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GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
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|
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Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
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Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
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|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
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||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
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||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
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||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
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you modify it: responsibilities to respect the freedom of others.
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|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
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|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
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|
||||
For the developers' and authors' protection, the GPL clearly explains
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||||
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||||
authors' sake, the GPL requires that modified versions be marked as
|
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changed, so that their problems will not be attributed erroneously to
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||||
authors of previous versions.
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|
||||
Some devices are designed to deny users access to install or run
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|
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|
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|
||||
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||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
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|
||||
Finally, every program is threatened constantly by software patents.
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States should not allow patents to restrict development and use of
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|
||||
avoid the special danger that patents applied to a free program could
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make it effectively proprietary. To prevent this, the GPL assures that
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patents cannot be used to render the program non-free.
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The precise terms and conditions for copying, distribution and
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||||
modification follow.
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|
||||
TERMS AND CONDITIONS
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||||
|
||||
0. Definitions.
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||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
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|
||||
"The Program" refers to any copyrightable work licensed under this
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License. Each licensee is addressed as "you". "Licensees" and
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||||
To "modify" a work means to copy from or adapt all or part of the work
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exact copy. The resulting work is called a "modified version" of the
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A "covered work" means either the unmodified Program or a work based
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||||
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|
||||
To "propagate" a work means to do anything with it that, without
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||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
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computer or modifying a private copy. Propagation includes copying,
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distribution (with or without modification), making available to the
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public, and in some countries other activities as well.
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||||
To "convey" a work means any kind of propagation that enables other
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parties to make or receive copies. Mere interaction with a user through
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||||
An interactive user interface displays "Appropriate Legal Notices"
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||||
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||||
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||||
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||||
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||||
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||||
1. Source Code.
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||||
The "source code" for a work means the preferred form of the work
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||||
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||||
A "Standard Interface" means an interface that either is an official
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||||
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||||
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|
||||
The "System Libraries" of an executable work include anything, other
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||||
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||||
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||||
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||||
"Major Component", in this context, means a major essential component
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||||
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||||
The "Corresponding Source" for a work in object code form means all
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||||
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||||
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|
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System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
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||||
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includes interface definition files associated with source files for
|
||||
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|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
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||||
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||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
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||||
|
||||
Conveying under any other circumstances is permitted solely under
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||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
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||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
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||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
{one line to give the program's name and a brief idea of what it does.}
|
||||
Copyright (C) {year} {name of author}
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
{project} Copyright (C) {year} {fullname}
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
|
@ -0,0 +1,38 @@
|
|||
# Travelnet
|
||||
|
||||
[![luacheck](https://github.com/mt-mods/travelnet/workflows/luacheck/badge.svg)](https://github.com/mt-mods/travelnet/actions?query=workflow%3Aluacheck)
|
||||
[![Integration test](https://github.com/mt-mods/travelnet/workflows/integration-test/badge.svg)](https://github.com/mt-mods/travelnet/actions?query=workflow%3Aintegration-test)
|
||||
[![ContentDB](https://content.minetest.net/packages/mt-mods/travelnet/shields/downloads/)](https://content.minetest.net/packages/mt-mods/travelnet/)
|
||||
|
||||
## How this works
|
||||
|
||||
- craft it by filling the right and left row with glass; place in the middle row (from top to bottom): steel, mese, steel
|
||||
- place the travelnet box somewhere
|
||||
- right-click on it; enter name of the station (e.g. "my house", "center of desert city") and name of the network (e.g. "intresting towns","my buildings")
|
||||
- punch it to update the list of stations on that network
|
||||
- right-click to use the travelbox
|
||||
|
||||
An unconfigured travelnet box can be configured by anyone. If it is misconfigured, just dig it and place it anew.
|
||||
All stations that have the same network name set and are owned by the same user connect to the same network.
|
||||
|
||||
## Documentation
|
||||
|
||||
* [API](./doc/api.md)
|
||||
|
||||
## Screenshots
|
||||
|
||||
<img src="./screenshot.png"/>
|
||||
<img src="./screenshot_colors.png"/>
|
||||
|
||||
## License
|
||||
|
||||
The mod was written by me, Sokomine, and includes small contributions from other contributors.
|
||||
License: GPLv3 (see [`LICENSE`](https://github.com/mt-mods/travelnet/blob/master/LICENSE) for more information)
|
||||
|
||||
The models and textures as found in the textures/ and models/ folders where created by VanessaE
|
||||
and are provided under the [CC0](https://creativecommons.org/publicdomain/zero/1.0/) license.
|
||||
|
||||
Exceptions:
|
||||
|
||||
* `textures/travelnet_top.png` [CC BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/) https://github.com/minetest/minetest_game (`default_steel_block.png`)
|
||||
* `textures/travelnet_bottom.png` [CC BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/) https://github.com/minetest/minetest_game (`default_clay.png`)
|
|
@ -0,0 +1,111 @@
|
|||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
|
||||
-- add a new target; meta is optional
|
||||
travelnet.add_target = function( station_name, network_name, pos, player_name, meta, owner_name )
|
||||
|
||||
-- if it is an elevator, determine the network name through x and z coordinates
|
||||
local this_node = minetest.get_node( pos );
|
||||
local is_elevator = false;
|
||||
|
||||
if( this_node.name == 'travelnet:elevator' ) then
|
||||
-- owner_name = '*'; -- the owner name is not relevant here
|
||||
is_elevator = true;
|
||||
network_name = tostring( pos.x )..','..tostring( pos.z );
|
||||
if( not( station_name ) or station_name == '' ) then
|
||||
station_name = S("at @1 m", tostring( pos.y ));
|
||||
end
|
||||
end
|
||||
|
||||
if( station_name == "" or not(station_name )) then
|
||||
travelnet.show_message( pos, player_name, S("Error"), S("Please provide a name for this station." ));
|
||||
return;
|
||||
end
|
||||
|
||||
if( network_name == "" or not( network_name )) then
|
||||
travelnet.show_message( pos, player_name, S("Error"),
|
||||
S("Please provide the name of the network this station ought to be connected to."));
|
||||
return;
|
||||
end
|
||||
|
||||
if( owner_name == nil or owner_name == '' or owner_name == player_name) then
|
||||
owner_name = player_name;
|
||||
|
||||
elseif( is_elevator ) then -- elevator networks
|
||||
owner_name = player_name;
|
||||
|
||||
elseif( not( minetest.check_player_privs(player_name, {interact=true}))) then
|
||||
|
||||
travelnet.show_message( pos, player_name, S("Error"),
|
||||
S("There is no player with interact privilege named '@1'. Aborting.", tostring( player_name)));
|
||||
return;
|
||||
|
||||
elseif( not( minetest.check_player_privs(player_name, {travelnet_attach=true}))
|
||||
and not( travelnet.allow_attach( player_name, owner_name, network_name ))) then
|
||||
|
||||
travelnet.show_message( pos, player_name, S("Error"),
|
||||
S("You do not have the travelnet_attach priv which is required to attach your box to "..
