom", "moreblocks:panel_" ..newname.. "_bottom")
|
||||
minetest.register_alias(modname.. ":panel_" ..origname.. "_top", "moreblocks:panel_" ..newname.. "_top")
|
||||
minetest.register_alias(modname.. ":panel_" ..origname.. "_vertical", "moreblocks:panel_" ..newname.. "_vertical")
|
||||
minetest.register_alias(modname.. ":micro_" ..origname.. "_bottom", "moreblocks:micro_" ..newname.. "_bottom")
|
||||
minetest.register_alias(modname.. ":micro_" ..origname.. "_top", "moreblocks:micro_" ..newname.. "_top")
|
||||
end
|
||||
|
||||
register_stairsplus_alias("stairsplus", "stone", "stone")
|
||||
register_stairsplus_alias("stairsplus", "wood", "wood")
|
||||
register_stairsplus_alias("stairsplus", "cobble", "cobble")
|
||||
register_stairsplus_alias("stairsplus", "brick", "brick")
|
||||
register_stairsplus_alias("stairsplus", "sandstone", "sandstone")
|
||||
register_stairsplus_alias("stairsplus", "glass", "glass")
|
||||
register_stairsplus_alias("stairsplus", "tree", "tree")
|
||||
register_stairsplus_alias("stairsplus", "jungletree", "jungletree")
|
||||
register_stairsplus_alias("stairsplus", "desert_stone", "desert_stone")
|
||||
register_stairsplus_alias("stairsplus", "steelblock", "steelblock")
|
||||
register_stairsplus_alias("stairsplus", "mossycobble", "mossycobble")
|
||||
|
||||
register_stairsplus_alias("moreblocks", "coalstone", "coal_stone")
|
||||
register_stairsplus_alias("moreblocks", "junglewood", "jungle_wood")
|
||||
register_stairsplus_alias("moreblocks", "circlestonebrick", "circle_stone_bricks")
|
||||
register_stairsplus_alias("moreblocks", "ironstone", "iron_stone")
|
||||
register_stairsplus_alias("moreblocks", "coalglass", "coal_glass")
|
||||
register_stairsplus_alias("moreblocks", "ironglass", "iron_glass")
|
||||
register_stairsplus_alias("moreblocks", "glowglass", "glow_glass")
|
||||
register_stairsplus_alias("moreblocks", "superglowglass", "super_glow_glass")
|
||||
register_stairsplus_alias("moreblocks", "coalchecker", "coal_checker")
|
||||
register_stairsplus_alias("moreblocks", "ironchecker", "iron_checker")
|
||||
register_stairsplus_alias("moreblocks", "cactuschecker", "cactus_checker")
|
||||
register_stairsplus_alias("moreblocks", "ironstonebrick", "iron_stone_bricks")
|
||||
register_stairsplus_alias("moreblocks", "stonesquare", "stone_tile")
|
||||
register_stairsplus_alias("moreblocks", "splitstonesquare", "split_stone_tile")
|
||||
register_stairsplus_alias("moreblocks", "woodtile", "wood_tile")
|
||||
register_stairsplus_alias("moreblocks", "woodtile_centered", "wood_tile_centered")
|
||||
register_stairsplus_alias("moreblocks", "woodtile_full", "wood_tile_full")
|
|
@ -0,0 +1,132 @@
|
|||
-- Function to convert all stairs/slabs/etc nodes from
|
||||
-- inverted, wall, etc to regular + 6d facedir
|
||||
|
||||
local dirs1 = {21, 20, 23, 22, 21}
|
||||
local dirs2 = {15, 8, 17, 6, 15}
|
||||
local dirs3 = {14, 11, 16, 5, 14}
|
||||
|
||||
function stairsplus:register_6dfacedir_conversion(modname, material)
|
||||
--print("Register stairsplus 6d facedir conversion")
|
||||
--print('ABM for '..modname..' "'..material..'"')
|
||||
|
||||
local objects_list1 = {
|
||||
modname.. ":slab_" ..material.. "_inverted",
|
||||
modname.. ":slab_" ..material.. "_quarter_inverted",
|
||||
modname.. ":slab_" ..material.. "_three_quarter_inverted",
|
||||
modname.. ":stair_" ..material.. "_inverted",
|
||||
modname.. ":stair_" ..material.. "_wall",
|
||||
modname.. ":stair_" ..material.. "_wall_half",
|
||||
modname.. ":stair_" ..material.. "_wall_half_inverted",
|
||||
modname.. ":stair_" ..material.. "_half_inverted",
|
||||
modname.. ":stair_" ..material.. "_right_half_inverted",
|
||||
modname.. ":panel_" ..material.. "_vertical",
|
||||
modname.. ":panel_" ..material.. "_top",
|
||||
}
|
||||
|
||||
local objects_list2 = {
|
||||
modname.. ":slab_" ..material.. "_wall",
|
||||
modname.. ":slab_" ..material.. "_quarter_wall",
|
||||
modname.. ":slab_" ..material.. "_three_quarter_wall",
|
||||
modname.. ":stair_" ..material.. "_inner_inverted",
|
||||
modname.. ":stair_" ..material.. "_outer_inverted",
|
||||
modname.. ":micro_" ..material.. "_top"
|
||||
}
|
||||
|
||||
for _, object in pairs(objects_list1) do
|
||||
local flip_upside_down = false
|
||||
local flip_to_wall = false
|
||||
|
||||
local dest_object = object
|
||||
|
||||
if string.find(dest_object, "_inverted") then
|
||||
flip_upside_down = true
|
||||
dest_object = string.gsub(dest_object, "_inverted", "")
|
||||
end
|
||||
|
||||
if string.find(object, "_top") then
|
||||
flip_upside_down = true
|
||||
dest_object = string.gsub(dest_object, "_top", "")
|
||||
end
|
||||
|
||||
if string.find(dest_object, "_wall") then
|
||||
flip_to_wall = true
|
||||
dest_object = string.gsub(dest_object, "_wall", "")
|
||||
end
|
||||
|
||||
if string.find(dest_object, "_vertical") then
|
||||
flip_to_wall = true
|
||||
dest_object = string.gsub(dest_object, "_vertical", "")
|
||||
end
|
||||
|
||||
if string.find(dest_object, "_half") and not string.find(dest_object, "_right_half") then
|
||||
dest_object = string.gsub(dest_object, "_half", "_right_half")
|
||||
elseif string.find(dest_object, "_right_half") then
|
||||
dest_object = string.gsub(dest_object, "_right_half", "_half")
|
||||
end
|
||||
|
||||
--print(" +---> convert " ..object)
|
||||
--print(" | to " ..dest_object)
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {object},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local fdir = node.param2 or 0
|
||||
|
||||
if flip_upside_down and not flip_to_wall then
|
||||
nfdir = dirs1[fdir + 2]
|
||||
elseif flip_to_wall and not flip_upside_down then
|
||||
nfdir = dirs2[fdir + 1]
|
||||
elseif flip_to_wall and flip_upside_down then
|
||||
nfdir = dirs3[fdir + 2]
|
||||
end
|
||||
minetest.set_node(pos, {name = dest_object, param2 = nfdir})
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
for _, object in pairs(objects_list2) do
|
||||
local flip_upside_down = false
|
||||
local flip_to_wall = false
|
||||
|
||||
local dest_object = object
|
||||
|
||||
if string.find(dest_object, "_inverted") then
|
||||
flip_upside_down = true
|
||||
dest_object = string.gsub(dest_object, "_inverted", "")
|
||||
end
|
||||
|
||||
if string.find(dest_object, "_top") then
|
||||
flip_upside_down = true
|
||||
dest_object = string.gsub(dest_object, "_top", "")
|
||||
end
|
||||
|
||||
if string.find(dest_object, "_wall") then
|
||||
flip_to_wall = true
|
||||
dest_object = string.gsub(dest_object, "_wall", "")
|
||||
end
|
||||
|
||||
--print(" +---> convert " ..object)
|
||||
--print(" | to " ..dest_object)
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {object},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local fdir = node.param2
|
||||
local nfdir = 20
|
||||
|
||||
if flip_upside_down and not flip_to_wall then
|
||||
nfdir = dirs1[fdir + 1]
|
||||
elseif flip_to_wall and not flip_upside_down then
|
||||
nfdir = dirs2[fdir + 2]
|
||||
|
||||
end
|
||||
minetest.set_node(pos, {name = dest_object, param2 = nfdir})
|
||||
end
|
||||
})
|
||||
end
|
||||
end
|
||||
|
|
@ -0,0 +1,43 @@
|
|||
-- Nodes will be called <modname>:{stair,slab,panel,micro}_<subname>
|
||||
|
||||
local modpath = minetest.get_modpath("moreblocks").. "/stairsplus"
|
||||
|
||||
stairsplus = {}
|
||||
stairsplus.expect_infinite_stacks = false
|
||||
|
||||
if not minetest.get_modpath("unified_inventory")
|
||||
and minetest.setting_getbool("creative_mode") then
|
||||
stairsplus.expect_infinite_stacks = true
|
||||
end
|
||||
|
||||
function stairsplus:register_all(modname, subname, recipeitem, fields)
|
||||
fields = fields or {}
|
||||
fields.groups = fields.groups or {}
|
||||
if not moreblocks.config.show_stairsplus_creative_inv then
|
||||
fields.groups.not_in_creative_inventory = 1
|
||||
end
|
||||
self:register_stair(modname, subname, recipeitem, fields)
|
||||
self:register_slab (modname, subname, recipeitem, fields)
|
||||
self:register_panel(modname, subname, recipeitem, fields)
|
||||
self:register_micro(modname, subname, recipeitem, fields)
|
||||
-- self:register_6dfacedir_conversion(modname, subname) -- Not needed as of Q3 2013, uncomment to fix old maps.
|
||||
circular_saw.known_nodes[recipeitem] = {modname, subname}
|
||||
end
|
||||
|
||||
function register_stair_slab_panel_micro(modname, subname, recipeitem, groups, images, description, drop, light)
|
||||
stairsplus:register_all(modname, subname, recipeitem, {
|
||||
groups = groups,
|
||||
tiles = images,
|
||||
description = description,
|
||||
drop = drop,
|
||||
light_source = light
|
||||
})
|
||||
end
|
||||
|
||||
-- dofile(modpath.. "/aliases.lua") -- Not needed as of Q2 2013, uncomment to fix old maps.
|
||||
-- dofile(modpath.. "/conversion.lua") -- Not needed as of Q2 2013, uncomment to fix old maps.
|
||||
dofile(modpath.. "/stairs.lua")
|
||||
dofile(modpath.. "/slabs.lua")
|
||||
dofile(modpath.. "/panels.lua")
|
||||
dofile(modpath.. "/microblocks.lua")
|
||||
dofile(modpath.. "/registrations.lua")
|
|
@ -0,0 +1,122 @@
|
|||
local S -- Load translation library if intllib is installed:
|
||||
if intllib then
|
||||
S = intllib.Getter(minetest.get_current_modname())
|
||||
else
|
||||
S = function(s) return s end
|
||||
end
|
||||
|
||||
-- Node will be called <modname>:micro_<subname>
|
||||
|
||||
function register_micro(modname, subname, recipeitem, groups, images, description, drop, light)
|
||||
return stairsplus:register_micro(modname, subname, recipeitem, {
|
||||
groups = groups,
|
||||
tiles = images,
|
||||
description = description,
|
||||
drop = drop,
|
||||
light_source = light,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
end
|
||||
|
||||
function stairsplus:register_micro(modname, subname, recipeitem, fields)
|
||||
local defs = {
|
||||
[""] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 0, 0, 0, 0.5},
|
||||
},
|
||||
},
|
||||
["_1"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 0, 0, -0.4375, 0.5},
|
||||
},
|
||||
},
|
||||
["_2"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 0, 0, -0.375, 0.5},
|
||||
},
|
||||
},
|
||||
["_4"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 0, 0, -0.25, 0.5},
|
||||
},
|
||||
},
|
||||
["_12"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 0, 0, 0.25, 0.5},
|
||||
},
|
||||
},
|
||||
["_14"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 0, 0, 0.375, 0.5},
|
||||
},
|
||||
},
|
||||
["_15"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 0, 0, 0.4375, 0.5},
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
local desc = S("%s Microblock"):format(fields.description)
|
||||
for alternate, def in pairs(defs) do
|
||||
def.drawtype = "nodebox"
|
||||
def.paramtype = "light"
|
||||
def.paramtype2 = "facedir"
|
||||
def.on_place = minetest.rotate_node
|
||||
for k, v in pairs(fields) do
|
||||
def[k] = v
|
||||
end
|
||||
def.description = desc
|
||||
if fields.drop then
|
||||
def.drop = modname.. ":micro_" ..fields.drop..alternate
|
||||
end
|
||||
minetest.register_node(":" ..modname.. ":micro_" ..subname..alternate, def)
|
||||
end
|
||||
|
||||
minetest.register_alias(modname.. ":micro_" ..subname.. "_bottom", modname.. ":micro_" ..subname)
|
||||
|
||||
-- Some saw-less recipes:
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = modname .. ":micro_" .. subname .. " 7",
|
||||
recipe = {modname .. ":stair_" .. subname .. "_inner"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = modname .. ":micro_" .. subname .. " 6",
|
||||
type = "shapeless",
|
||||
recipe = {modname .. ":stair_" .. subname},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = modname .. ":micro_" .. subname .. " 5",
|
||||
recipe = {modname .. ":stair_" .. subname .. "_outer"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = modname .. ":micro_" .. subname .. " 4",
|
||||
recipe = {modname .. ":slab_" .. subname},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = modname .. ":micro_" .. subname .. " 2",
|
||||
recipe = {modname .. ":panel_" .. subname},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = recipeitem,
|
||||
recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
|
||||
})
|
||||
end
|
|
@ -0,0 +1,113 @@
|
|||
local S -- Load translation library if intllib is installed:
|
||||
if intllib then
|
||||
S = intllib.Getter(minetest.get_current_modname())
|
||||
else
|
||||
S = function(s) return s end
|
||||
end
|
||||
|
||||
-- Node will be called <modname>:panel_<subname>
|
||||
|
||||
function register_panel(modname, subname, recipeitem, groups, images, description, drop, light)
|
||||
return stairsplus:register_panel(modname, subname, recipeitem, {
|
||||
groups = groups,
|
||||
tiles = images,
|
||||
description = description,
|
||||
drop = drop,
|
||||
light_source = light,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
end
|
||||
|
||||
function stairsplus:register_panel(modname, subname, recipeitem, fields)
|
||||
local defs = {
|
||||
[""] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 0, 0.5, 0, 0.5},
|
||||
},
|
||||
},
|
||||
["_1"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 0, 0.5, -0.4375, 0.5},
|
||||
},
|
||||
},
|
||||
["_2"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 0, 0.5, -0.375, 0.5},
|
||||
},
|
||||
},
|
||||
["_4"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 0, 0.5, -0.25, 0.5},
|
||||
},
|
||||
},
|
||||
["_12"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 0, 0.5, 0.25, 0.5},
|
||||
},
|
||||
},
|
||||
["_14"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 0, 0.5, 0.375, 0.5},
|
||||
},
|
||||
},
|
||||
["_15"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 0, 0.5, 0.4375, 0.5},
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
local desc = S("%s Panel"):format(fields.description)
|
||||
for alternate, def in pairs(defs) do
|
||||
def.drawtype = "nodebox"
|
||||
def.paramtype = "light"
|
||||
def.paramtype2 = "facedir"
|
||||
def.on_place = minetest.rotate_node
|
||||
for k, v in pairs(fields) do
|
||||
def[k] = v
|
||||
end
|
||||
def.description = desc
|
||||
if fields.drop then
|
||||
def.drop = modname.. ":panel_" ..fields.drop..alternate
|
||||
end
|
||||
minetest.register_node(":" ..modname.. ":panel_" ..subname..alternate, def)
|
||||
end
|
||||
minetest.register_alias(modname.. ":panel_" ..subname.. "_bottom", modname.. ":panel_" ..subname)
|
||||
|
||||
-- Some saw-less recipes:
|
||||
|
||||
minetest.register_craft({
|
||||