|
||||
"the network of someone else. Aborting."));
|
||||
return;
|
||||
end
|
||||
|
||||
-- first one by this player?
|
||||
if( not( travelnet.targets[ owner_name ] )) then
|
||||
travelnet.targets[ owner_name ] = {};
|
||||
end
|
||||
|
||||
-- first station on this network?
|
||||
if( not( travelnet.targets[ owner_name ][ network_name ] )) then
|
||||
travelnet.targets[ owner_name ][ network_name ] = {};
|
||||
end
|
||||
|
||||
-- lua doesn't allow efficient counting here
|
||||
local anz = 0;
|
||||
for k in pairs( travelnet.targets[ owner_name ][ network_name ] ) do
|
||||
|
||||
if( k == station_name ) then
|
||||
travelnet.show_message( pos, player_name, S("Error"),
|
||||
S("A station named '@1' already exists on this network. Please choose a different name!", station_name));
|
||||
return;
|
||||
end
|
||||
|
||||
anz = anz + 1;
|
||||
end
|
||||
|
||||
-- we don't want too many stations in the same network because that would get confusing when displaying the targets
|
||||
if( anz+1 > travelnet.MAX_STATIONS_PER_NETWORK ) then
|
||||
travelnet.show_message( pos, player_name, S("Error"),
|
||||
S("Network '@1', already contains the maximum number (@2) of allowed stations per network. "..
|
||||
"Please choose a different/new network name.", network_name, travelnet.MAX_STATIONS_PER_NETWORK));
|
||||
return;
|
||||
end
|
||||
|
||||
-- add this station
|
||||
travelnet.targets[ owner_name ][ network_name ][ station_name ] = {pos=pos, timestamp=os.time() };
|
||||
|
||||
-- do we have a new node to set up? (and are not just reading from a safefile?)
|
||||
if( meta ) then
|
||||
|
||||
minetest.chat_send_player(player_name, S("Station '@1'" .." "..
|
||||
"has been added to the network '@2'" ..
|
||||
", which now consists of @3 station(s).", station_name, network_name, anz+1));
|
||||
|
||||
meta:set_string( "station_name", station_name );
|
||||
meta:set_string( "station_network", network_name );
|
||||
meta:set_string( "owner", owner_name );
|
||||
meta:set_int( "timestamp", travelnet.targets[ owner_name ][ network_name ][ station_name ].timestamp);
|
||||
|
||||
meta:set_string("formspec",
|
||||
"size[12,10]"..
|
||||
"field[0.3,0.6;6,0.7;station_name;"..S("Station:")..";"..
|
||||
minetest.formspec_escape(meta:get_string("station_name")).."]"..
|
||||
"field[0.3,3.6;6,0.7;station_network;"..S("Network:")..";"..
|
||||
minetest.formspec_escape(meta:get_string("station_network")).."]" );
|
||||
|
||||
-- display a list of all stations that can be reached from here
|
||||
travelnet.update_formspec( pos, player_name, nil );
|
||||
|
||||
-- save the updated network data in a savefile over server restart
|
||||
travelnet.save_data();
|
||||
end
|
||||
end
|
|
@ -0,0 +1,64 @@
|
|||
|
||||
# Changelog
|
||||
|
||||
10.03.19 - Added the extra config buttons for locked_travelnet mod.
|
||||
09.03.19 - Several PRs merged (sound added, locale changed etc.)
|
||||
Version bumped to 2.3
|
||||
26.02.19 - Removing a travelnet can now be done by clicking on a button (no need to
|
||||
wield a diamond pick anymore)
|
||||
26.02.19 - Added compatibility with MineClone2
|
||||
22.09.18 - Move up/move down no longer close the formspec.
|
||||
22.09.18 - If in creative mode, wield a diamond pick to dig the station. This avoids
|
||||
conflicts with too fast punches.
|
||||
24.12.17 - Added support for localization through intllib.
|
||||
Added localization for German (de).
|
||||
Door opening/closing can now handle more general doors.
|
||||
17.07.17 - Added more detailled licence information.
|
||||
TNT and DungeonMasters ought to leave travelnets and elevators untouched now.
|
||||
Added function to register elevator doors.
|
||||
Added elevator doors made out of tin ingots.
|
||||
Provide information about the nearest elevator network when placing a new elevator. This
|
||||
ought to make it easier to find the right spot.
|
||||
Improved formspec.
|
||||
16.07.17 - Merged several PR from others (Typo, screenshot, documentation, mesecon support, bugfix).
|
||||
Added buttons to move stations up or down in the list, independent on when they where added.
|
||||
Fixed undeclared globals.
|
||||
Changed deprecated functions set_look_yaw/pitch to current functions.
|
||||
22.07.17 - Fixed bug with locked travelnets beeing removed from the network due to not beeing recognized.
|
||||
30.08.16 - If the station the traveller just travelled to no longer exists, the player is sent back to the
|
||||
station where he/she came from.
|
||||
30.08.16 - Attaching a travelnet box to a non-existant network of another player is possible (requested by OldCoder).
|
||||
Still requires the travelnet_attach-priv.
|
||||
05.10.14 - Added an optional abm so that the travelnet network can heal itshelf in case of loss of the savefile.
|
||||
If you want to use this, set
|
||||
travelnet.enable_abm = true
|
||||
in config.lua and edit the interval in the abm to suit your needs.
|
||||
19.11.13 - moved doors and travelnet definition into an extra file
|
||||
- moved configuration to config.lua
|
||||
05.08.13 - fixed possible crash when the node in front of the travelnet is unknown
|
||||
26.06.13 - added inventory image for elevator (created by VanessaE)
|
||||
21.06.13 - bugfix: wielding an elevator while digging a door caused the elevator_top to be placed
|
||||
- leftover floating elevator_top nodes can be removed by placing a new
|
||||
travelnet:elevator underneath them and removing that afterwards
|
||||
- homedecor-doors are now opened and closed correctly as well
|
||||
- removed nodes that are not intended for manual use from creative inventory
|
||||
- improved naming of station levels for the elevator
|
||||
21.06.13 - elevator stations are sorted by height instead of date of creation as is the case with travelnet boxes
|
||||
- elevator stations are named automaticly
|
||||
20.06.13 - doors can be opened and closed from inside the travelnet box/elevator
|
||||
- the elevator can only move vertically; the network name is defined by its x and z coordinate
|
||||
13.06.13 - bugfix
|
||||
- elevator added (written by kpoppel) and placed into extra file
|
||||
- elevator doors added
|
||||
- groups changed to avoid accidental dig/drop on dig of node beneath
|
||||
- added new priv travelnet_remove for digging of boxes owned by other players
|
||||
- only the owner of a box or players with the travelnet_remove priv can now dig it
|
||||
- entering your own name as owner_name does no longer abort setup
|
||||
22.03.13 - added automatic detection if yaw can be set
|
||||
- beam effect is disabled by default
|
||||
20.03.13 - added inventory image provided by VanessaE
|
||||
- fixed bug that made it impossible to remove stations from the net
|
||||
- if the station a player beamed to no longer exists, the station will be removed automaticly
|
||||
- with the travelnet_attach priv, you can now attach your box to the nets of other players
|
||||
- in newer versions of Minetest, the players yaw is set so that he/she looks out of the receiving box
|
||||
- target list is now centered if there are less than 9 targets
|
|
@ -0,0 +1,103 @@
|
|||
|
||||
travelnet.MAX_STATIONS_PER_NETWORK = 24;
|
||||
|
||||
-- set this to true if you want a simulated beam effect
|
||||
travelnet.travelnet_effect_enabled = false;
|
||||
-- set this to true if you want a sound to be played when the travelnet is used
|
||||
travelnet.travelnet_sound_enabled = false;
|
||||
|
||||
-- if you set this to false, travelnets cannot be created
|
||||
-- (this may be useful if you want nothing but the elevators on your server)
|
||||
travelnet.travelnet_enabled = true;
|
||||
-- if you set travelnet.elevator_enabled to false, you will not be able to
|
||||
-- craft, place or use elevators
|
||||
travelnet.elevator_enabled = true;
|
||||
-- if you set this to false, doors will be disabled
|
||||
travelnet.doors_enabled = true;
|
||||
|
||||
-- starts an abm which re-adds travelnet stations to networks in case the savefile got lost
|
||||
travelnet.abm_enabled = false;
|
||||
|
||||
-- change these if you want other receipes for travelnet or elevator
|
||||
travelnet.travelnet_recipe = {
|
||||
{"default:glass", "default:steel_ingot", "default:glass", },
|
||||
{"default:glass", "default:mese", "default:glass", },
|
||||
{"default:glass", "default:steel_ingot", "default:glass", }
|
||||
}
|
||||
travelnet.elevator_recipe = {
|
||||
{"default:steel_ingot", "default:glass", "default:steel_ingot", },
|
||||
{"default:steel_ingot", "", "default:steel_ingot", },
|
||||
{"default:steel_ingot", "default:glass", "default:steel_ingot", }
|
||||
}
|
||||
travelnet.tiles_elevator = {
|
||||
"travelnet_elevator_front.png",
|
||||
"travelnet_elevator_inside_controls.png",
|
||||
"travelnet_elevator_sides_outside.png",
|
||||
"travelnet_elevator_inside_ceiling.png",
|
||||
"travelnet_elevator_inside_floor.png",
|
||||
"default_steel_block.png"
|
||||
}
|
||||
travelnet.elevator_inventory_image = "travelnet_elevator_inv.png"
|
||||
|
||||
if( minetest.registered_nodes["mcl_core:wood"]) then
|
||||
travelnet.travelnet_recipe = {
|
||||
{"mcl_stairs:slab_wood", "mcl_stairs:slab_wood", "mcl_stairs:slab_wood",},