output = modname .. ":panel_" .. subname .. " 12",
|
||||
recipe = {
|
||||
{recipeitem, ""},
|
||||
{recipeitem, recipeitem},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = modname .. ":panel_" .. subname .. " 12",
|
||||
recipe = {
|
||||
{"", recipeitem},
|
||||
{recipeitem, recipeitem},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = modname .. ":panel_" .. subname,
|
||||
recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = recipeitem,
|
||||
recipe = {modname .. ":panel_" .. subname, modname .. ":panel_" .. subname, modname .. ":panel_" .. subname, modname .. ":panel_" .. subname},
|
||||
})
|
||||
end
|
|
@ -0,0 +1,49 @@
|
|||
local default_nodes = { -- Default stairs/slabs/panels/microblocks:
|
||||
"stone",
|
||||
"cobble",
|
||||
"mossycobble",
|
||||
"brick",
|
||||
"sandstone",
|
||||
"steelblock",
|
||||
"goldblock",
|
||||
"copperblock",
|
||||
"bronzeblock",
|
||||
"diamondblock",
|
||||
"desert_stone",
|
||||
-- "desert_cobble",
|
||||
"glass",
|
||||
"tree",
|
||||
"wood",
|
||||
"jungletree",
|
||||
"junglewood",
|
||||
"obsidian",
|
||||
"obsidian_glass",
|
||||
"stonebrick",
|
||||
"desert_stonebrick",
|
||||
"sandstonebrick",
|
||||
}
|
||||
|
||||
for _, name in pairs(default_nodes) do
|
||||
local nodename = "default:" .. name
|
||||
local ndef = minetest.registered_nodes[nodename]
|
||||
local groups = {}
|
||||
for k, v in pairs(ndef.groups)
|
||||
-- Ignore wood and stone groups to not make them usable in crafting:
|
||||
do if k ~= "wood" and k ~= "stone" then
|
||||
groups[k] = v
|
||||
end
|
||||
end
|
||||
local drop
|
||||
if type(ndef.drop) == "string" then
|
||||
drop = ndef.drop:sub(9)
|
||||
end
|
||||
stairsplus:register_all("moreblocks", name, nodename, {
|
||||
description = ndef.description,
|
||||
drop = drop,
|
||||
groups = groups,
|
||||
sounds = ndef.sounds,
|
||||
tiles = ndef.tiles,
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
end
|
||||
|
|
@ -0,0 +1,120 @@
|
|||
local S -- Load translation library if intllib is installed:
|
||||
if intllib then
|
||||
S = intllib.Getter(minetest.get_current_modname())
|
||||
else
|
||||
S = function(s) return s end
|
||||
end
|
||||
|
||||
-- Node will be called <modname>:slab_<subname>
|
||||
|
||||
function register_slab(modname, subname, recipeitem, groups, images, description, drop, light)
|
||||
return stairsplus:register_slab(modname, subname, recipeitem, {
|
||||
groups = groups,
|
||||
tiles = images,
|
||||
description = description,
|
||||
drop = drop,
|
||||
light_source = light,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
end
|
||||
|
||||
function stairsplus:register_slab(modname, subname, recipeitem, fields)
|
||||
local defs = {
|
||||
[""] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
||||
},
|
||||
},
|
||||
["_quarter"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
|
||||
},
|
||||
},
|
||||
["_three_quarter"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0.25, 0.5},
|
||||
},
|
||||
},
|
||||
["_1"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
|
||||
},
|
||||
},
|
||||
["_2"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
|
||||
},
|
||||
},
|
||||
["_14"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0.375, 0.5},
|
||||
},
|
||||
},
|
||||
["_15"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, 0.4375, 0.5},
|
||||
},
|
||||
},
|
||||
}
|
||||
local desc = S("%s Slab"):format(fields.description)
|
||||
for alternate, def in pairs(defs) do
|
||||
def.drawtype = "nodebox"
|
||||
def.paramtype = "light"
|
||||
def.paramtype2 = "facedir"
|
||||
def.on_place = minetest.rotate_node
|
||||
for k, v in pairs(fields) do
|
||||
def[k] = v
|
||||
end
|
||||
def.description = desc
|
||||
if fields.drop then
|
||||
def.drop = modname.. ":slab_" ..fields.drop..alternate
|
||||
end
|
||||
minetest.register_node(":" ..modname.. ":slab_" ..subname..alternate, def)
|
||||
end
|
||||
minetest.register_alias("stairs:slab_" ..subname, modname.. ":slab_" ..subname)
|
||||
|
||||
-- Some saw-less recipes:
|
||||
|
||||
minetest.register_craft({
|
||||
output = modname .. ":slab_" .. subname .. " 6",
|
||||
recipe = {{recipeitem, recipeitem, recipeitem}},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = modname .. ":slab_" .. subname,
|
||||
recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = modname .. ":slab_" .. subname,
|
||||
recipe = {{modname .. ":panel_" .. subname, modname .. ":panel_" .. subname}},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = modname .. ":slab_" .. subname,
|
||||
recipe = {
|
||||
{modname .. ":panel_" .. subname},
|
||||
{modname .. ":panel_" .. subname},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = recipeitem,
|
||||
recipe = {modname .. ":slab_" .. subname, modname .. ":slab_" .. subname},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = modname .. ":slab_" .. subname .. " 3",
|
||||
recipe = {modname .. ":stair_" .. subname, modname .. ":stair_" .. subname},
|
||||
})
|
||||
end
|
|
@ -0,0 +1,225 @@
|
|||
local S -- Load translation library if intllib is installed:
|
||||
if intllib then
|
||||
S = intllib.Getter(minetest.get_current_modname())
|
||||
else
|
||||
S = function(s) return s end
|
||||
end
|
||||
|
||||
-- Node will be called <modname>:stair_<subname>
|
||||
|
||||
function register_stair(modname, subname, recipeitem, groups, images, description, drop, light)
|
||||
return stairsplus:register_stair(modname, subname, recipeitem, {
|
||||
groups = groups,
|
||||
tiles = images,
|
||||
description = description,
|
||||
drop = drop,
|
||||
light_source = light,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
end
|
||||
|
||||
function stairsplus:register_stair(modname, subname, recipeitem, fields)
|
||||
local defs = {
|
||||
[""] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
||||
{-0.5, 0, 0, 0.5, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
},
|
||||
["_half"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0, 0, 0.5},
|
||||
{-0.5, 0, 0, 0, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
},
|
||||
["_right_half" ]= {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{0, -0.5, -0.5, 0.5, 0, 0.5},
|
||||
{0, 0, 0, 0.5, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
},
|
||||
["_inner"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
||||
{-0.5, 0, 0, 0.5, 0.5, 0.5},
|
||||
{-0.5, 0, -0.5, 0, 0.5, 0},
|
||||
},
|
||||
},
|
||||
},
|
||||
["_outer"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
||||
{-0.5, 0, 0, 0, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
},
|
||||
["_alt"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0, 0},
|
||||
{-0.5, 0, 0, 0.5, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
},
|
||||
["_alt_1"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.0625, -0.5, 0.5, 0, 0},
|
||||
{-0.5, 0.4375, 0, 0.5, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
},
|
||||
["_alt_2"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.125, -0.5, 0.5, 0, 0},
|
||||
{-0.5, 0.375, 0, 0.5, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
},
|
||||
["_alt_4"] = {
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.25, -0.5, 0.5, 0, 0},
|
||||
{-0.5, 0.25, 0, 0.5, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
local desc = S("%s Stairs"):format(fields.description)
|
||||
for alternate, def in pairs(defs) do
|
||||
def.drawtype = "nodebox"
|
||||
def.paramtype = "light"
|
||||
def.paramtype2 = "facedir"
|
||||
def.on_place = minetest.rotate_node
|
||||
for k, v in pairs(fields) do
|
||||
def[k] = v
|
||||
end
|
||||
def.description = desc
|
||||
if fields.drop then
|
||||
def.drop = modname.. ":stair_" ..fields.drop..alternate
|
||||
end
|
||||
minetest.register_node(":" ..modname.. ":stair_" ..subname..alternate, def)
|
||||
end
|
||||
minetest.register_alias(":stairs:stair_" ..subname, modname.. ":stair_" ..subname)
|
||||
|
||||
-- Some saw-less recipes:
|
||||
|
||||
minetest.register_craft({
|
||||
output = modname .. ":stair_" .. subname .. " 8",
|
||||
recipe = {
|
||||
{recipeitem, "", ""},
|
||||
{recipeitem, recipeitem, ""},
|
||||
{recipeitem, recipeitem, recipeitem},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = modname .. ":stair_" .. subname .. " 8",
|
||||
recipe = {
|
||||
{"", "", recipeitem},
|
||||
{"", recipeitem, recipeitem},
|
||||
{recipeitem, recipeitem, recipeitem},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = modname .. ":stair_" .. subname,
|
||||
recipe = {modname .. ":panel_" .. subname, modname .. ":slab_" .. subname},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = modname .. ":stair_" .. subname,
|
||||
recipe = {modname .. ":panel_" .. subname, modname .. ":panel_" .. subname, modname .. ":panel_" .. subname},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = modname .. ":stair_" .. subname .. "_outer",
|
||||
recipe = {modname .. ":micro_" .. subname, modname .. ":slab_" .. subname},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = modname .. ":stair_" .. subname .. "_half",
|
||||
recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = modname .. ":stair_" .. subname .. "_half",
|
||||
recipe = {modname .. ":panel_" .. subname, modname .. ":micro_" .. subname},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = modname .. ":stair_" .. subname .. "_right_half",
|
||||
recipe = {modname .. ":stair_" .. subname .. "_half"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = modname .. ":stair_" .. subname .. "_half",
|
||||
recipe = {modname .. ":stair_" .. subname .. "_right_half"},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = modname .. ":stair_" .. subname,
|
||||
recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = modname .. ":stair_" .. subname .. "_inner",
|
||||
recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = modname .. ":stair_" .. subname .. "_outer",
|
||||
recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = modname .. ":stair_" .. subname,
|
||||
recipe = {modname .. ":panel_" .. subname, modname .. ":panel_" .. subname, modname .. ":panel_" .. subname},
|
||||
})
|
||||
|
||||
minetest.register_craft({ -- See mirrored variation of the recipe below.
|
||||
output = modname .. ":stair_" .. subname .. "_alt",
|
||||
recipe = {
|
||||
{modname .. ":panel_" .. subname, ""},
|
||||
{"" , modname .. ":panel_" .. subname},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({ -- Mirrored variation of the recipe above.
|
||||
output = modname .. ":stair_" .. subname .. "_alt",
|
||||
recipe = {
|
||||
{"" , modname .. ":panel_" .. subname},
|
||||
{modname .. ":panel_" .. subname, ""},
|
||||
},
|
||||
})
|
||||
end
|
After Width: | Height: | Size: 716 B |
After Width: | Height: | Size: 285 B |
After Width: | Height: | Size: 68 B |
After Width: | Height: | Size: 718 B |
After Width: | Height: | Size: 693 B |
After Width: | Height: | Size: 448 B |
After Width: | Height: | Size: 579 B |
After Width: | Height: | Size: 478 B |
After Width: | Height: | Size: 441 B |
After Width: | Height: | Size: 177 B |
After Width: | Height: | Size: 744 B |
After Width: | Height: | Size: 155 B |
After Width: | Height: | Size: 166 B |
After Width: | Height: | Size: 229 B |
After Width: | Height: | Size: 484 B |
After Width: | Height: | Size: 585 B |
After Width: | Height: | Size: 204 B |
After Width: | Height: | Size: 480 B |
After Width: | Height: | Size: 210 B |
After Width: | Height: | Size: 215 B |
After Width: | Height: | Size: 157 B |
After Width: | Height: | Size: 169 B |
After Width: | Height: | Size: 725 B |
After Width: | Height: | Size: 850 B |
After Width: | Height: | Size: 158 B |
After Width: | Height: | Size: 169 B |
After Width: | Height: | Size: 230 B |
After Width: | Height: | Size: 485 B |
After Width: | Height: | Size: 122 B |
After Width: | Height: | Size: 144 B |
After Width: | Height: | Size: 335 B |
After Width: | Height: | Size: 354 B |
After Width: | Height: | Size: 356 B |
After Width: | Height: | Size: 273 B |
After Width: | Height: | Size: 306 B |
After Width: | Height: | Size: 279 B |
After Width: | Height: | Size: 271 B |
After Width: | Height: | Size: 154 B |
After Width: | Height: | Size: 171 B |
After Width: | Height: | Size: 310 B |
After Width: | Height: | Size: 270 B |
After Width: | Height: | Size: 170 B |
After Width: | Height: | Size: 170 B |
After Width: | Height: | Size: 333 B |
After Width: | Height: | Size: 170 B |
After Width: | Height: | Size: 311 B |
After Width: | Height: | Size: 396 B |
After Width: | Height: | Size: 288 B |
After Width: | Height: | Size: 436 B |
After Width: | Height: | Size: 289 B |
|
@ -0,0 +1 @@
|
|||
Subproject commit 98af16381817b7dee198ccb66a648eedde32707f
|
|
@ -0,0 +1,17 @@
|
|||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
Version 2, December 2004
|
||||
|
||||
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
|
||||
|
||||
Everyone is permitted to copy and distribute verbatim or modified
|
||||
copies of this license document, and changing it is allowed as long
|
||||
as the name is changed.
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. You just DO WHAT THE FUCK YOU WANT TO.
|
||||
|
||||
----------
|
||||
|
||||
This license is commonly known as "WTFPL".
|
|
@ -0,0 +1,22 @@
|
|||
This mod uses nodeboxes to supply a complete set of 3D pipes and tubes,
|
||||
along devices that work with them.
|
||||
|
||||
See http://vanessae.github.io/pipeworks/ for detailed information about usage of this mod.
|
||||
|
||||
Unlike the previous version of this mod, these pipes are rounded, and when
|
||||
placed, they'll automatically join together as needed. Pipes can go vertically
|
||||
or horizontally, and there are enough nodes defined to allow for all possible
|
||||
connections. Valves and pumps can only be placed horizontally, and will
|
||||
automatically rotate and join with neighboring pipes as objects are added, as
|
||||
well as joining with each other under certain circumstances.
|
||||
|
||||
Pipes come in two variants: one type bears one or more dark windows on each
|
||||
pipe, suggesting they're empty, while the other type bears green-tinted
|
||||
windows, as if full (the two colors should also be easy to select if you want
|
||||
to change them in a paint program). These windows only appear on straight
|
||||
lengths and on certain junctions.
|
||||
|
||||
This mod is a work in progress.
|
||||
|
||||
Please note that owing to the nature of this mod, I have opted to use 64px
|
||||
textures. Anything less just looks terrible.