|
||||
{"mesecons_torch:mesecon_torch_on", "mcl_chests:chest", "mesecons_torch:mesecon_torch_on"},
|
||||
{"mesecons_torch:mesecon_torch_on", "mcl_chests:chest", "mesecons_torch:mesecon_torch_on"},
|
||||
-- {"core:glass", "mcl_core:iron_ingot", "mcl_core:glass", },
|
||||
-- {"mcl_core:glass", "mesecons_torch:redstoneblock", "mcl_core:glass", },
|
||||
-- {"mcl_core:glass", "mcl_core:iron_ingot", "mcl_core:glass", }
|
||||
}
|
||||
travelnet.elevator_recipe = {
|
||||
{"mcl_stairs:slab_wood", "mcl_stairs:slab_wood", "mcl_stairs:slab_wood",},
|
||||
{"mesecons_torch:mesecon_torch_on", "", "mesecons_torch:mesecon_torch_on"},
|
||||
{"mesecons_torch:mesecon_torch_on", "", "mesecons_torch:mesecon_torch_on"},
|
||||
-- {"mcl_core:iron_ingot", "mcl_core:glass", "mcl_core:iron_ingot", },
|
||||
-- {"mcl_core:iron_ingot", "", "mcl_core:iron_ingot", },
|
||||
-- {"mcl_core:iron_ingot", "mcl_core:glass", "mcl_core:iron_ingot", }
|
||||
}
|
||||
travelnet.tiles_elevator = {
|
||||
"mcl_core_planks_big_oak.png^[transformR90", -- front
|
||||
"mcl_core_planks_big_oak.png^[transformR90", -- inside
|
||||
"mcl_core_planks_big_oak.png^[transformR90", -- sides outside
|
||||
"mcl_core_planks_big_oak.png^[transformR90", -- inside ceiling
|
||||
"mcl_core_planks_big_oak.png^[transformR90", -- inside floor
|
||||
"mcl_core_planks_big_oak.png^[transformR90", -- top
|
||||
}
|
||||
travelnet.elevator_inventory_image = nil
|
||||
end
|
||||
|
||||
-- if this function returns true, the player with the name player_name is
|
||||
-- allowed to add a box to the network named network_name, which is owned
|
||||
-- by the player owner_name;
|
||||
-- if you want to allow *everybody* to attach stations to all nets, let the
|
||||
-- function always return true;
|
||||
-- if the function returns false, players with the travelnet_attach priv
|
||||
-- can still add stations to that network
|
||||
-- params: player_name, owner_name, network_name
|
||||
travelnet.allow_attach = function()
|
||||
return false;
|
||||
end
|
||||
|
||||
|
||||
-- if this returns true, a player named player_name can remove a travelnet station
|
||||
-- from network_name (owned by owner_name) even though he is neither the owner nor
|
||||
-- has the travelnet_remove priv
|
||||
-- params: player_name, owner_name, network_name, pos
|
||||
travelnet.allow_dig = function()
|
||||
return false;
|
||||
end
|
||||
|
||||
|
||||
-- if this function returns false, then player player_name will not be allowed to use
|
||||
-- the travelnet station_name_start on networ network_name owned by owner_name to travel to
|
||||
-- the station station_name_target on the same network;
|
||||
-- if this function returns true, the player will be transfered to the target station;
|
||||
-- you can use this code to i.e. charge the player money for the transfer or to limit
|
||||
-- usage of stations to players in the same fraction on PvP servers
|
||||
-- params: player_name, owner_name, network_name, station_name_start, station_name_target
|
||||
travelnet.allow_travel = function()
|
||||
return true;
|
||||
end
|
||||
|
||||
travelnet.travelnet_sound_enabled = true
|
|
@ -0,0 +1,47 @@
|
|||
# API
|
||||
|
||||
## travelnet.register_travelnet_box
|
||||
|
||||
Lets you register your own travelnet boxes with a custom color, name and dye ingredient
|
||||
|
||||
Example for a pink travelnet:
|
||||
```lua
|
||||
travelnet.register_travelnet_box({
|
||||
nodename = "travelnet:travelnet_pink",
|
||||
color = "#FFC0CB",
|
||||
dye = "dye:pink"
|
||||
})
|
||||
```
|
||||
|
||||
## fully custom nodes
|
||||
|
||||
Any node can be travelnet box if configured accordingly
|
||||
|
||||
Example to override mese to act as a travelnet:
|
||||
```lua
|
||||
minetest.override_item("default:mese", {
|
||||
groups = {
|
||||
travelnet = 1
|
||||
},
|
||||
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
local meta = minetest.get_meta(pos);
|
||||
travelnet.reset_formspec( meta );
|
||||
meta:set_string("owner", placer:get_player_name());
|
||||
end,
|
||||
|
||||
on_receive_fields = travelnet.on_receive_fields,
|
||||
|
||||
on_punch = function(pos, node, puncher)
|
||||
travelnet.update_formspec(pos, puncher:get_player_name(), nil)
|
||||
end,
|
||||
|
||||
can_dig = function( pos, player )
|
||||
return travelnet.can_dig( pos, player, 'mese travelnet box' )
|
||||
end,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
travelnet.remove_box( pos, oldnode, oldmetadata, digger )
|
||||
end,
|
||||
})
|
||||
```
|
|
@ -0,0 +1,103 @@
|
|||
-- Doors that are especially useful for travelnet elevators but can also be used in other situations.
|
||||
-- All doors (not only these here) in front of a travelnet or elevator are opened automaticly when a player arrives
|
||||
-- and are closed when a player departs from the travelnet or elevator.