|
|
@ -0,0 +1,131 @@
|
|||
local autocrafterCache = {} -- caches some recipe data to avoid to call the slow function minetest.get_craft_result() every second
|
||||
|
||||
local function make_inventory_cache(invlist)
|
||||
local l = {}
|
||||
for _, stack in ipairs(invlist) do
|
||||
l[stack:get_name()] = (l[stack:get_name()] or 0) + stack:get_count()
|
||||
end
|
||||
return l
|
||||
end
|
||||
|
||||
local function autocraft(inventory, pos)
|
||||
local recipe = inventory:get_list("recipe")
|
||||
local recipe_last
|
||||
local result
|
||||
local new
|
||||
|
||||
if autocrafterCache[minetest.hash_node_position(pos)] == nil then
|
||||
recipe_last = {}
|
||||
for i = 1, 9 do
|
||||
recipe_last[i] = recipe[i]
|
||||
recipe[i] = ItemStack({name = recipe[i]:get_name(), count = 1})
|
||||
end
|
||||
result, new = minetest.get_craft_result({method = "normal", width = 3, items = recipe})
|
||||
autocrafterCache[minetest.hash_node_position(pos)] = {["recipe"] = recipe, ["result"] = result, ["new"] = new}
|
||||
else
|
||||
local autocrafterCacheEntry = autocrafterCache[minetest.hash_node_position(pos)]
|
||||
recipe_last = autocrafterCacheEntry["recipe"]
|
||||
result = autocrafterCacheEntry["result"]
|
||||
new = autocrafterCacheEntry["new"]
|
||||
local recipeUnchanged = true
|
||||
for i = 1, 9 do
|
||||
if recipe[i]:get_name() ~= recipe_last[i]:get_name() then
|
||||
recipeUnchanged = false
|
||||
break
|
||||
end
|
||||
if recipe[i]:get_count() ~= recipe_last[i]:get_count() then
|
||||
recipeUnchanged = false
|
||||
break
|
||||
end
|
||||
end
|
||||
if recipeUnchanged then
|
||||
else
|
||||
for i = 1, 9 do
|
||||
recipe_last[i] = recipe[i]
|
||||
recipe[i] = ItemStack({name = recipe[i]:get_name(), count = 1})
|
||||
end
|
||||
result, new = minetest.get_craft_result({method = "normal", width = 3, items = recipe})
|
||||
autocrafterCache[minetest.hash_node_position(pos)] = {["recipe"] = recipe, ["result"] = result, ["new"] = new}
|
||||
end
|
||||
end
|
||||
|
||||
if result.item:is_empty() then return end
|
||||
result = result.item
|
||||
if not inventory:room_for_item("dst", result) then return end
|
||||
local to_use = {}
|
||||
for _, item in ipairs(recipe) do
|
||||
if item~= nil and not item:is_empty() then
|
||||
if to_use[item:get_name()] == nil then
|
||||
to_use[item:get_name()] = 1
|
||||
else
|
||||
to_use[item:get_name()] = to_use[item:get_name()]+1
|
||||
end
|
||||
end
|
||||
end
|
||||
local invcache = make_inventory_cache(inventory:get_list("src"))
|
||||
for itemname, number in pairs(to_use) do
|
||||
if (not invcache[itemname]) or invcache[itemname] < number then return end
|
||||
end
|
||||
for itemname, number in pairs(to_use) do
|
||||
for i = 1, number do -- We have to do that since remove_item does not work if count > stack_max
|
||||
inventory:remove_item("src", ItemStack(itemname))
|
||||
end
|
||||
end
|
||||
inventory:add_item("dst", result)
|
||||
for i = 1, 9 do
|
||||
inventory:add_item("dst", new.items[i])
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("pipeworks:autocrafter", {
|
||||
description = "Autocrafter",
|
||||
drawtype = "normal",
|
||||
tiles = {"pipeworks_autocrafter.png"},
|
||||
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1},
|
||||
tube = {insert_object = function(pos, node, stack, direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:add_item("src", stack)
|
||||
end,
|
||||
can_insert = function(pos, node, stack, direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:room_for_item("src", stack)
|
||||
end,
|
||||
input_inventory = "dst",
|
||||
connect_sides = {left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1}},
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec",
|
||||
"size[8,11]"..
|
||||
"list[current_name;recipe;0,0;3,3;]"..
|
||||
"list[current_name;src;0,3.5;8,3;]"..
|
||||
"list[current_name;dst;4,0;4,3;]"..
|
||||
"list[current_player;main;0,7;8,4;]")
|
||||
meta:set_string("infotext", "Autocrafter")
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("src", 3*8)
|
||||
inv:set_size("recipe", 3*3)
|
||||
inv:set_size("dst", 4*3)
|
||||
end,
|
||||
can_dig = function(pos, player)
|
||||
local meta = minetest.get_meta(pos);
|
||||
local inv = meta:get_inventory()
|
||||
return (inv:is_empty("src") and inv:is_empty("recipe") and inv:is_empty("dst"))
|
||||
end,
|
||||
after_place_node = function(pos)
|
||||
pipeworks.scan_for_tube_objects(pos)
|
||||
end,
|
||||
after_dig_node = function(pos)
|
||||
pipeworks.scan_for_tube_objects(pos)
|
||||
autocrafterCache[minetest.hash_node_position(pos)] = nil
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_abm({nodenames = {"pipeworks:autocrafter"}, interval = 1, chance = 1,
|
||||
action = function(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
autocraft(inv, pos)
|
||||
end
|
||||
})
|
|
@ -0,0 +1,200 @@
|
|||
-- autorouting for pipes
|
||||
local tube_table = {[0] = 1, 2, 2, 4, 2, 4, 4, 5, 2, 3, 4, 6, 4, 6, 5, 7, 2, 4, 3, 6, 4, 5, 6, 7, 4, 6, 6, 8, 5, 7, 7, 9, 2, 4, 4, 5, 3, 6, 6, 7, 4, 6, 5, 7, 6, 8, 7, 9, 4, 5, 6, 7, 6, 7, 8, 9, 5, 7, 7, 9, 7, 9, 9, 10}
|
||||
local tube_table_facedirs = {[0] = 0, 0, 5, 0, 3, 4, 3, 0, 2, 0, 2, 0, 6, 4, 3, 0, 7, 12, 5, 12, 7, 4, 5, 5, 18, 20, 16, 0, 7, 4, 7, 0, 1, 8, 1, 1, 1, 13, 1, 1, 10, 8, 2, 2, 17, 4, 3, 6, 9, 9, 9, 9, 21, 13, 1, 1, 10, 10, 11, 2, 19, 4, 3, 0}
|
||||
local function autoroute_pipes(pos)
|
||||
local nctr = minetest.get_node(pos)
|
||||
local state = "_empty"
|
||||
if (string.find(nctr.name, "pipeworks:pipe_") == nil) then return end
|
||||
if (string.find(nctr.name, "_loaded") ~= nil) then state = "_loaded" end
|
||||
local nsurround = pipeworks.scan_pipe_surroundings(pos)
|
||||
|
||||
if nsurround == 0 then nsurround = 9 end
|
||||
minetest.add_node(pos, {name = "pipeworks:pipe_"..tube_table[nsurround]..state,
|
||||
param2 = tube_table_facedirs[nsurround]})
|
||||
end
|
||||
|
||||
function pipeworks.scan_for_pipe_objects(pos)
|
||||
autoroute_pipes({ x=pos.x-1, y=pos.y , z=pos.z })
|
||||
autoroute_pipes({ x=pos.x+1, y=pos.y , z=pos.z })
|
||||
autoroute_pipes({ x=pos.x , y=pos.y-1, z=pos.z })
|
||||
autoroute_pipes({ x=pos.x , y=pos.y+1, z=pos.z })
|
||||
autoroute_pipes({ x=pos.x , y=pos.y , z=pos.z-1 })
|
||||
autoroute_pipes({ x=pos.x , y=pos.y , z=pos.z+1 })
|
||||
autoroute_pipes(pos)
|
||||
end
|
||||
|
||||
-- auto-rotation code for various devices the tubes attach to
|
||||
|
||||
function pipeworks.scan_pipe_surroundings(pos)
|
||||
local pxm=0
|
||||
local pxp=0
|
||||
local pym=0
|
||||
local pyp=0
|
||||
local pzm=0
|
||||
local pzp=0
|
||||
|
||||
local nxm = minetest.get_node({ x=pos.x-1, y=pos.y , z=pos.z })
|
||||
local nxp = minetest.get_node({ x=pos.x+1, y=pos.y , z=pos.z })
|
||||
local nym = minetest.get_node({ x=pos.x , y=pos.y-1, z=pos.z })
|
||||
local nyp = minetest.get_node({ x=pos.x , y=pos.y+1, z=pos.z })
|
||||
local nzm = minetest.get_node({ x=pos.x , y=pos.y , z=pos.z-1 })
|
||||
local nzp = minetest.get_node({ x=pos.x , y=pos.y , z=pos.z+1 })
|
||||
|
||||
if (string.find(nxm.name, "pipeworks:pipe_") ~= nil) then pxm=1 end
|
||||
if (string.find(nxp.name, "pipeworks:pipe_") ~= nil) then pxp=1 end
|
||||
if (string.find(nym.name, "pipeworks:pipe_") ~= nil) then pym=1 end
|
||||
if (string.find(nyp.name, "pipeworks:pipe_") ~= nil) then pyp=1 end
|
||||
if (string.find(nzm.name, "pipeworks:pipe_") ~= nil) then pzm=1 end
|
||||
if (string.find(nzp.name, "pipeworks:pipe_") ~= nil) then pzp=1 end
|
||||
|
||||
-- Special handling for valves...
|
||||
|
||||
if (string.find(nxm.name, "pipeworks:valve") ~= nil)
|
||||
and (nxm.param2 == 0 or nxm.param2 == 2) then
|
||||
pxm=1
|
||||
end
|
||||
|
||||
if (string.find(nxp.name, "pipeworks:valve") ~= nil)
|
||||
and (nxp.param2 == 0 or nxp.param2 == 2) then
|
||||
pxp=1
|
||||
end
|
||||
|
||||
if (string.find(nzm.name, "pipeworks:valve") ~= nil)
|
||||
and (nzm.param2 == 1 or nzm.param2 == 3) then
|
||||
pzm=1
|
||||
end
|
||||
|
||||
if (string.find(nzp.name, "pipeworks:valve") ~= nil)
|
||||
and (nzp.param2 == 1 or nzp.param2 == 3) then
|
||||
pzp=1
|
||||
end
|
||||
|
||||
-- ...flow sensors...
|
||||
|
||||
if (string.find(nxm.name, "pipeworks:flow_sensor") ~= nil)
|
||||
and (nxm.param2 == 0 or nxm.param2 == 2) then
|
||||
pxm=1
|
||||
end
|
||||
|
||||
if (string.find(nxp.name, "pipeworks:flow_sensor") ~= nil)
|
||||
and (nxp.param2 == 0 or nxp.param2 == 2) then
|
||||
pxp=1
|
||||
end
|
||||
|
||||
if (string.find(nzm.name, "pipeworks:flow_sensor") ~= nil)
|
||||
and (nzm.param2 == 1 or nzm.param2 == 3) then
|
||||
pzm=1
|
||||
end
|
||||
|
||||
if (string.find(nzp.name, "pipeworks:flow_sensor") ~= nil)
|
||||
and (nzp.param2 == 1 or nzp.param2 == 3) then
|
||||
pzp=1
|
||||
end
|
||||
|
||||
-- ...spigots...
|
||||
|
||||
if (string.find(nxm.name, "pipeworks:spigot") ~= nil)
|
||||
and nxm.param2 == 1 then
|
||||
pxm=1
|
||||
end
|
||||
|
||||
if (string.find(nxp.name, "pipeworks:spigot") ~= nil)
|
||||
and nxp.param2 == 3 then
|
||||
pxp=1
|
||||
end
|
||||
|
||||
if (string.find(nzm.name, "pipeworks:spigot") ~= nil)
|
||||
and nzm.param2 == 0 then
|
||||
pzm=1
|
||||
end
|
||||
|
||||
if (string.find(nzp.name, "pipeworks:spigot") ~= nil)
|
||||
and nzp.param2 == 2 then
|
||||
pzp=1
|
||||
end
|
||||
|
||||
-- ...sealed pipe entry/exit...
|
||||
|
||||
if (string.find(nxm.name, "pipeworks:entry_panel") ~= nil)
|
||||
and (nxm.param2 == 1 or nxm.param2 == 3) then
|
||||
pxm=1
|
||||
end
|
||||
|
||||
if (string.find(nxp.name, "pipeworks:entry_panel") ~= nil)
|
||||
and (nxp.param2 == 1 or nxp.param2 == 3) then
|
||||
pxp=1
|
||||
end
|
||||
|
||||
if (string.find(nzm.name, "pipeworks:entry_panel") ~= nil)
|
||||
and (nzm.param2 == 0 or nzm.param2 == 2) then
|
||||
pzm=1
|
||||
end
|
||||
|
||||
if (string.find(nzp.name, "pipeworks:entry_panel") ~= nil)
|
||||
and (nzp.param2 == 0 or nzp.param2 == 2) then
|
||||
pzp=1
|
||||
end
|
||||
|
||||
if (string.find(nym.name, "pipeworks:entry_panel") ~= nil)
|
||||
and nym.param2 == 13 then
|
||||
pym=1
|
||||
end
|
||||
|
||||
if (string.find(nyp.name, "pipeworks:entry_panel") ~= nil)
|
||||
and nyp.param2 == 13 then
|
||||
pyp=1
|
||||
end
|
||||
|
||||
|
||||
-- ...pumps, grates...
|
||||
|
||||
if (string.find(nym.name, "pipeworks:grating") ~= nil) or
|
||||
(string.find(nym.name, "pipeworks:pump") ~= nil) then
|
||||
pym=1
|
||||
end
|
||||
|
||||
-- ...fountainheads...
|
||||
|
||||
if (string.find(nyp.name, "pipeworks:fountainhead") ~= nil) then
|
||||
pyp=1
|
||||
end
|
||||
|
||||
-- ... and storage tanks.
|
||||
|
||||
if (string.find(nym.name, "pipeworks:storage_tank_") ~= nil) then
|
||||
pym=1
|
||||
end
|
||||
|
||||
if (string.find(nyp.name, "pipeworks:storage_tank_") ~= nil) then
|
||||
pyp=1
|
||||
end
|
||||
|
||||
-- ...extra devices specified via the function's parameters
|
||||
-- ...except that this part is not implemented yet
|
||||
--
|
||||
-- xxx = nxm, nxp, nym, nyp, nzm, or nzp depending on the direction to check
|
||||
-- yyy = pxm, pxp, pym, pyp, pzm, or pzp accordingly.
|
||||
--
|
||||
-- if string.find(xxx.name, "modname:nodename") ~= nil then
|
||||
-- yyy = 1
|
||||
-- end
|
||||
--
|
||||
-- for example:
|
||||
--
|
||||
-- if string.find(nym.name, "aero:outlet") ~= nil then
|
||||
-- pym = 1
|
||||
-- end
|
||||
--
|
||||
|
||||
return pxm+8*pxp+2*pym+16*pyp+4*pzm+32*pzp
|
||||
end
|
||||
|
||||
function pipeworks.look_for_stackable_tanks(pos)
|
||||
local tym = minetest.get_node({ x=pos.x , y=pos.y-1, z=pos.z })
|
||||
|
||||
if string.find(tym.name, "pipeworks:storage_tank_") ~= nil or
|
||||
string.find(tym.name, "pipeworks:expansion_tank_") ~= nil then
|
||||
minetest.add_node(pos, { name = "pipeworks:expansion_tank_0", param2 = tym.param2})
|
||||
end
|
||||
end
|
||||
|
|
@ -0,0 +1,130 @@
|
|||
-- autorouting for pneumatic tubes
|
||||
|
||||
local function is_tube(nodename)
|
||||
return table.contains(pipeworks.tubenodes, nodename)
|
||||
end
|
||||
|
||||
--a function for determining which side of the node we are on
|
||||
local function nodeside(node, tubedir)
|
||||
if node.param2 < 0 or node.param2 > 23 then
|
||||
node.param2 = 0
|
||||
end
|
||||
|
||||
local backdir = minetest.facedir_to_dir(node.param2)
|
||||
local back = vector.dot(backdir, tubedir)
|
||||
if back == 1 then
|
||||
return "back"
|
||||
elseif back == -1 then
|
||||
return "front"
|
||||
end
|
||||
|
||||
local topdir = minetest.facedir_to_top_dir(node.param2)
|
||||
local top = vector.dot(topdir, tubedir)
|
||||
if top == 1 then
|
||||
return "top"
|
||||
elseif top == -1 then
|
||||
return "bottom"
|
||||
end
|
||||
|
||||
local rightdir = minetest.facedir_to_right_dir(node.param2)
|
||||
local right = vector.dot(rightdir, tubedir)
|
||||
if right == 1 then
|
||||
return "right"
|
||||
else
|
||||
return "left"
|
||||
end
|
||||
end
|
||||
|
||||
local vts = {0, 3, 1, 4, 2, 5}
|
||||
local tube_table = {[0] = 1, 2, 2, 4, 2, 4, 4, 5, 2, 3, 4, 6, 4, 6, 5, 7, 2, 4, 3, 6, 4, 5, 6, 7, 4, 6, 6, 8, 5, 7, 7, 9, 2, 4, 4, 5, 3, 6, 6, 7, 4, 6, 5, 7, 6, 8, 7, 9, 4, 5, 6, 7, 6, 7, 8, 9, 5, 7, 7, 9, 7, 9, 9, 10}
|
||||
local tube_table_facedirs = {[0] = 0, 0, 5, 0, 3, 4, 3, 0, 2, 0, 2, 0, 6, 4, 3, 0, 7, 12, 5, 12, 7, 4, 5, 5, 18, 20, 16, 0, 7, 4, 7, 0, 1, 8, 1, 1, 1, 13, 1, 1, 10, 8, 2, 2, 17, 4, 3, 6, 9, 9, 9, 9, 21, 13, 1, 1, 10, 10, 11, 2, 19, 4, 3, 0}
|
||||
local function tube_autoroute(pos)
|
||||
local active = {0, 0, 0, 0, 0, 0}
|
||||
local nctr = minetest.get_node(pos)
|
||||
if not is_tube(nctr.name) then return end
|
||||
|
||||
local adjustments = {
|
||||
{x = -1, y = 0, z = 0},
|
||||
{x = 1, y = 0, z = 0},
|
||||
{x = 0, y = -1, z = 0},
|
||||
{x = 0, y = 1, z = 0},
|
||||
{x = 0, y = 0, z = -1},
|
||||
{x = 0, y = 0, z = 1}
|
||||
}
|
||||
-- xm = 1, xp = 2, ym = 3, yp = 4, zm = 5, zp = 6
|
||||
|
||||
local positions = {}
|
||||
local nodes = {}
|
||||
for i, adj in ipairs(adjustments) do
|
||||
positions[i] = vector.add(pos, adj)
|
||||
nodes[i] = minetest.get_node(positions[i])
|
||||
end
|
||||
|
||||
for i, node in ipairs(nodes) do
|
||||
local idef = minetest.registered_nodes[node.name]
|
||||
-- handle the tubes themselves
|
||||
if is_tube(node.name) then
|
||||
active[i] = 1
|
||||
-- handle new style connectors
|
||||
elseif idef and idef.tube and idef.tube.connect_sides then
|
||||
local dir = adjustments[i]
|
||||
if idef.tube.connect_sides[nodeside(node, vector.multiply(dir, -1))] then
|
||||
active[i] = 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- all sides checked, now figure which tube to use.
|
||||
|
||||
local nodedef = minetest.registered_nodes[nctr.name]
|
||||
local basename = nodedef.basename
|
||||
if nodedef.style == "old" then
|
||||
local nsurround = ""
|
||||
for i, n in ipairs(active) do
|
||||
nsurround = nsurround..n
|
||||
end
|
||||
nctr.name = basename.."_"..nsurround
|
||||
elseif nodedef.style == "6d" then
|
||||
local s = 0
|
||||
for i, n in ipairs(active) do
|
||||
if n == 1 then
|
||||
s = s + 2^vts[i]
|
||||
end
|
||||
end
|
||||
nctr.name = basename.."_"..tube_table[s]
|
||||
nctr.param2 = tube_table_facedirs[s]
|
||||
end
|
||||
minetest.swap_node(pos, nctr)
|
||||
end
|
||||
|
||||
function pipeworks.scan_for_tube_objects(pos)
|
||||
for side = 0, 6 do
|
||||
tube_autoroute(vector.add(pos, directions.side_to_dir(side)))
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
|
||||
if minetest.registered_items[newnode.name]
|
||||
and minetest.registered_items[newnode.name].tube
|
||||
and minetest.registered_items[newnode.name].tube.connect_sides then
|
||||
pipeworks.scan_for_tube_objects(pos)
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_dignode(function(pos, oldnode, digger)
|
||||
if minetest.registered_items[oldnode.name]
|
||||
and minetest.registered_items[oldnode.name].tube
|
||||
and minetest.registered_items[oldnode.name].tube.connect_sides then
|
||||
pipeworks.scan_for_tube_objects(pos)
|
||||
end
|
||||
end)
|
||||
|
||||
if minetest.get_modpath("mesecons_mvps") then
|
||||
mesecon:register_on_mvps_move(function(moved_nodes)
|
||||
for _, n in ipairs(moved_nodes) do
|
||||
pipeworks.scan_for_tube_objects(n.pos)
|
||||
pipeworks.scan_for_tube_objects(n.oldpos)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
|
@ -0,0 +1,93 @@
|
|||
Changelog
|
||||
---------
|
||||
|
||||
2013-01-13: Tubes can transport items now! Namely, I added Novatux/Nore's item
|
||||
transport mod as a default part of this mod, to make tubes do something useful!
|
||||
Thanks to Nore and RealBadAngel for the code contributions!
|
||||
|
||||
2013-01-05: made storage tanks connect from top/bottom, made storage tank and
|
||||
pipe textures use the ^ combine operator so they can show the actual liquid
|
||||
going through the pipes/tanks.
|
||||
|
||||
2013-01-04 (a bit later): Made pipes able to carry water! It was just a minor
|
||||
logic error resulting from moving the water flowing code into it's own file
|
||||
when I originally imported it. Many thanks to Mauvebic for writing it!
|
||||
|
||||
2013-01-04: First stage of integrating Mauvebic's water flowing code. This is
|
||||
experimental and doesn't move water yet - but at least it doesn't break
|
||||
anything :-)
|
||||
|
||||
2013-01-01: Various minor tweaks to textures, facedir settings, some other
|
||||
stuff. Changed crafting recipes to account for revamped pumps, valves, etc.
|
||||
Now requires the moreores mod and most recent git (for mese crystal fragments)
|
||||
to craft a pump. Added a "sealed" entry/exit panel (really just a horizontal
|
||||
pipe with a metal panel overlayed into the middle). Also, tweaked pipes to
|
||||
always drop the empty ones. Revamped pumps so that now they should sit in/on
|
||||
liquid and be connected only from the top, relegated grates to decorational-
|
||||
only, added outlet spigot. Got rid of a few obsolete textures. Got rid of
|
||||
that whole _x and _z naming thing - now all directional devices (pumps, valves,
|
||||
spigots, tanks) use facedir. Valves, spigots no longer auto-rotate to find
|
||||
nearby pipes.
|
||||
|
||||
2012-09-17: Added test object for pneumatic tube autorouting code, made tubes
|
||||
connect to it and any object that bears groups={tubedevice=1} (connects to any
|
||||
side)
|
||||
|
||||
2012-09-05: All recipes doubled except for junglegrass -> plastic sheet (since
|
||||
that is derived from home decor)
|
||||
|
||||
2012-09-02: Fixed plastic sheeting recipe. Added crafting recipes for various
|
||||
objects, with options: If homedecor is installed, use the plastic sheeting
|
||||
therein. If not, we define it manually. If the Technic mod is installed,
|
||||
don't define any recipes at all. Also removed the extra "loaded!" messages and
|
||||
tweaked the default pipe alias to point to something that is actually visible
|
||||
:-)
|
||||
|
||||
2012-09-01: flattened wielded pipe segment.
|
||||
|
||||
2012-08-24: Added square-ish pneumatic tubes with their own autoplace code
|
||||
(does not connect to steel pipes or pipe-oriented devices), then revised their
|
||||
textures shortly after. Fixed a recursion bug that sometimes caused a stack
|
||||
overflow. Old pipes were overriding the pipeworks:pipe defintion that belongs
|
||||
with the new pipes.
|
||||
|
||||
2012-08-22: Added outlet grate, made it participate in autoplace algorithm.
|
||||
Extended storage tank to show fill level in 10% steps (0% to 100%). Added
|
||||
"expansion tank" that appears if the user stacks tanks upwards. (Downwards is
|
||||
not checked).
|
||||
|
||||
2012-08-21: Made storage tank participate in autoplace algorithm. Tuned API a
|
||||
little to allow for more flexible placement. Re-organized code a bit to allow
|
||||
for some upcoming rules changes. Made storage tanks' upper/lower fittins and
|
||||
intake grate participate in autoplace algorithm.
|
||||
|
||||
2012-08-20: Added temporary nodes for storage tank and intake grating, but
|
||||
without autoplace.
|
||||
|
||||
2012-08-19: Pumps and valves now fully participate in the
|
||||
auto-rotate/auto-place algorithm.
|
||||
|
||||
2012-08-18: Total rewrite again. All pipes are now nice and round-looking, and
|
||||
they auto-connect! Also added temporary nodes for pump and valve (each with an
|
||||
on/off setting - punch to change). No crafting recipes yet and the pipes still
|
||||
don't do anything useful yet. Soon.
|
||||
|
||||
2012-08-06: Moved this changelog off the forum post and into a separate file.
|
||||
|
||||
2012-08-05 (multiple updates): Rewrote pipeworks to use loops and tables to
|
||||
create the nodes. Requires far less code now. Added -X, +X, -Y, +Y, -Z, +Z
|
||||
capped stubs and a short centered horizontal segment. Changed node definitions
|
||||
so that the aforementioned "short centered" segment is given on dig/drop.
|
||||
Renamed it to just "pipeworks:pipe" (and pipe_loaded). Added empty/loaded
|
||||
indicator images to the capped ends, removed some redundant comments. Made the
|
||||
empty/loaded indication at the capped end more prominent.
|
||||
|
||||
2012-07-21: Added screenshot showing pipes as they look now that nodebox
|
||||
texture rotation is fixed.
|
||||
|
||||
2012-07-18: Changed the mod name and all internals to 'pipeworks' instead of
|
||||
'pipes'... after a couple of mistakes :-)
|
||||
|
||||
2012-07-12: moved project to github.
|
||||
|
||||
2012-06-23: Initial release, followed by reworking the textures a bit.
|
|
@ -0,0 +1,146 @@
|
|||
----------------------
|
||||
-- Vector functions --
|
||||
----------------------
|
||||
|
||||
function vector.cross(a, b)
|
||||
return {
|
||||
x = a.y * b.z - a.z * b.y,
|
||||
y = a.z * b.x - a.x * b.z,
|
||||
z = a.x * b.y - a.y * b.x
|
||||
}
|
||||
end
|
||||
|
||||
function vector.dot(a, b)
|
||||
return a.x * b.x + a.y * b.y + a.z * b.z
|
||||
end
|
||||
|
||||
-----------------------
|
||||
-- Facedir functions --
|
||||
-----------------------
|
||||
|
||||
function minetest.facedir_to_top_dir(facedir)
|
||||
return ({[0] = {x = 0, y = 1, z = 0},
|
||||
{x = 0, y = 0, z = 1},
|
||||
{x = 0, y = 0, z = -1},
|
||||
{x = 1, y = 0, z = 0},
|
||||
{x = -1, y = 0, z = 0},
|
||||
{x = 0, y = -1, z = 0}})
|
||||
[math.floor(facedir / 4)]
|
||||
end
|
||||
|
||||
function minetest.facedir_to_right_dir(facedir)
|
||||
return vector.cross(
|
||||
minetest.facedir_to_top_dir(facedir),
|
||||
minetest.facedir_to_dir(facedir)
|
||||
)
|
||||
end
|
||||
|
||||
directions = {}
|
||||
function directions.side_to_dir(side)
|
||||
return ({[0] = vector.new(),
|
||||
vector.new( 0, 1, 0),
|
||||
vector.new( 0, -1, 0),
|
||||
vector.new( 1, 0, 0),
|
||||
vector.new(-1, 0, 0),
|
||||
vector.new( 0, 0, 1),
|
||||
vector.new( 0, 0, -1)
|
||||
})[side]
|
||||
end
|
||||
|
||||
function directions.dir_to_side(dir)
|
||||
local c = vector.dot(dir, vector.new(1, 2, 3)) + 4
|
||||
return ({6, 2, 4, 0, 3, 1, 5})[c]
|
||||
end
|
||||
|
||||
----------------------
|
||||
-- String functions --
|
||||
----------------------
|
||||
|
||||
--[[function string.split(str, sep)
|
||||
local fields = {}
|
||||
local index = 1
|
||||
local expr = "([^"..sep.."])+"
|
||||
string.gsub(str, expr, function(substring)
|
||||
fields[index] = substring
|
||||
index = index + 1
|
||||
end)
|
||||
return fields
|
||||
end]]
|
||||
|
||||
function string.startswith(str, substr)
|
||||
return str:sub(1, substr:len()) == substr
|
||||
end
|
||||
|
||||
---------------------
|
||||
-- Table functions --
|
||||
---------------------
|
||||
|
||||
function table.contains(tbl, element)
|
||||
for _, elt in pairs(tbl) do
|
||||
if elt == element then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function table.extend(tbl, tbl2)
|
||||
local index = #tbl + 1
|
||||
for _, elt in ipairs(tbl2) do
|
||||
tbl[index] = elt
|
||||
index = index + 1
|
||||
end
|
||||
end
|
||||
|
||||
function table.recursive_replace(tbl, pattern, replace_with)
|
||||
if type(tbl) == "table" then
|
||||
local tbl2 = {}
|
||||
for key, value in pairs(tbl) do
|
||||
tbl2[key] = table.recursive_replace(value, pattern, replace_with)
|
||||
end
|
||||
return tbl2
|
||||
elseif type(tbl) == "string" then
|
||||
return tbl:gsub(pattern, replace_with)
|
||||
else
|
||||
return tbl
|
||||
end
|
||||
end
|
||||
|
||||
------------------------
|
||||
-- Formspec functions --
|
||||
------------------------
|
||||
|
||||
fs_helpers = {}
|
||||
function fs_helpers.on_receive_fields(pos, fields)
|
||||
local meta = minetest.get_meta(pos)
|
||||
for field, value in pairs(fields) do
|
||||
if field:startswith("fs_helpers_cycling:") then
|
||||
local l = field:split(":")
|
||||
local new_value = tonumber(l[2])
|
||||
local meta_name = l[3]
|
||||
meta:set_int(meta_name, new_value)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function fs_helpers.cycling_button(meta, base, meta_name, values)
|
||||
local current_value = meta:get_int(meta_name)
|
||||
local new_value = (current_value + 1) % (#values)
|
||||
local text = values[current_value + 1]
|
||||
local field = "fs_helpers_cycling:"..new_value..":"..meta_name
|
||||
return base..";"..field..";"..minetest.formspec_escape(text).."]"
|
||||
end
|
||||
|
||||
---------
|
||||
-- Env --
|
||||
---------
|
||||
|
||||
function minetest.load_position(pos)
|
||||
if pos.x < -30912 or pos.y < -30912 or pos.z < -30912 or
|
||||
pos.x > 30927 or pos.y > 30927 or pos.z > 30927 then return end
|
||||
if minetest.get_node_or_nil(pos) then
|
||||
return
|
||||
end
|
||||
local vm = minetest.get_voxel_manip()
|
||||
vm:read_from_map(pos, pos)
|
||||
end
|
|
@ -0,0 +1,130 @@
|
|||
-- this bit of code modifies the default chests and furnaces to be compatible
|
||||
-- with pipeworks.