|
||||
-- Autor: Sokomine
|
||||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
travelnet.register_door = function( node_base_name, def_tiles, material )
|
||||
|
||||
minetest.register_node( node_base_name.."_open", {
|
||||
description = S("elevator door (open)"),
|
||||
drawtype = "nodebox",
|
||||
-- top, bottom, side1, side2, inner, outer
|
||||
tiles = def_tiles,
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = true,
|
||||
-- only the closed variant is in creative inventory
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
|
||||
-- larger than one node but slightly smaller than a half node so
|
||||
-- that wallmounted torches pose no problem
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.90, -0.5, 0.4, -0.49, 1.5, 0.5},
|
||||
{ 0.49, -0.5, 0.4, 0.9, 1.5, 0.5},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.9, -0.5, 0.4, 0.9, 1.5, 0.5},
|
||||
},
|
||||
},
|
||||
drop = node_base_name.."_closed",
|
||||
on_rightclick = function(pos, node)
|
||||
minetest.add_node(pos, {name = node_base_name.."_closed", param2 = node.param2})
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node(node_base_name.."_closed", {
|
||||
description = S("elevator door (closed)"),
|
||||
drawtype = "nodebox",
|
||||
-- top, bottom, side1, side2, inner, outer
|
||||
tiles = def_tiles,
|
||||
use_texture_alpha = "clip",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = true,
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, 0.4, -0.01, 1.5, 0.5},
|
||||
{ 0.01, -0.5, 0.4, 0.5, 1.5, 0.5},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, 0.4, 0.5, 1.5, 0.5},
|
||||
},
|
||||
},
|
||||
on_rightclick = function(pos, node)
|
||||
minetest.add_node(pos, {name = node_base_name.."_open", param2 = node.param2})
|
||||
end,
|
||||
})
|
||||
|
||||
-- add a craft receipe for the door
|
||||
minetest.register_craft({
|
||||
output = node_base_name.."_closed",
|
||||
recipe = {
|
||||
{material, '', material },
|
||||
{material, '', material },
|
||||
{material, '', material }
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
-- Make doors reacts to mesecons
|
||||
if minetest.get_modpath("mesecons") then
|
||||
local mesecons = {effector = {
|
||||
action_on = function(pos, node)
|
||||
minetest.add_node(pos, {name = node_base_name.."_open", param2 = node.param2})
|
||||
end,
|
||||
action_off = function(pos, node)
|
||||
minetest.add_node(pos, {name = node_base_name.."_closed", param2 = node.param2})
|
||||
end,
|
||||
rules = mesecon.rules.pplate
|
||||
}}
|
||||
|
||||
minetest.override_item( node_base_name.."_closed", { mesecons = mesecons })
|
||||
minetest.override_item( node_base_name.."_open", { mesecons = mesecons })
|
||||
end
|
||||
end
|
||||
|
||||
-- actually register the doors
|
||||
-- (but only if the materials for them exist)
|
||||
if(minetest.get_modpath("default")) then
|
||||
travelnet.register_door( "travelnet:elevator_door_steel", {"default_stone.png"}, "default:steel_ingot");
|
||||
travelnet.register_door( "travelnet:elevator_door_glass", {"travelnet_elevator_door_glass.png"}, "default:glass");
|
||||
travelnet.register_door( "travelnet:elevator_door_tin", {"default_clay.png"}, "default:tin_ingot");
|
||||
end
|
|
@ -0,0 +1,186 @@
|
|||
-- This version of the travelnet box allows to move up or down only.
|
||||
-- The network name is determined automaticly from the position (x/z coordinates).
|
||||
-- >utor: Sokomine
|
||||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
travelnet.show_nearest_elevator = function( pos, owner_name, param2 )
|
||||
if( not( pos ) or not(pos.x) or not(pos.z) or not( owner_name )) then
|
||||
return;
|
||||
end
|
||||
|
||||
if( not( travelnet.targets[ owner_name ] )) then
|
||||
minetest.chat_send_player( owner_name, S("Congratulations! This is your first elevator. "..
|
||||
"You can build an elevator network by placing further elevators somewhere above "..
|
||||
"or below this one. Just make sure that the x and z coordinate are the same."));
|
||||
return;
|
||||
end
|
||||
|
||||
local network_name = tostring( pos.x )..','..tostring( pos.z );
|
||||
-- will this be an elevator that will be added to an existing network?
|
||||
if( travelnet.targets[ owner_name ][ network_name ]
|
||||
-- does the network have any members at all?
|
||||
and next( travelnet.targets[ owner_name ][ network_name ], nil )) then
|
||||
minetest.chat_send_player( owner_name, S("This elevator will automaticly connect to the "..
|
||||
"other elevators you have placed at different heights. Just enter a station name "..
|
||||
"and click on \"store\" to set it up. Or just punch it to set the height as station "..
|
||||
"name."));
|
||||
return;
|
||||
end
|
||||
|
||||
local nearest_name = "";
|
||||
local nearest_dist = 100000000;
|
||||
local nearest_dist_x = 0;
|
||||
local nearest_dist_z = 0;
|
||||
for target_network_name, data in pairs( travelnet.targets[ owner_name ] ) do
|
||||
local station_name = next( data, nil );
|
||||
if( station_name and data[ station_name ][ "nr" ] and data[ station_name ].pos) then
|
||||
local station_pos = data[ station_name ].pos;
|
||||
local dist = math.ceil(math.sqrt(
|
||||
( station_pos.x - pos.x ) * ( station_pos.x - pos.x )
|
||||
+ ( station_pos.z - pos.z ) * ( station_pos.z - pos.z )));
|
||||
-- find the nearest one; store network_name and (minimal) distance
|
||||
if( dist < nearest_dist ) then
|
||||
nearest_dist = dist;
|
||||
nearest_dist_x = station_pos.x - pos.x;
|
||||
nearest_dist_z = station_pos.z - pos.z;
|
||||
nearest_name = target_network_name;
|
||||
end
|
||||
end
|
||||
end
|
||||
if( nearest_name ~= "" ) then
|
||||
local text = S("Your nearest elevator network is located").." ";
|
||||
-- in front of/behind
|
||||
if( (param2==0 and nearest_dist_z>=0)or (param2==2 and nearest_dist_z<=0)) then
|
||||
text = text..tostring( math.abs(nearest_dist_z )).." "..S("m behind this elevator and");
|
||||
elseif((param2==1 and nearest_dist_x>=0)or (param2==3 and nearest_dist_x<=0)) then
|
||||
text = text..tostring( math.abs(nearest_dist_x )).." "..S("m behind this elevator and");
|
||||
elseif((param2==0 and nearest_dist_z< 0)or (param2==2 and nearest_dist_z> 0)) then
|
||||
text = text..tostring( math.abs(nearest_dist_z )).." "..S("m in front of this elevator and");
|
||||
elseif((param2==1 and nearest_dist_x< 0)or (param2==3 and nearest_dist_x> 0)) then
|
||||
text = text..tostring( math.abs(nearest_dist_x )).." "..S("m in front of this elevator and");
|
||||
else text = text..S(" ERROR");
|
||||
end
|
||||
text = text.." ";
|
||||
|
||||
-- right/left
|
||||
if( (param2==0 and nearest_dist_x< 0)or (param2==2 and nearest_dist_x> 0)) then
|
||||
text = text..tostring( math.abs(nearest_dist_x )).." "..S("m to the left");
|
||||
elseif((param2==1 and nearest_dist_z>=0)or (param2==3 and nearest_dist_z<=0)) then
|
||||
text = text..tostring( math.abs(nearest_dist_z )).." "..S("m to the left");
|
||||
elseif((param2==0 and nearest_dist_x>=0)or (param2==2 and nearest_dist_x<=0)) then
|
||||
text = text..tostring( math.abs(nearest_dist_x )).." "..S("m to the right");
|
||||
elseif((param2==1 and nearest_dist_z< 0)or (param2==3 and nearest_dist_z> 0)) then
|
||||
text = text..tostring( math.abs(nearest_dist_z )).." "..S("m to the right");
|
||||
else text = text..S(" ERROR");
|
||||
end
|
||||
|
||||
minetest.chat_send_player( owner_name, text..