|
||||
|
||||
minetest.override_item("default:furnace", {
|
||||
tiles = {
|
||||
"default_furnace_top.png^pipeworks_tube_connection_stony.png",
|
||||
"default_furnace_bottom.png^pipeworks_tube_connection_stony.png",
|
||||
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
|
||||
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
|
||||
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
|
||||
"default_furnace_front.png"
|
||||
},
|
||||
groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1},
|
||||
tube = {
|
||||
insert_object = function(pos, node, stack, direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if direction.y == 1 then
|
||||
return inv:add_item("fuel",stack)
|
||||
else
|
||||
return inv:add_item("src",stack)
|
||||
end
|
||||
end,
|
||||
can_insert = function(pos,node,stack,direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if direction.y == 1 then
|
||||
return inv:room_for_item("fuel", stack)
|
||||
else
|
||||
return inv:room_for_item("src", stack)
|
||||
end
|
||||
end,
|
||||
input_inventory = "dst",
|
||||
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
|
||||
},
|
||||
})
|
||||
|
||||
minetest.override_item("default:furnace_active", {
|
||||
tiles = {
|
||||
"default_furnace_top.png^pipeworks_tube_connection_stony.png",
|
||||
"default_furnace_bottom.png^pipeworks_tube_connection_stony.png",
|
||||
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
|
||||
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
|
||||
"default_furnace_side.png^pipeworks_tube_connection_stony.png",
|
||||
{
|
||||
image = "default_furnace_front_active.png",
|
||||
backface_culling = false,
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 1.5
|
||||
},
|
||||
}
|
||||
},
|
||||
groups = {cracky = 2, tubedevice = 1, tubedevice_receiver = 1, not_in_creative_inventory = 1},
|
||||
tube = {
|
||||
insert_object = function(pos,node,stack,direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if direction.y == 1 then
|
||||
return inv:add_item("fuel", stack)
|
||||
else
|
||||
return inv:add_item("src", stack)
|
||||
end
|
||||
end,
|
||||
can_insert = function(pos, node, stack, direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
if direction.y == 1 then
|
||||
return inv:room_for_item("fuel", stack)
|
||||
else
|
||||
return inv:room_for_item("src", stack)
|
||||
end
|
||||
end,
|
||||
input_inventory = "dst",
|
||||
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
|
||||
},
|
||||
})
|
||||
|
||||
minetest.override_item("default:chest", {
|
||||
tiles = {
|
||||
"default_chest_top.png^pipeworks_tube_connection_wooden.png",
|
||||
"default_chest_top.png^pipeworks_tube_connection_wooden.png",
|
||||
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
|
||||
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
|
||||
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
|
||||
"default_chest_front.png"
|
||||
},
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, tubedevice_receiver = 1},
|
||||
tube = {
|
||||
insert_object = function(pos, node, stack, direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:add_item("main", stack)
|
||||
end,
|
||||
can_insert = function(pos, node, stack, direction)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:room_for_item("main", stack)
|
||||
end,
|
||||
input_inventory = "main",
|
||||
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
|
||||
},
|
||||
})
|
||||
|
||||
minetest.override_item("default:chest_locked", {
|
||||
tiles = {
|
||||
"default_chest_top.png^pipeworks_tube_connection_wooden.png",
|
||||
"default_chest_top.png^pipeworks_tube_connection_wooden.png",
|
||||
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
|
||||
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
|
||||
"default_chest_side.png^pipeworks_tube_connection_wooden.png",
|
||||
"default_chest_lock.png"
|
||||
},
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, tubedevice_receiver = 1},
|
||||
tube = {
|
||||
insert_object = function(pos, node, stack, direction)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:add_item("main", stack)
|
||||
end,
|
||||
can_insert = function(pos, node, stack, direction)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:room_for_item("main", stack)
|
||||
end,
|
||||
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
|
||||
},
|
||||
})
|
|
@ -0,0 +1,321 @@
|
|||
-- Crafting recipes for pipes
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:pipe_1_empty 12",
|
||||
recipe = {
|
||||
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" },
|
||||
{ "", "", "" },
|
||||
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:spigot 3",
|
||||
recipe = {
|
||||
{ "pipeworks:pipe_1_empty", "" },
|
||||
{ "", "pipeworks:pipe_1_empty" },
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:entry_panel_empty 2",
|
||||
recipe = {
|
||||
{ "", "default:steel_ingot", "" },
|
||||
{ "", "pipeworks:pipe_1_empty", "" },
|
||||
{ "", "default:steel_ingot", "" },
|
||||
},
|
||||
})
|
||||
|
||||
-- Various ancillary pipe devices
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:pump_off 2",
|
||||
recipe = {
|
||||
{ "default:stone", "default:steel_ingot", "default:stone" },
|
||||
{ "moreores:copper_ingot", "default:mese_crystal_fragment", "moreores:copper_ingot" },
|
||||
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:valve_off_empty 2",
|
||||
recipe = {
|
||||
{ "", "group:stick", "" },
|
||||
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" },
|
||||
{ "", "default:steel_ingot", "" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:storage_tank_0 2",
|
||||
recipe = {
|
||||
{ "", "default:steel_ingot", "default:steel_ingot" },
|
||||
{ "default:steel_ingot", "default:glass", "default:steel_ingot" },
|
||||
{ "default:steel_ingot", "default:steel_ingot", "" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:grating 2",
|
||||
recipe = {
|
||||
{ "default:steel_ingot", "", "default:steel_ingot" },
|
||||
{ "", "pipeworks:pipe_1_empty", "" },
|
||||
{ "default:steel_ingot", "", "default:steel_ingot" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:flow_sensor_empty 2",
|
||||
recipe = {
|
||||
{ "pipeworks:pipe_1_empty", "mesecons:mesecon", "pipeworks:pipe_1_empty" },
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:fountainhead 2",
|
||||
recipe = {
|
||||
{ "pipeworks:pipe_1_empty" },
|
||||
{ "pipeworks:pipe_1_empty" }
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
-- Crafting recipes for pneumatic tubes
|
||||
|
||||
-- If homedecor is not installed, we need to register its crafting chain for
|
||||
-- plastic sheeting so that pipeworks remains compatible with it.
|
||||
|
||||
if minetest.get_modpath("homedecor") == nil then
|
||||
|
||||
minetest.register_craftitem(":homedecor:oil_extract", {
|
||||
description = "Oil extract",
|
||||
inventory_image = "homedecor_oil_extract.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem(":homedecor:paraffin", {
|
||||
description = "Unprocessed paraffin",
|
||||
inventory_image = "homedecor_paraffin.png",
|
||||
})
|
||||
|
||||
minetest.register_alias("homedecor:plastic_base", "homedecor:paraffin")
|
||||
|
||||
minetest.register_craftitem(":homedecor:plastic_sheeting", {
|
||||
description = "Plastic sheet",
|
||||
inventory_image = "homedecor_plastic_sheeting.png",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = "homedecor:oil_extract 4",
|
||||
recipe = {
|
||||
"group:leaves",
|
||||
"group:leaves",
|
||||
"group:leaves",
|
||||
"group:leaves",
|
||||
"group:leaves",
|
||||
"group:leaves"
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "homedecor:paraffin",
|
||||
recipe = "homedecor:oil_extract",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "homedecor:plastic_sheeting",
|
||||
recipe = "homedecor:paraffin",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "homedecor:oil_extract",
|
||||
burntime = 30,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "homedecor:paraffin",
|
||||
burntime = 30,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "homedecor:plastic_sheeting",
|
||||
burntime = 30,
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:one_way_tube 2",
|
||||
recipe = {
|
||||
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
|
||||
{ "group:stick", "default:mese_crystal", "homedecor:plastic_sheeting" },
|
||||
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:tube_1 6",
|
||||
recipe = {
|
||||
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
|
||||
{ "", "", "" },
|
||||
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:mese_tube_1 2",
|
||||
recipe = {
|
||||
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
|
||||
{ "", "default:mese_crystal", "" },
|
||||
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "pipeworks:mese_tube_000000",
|
||||
recipe = {
|
||||
"pipeworks:tube_1",
|
||||
"default:mese_crystal_fragment",
|
||||
"default:mese_crystal_fragment",
|
||||
"default:mese_crystal_fragment",
|
||||
"default:mese_crystal_fragment"
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:conductor_tube_off_1 6",
|
||||
recipe = {
|
||||
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
|
||||
{ "mesecons:mesecon", "mesecons:mesecon", "mesecons:mesecon" },
|
||||
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:detector_tube_off_1 2",
|
||||
recipe = {
|
||||
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
|
||||
{ "mesecons:mesecon", "mesecons_materials:silicon", "mesecons:mesecon" },
|
||||
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:accelerator_tube_1 2",
|
||||
recipe = {
|
||||
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
|
||||
{ "default:mese_crystal_fragment", "default:steel_ingot", "default:mese_crystal_fragment" },
|
||||
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:teleport_tube_1 2",
|
||||
recipe = {
|
||||
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
|
||||
{ "default:desert_stone", "default:mese_block", "default:desert_stone" },
|
||||
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:sand_tube_1 2",
|
||||
recipe = {
|
||||
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
|
||||
{ "default:sand", "default:sand", "default:sand" },
|
||||
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:sand_tube_1 2",
|
||||
recipe = {
|
||||
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
|
||||
{ "default:desert_sand", "default:desert_sand", "default:desert_sand" },
|
||||
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:sand_tube_1",
|
||||
recipe = {
|
||||
{ "default:desert_sand", "pipeworks:tube_1", "default:desert_sand" },
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:mese_sand_tube_1 2",
|
||||
recipe = {
|
||||
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
|
||||
{ "default:sand", "default:mese_crystal", "default:sand" },
|
||||
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:mese_sand_tube_1 2",
|
||||
recipe = {
|
||||
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
|
||||
{ "default:desert_sand", "default:mese_crystal", "default:desert_sand" },
|
||||
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:crossing_tube_1 5",
|
||||
recipe = {
|
||||
{ "", "pipeworks:tube_1", "" },
|
||||
{ "pipeworks:tube_1", "pipeworks:tube_1", "pipeworks:tube_1" },
|
||||
{ "", "pipeworks:tube_1", "" }
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "pipeworks:mese_sand_tube_1",
|
||||
recipe = {
|
||||
"pipeworks:sand_tube_1",
|
||||
"default:mese_crystal_fragment",
|
||||
"default:mese_crystal_fragment",
|
||||
"default:mese_crystal_fragment",
|
||||
"default:mese_crystal_fragment"
|
||||
},
|
||||
})
|
||||
|
||||
-- Various ancillary tube devices
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:filter 2",
|
||||
recipe = {
|
||||
{ "default:steel_ingot", "default:steel_ingot", "homedecor:plastic_sheeting" },
|
||||
{ "group:stick", "default:mese_crystal", "homedecor:plastic_sheeting" },
|
||||
{ "default:steel_ingot", "default:steel_ingot", "homedecor:plastic_sheeting" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:mese_filter 2",
|
||||
recipe = {
|
||||
{ "default:steel_ingot", "default:steel_ingot", "homedecor:plastic_sheeting" },
|
||||
{ "group:stick", "default:mese", "homedecor:plastic_sheeting" },
|
||||
{ "default:steel_ingot", "default:steel_ingot", "homedecor:plastic_sheeting" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "pipeworks:autocrafter 2",
|
||||
recipe = {
|
||||
{ "default:steel_ingot", "default:mese_crystal", "default:steel_ingot" },
|
||||
{ "homedecor:plastic_sheeting", "default:steel_ingot", "homedecor:plastic_sheeting" },
|
||||
{ "default:steel_ingot", "default:mese_crystal", "default:steel_ingot" }
|
||||
},
|
||||
})
|
||||
|
||||
|
|
@ -0,0 +1,19 @@
|
|||
-- Various settings
|
||||
|
||||
pipeworks.enable_pipes = true
|
||||
pipeworks.enable_autocrafter = true
|
||||
pipeworks.enable_deployer = true
|
||||
pipeworks.enable_dispenser = true
|
||||
pipeworks.enable_node_breaker = true
|
||||
pipeworks.enable_teleport_tube = true
|
||||
pipeworks.enable_pipe_devices = true
|
||||
pipeworks.enable_redefines = true
|
||||
pipeworks.enable_mese_tube = true
|
||||
pipeworks.enable_detector_tube = true
|
||||
pipeworks.enable_conductor_tube = true
|
||||
pipeworks.enable_accelerator_tube = true
|
||||
pipeworks.enable_crossing_tube = true
|
||||
pipeworks.enable_sand_tube = true
|
||||
pipeworks.enable_mese_sand_tube = true
|
||||
pipeworks.enable_one_way_tube = true
|
||||
pipeworks.enable_cyclic_mode = true
|
|
@ -0,0 +1,3 @@
|
|||
default
|
||||
mesecons?
|
||||
mesecons_mvps?
|
|
@ -0,0 +1,702 @@
|
|||
-- List of devices that should participate in the autoplace algorithm
|
||||
|
||||
local pipereceptor_on = nil
|
||||
local pipereceptor_off = nil
|
||||
|
||||
if mesecon then
|
||||
pipereceptor_on = {
|
||||
receptor = {
|
||||
state = mesecon.state.on,
|
||||
rules = pipeworks.mesecons_rules
|
||||
}
|
||||
}
|
||||
|
||||
pipereceptor_off = {
|
||||
receptor = {
|
||||
state = mesecon.state.off,
|
||||
rules = pipeworks.mesecons_rules
|
||||
}
|
||||
}
|
||||
end
|
||||
|
||||
local pipes_devicelist = {
|
||||
"pump",
|
||||
"valve",
|
||||
"storage_tank_0",
|
||||
"storage_tank_1",
|
||||
"storage_tank_2",
|
||||
"storage_tank_3",
|
||||
"storage_tank_4",
|
||||
"storage_tank_5",
|
||||
"storage_tank_6",
|
||||
"storage_tank_7",
|
||||
"storage_tank_8",
|
||||
"storage_tank_9",
|
||||
"storage_tank_10"
|
||||
}
|
||||
|
||||
-- Now define the nodes.
|
||||
|
||||
local states = { "on", "off" }
|
||||
local dgroups = ""
|
||||
local pumpboxes = {}
|
||||
|
||||
for s in ipairs(states) do
|
||||
|
||||
if states[s] == "off" then
|
||||
dgroups = {snappy=3, pipe=1}
|
||||
else
|
||||
dgroups = {snappy=3, pipe=1, not_in_creative_inventory=1}
|
||||
end
|
||||
|
||||
pumpboxes = {}
|
||||
|
||||
pipeworks.add_node_box(pumpboxes, pipeworks.pipe_pumpbody)
|
||||
pipeworks.add_node_box(pumpboxes, pipeworks.pipe_topstub)
|
||||
|
||||
minetest.register_node("pipeworks:pump_"..states[s], {
|
||||
description = "Pump/Intake Module",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"pipeworks_pump_top.png",
|
||||
"pipeworks_pump_bottom.png",
|
||||
"pipeworks_pump_sides.png",
|
||||
"pipeworks_pump_sides.png",
|
||||
"pipeworks_pump_sides.png",
|
||||
"pipeworks_pump_"..states[s]..".png"
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = pumpboxes
|
||||
},
|
||||
groups = dgroups,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
walkable = true,
|
||||
after_place_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
after_dig_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
drop = "pipeworks:pump_off",
|
||||
mesecons = {effector = {
|
||||
action_on = function (pos, node)
|
||||
minetest.add_node(pos,{name="pipeworks:pump_on", param2 = node.param2})
|
||||
end,
|
||||
action_off = function (pos, node)
|
||||
minetest.add_node(pos,{name="pipeworks:pump_off", param2 = node.param2})
|
||||
end
|
||||
}},
|
||||
on_punch = function(pos, node, puncher)
|
||||
local fdir = minetest.get_node(pos).param2
|
||||
minetest.add_node(pos, { name = "pipeworks:pump_"..states[3-s], param2 = fdir })
|
||||
end
|
||||
})
|
||||
|
||||
local valveboxes = {}
|
||||
pipeworks.add_node_box(valveboxes, pipeworks.pipe_leftstub)
|
||||
pipeworks.add_node_box(valveboxes, pipeworks.pipe_valvebody)
|
||||
if states[s] == "off" then
|
||||
pipeworks.add_node_box(valveboxes, pipeworks.pipe_valvehandle_off)
|
||||
else
|
||||
pipeworks.add_node_box(valveboxes, pipeworks.pipe_valvehandle_on)
|
||||
end
|
||||
pipeworks.add_node_box(valveboxes, pipeworks.pipe_rightstub)
|
||||
local tilex = "pipeworks_valvebody_ends.png"
|
||||
local tilez = "pipeworks_valvebody_sides.png"
|
||||
|
||||
minetest.register_node("pipeworks:valve_"..states[s].."_empty", {
|
||||
description = "Valve",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"pipeworks_valvebody_top_"..states[s]..".png",
|
||||
"pipeworks_valvebody_bottom.png",
|
||||
tilex,
|
||||
tilex,
|
||||
tilez,
|
||||
tilez,
|
||||
},
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -8/16, -4/16, -5/16, 8/16, 5/16, 5/16 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = valveboxes
|
||||
},
|
||||
groups = dgroups,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
walkable = true,
|
||||
after_place_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
after_dig_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
drop = "pipeworks:valve_off_empty",
|
||||
mesecons = {effector = {
|
||||
action_on = function (pos, node)
|
||||
minetest.add_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2})
|
||||
end,
|
||||
action_off = function (pos, node)
|
||||
minetest.add_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2})
|
||||
end
|
||||
}},
|
||||
on_punch = function(pos, node, puncher)
|
||||
local fdir = minetest.get_node(pos).param2
|
||||
minetest.add_node(pos, { name = "pipeworks:valve_"..states[3-s].."_empty", param2 = fdir })
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
local valveboxes = {}
|
||||
pipeworks.add_node_box(valveboxes, pipeworks.pipe_leftstub)
|
||||
pipeworks.add_node_box(valveboxes, pipeworks.pipe_valvebody)
|
||||
pipeworks.add_node_box(valveboxes, pipeworks.pipe_rightstub)
|
||||
pipeworks.add_node_box(valveboxes, pipeworks.pipe_valvehandle_on)
|
||||
|
||||
minetest.register_node("pipeworks:valve_on_loaded", {
|
||||
description = "Valve",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"pipeworks_valvebody_top_on.png",
|
||||
"pipeworks_valvebody_bottom.png",
|
||||
"pipeworks_valvebody_ends.png",
|
||||
"pipeworks_valvebody_ends.png",
|
||||
"pipeworks_valvebody_sides.png",
|
||||
"pipeworks_valvebody_sides.png",
|
||||
},
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -8/16, -4/16, -5/16, 8/16, 5/16, 5/16 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = valveboxes
|
||||
},
|
||||
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
walkable = true,
|
||||
after_place_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
after_dig_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
drop = "pipeworks:valve_off_empty",
|
||||
mesecons = {effector = {
|
||||
action_on = function (pos, node)
|
||||
minetest.add_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2})
|
||||
end,
|
||||
action_off = function (pos, node)
|
||||
minetest.add_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2})
|
||||
end
|
||||
}},
|
||||
on_punch = function(pos, node, puncher)
|
||||
local fdir = minetest.get_node(pos).param2
|
||||
minetest.add_node(pos, { name = "pipeworks:valve_off_empty", param2 = fdir })
|
||||
end
|
||||
})
|
||||
|
||||
-- grating
|
||||
|
||||
minetest.register_node("pipeworks:grating", {
|
||||
description = "Decorative grating",
|
||||
tiles = {
|
||||
"pipeworks_grating_top.png",
|
||||
"pipeworks_grating_sides.png",
|
||||
"pipeworks_grating_sides.png",
|
||||
"pipeworks_grating_sides.png",
|
||||
"pipeworks_grating_sides.png",
|
||||
"pipeworks_grating_sides.png"
|
||||
},
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
groups = {snappy=3, pipe=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
walkable = true,
|
||||
after_place_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
after_dig_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
})
|
||||
|
||||
-- outlet spigot
|
||||
|
||||
local spigotboxes = {}
|
||||
pipeworks.add_node_box(spigotboxes, pipeworks.pipe_backstub)
|
||||
pipeworks.add_node_box(spigotboxes, pipeworks.spigot_bottomstub)
|
||||
pipeworks.add_node_box(spigotboxes, pipeworks.pipe_bendsphere)
|
||||
|
||||
local spigotboxes_pouring = {}
|
||||
pipeworks.add_node_box(spigotboxes_pouring, pipeworks.spigot_stream)
|
||||
pipeworks.add_node_box(spigotboxes_pouring, pipeworks.pipe_backstub)
|
||||
pipeworks.add_node_box(spigotboxes_pouring, pipeworks.spigot_bottomstub)
|
||||
pipeworks.add_node_box(spigotboxes_pouring, pipeworks.pipe_bendsphere)
|
||||
|
||||
minetest.register_node("pipeworks:spigot", {
|
||||
description = "Spigot outlet",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"pipeworks_spigot_sides.png",
|
||||
"pipeworks_pipe_end_empty.png",
|
||||
"pipeworks_spigot_sides.png",
|
||||
"pipeworks_spigot_sides.png",
|
||||
"pipeworks_pipe_end_empty.png",
|
||||
"pipeworks_spigot_sides.png"
|
||||
},
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=3, pipe=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
walkable = true,
|
||||
after_place_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
after_dig_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = spigotboxes,
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -2/16, -6/16, -2/16, 2/16, 2/16, 8/16 }
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("pipeworks:spigot_pouring", {
|
||||
description = "Spigot outlet",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"pipeworks_spigot_sides.png",
|
||||
"default_water.png^pipeworks_spigot_bottom2.png",
|
||||
{ name = "default_water_flowing_animated.png^pipeworks_spigot_sides2.png",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w=16,
|
||||
aspect_h=16,
|
||||
length=0.8
|
||||
}
|
||||
},
|
||||
{ name = "default_water_flowing_animated.png^pipeworks_spigot_sides2.png",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w=16,
|
||||
aspect_h=16,
|
||||
length=0.8
|
||||
}
|
||||
},
|
||||
{ name = "default_water_flowing_animated.png^pipeworks_spigot_sides2.png",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w=16,
|
||||
aspect_h=16,
|
||||
length=0.8
|
||||
}
|
||||
},
|
||||
{ name = "default_water_flowing_animated.png^pipeworks_spigot_sides2.png",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w=16,
|
||||
aspect_h=16,
|
||||
length=0.8
|
||||
}
|
||||
},
|
||||
},
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
walkable = true,
|
||||
after_place_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
after_dig_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = spigotboxes_pouring,
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -2/16, -6/16, -2/16, 2/16, 2/16, 8/16 }
|
||||
},
|
||||
drop = "pipeworks:spigot",
|
||||
})
|
||||
|
||||
-- sealed pipe entry/exit (horizontal pipe passing through a metal
|
||||
-- wall, for use in places where walls should look like they're airtight)
|
||||
|
||||
local airtightboxes = {}
|
||||
pipeworks.add_node_box(airtightboxes, pipeworks.pipe_frontstub)
|
||||
pipeworks.add_node_box(airtightboxes, pipeworks.pipe_backstub)
|
||||
pipeworks.add_node_box(airtightboxes, pipeworks.entry_panel)
|
||||
|
||||
minetest.register_node("pipeworks:entry_panel_empty", {
|
||||
description = "Airtight Pipe entry/exit",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"pipeworks_plain.png",
|
||||
"pipeworks_plain.png",
|
||||
"pipeworks_plain.png",
|
||||
"pipeworks_plain.png",
|
||||
"pipeworks_pipe_end_empty.png",
|
||||
"pipeworks_pipe_end_empty.png"
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=3, pipe=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
walkable = true,
|
||||
after_place_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
after_dig_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = airtightboxes,
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -2/16, -2/16, -8/16, 2/16, 2/16, 8/16 },
|
||||
{ -8/16, -8/16, -1/16, 8/16, 8/16, 1/16 }
|
||||
}
|
||||
},
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if not pipeworks.node_is_owned(pointed_thing.under, placer)
|
||||
and not pipeworks.node_is_owned(pointed_thing.above, placer) then
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
|
||||
if not minetest.registered_nodes[node.name]
|
||||
or not minetest.registered_nodes[node.name].on_rightclick then
|
||||
local pitch = placer:get_look_pitch()
|
||||
local above = pointed_thing.above
|
||||
local under = pointed_thing.under
|
||||
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
local undernode = minetest.get_node(under)
|
||||
local abovenode = minetest.get_node(above)
|
||||
local uname = undernode.name
|
||||
local aname = abovenode.name
|
||||
local isabove = (above.x == under.x) and (above.z == under.z) and (pitch > 0)
|
||||
local pos1 = above
|
||||
|
||||
if above.x == under.x
|
||||
and above.z == under.z
|
||||
and ( string.find(uname, "pipeworks:pipe_")
|
||||
or string.find(uname, "pipeworks:storage_")
|
||||
or string.find(uname, "pipeworks:expansion_")
|
||||
or ( string.find(uname, "pipeworks:grating") and not isabove )
|
||||
or ( string.find(uname, "pipeworks:pump_") and not isabove )
|
||||
or ( string.find(uname, "pipeworks:entry_panel")
|
||||
and undernode.param2 == 13 )
|
||||
)
|
||||
then
|
||||
fdir = 13
|
||||
end
|
||||
|
||||
if minetest.registered_nodes[uname]["buildable_to"] then
|
||||
pos1 = under
|
||||
end
|
||||
|
||||
if not minetest.registered_nodes[minetest.get_node(pos1).name]["buildable_to"] then return end
|
||||
|
||||
minetest.add_node(pos1, {name = "pipeworks:entry_panel_empty", param2 = fdir })
|
||||
pipeworks.scan_for_pipe_objects(pos1)
|
||||
|
||||
if not pipeworks.expect_infinite_stacks then
|
||||
itemstack:take_item()
|
||||
end
|
||||
|
||||
else
|
||||
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack)
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("pipeworks:entry_panel_loaded", {
|
||||
description = "Airtight Pipe entry/exit",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"pipeworks_plain.png",
|
||||
"pipeworks_plain.png",
|
||||
"pipeworks_plain.png",
|
||||
"pipeworks_plain.png",
|
||||
"pipeworks_pipe_end_empty.png",
|
||||
"pipeworks_pipe_end_empty.png"
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
walkable = true,
|
||||
after_place_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
after_dig_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = airtightboxes,
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -2/16, -2/16, -8/16, 2/16, 2/16, 8/16 },
|
||||
{ -8/16, -8/16, -1/16, 8/16, 8/16, 1/16 }
|
||||
}
|
||||
},
|
||||
drop = "pipeworks:entry_panel_empty"
|
||||
})
|
||||
|
||||
local sensorboxes = {}
|
||||
pipeworks.add_node_box(sensorboxes, pipeworks.pipe_leftstub)
|
||||
pipeworks.add_node_box(sensorboxes, pipeworks.pipe_sensorbody)
|
||||
pipeworks.add_node_box(sensorboxes, pipeworks.pipe_rightstub)
|
||||
|
||||
minetest.register_node("pipeworks:flow_sensor_empty", {
|
||||
description = "Flow Sensor",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"pipeworks_plain.png",
|
||||
"pipeworks_plain.png",
|
||||
"pipeworks_plain.png",
|
||||
"pipeworks_plain.png",
|
||||
"pipeworks_windowed_empty.png",
|
||||
"pipeworks_windowed_empty.png"
|
||||
},
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=3, pipe=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
walkable = true,
|
||||
after_place_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
after_dig_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
if mesecon then
|
||||
mesecon:receptor_off(pos, rules)
|
||||
end
|
||||
end,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = sensorboxes,
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -8/16, -2/16, -2/16, 8/16, 2/16, 2/16 },
|
||||
}
|
||||
},
|
||||
mesecons = pipereceptor_off
|
||||
})
|
||||
|
||||
minetest.register_node("pipeworks:flow_sensor_loaded", {
|
||||
description = "Flow sensor (on)",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"pipeworks_plain.png",
|
||||
"pipeworks_plain.png",
|
||||
"pipeworks_plain.png",
|
||||
"pipeworks_plain.png",
|
||||
"pipeworks_sensor_sides_on.png",
|
||||
"pipeworks_sensor_sides_on.png"
|
||||
},
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
walkable = true,
|
||||
after_place_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
after_dig_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
if mesecon then
|
||||
mesecon:receptor_on(pos, rules)
|
||||
end
|
||||
end,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = sensorboxes,
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -8/16, -2/16, -2/16, 8/16, 2/16, 2/16 },
|
||||
}
|
||||
},
|
||||
drop = "pipeworks:flow_sensor_empty",
|
||||
mesecons = pipereceptor_on
|
||||
})
|
||||
|
||||
-- tanks
|
||||
|
||||
for fill = 0, 10 do
|
||||
local filldesc="empty"
|
||||
local sgroups = {snappy=3, pipe=1, tankfill=fill+1}
|
||||
local image = nil
|
||||
|
||||
if fill ~= 0 then
|
||||
filldesc=fill.."0% full"
|
||||
sgroups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1}
|
||||
image = "pipeworks_storage_tank_fittings.png"
|
||||
end
|
||||
|
||||
minetest.register_node("pipeworks:expansion_tank_"..fill, {
|
||||
description = "Expansion Tank ("..filldesc..")... You hacker, you.",
|
||||
tiles = {
|
||||
"pipeworks_storage_tank_fittings.png",
|
||||
"pipeworks_storage_tank_fittings.png",
|
||||
"pipeworks_storage_tank_back.png",
|
||||
"pipeworks_storage_tank_back.png",
|
||||
"pipeworks_storage_tank_back.png",
|
||||
pipeworks.liquid_texture.."^pipeworks_storage_tank_front_"..fill..".png"
|
||||
},
|
||||
inventory_image = image,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
walkable = true,
|
||||
drop = "pipeworks:storage_tank_0",
|
||||
after_place_node = function(pos)
|
||||
pipeworks.look_for_stackable_tanks(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
after_dig_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("pipeworks:storage_tank_"..fill, {
|
||||
description = "Fluid Storage Tank ("..filldesc..")",
|
||||
tiles = {
|
||||
"pipeworks_storage_tank_fittings.png",
|
||||
"pipeworks_storage_tank_fittings.png",
|
||||
"pipeworks_storage_tank_back.png",
|
||||
"pipeworks_storage_tank_back.png",
|
||||
"pipeworks_storage_tank_back.png",
|
||||
pipeworks.liquid_texture.."^pipeworks_storage_tank_front_"..fill..".png"
|
||||
},
|
||||
inventory_image = image,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = sgroups,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
walkable = true,
|
||||
drop = "pipeworks:storage_tank_0",
|
||||
after_place_node = function(pos)
|
||||
pipeworks.look_for_stackable_tanks(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
after_dig_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
-- fountainhead
|
||||
|
||||
minetest.register_node("pipeworks:fountainhead", {
|
||||
description = "Fountainhead",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"pipeworks_fountainhead_top.png",
|
||||
"pipeworks_pipe_end.png",
|
||||
"pipeworks_plain.png",
|
||||
},
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
groups = {snappy=3, pipe=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
walkable = true,
|
||||
after_place_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
after_dig_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
if mesecon then
|
||||
mesecon:receptor_on(pos, rules)
|
||||
end
|
||||
end,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = pipeworks.fountainhead_model ,
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -2/16, -8/16, -2/16, 2/16, 8/16, 2/16 }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_node("pipeworks:fountainhead_pouring", {
|
||||
description = "Fountainhead",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"pipeworks_fountainhead_top.png",
|
||||
"pipeworks_pipe_end.png",
|
||||
"pipeworks_plain.png",
|
||||
},
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
walkable = true,
|
||||
after_place_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
after_dig_node = function(pos)
|
||||
pipeworks.scan_for_pipe_objects(pos)
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
if mesecon then
|
||||
mesecon:receptor_on(pos, rules)
|
||||
end
|
||||
end,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = pipeworks.fountainhead_model,
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -2/16, -8/16, -2/16, 2/16, 8/16, 2/16 },
|
||||
},
|
||||
drop = "pipeworks:fountainhead"
|
||||
})
|
||||
|
||||
minetest.register_alias("pipeworks:valve_off_loaded", "pipeworks:valve_off_empty")
|
||||
|
|
@ -0,0 +1,121 @@
|
|||
-- This file provides the actual flow and pathfinding logic that makes water
|
||||
-- move through the pipes.