|
||||
S(", located at x").."="..tostring( pos.x+nearest_dist_x)..
|
||||
", z="..tostring( pos.z+nearest_dist_z)..
|
||||
". "..S("This elevator here will start a new shaft/network."));
|
||||
else
|
||||
minetest.chat_send_player( owner_name, S("This is your first elevator. It differs from "..
|
||||
"travelnet networks by only allowing movement in vertical direction (up or down). "..
|
||||
"All further elevators which you will place at the same x,z coordinates at differnt "..
|
||||
"heights will be able to connect to this elevator."));
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
minetest.register_node("travelnet:elevator", {
|
||||
description = S("Elevator"),
|
||||
drawtype = "mesh",
|
||||
mesh = "travelnet_elevator.obj",
|
||||
sunlight_propagates = true,
|
||||
paramtype = 'light',
|
||||
paramtype2 = "facedir",
|
||||
wield_scale = {x=0.6, y=0.6, z=0.6},
|
||||
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
|
||||
},
|
||||
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
|
||||
{ 0.48, -0.5,-0.5, 0.5, 0.5, 0.5},
|
||||
{-0.5 , -0.5, 0.48, 0.48, 0.5, 0.5},
|
||||
{-0.5, -0.5,-0.5 ,-0.48, 0.5, 0.5},
|
||||
|
||||
--groundplate to stand on
|
||||
{ -0.5,-0.5,-0.5,0.5,-0.48, 0.5},
|
||||
},
|
||||
},
|
||||
|
||||
tiles = travelnet.tiles_elevator,
|
||||
|
||||
inventory_image = travelnet.elevator_inventory_image,
|
||||
groups = {
|
||||
elevator = 1
|
||||
},
|
||||
|
||||
light_source = 10,
|
||||
|
||||
after_place_node = function(pos, placer)
|
||||
local meta = minetest.get_meta(pos);
|
||||
meta:set_string("infotext", S("Elevator (unconfigured)"));
|
||||
meta:set_string("station_name", "");
|
||||
meta:set_string("station_network","");
|
||||
meta:set_string("owner", placer:get_player_name() );
|
||||
-- request initial data
|
||||
meta:set_string("formspec",
|
||||
"size[12,10]"..
|
||||
"field[0.3,5.6;6,0.7;station_name;"..S("Name of this station:")..";]"..
|
||||
"button_exit[6.3,6.2;1.7,0.7;station_set;"..S("Store").."]"
|
||||
);
|
||||
|
||||
local top_pos = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
minetest.set_node(top_pos, {name="travelnet:hidden_top"})
|
||||
travelnet.show_nearest_elevator( pos, placer:get_player_name(), minetest.dir_to_facedir(placer:get_look_dir()));
|
||||
end,
|
||||
|
||||
on_receive_fields = travelnet.on_receive_fields,
|
||||
on_punch = function(pos, _, puncher)
|
||||
travelnet.update_formspec(pos, puncher:get_player_name())
|
||||
end,
|
||||
|
||||
can_dig = function( pos, player )
|
||||
return travelnet.can_dig( pos, player, 'elevator' )
|
||||
end,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
travelnet.remove_box( pos, oldnode, oldmetadata, digger )
|
||||
end,
|
||||
|
||||
-- TNT and overenthusiastic DMs do not destroy elevators either
|
||||
on_blast = function()
|
||||
end,
|
||||
|
||||
-- taken from VanessaEs homedecor fridge
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local pos = pointed_thing.above;
|
||||
local node = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z});
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
-- leftover top nodes can be removed by placing a new elevator underneath
|
||||
if (not def or not def.buildable_to) and node.name ~= "travelnet:hidden_top" then
|
||||
minetest.chat_send_player(
|
||||
placer:get_player_name(),
|
||||
S('Not enough vertical space to place the travelnet box!')
|
||||
)
|
||||
return;
|
||||
end
|
||||
return minetest.item_place(itemstack, placer, pointed_thing);
|
||||
end,
|
||||
|
||||
on_destruct = function(pos)
|
||||
pos = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
minetest.remove_node(pos)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "travelnet:elevator",
|
||||
recipe = travelnet.elevator_recipe,
|
||||
})
|
|
@ -0,0 +1,7 @@
|
|||
<tags>
|
||||
<tag name="Software" value="LMMS (libsndfile-1.0.26pre5)"/>
|
||||
<tag name="YEAR" value="2017-05-25"/>
|
||||
<tag name="TITLE" value="travelnet bell"/>
|
||||
<tag name="COMMENTS" value="CC-BY-SA 3.0 https://github.com/expertmm/travelnet"/>
|
||||
<tag name="ARTIST" value="expertmm"/>
|
||||
</tags>
|
|
@ -0,0 +1,7 @@
|
|||
<tags>
|
||||
<tag name="Software" value="LMMS (libsndfile-1.0.26pre5)"/>
|
||||
<tag name="YEAR" value="2017-05-25"/>
|
||||
<tag name="TITLE" value="travelnet travel"/>
|
||||
<tag name="COMMENTS" value="CC-BY-SA 3.0 https://github.com/expertmm/travelnet"/>
|
||||
<tag name="ARTIST" value="expertmm"/>
|
||||
</tags>
|
|
@ -0,0 +1,82 @@
|
|||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
-- minetest.chat_send_player is sometimes not so well visible
|
||||
travelnet.show_message = function( pos, player_name, title, message )
|
||||
if( not( pos ) or not( player_name ) or not( message )) then
|
||||
return;
|
||||
end
|
||||
local formspec = "size[8,3]"..
|
||||
"label[3,0;"..minetest.formspec_escape( title or S("Error")).."]"..
|
||||
"textlist[0,0.5;8,1.5;;"..minetest.formspec_escape( message or "- nothing -")..";]"..
|
||||
"button_exit[3.5,2.5;1.0,0.5;back;"..S("Back").."]"..
|
||||
"button_exit[6.8,2.5;1.0,0.5;station_exit;"..S("Exit").."]"..
|
||||
"field[20,20;0.1,0.1;pos2str;Pos;".. minetest.pos_to_string( pos ).."]";
|
||||
minetest.show_formspec(player_name, "travelnet:show", formspec);
|
||||
end
|
||||
|
||||
-- show the player the formspec he would see when right-clicking the node;
|
||||
-- needs to be simulated this way as calling on_rightclick would not do
|
||||
travelnet.show_current_formspec = function( pos, meta, player_name )
|
||||
if( not( pos ) or not( meta ) or not( player_name )) then
|
||||
return;
|
||||
end
|
||||
-- we need to supply the position of the travelnet box
|
||||
local formspec = meta:get_string("formspec")..
|
||||
"field[20,20;0.1,0.1;pos2str;Pos;".. minetest.pos_to_string( pos ).."]";
|
||||
-- show the formspec manually
|
||||
minetest.show_formspec(player_name, "travelnet:show", formspec);
|
||||
end
|
||||
|
||||
-- a player clicked on something in the formspec he was manually shown
|
||||
-- (back from help page, moved travelnet up or down etc.)
|
||||
travelnet.form_input_handler = function( player, formname, fields)
|
||||
if(formname == "travelnet:show" and fields and fields.pos2str) then
|
||||
local pos = minetest.string_to_pos( fields.pos2str );
|
||||
if not pos then
|
||||
return
|
||||
end
|
||||
|
||||
-- back button leads back to the main menu
|
||||
if( fields.back and fields.back ~= "" ) then
|
||||
return travelnet.show_current_formspec( pos,
|
||||
minetest.get_meta( pos ), player:get_player_name());
|
||||
end
|
||||
return travelnet.on_receive_fields(pos, formname, fields, player);
|
||||
end
|
||||
end
|
||||
|
||||
-- most formspecs the travelnet uses are stored in the travelnet node itself,
|
||||
-- but some may require some "back"-button functionality (i.e. help page,
|
||||
-- move up/down etc.)
|
||||
minetest.register_on_player_receive_fields( travelnet.form_input_handler );
|
||||
|
||||
|
||||
|
||||
travelnet.reset_formspec = function( meta )
|
||||
if( not( meta )) then
|
||||
return;
|
||||
end
|
||||
meta:set_string("infotext", S("Travelnet-box (unconfigured)"));
|
||||
meta:set_string("station_name", "");
|
||||
meta:set_string("station_network","");
|
||||
meta:set_string("owner", "");
|
||||
-- some players seem to be confused with entering network names at first; provide them
|
||||
-- with a default name
|
||||
local station_network = "net1";
|
||||
|
||||
-- request initinal data
|
||||
meta:set_string("formspec",
|
||||
"size[10,6.0]"..
|
||||
"label[2.0,0.0;--> "..S("Configure this travelnet station").." <--]"..
|
||||
"button_exit[8.0,0.0;2.2,0.7;station_dig;"..S("Remove station").."]"..
|
||||
"field[0.3,1.2;9,0.9;station_name;"..S("Name of this station")..":;]"..
|
||||
"label[0.3,1.5;"..S("How do you call this place here? Example: \"my first house\", \"mine\", \"shop\"...").."]"..
|
||||
|
||||
"field[0.3,2.8;9,0.9;station_network;"..S("Assign to Network:")..";"..
|
||||
minetest.formspec_escape(station_network or "").."]"..
|
||||
"label[0.3,3.1;"..S("You can have more than one network. If unsure, use \"@1\"", tostring(station_network)) .. ".]"..
|
||||
"field[0.3,4.4;9,0.9;owner;"..S("Owned by:")..";]"..
|
||||
"label[0.3,4.7;"..S("Unless you know what you are doing, leave this empty.").."]"..
|
||||
"button_exit[3.8,5.3;1.7,0.7;station_set;"..S("Save").."]"..
|
||||
"button_exit[6.3,5.3;1.7,0.7;station_exit;"..S("Exit").."]");
|
||||
end
|
|
@ -0,0 +1,165 @@
|
|||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
-- punching the travelnet updates its formspec and shows it to the player;
|
||||
-- however, that would be very annoying when actually trying to dig the thing.