|
||||
--
|
||||
-- Contributed by mauvebic, 2013-01-03, rewritten a bit by Vanessa Ezekowitz
|
||||
--
|
||||
|
||||
local finitewater = minetest.setting_getbool("liquid_finite")
|
||||
|
||||
pipeworks.check_for_liquids = function(pos)
|
||||
local coords = {
|
||||
{x=pos.x,y=pos.y-1,z=pos.z},
|
||||
{x=pos.x,y=pos.y+1,z=pos.z},
|
||||
{x=pos.x-1,y=pos.y,z=pos.z},
|
||||
{x=pos.x+1,y=pos.y,z=pos.z},
|
||||
{x=pos.x,y=pos.y,z=pos.z-1},
|
||||
{x=pos.x,y=pos.y,z=pos.z+1}, }
|
||||
for i =1,6 do
|
||||
local name = minetest.get_node(coords[i]).name
|
||||
if name and string.find(name,"water") then
|
||||
if finitewater then minetest.remove_node(coords[i]) end
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
pipeworks.check_for_inflows = function(pos,node)
|
||||
local coords = {
|
||||
{x=pos.x,y=pos.y-1,z=pos.z},
|
||||
{x=pos.x,y=pos.y+1,z=pos.z},
|
||||
{x=pos.x-1,y=pos.y,z=pos.z},
|
||||
{x=pos.x+1,y=pos.y,z=pos.z},
|
||||
{x=pos.x,y=pos.y,z=pos.z-1},
|
||||
{x=pos.x,y=pos.y,z=pos.z+1}, }
|
||||
local newnode = false
|
||||
local source = false
|
||||
for i =1,6 do
|
||||
if newnode then break end
|
||||
local name = minetest.get_node(coords[i]).name
|
||||
if name and (name == "pipeworks:pump_on" and pipeworks.check_for_liquids(coords[i])) or string.find(name,"_loaded") then
|
||||
if string.find(name,"_loaded") then
|
||||
source = minetest.get_meta(coords[i]):get_string("source")
|
||||
if source == minetest.pos_to_string(pos) then break end
|
||||
end
|
||||
newnode = string.gsub(node.name,"empty","loaded")
|
||||
source = {x=coords[i].x,y=coords[i].y,z=coords[i].z}
|
||||
end
|
||||
end
|
||||
if newnode then
|
||||
minetest.add_node(pos,{name=newnode, param2 = node.param2})
|
||||
minetest.get_meta(pos):set_string("source",minetest.pos_to_string(source))
|
||||
end
|
||||
end
|
||||
|
||||
pipeworks.check_sources = function(pos,node)
|
||||
local sourcepos = minetest.string_to_pos(minetest.get_meta(pos):get_string("source"))
|
||||
if not sourcepos then return end
|
||||
local source = minetest.get_node(sourcepos).name
|
||||
local newnode = false
|
||||
if source and not ((source == "pipeworks:pump_on" and pipeworks.check_for_liquids(sourcepos)) or string.find(source,"_loaded") or source == "ignore" ) then
|
||||
newnode = string.gsub(node.name,"loaded","empty")
|
||||
end
|
||||
|
||||
if newnode then
|
||||
minetest.add_node(pos,{name=newnode, param2 = node.param2})
|
||||
minetest.get_meta(pos):set_string("source","")
|
||||
end
|
||||
end
|
||||
|
||||
pipeworks.spigot_check = function(pos, node)
|
||||
local belowname = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name
|
||||
if belowname and (belowname == "air" or belowname == "default:water_flowing" or belowname == "default:water_source") then
|
||||
local spigotname = minetest.get_node(pos).name
|
||||
local fdir=node.param2
|
||||
local check = {
|
||||
{x=pos.x,y=pos.y,z=pos.z+1},
|
||||
{x=pos.x+1,y=pos.y,z=pos.z},
|
||||
{x=pos.x,y=pos.y,z=pos.z-1},
|
||||
{x=pos.x-1,y=pos.y,z=pos.z}
|
||||
}
|
||||
local near_node = minetest.get_node(check[fdir+1])
|
||||
if near_node and string.find(near_node.name, "_loaded") then
|
||||
if spigotname and spigotname == "pipeworks:spigot" then
|
||||
minetest.add_node(pos,{name = "pipeworks:spigot_pouring", param2 = fdir})
|
||||
if finitewater or belowname ~= "default:water_source" then
|
||||
minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z},{name = "default:water_source"})
|
||||
end
|
||||
end
|
||||
else
|
||||
if spigotname == "pipeworks:spigot_pouring" then
|
||||
minetest.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:spigot", param2 = fdir})
|
||||
if belowname == "default:water_source" and not finitewater then
|
||||
minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
pipeworks.fountainhead_check = function(pos, node)
|
||||
local abovename = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name
|
||||
if abovename and (abovename == "air" or abovename == "default:water_flowing" or abovename == "default:water_source") then
|
||||
local fountainhead_name = minetest.get_node(pos).name
|
||||
local near_node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
|
||||
if near_node and string.find(near_node.name, "_loaded") then
|
||||
if fountainhead_name and fountainhead_name == "pipeworks:fountainhead" then
|
||||
minetest.add_node(pos,{name = "pipeworks:fountainhead_pouring"})
|
||||
if finitewater or abovename ~= "default:water_source" then
|
||||
minetest.add_node({x=pos.x,y=pos.y+1,z=pos.z},{name = "default:water_source"})
|
||||
end
|
||||
end
|
||||
else
|
||||
if fountainhead_name == "pipeworks:fountainhead_pouring" then
|
||||
minetest.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:fountainhead"})
|
||||
if abovename == "default:water_source" and not finitewater then
|
||||
minetest.remove_node({x=pos.x,y=pos.y+1,z=pos.z})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
|
@ -0,0 +1,130 @@
|
|||
-- Pipeworks mod by Vanessa Ezekowitz - 2013-07-13
|
||||
--
|
||||
-- This mod supplies various steel pipes and plastic pneumatic tubes
|
||||
-- and devices that they can connect to.
|
||||
--
|
||||
-- License: WTFPL
|
||||
--
|
||||
|
||||
pipeworks = {}
|
||||
|
||||
local DEBUG = false
|
||||
|
||||
pipeworks.worldpath = minetest.get_worldpath()
|
||||
pipeworks.modpath = minetest.get_modpath("pipeworks")
|
||||
|
||||
dofile(pipeworks.modpath.."/default_settings.txt")
|
||||
|
||||
-- Read the external config file if it exists.
|
||||
if io.open(pipeworks.worldpath.."/pipeworks_settings.txt","r") then
|
||||
dofile(pipeworks.worldpath.."/pipeworks_settings.txt")
|
||||
io.close()
|
||||
end
|
||||
|
||||
-- Random variables
|
||||
|
||||
pipeworks.expect_infinite_stacks = true
|
||||
if minetest.get_modpath("unified_inventory") or not minetest.setting_getbool("creative_mode") then
|
||||
pipeworks.expect_infinite_stacks = false
|
||||
end
|
||||
|
||||
pipeworks.meseadjlist={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=1,y=0,z=0},{x=-1,y=0,z=0}}
|
||||
|
||||
pipeworks.rules_all = {{x=0, y=0, z=1},{x=0, y=0, z=-1},{x=1, y=0, z=0},{x=-1, y=0, z=0},
|
||||
{x=0, y=1, z=1},{x=0, y=1, z=-1},{x=1, y=1, z=0},{x=-1, y=1, z=0},
|
||||
{x=0, y=-1, z=1},{x=0, y=-1, z=-1},{x=1, y=-1, z=0},{x=-1, y=-1, z=0},
|
||||
{x=0, y=1, z=0}, {x=0, y=-1, z=0}}
|
||||
|
||||
pipeworks.mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
|
||||
|
||||
pipeworks.liquid_texture = "default_water.png"
|
||||
|
||||
-- Helper functions
|
||||
|
||||
function pipeworks.fix_image_names(table, replacement)
|
||||
local outtable={}
|
||||
for i in ipairs(table) do
|
||||
outtable[i]=string.gsub(table[i], "_XXXXX", replacement)
|
||||
end
|
||||
|
||||
return outtable
|
||||
end
|
||||
|
||||
function pipeworks.add_node_box(t, b)
|
||||
for i in ipairs(b)
|
||||
do table.insert(t, b[i])
|
||||
end
|
||||
end
|
||||
|
||||
function pipeworks.node_is_owned(pos, placer)
|
||||
local ownername = false
|
||||
if type(IsPlayerNodeOwner) == "function" then -- node_ownership mod
|
||||
if HasOwner(pos, placer) then -- returns true if the node is owned
|
||||
if not IsPlayerNodeOwner(pos, placer:get_player_name()) then
|
||||
if type(getLastOwner) == "function" then -- ...is an old version
|
||||
ownername = getLastOwner(pos)
|
||||
elseif type(GetNodeOwnerName) == "function" then -- ...is a recent version
|
||||
ownername = GetNodeOwnerName(pos)
|
||||
else
|
||||
ownername = S("someone")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
elseif type(isprotect)=="function" then -- glomie's protection mod
|
||||
if not isprotect(5, pos, placer) then
|
||||
ownername = S("someone")
|
||||
end
|
||||
elseif type(protector)=="table" and type(protector.can_dig)=="function" then -- Zeg9's protection mod
|
||||
if not protector.can_dig(5, pos, placer) then
|
||||
ownername = S("someone")
|
||||
end
|
||||
end
|
||||
|
||||
if ownername ~= false then
|
||||
minetest.chat_send_player( placer:get_player_name(), S("Sorry, %s owns that spot."):format(ownername) )
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
function pipeworks.replace_name(tbl,tr,name)
|
||||
local ntbl={}
|
||||
for key,i in pairs(tbl) do
|
||||
if type(i)=="string" then
|
||||
ntbl[key]=string.gsub(i,tr,name)
|
||||
elseif type(i)=="table" then
|
||||
ntbl[key]=pipeworks.replace_name(i,tr,name)
|
||||
else
|
||||
ntbl[key]=i
|
||||
end
|
||||
end
|
||||
return ntbl
|
||||
end
|
||||
|
||||
-------------------------------------------
|
||||
-- Load the various other parts of the mod
|
||||
|
||||
dofile(pipeworks.modpath.."/common.lua")
|
||||
dofile(pipeworks.modpath.."/models.lua")
|
||||
dofile(pipeworks.modpath.."/autoplace_pipes.lua")
|
||||
dofile(pipeworks.modpath.."/autoplace_tubes.lua")
|
||||
dofile(pipeworks.modpath.."/luaentity.lua")
|
||||
dofile(pipeworks.modpath.."/item_transport.lua")
|
||||
dofile(pipeworks.modpath.."/flowing_logic.lua")
|
||||
dofile(pipeworks.modpath.."/crafts.lua")
|
||||
dofile(pipeworks.modpath.."/tubes.lua")
|
||||
dofile(pipeworks.modpath.."/trashcan.lua")
|
||||
dofile(pipeworks.modpath.."/wielder.lua")
|
||||
|
||||
if pipeworks.enable_pipes then dofile(pipeworks.modpath.."/pipes.lua") end
|
||||
if pipeworks.enable_teleport_tube then dofile(pipeworks.modpath.."/teleport_tube.lua") end
|
||||
if pipeworks.enable_pipe_devices then dofile(pipeworks.modpath.."/devices.lua") end
|
||||
if pipeworks.enable_redefines then dofile(pipeworks.modpath.."/compat.lua") end
|
||||
if pipeworks.enable_autocrafter then dofile(pipeworks.modpath.."/autocrafter.lua") end
|
||||
|
||||
minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")
|
||||
|
||||
print("Pipeworks loaded!")
|
||||
|
|
@ -0,0 +1,482 @@
|
|||
local fakePlayer = {
|
||||
get_player_name = function() return ":pipeworks" end,
|
||||
-- any other player functions called by allow_metadata_inventory_take anywhere...
|
||||
-- perhaps a custom metaclass that errors specially when fakePlayer.<property> is not found?
|
||||
}
|
||||
|
||||
function pipeworks.tube_item(pos, item)
|
||||
error("obsolete pipeworks.tube_item() called; change caller to use pipeworks.tube_inject_item() instead")
|
||||
end
|
||||
|
||||
function pipeworks.tube_inject_item(pos, start_pos, velocity, item)
|
||||
-- Take item in any format
|
||||
local stack = ItemStack(item)
|
||||
local obj = luaentity.add_entity(pos, "pipeworks:tubed_item")
|
||||
obj:set_item(stack:to_string())
|
||||
obj.start_pos = vector.new(start_pos)
|
||||
obj:setvelocity(velocity)
|
||||
--obj:set_color("red") -- todo: this is test-only code
|
||||
return obj
|
||||
end
|
||||
|
||||
-- adding two tube functions
|
||||
-- can_remove(pos,node,stack,dir) returns the maximum number of items of that stack that can be removed
|
||||
-- remove_items(pos,node,stack,dir,count) removes count items and returns them
|
||||
-- both optional w/ sensible defaults and fallback to normal allow_* function
|
||||
-- XXX: possibly change insert_object to insert_item
|
||||
|
||||
local function set_filter_infotext(data, meta)
|
||||
local infotext = data.wise_desc.." Filter-Injector"
|
||||
if meta:get_int("slotseq_mode") == 2 then
|
||||
infotext = infotext .. " (slot #"..meta:get_int("slotseq_index").." next)"
|
||||
end
|
||||
meta:set_string("infotext", infotext)
|
||||
end
|
||||
|
||||
local function set_filter_formspec(data, meta)
|
||||
local itemname = data.wise_desc.." Filter-Injector"
|
||||
local formspec = "size[8,8.5]"..
|
||||
"item_image[0,0;1,1;pipeworks:"..data.name.."]"..
|
||||
"label[1,0;"..minetest.formspec_escape(itemname).."]"..
|
||||
"label[0,1;Prefer item types:]"..
|
||||
"list[current_name;main;0,1.5;8,2;]"..
|
||||
fs_helpers.cycling_button(meta, "button[0,3.5;4,1", "slotseq_mode",
|
||||
{"Sequence slots by Priority",
|
||||
"Sequence slots Randomly",
|
||||
"Sequence slots by Rotation"})..
|
||||
"list[current_player;main;0,4.5;8,4;]"
|
||||
meta:set_string("formspec", formspec)
|
||||
end
|
||||
|
||||
-- todo SOON: this function has *way too many* parameters
|
||||
local function grabAndFire(data,slotseq_mode,filtmeta,frominv,frominvname,frompos,fromnode,filtername,fromtube,fromdef,dir,all)
|
||||
local sposes = {}
|
||||
for spos,stack in ipairs(frominv:get_list(frominvname)) do
|
||||
local matches
|
||||
if filtername == "" then
|
||||
matches = stack:get_name() ~= ""
|
||||
else
|
||||
matches = stack:get_name() == filtername
|
||||
end
|
||||
if matches then table.insert(sposes, spos) end
|
||||
end
|
||||
if #sposes == 0 then return false end
|
||||
if slotseq_mode == 1 then
|
||||
for i = #sposes, 2, -1 do
|
||||
local j = math.random(i)
|
||||
local t = sposes[j]
|
||||
sposes[j] = sposes[i]
|
||||
sposes[i] = t
|
||||
end
|
||||
elseif slotseq_mode == 2 then
|
||||
local headpos = filtmeta:get_int("slotseq_index")
|
||||
table.sort(sposes, function (a, b)
|
||||
if a >= headpos then
|
||||
if b < headpos then return true end
|
||||
else
|
||||
if b >= headpos then return false end
|
||||
end
|
||||
return a < b
|
||||
end)
|
||||
end
|
||||
for _, spos in ipairs(sposes) do
|
||||
local stack = frominv:get_stack(frominvname, spos)
|
||||
local doRemove = stack:get_count()
|
||||
if fromtube.can_remove then
|
||||
doRemove = fromtube.can_remove(frompos, fromnode, stack, dir)
|
||||
elseif fromdef.allow_metadata_inventory_take then
|
||||
doRemove = fromdef.allow_metadata_inventory_take(frompos, frominvname,spos, stack, fakePlayer)
|
||||
end
|
||||
-- stupid lack of continue statements grumble
|
||||
if doRemove > 0 then
|
||||
if slotseq_mode == 2 then
|
||||
local nextpos = spos + 1
|
||||
if nextpos > frominv:get_size(frominvname) then
|
||||
nextpos = 1
|
||||
end
|
||||
filtmeta:set_int("slotseq_index", nextpos)
|
||||
set_filter_infotext(data, filtmeta)
|
||||
end
|
||||
local item
|
||||
local count
|
||||
if all then
|
||||
count = math.min(stack:get_count(), doRemove)
|
||||
else
|
||||
count = 1
|
||||
end
|
||||
if fromtube.remove_items then
|
||||
-- it could be the entire stack...
|
||||
item = fromtube.remove_items(frompos, fromnode, stack, dir, count)
|
||||
else
|
||||
item = stack:take_item(count)
|
||||
frominv:set_stack(frominvname, spos, stack)
|
||||
if fromdef.on_metadata_inventory_take then
|
||||
fromdef.on_metadata_inventory_take(frompos, frominvname, spos, item, fakePlayer)
|
||||
end
|
||||
end
|
||||
local pos = vector.add(frompos, vector.multiply(dir, 1.4))
|
||||
local start_pos = vector.add(frompos, dir)
|
||||
local item1 = pipeworks.tube_inject_item(pos, start_pos, dir, item)
|
||||
return true-- only fire one item, please
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
local function punch_filter(data, filtpos, filtnode)
|
||||
local filtmeta = minetest.get_meta(filtpos)
|
||||
local filtinv = filtmeta:get_inventory()
|
||||
local dir = minetest.facedir_to_right_dir(filtnode.param2)
|
||||
local frompos = vector.subtract(filtpos, dir)
|
||||
local fromnode = minetest.get_node(frompos)
|
||||
if not fromnode then return end
|
||||
local fromdef = minetest.registered_nodes[fromnode.name]
|
||||
if not fromdef then return end
|
||||
local fromtube = fromdef.tube
|
||||
if not (fromtube and fromtube.input_inventory) then return end
|
||||
local filters = {}
|
||||
for _, filterstack in ipairs(filtinv:get_list("main")) do
|
||||
local filtername = filterstack:get_name()
|
||||
if filtername ~= "" then table.insert(filters, filtername) end
|
||||
end
|
||||
if #filters == 0 then table.insert(filters, "") end
|
||||
local slotseq_mode = filtmeta:get_int("slotseq_mode")
|
||||
local frommeta = minetest.get_meta(frompos)
|
||||
local frominv = frommeta:get_inventory()
|
||||
if fromtube.before_filter then fromtube.before_filter(frompos) end
|
||||
for _, frominvname in ipairs(type(fromtube.input_inventory) == "table" and fromtube.input_inventory or {fromtube.input_inventory}) do
|
||||
local done = false
|
||||
for _, filtername in ipairs(filters) do
|
||||
if grabAndFire(data, slotseq_mode, filtmeta, frominv, frominvname, frompos, fromnode, filtername, fromtube, fromdef, dir, data.stackwise) then
|
||||
done = true
|
||||
break
|
||||
end
|
||||
end
|
||||
if done then break end
|
||||
end
|
||||
if fromtube.after_filter then fromtube.after_filter(frompos) end
|
||||
end
|
||||
|
||||
for _, data in ipairs({
|
||||
{
|
||||
name = "filter",
|
||||
wise_desc = "Itemwise",
|
||||
stackwise = false,
|
||||
},
|
||||
{
|
||||
name = "mese_filter",
|
||||
wise_desc = "Stackwise",
|
||||
stackwise = true,
|
||||
},
|
||||
}) do
|
||||
minetest.register_node("pipeworks:"..data.name, {
|
||||
description = data.wise_desc.." Filter-Injector",
|
||||
tiles = {
|
||||
"pipeworks_"..data.name.."_top.png",
|
||||
"pipeworks_"..data.name.."_top.png",
|
||||
"pipeworks_"..data.name.."_output.png",
|
||||
"pipeworks_"..data.name.."_input.png",
|
||||
"pipeworks_"..data.name.."_side.png",
|
||||
"pipeworks_"..data.name.."_top.png",
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, mesecon = 2},
|
||||
legacy_facedir_simple = true,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
set_filter_formspec(data, meta)
|
||||
set_filter_infotext(data, meta)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 8*2)
|
||||
end,
|
||||
on_receive_fields = function(pos, formname, fields, sender)
|
||||
fs_helpers.on_receive_fields(pos, fields)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_int("slotseq_index", 1)
|
||||
set_filter_formspec(data, meta)
|
||||
set_filter_infotext(data, meta)
|
||||
end,
|
||||
can_dig = function(pos, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end,
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_on = function(pos, node)
|
||||
punch_filter(data, pos, node)
|
||||
end,
|
||||
},
|
||||
},
|
||||
tube = {connect_sides = {right = 1}},
|
||||
on_punch = function (pos, node, puncher)
|
||||
punch_filter(data, pos, node)
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
local adjlist={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=1,y=0,z=0},{x=-1,y=0,z=0}}
|
||||
|
||||
function pipeworks.notvel(tbl, vel)
|
||||
local tbl2={}
|
||||
for _,val in ipairs(tbl) do
|
||||
if val.x ~= -vel.x or val.y ~= -vel.y or val.z ~= -vel.z then table.insert(tbl2, val) end
|
||||
end
|
||||
return tbl2
|
||||
end
|
||||
|
||||
local function go_next(pos, velocity, stack)
|
||||
local next_positions = {}
|
||||
local max_priority = 0
|
||||
local cnode = minetest.get_node(pos)
|
||||
local cmeta = minetest.get_meta(pos)
|
||||
local can_go
|
||||
local speed = math.abs(velocity.x + velocity.y + velocity.z)
|
||||
if speed == 0 then
|
||||
speed = 1
|
||||
end
|
||||
local vel = {x = velocity.x/speed, y = velocity.y/speed, z = velocity.z/speed,speed=speed}
|
||||
if speed >= 4.1 then
|
||||
speed = 4
|
||||
elseif speed >= 1.1 then
|
||||
speed = speed - 0.1
|
||||
else
|
||||
speed = 1
|
||||
end
|
||||
vel.speed = speed
|
||||
if minetest.registered_nodes[cnode.name] and minetest.registered_nodes[cnode.name].tube and minetest.registered_nodes[cnode.name].tube.can_go then
|
||||
can_go = minetest.registered_nodes[cnode.name].tube.can_go(pos, cnode, vel, stack)
|
||||
else
|
||||
can_go = pipeworks.notvel(adjlist, vel)
|
||||
end
|
||||
for _, vect in ipairs(can_go) do
|
||||
local npos = vector.add(pos, vect)
|
||||
local node = minetest.get_node(npos)
|
||||
local reg_node = minetest.registered_nodes[node.name]
|
||||
if reg_node then
|
||||
local tube_def = reg_node.tube
|
||||
local tubedevice = minetest.get_item_group(node.name, "tubedevice")
|
||||
local tube_priority = (tube_def and tube_def.priority) or 100
|
||||
if tubedevice > 0 and tube_priority >= max_priority then
|
||||
if not tube_def or not tube_def.can_insert or
|
||||
tube_def.can_insert(npos, node, stack, vect) then
|
||||
if tube_priority > max_priority then
|
||||
max_priority = tube_priority
|
||||
next_positions = {}
|
||||
end
|
||||
next_positions[#next_positions + 1] = {pos = npos, vect = vect}
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if not next_positions[1] then
|
||||
return false, nil
|
||||
end
|
||||
|
||||
local n = (cmeta:get_int("tubedir") % (#next_positions)) + 1
|
||||
if pipeworks.enable_cyclic_mode then
|
||||
cmeta:set_int("tubedir", n)
|
||||
end
|
||||
local new_velocity = vector.multiply(next_positions[n].vect, vel.speed)
|
||||
return true, new_velocity
|
||||
end
|
||||
|
||||
minetest.register_entity("pipeworks:tubed_item", {
|
||||
initial_properties = {
|
||||
hp_max = 1,
|
||||
physical = false,
|
||||
collisionbox = {0.1, 0.1, 0.1, 0.1, 0.1, 0.1},
|
||||
visual = "wielditem",
|
||||
visual_size = {x = 0.15, y = 0.15},
|
||||
textures = {""},
|
||||
spritediv = {x = 1, y = 1},
|
||||
initial_sprite_basepos = {x = 0, y = 0},
|
||||
is_visible = false,
|
||||
},
|
||||
|
||||
physical_state = false,
|
||||
|
||||
from_data = function(self, itemstring)
|
||||
local stack = ItemStack(itemstring)
|
||||
local itemtable = stack:to_table()
|
||||
local itemname = nil
|
||||
if itemtable then
|
||||
itemname = stack:to_table().name
|
||||
end
|
||||
local item_texture = nil
|
||||
local item_type = ""
|
||||
if minetest.registered_items[itemname] then
|
||||
item_texture = minetest.registered_items[itemname].inventory_image
|
||||
item_type = minetest.registered_items[itemname].type
|
||||
end
|
||||
self.object:set_properties({
|
||||
is_visible = true,
|
||||
textures = {stack:get_name()}
|
||||
})
|
||||
local def = stack:get_definition()
|
||||
self.object:setyaw((def and def.type == "node") and 0 or math.pi * 0.25)
|
||||
end,
|
||||
|
||||
get_staticdata = luaentity.get_staticdata,
|
||||
on_activate = function(self, staticdata) -- Legacy code, should be replaced later by luaentity.on_activate
|
||||
if staticdata == "" or staticdata == nil then
|
||||
return
|
||||
end
|
||||
if staticdata == "toremove" then
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
local item = minetest.deserialize(staticdata)
|
||||
pipeworks.tube_inject_item(self.object:getpos(), item.start_pos, item.velocity, item.itemstring)
|
||||
self.object:remove()
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_entity("pipeworks:color_entity", {
|
||||
initial_properties = {
|
||||
hp_max = 1,
|
||||
physical = false,
|
||||
collisionbox = {0.1, 0.1, 0.1, 0.1, 0.1, 0.1},
|
||||
visual = "cube",
|
||||
visual_size = {x = 3.5, y = 3.5, z = 3.5}, -- todo: find correct size
|
||||
textures = {""},
|
||||
is_visible = false,
|
||||
},
|
||||
|
||||
physical_state = false,
|
||||
|
||||
from_data = function(self, color)
|
||||
local t = "pipeworks_color_"..color..".png"
|
||||
local prop = {
|
||||
is_visible = true,
|
||||
visual = "cube",
|
||||
textures = {t, t, t, t, t, t} -- todo: textures
|
||||
}
|
||||
self.object:set_properties(prop)
|
||||
end,
|
||||
|
||||
get_staticdata = luaentity.get_staticdata,
|
||||
on_activate = luaentity.on_activate,
|
||||
})
|
||||
|
||||
luaentity.register_entity("pipeworks:tubed_item", {
|
||||
itemstring = '',
|
||||
item_entity = nil,
|
||||
color_entity = nil,
|
||||
color = nil,
|
||||
start_pos = nil,
|
||||
|
||||
set_item = function(self, item)
|
||||
local itemstring = ItemStack(item):to_string() -- Accept any input format
|
||||
if self.itemstring == itemstring then
|
||||
return
|
||||
end
|
||||
if self.item_entity then
|
||||
self:remove_attached_entity(self.item_entity)
|
||||
end
|
||||
self.itemstring = itemstring
|
||||
self.item_entity = self:add_attached_entity("pipeworks:tubed_item", itemstring)
|
||||
end,
|
||||
|
||||
set_color = function(self, color)
|
||||
if self.color == color then
|
||||
return
|
||||
end
|
||||
self.color = color
|
||||
if self.color_entity then
|
||||
self:remove_attached_entity(self.color_entity)
|
||||
end
|
||||
if color then
|
||||
self.color_entity = self:add_attached_entity("pipeworks:color_entity", color)
|
||||
else
|
||||
self.color_entity = nil
|
||||
end
|
||||
end,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
if self.start_pos == nil then
|
||||
local pos = self:getpos()
|
||||
self.start_pos = vector.round(pos)
|
||||
self:setpos(pos)
|
||||
end
|
||||
|
||||
local pos = self:getpos()
|
||||
local stack = ItemStack(self.itemstring)
|
||||
local drop_pos
|
||||
|
||||
local velocity = self:getvelocity()
|
||||
|
||||
local moved = false
|
||||
local speed = math.abs(velocity.x + velocity.y + velocity.z)
|
||||
if speed == 0 then
|
||||
speed = 1
|
||||
moved = true
|
||||
end
|
||||
local vel = {x = velocity.x / speed, y = velocity.y / speed, z = velocity.z / speed, speed = speed}
|
||||
|
||||
if vector.distance(pos, self.start_pos) >= 1 then
|
||||
self.start_pos = vector.add(self.start_pos, vel)
|
||||
moved = true
|
||||
end
|
||||
|
||||
minetest.load_position(self.start_pos)
|
||||
local node = minetest.get_node(self.start_pos)
|
||||
if moved and minetest.get_item_group(node.name, "tubedevice_receiver") == 1 then
|
||||
local leftover
|
||||
if minetest.registered_nodes[node.name].tube and minetest.registered_nodes[node.name].tube.insert_object then
|
||||
leftover = minetest.registered_nodes[node.name].tube.insert_object(self.start_pos, node, stack, vel)
|
||||
else
|
||||
leftover = stack
|
||||
end
|
||||
if leftover:is_empty() then
|
||||
self:remove()
|
||||
return
|
||||
end
|
||||
velocity = vector.multiply(velocity, -1)
|
||||
self:setvelocity(velocity)
|
||||
self:set_item(leftover:to_string())
|
||||
return
|
||||
end
|
||||
|
||||
if moved then
|
||||
local found_next, new_velocity = go_next(self.start_pos, velocity, stack) -- todo: color
|
||||
if not found_next then
|
||||
drop_pos = minetest.find_node_near(vector.add(self.start_pos, velocity), 1, "air")
|
||||
if drop_pos then
|
||||
minetest.item_drop(stack, "", drop_pos)
|
||||
self:remove()
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
if new_velocity and not vector.equals(velocity, new_velocity) then
|
||||
self:setpos(self.start_pos)
|
||||
self:setvelocity(new_velocity)
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
if minetest.get_modpath("mesecons_mvps") then
|
||||
mesecon:register_mvps_unmov("pipeworks:tubed_item")
|
||||
mesecon:register_mvps_unmov("pipeworks:color_entity")
|
||||
mesecon:register_on_mvps_move(function(moved_nodes)
|
||||
local moved = {}
|
||||
for _, n in ipairs(moved_nodes) do
|
||||
moved[minetest.hash_node_position(n.oldpos)] = vector.subtract(n.pos, n.oldpos)
|
||||
end
|
||||
for id, entity in pairs(luaentity.entities) do
|
||||
if entity.name == "pipeworks:tubed_item" then
|
||||
local pos = entity:getpos()
|
||||
local rpos = vector.round(pos)
|
||||
local dir = moved[minetest.hash_node_position(rpos)]
|
||||
if dir then
|
||||
entity:setpos(vector.add(pos, dir))
|
||||
entity.start_pos = vector.add(entity.start_pos, dir)
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
|
@ -0,0 +1,60 @@
|
|||
|
||||
if not minetest.get_modpath("auto_tree_tap") and
|
||||
minetest.get_modpath("technic") then
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = { "auto_tree_tap:off", "auto_tree_tap:on" },
|
||||
chance = 1,
|
||||
interval = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local fdir = node.param2
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("pick", 1)
|
||||
inv:set_size("ghost_pick", 1)
|
||||
inv:set_size("main", 100)
|
||||
minetest.set_node(pos, {name = "pipeworks:nodebreaker_off", param2 = fdir})
|
||||
minetest.registered_nodes["pipeworks:nodebreaker_off"].on_punch(pos, node)
|
||||
inv:set_stack("pick", 1, ItemStack("technic:treetap"))
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node(":auto_tree_tap:off", {
|
||||
description = "Auto-Tap",
|
||||
tiles = {"pipeworks_nodebreaker_top_off.png","pipeworks_nodebreaker_bottom_off.png","pipeworks_nodebreaker_side2_off.png","pipeworks_nodebreaker_side1_off.png",
|
||||
"pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"},
|
||||
is_ground_content = true,
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, not_in_creative_inventory=1 },
|
||||
mesecons= {effector={rules=pipeworks.rules_all,action_on=node_breaker_on, action_off=node_breaker_off}},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
tube = {connect_sides={back=1}},
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("pick", 1)
|
||||
inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
|
||||
end,
|
||||
after_place_node = function (pos, placer)
|
||||
pipeworks.scan_for_tube_objects(pos, placer)
|
||||
local placer_pos = placer:getpos()
|
||||
|
||||
--correct for the player's height
|
||||
if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
|
||||
|
||||
--correct for 6d facedir
|
||||
if placer_pos then
|
||||
local dir = {
|
||||
x = pos.x - placer_pos.x,
|
||||
y = pos.y - placer_pos.y,
|
||||
z = pos.z - placer_pos.z
|
||||
}
|
||||
local node = minetest.get_node(pos)
|
||||
node.param2 = minetest.dir_to_facedir(dir, true)
|
||||
minetest.set_node(pos, node)
|
||||
minetest.log("action", "real (6d) facedir: " .. node.param2)
|
||||
end
|
||||
end,
|
||||
after_dig_node = pipeworks.scan_for_tube_objects,
|
||||
})
|
||||
end
|