|
||||
-- Thus, check if the player is wielding a tool that can dig nodes of the
|
||||
-- group cracky
|
||||
travelnet.check_if_trying_to_dig = function(puncher)
|
||||
-- if in doubt: show formspec
|
||||
if not puncher or not puncher:get_wielded_item() then
|
||||
return false;
|
||||
end
|
||||
-- show menu when in creative mode
|
||||
if creative and creative.is_enabled_for(puncher:get_player_name()) then
|
||||
return false;
|
||||
end
|
||||
local tool_capabilities = puncher:get_wielded_item():get_tool_capabilities();
|
||||
if not tool_capabilities or not tool_capabilities["groupcaps"] or not tool_capabilities["groupcaps"]["cracky"] then
|
||||
return false;
|
||||
end
|
||||
-- tools which can dig cracky items can start digging immediately
|
||||
return true;
|
||||
end
|
||||
|
||||
|
||||
-- allow doors to open
|
||||
travelnet.open_close_door = function( pos, player, mode )
|
||||
local this_node = minetest.get_node_or_nil( pos );
|
||||
-- give up if the area is *still* not loaded
|
||||
if not this_node then
|
||||
return
|
||||
end
|
||||
local pos2 = {x=pos.x,y=pos.y,z=pos.z};
|
||||
|
||||
if( this_node.param2 == 0 ) then pos2 = {x=pos.x,y=pos.y,z=(pos.z-1)};
|
||||
elseif( this_node.param2 == 1 ) then pos2 = {x=(pos.x-1),y=pos.y,z=pos.z};
|
||||
elseif( this_node.param2 == 2 ) then pos2 = {x=pos.x,y=pos.y,z=(pos.z+1)};
|
||||
elseif( this_node.param2 == 3 ) then pos2 = {x=(pos.x+1),y=pos.y,z=pos.z};
|
||||
end
|
||||
|
||||
local door_node = minetest.get_node(pos2);
|
||||
if door_node and door_node.name ~= 'ignore' and door_node.name ~= 'air' and
|
||||
minetest.registered_nodes[ door_node.name ] ~= nil and
|
||||
minetest.registered_nodes[ door_node.name ].on_rightclick ~= nil then
|
||||
|
||||
-- at least for homedecor, same facedir would mean "door closed"
|
||||
-- do not close the elevator door if it is already closed
|
||||
if (mode==1 and ( string.sub( door_node.name, -7 ) == '_closed'
|
||||
-- handle doors that change their facedir
|
||||
or ( door_node.param2 == ((this_node.param2 + 2)%4)
|
||||
and door_node.name ~= 'travelnet:elevator_door_glass_open'
|
||||
and door_node.name ~= 'travelnet:elevator_door_tin_open'
|
||||
and door_node.name ~= 'travelnet:elevator_door_steel_open'))) then
|
||||
return;
|
||||
end
|
||||
|
||||
-- do not open the doors if they are already open (works only on elevator-doors; not on doors in general)
|
||||
if( mode==2 and ( string.sub( door_node.name, -5 ) == '_open'
|
||||
-- handle doors that change their facedir
|
||||
or ( door_node.param2 ~= ((this_node.param2 + 2)%4)
|
||||
and door_node.name ~= 'travelnet:elevator_door_glass_closed'
|
||||
and door_node.name ~= 'travelnet:elevator_door_tin_closed'
|
||||
and door_node.name ~= 'travelnet:elevator_door_steel_closed'))) then
|
||||
return;
|
||||
end
|
||||
|
||||
if mode == 2 then
|
||||
local playername = player:get_player_name()
|
||||
minetest.after(1, function()
|
||||
local pplayer = minetest.get_player_by_name(playername)
|
||||
if pplayer then
|
||||
minetest.registered_nodes[ door_node.name ].on_rightclick(pos2, door_node, pplayer);
|
||||
end
|
||||
end);
|
||||
else
|
||||
minetest.registered_nodes[ door_node.name ].on_rightclick(pos2, door_node, player);
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
travelnet.rotate_player = function( target_pos, player, tries )
|
||||
-- try later when the box is loaded
|
||||
local node2 = minetest.get_node_or_nil( target_pos );
|
||||
if node2 == nil then
|
||||
if tries < 30 then
|
||||
minetest.after( 0, travelnet.rotate_player, target_pos, player, tries+1 )
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- play sound at the target position as well
|
||||
if( travelnet.travelnet_sound_enabled ) then
|
||||
if ( node2.name == 'travelnet:elevator' ) then
|
||||
minetest.sound_play("travelnet_bell", {pos = target_pos, gain = 0.75, max_hear_distance = 10,});
|
||||
else
|
||||
minetest.sound_play("travelnet_travel", {pos = target_pos, gain = 0.75, max_hear_distance = 10,});
|
||||
end
|
||||
end
|
||||
|
||||
-- do this only on servers where the function exists
|
||||
if player.set_look_horizontal then
|
||||
-- rotate the player so that he/she can walk straight out of the box
|
||||
local yaw = 0;
|
||||
local param2 = node2.param2;
|
||||
if( param2==0 ) then
|
||||
yaw = 180;
|
||||
elseif param2==1 then
|
||||
yaw = 90;
|
||||
elseif param2==2 then
|
||||
yaw = 0;
|
||||
elseif param2==3 then
|
||||
yaw = 270;
|
||||
end
|
||||
|
||||
player:set_look_horizontal( math.rad( yaw ));
|
||||
player:set_look_vertical( math.rad( 0 ));
|
||||
end
|
||||
|
||||
travelnet.open_close_door( target_pos, player, 2 );
|
||||
end
|
||||
|
||||
|
||||
travelnet.remove_box = function(_, _, oldmetadata, digger )
|
||||
if not oldmetadata or oldmetadata=="nil" or not oldmetadata.fields then
|
||||
minetest.chat_send_player( digger:get_player_name(), S("Error")..": "..
|
||||
S("Could not find information about the station that is to be removed."));
|
||||
return;
|
||||
end
|
||||
|
||||
local owner_name = oldmetadata.fields[ "owner" ];
|
||||
local station_name = oldmetadata.fields[ "station_name" ];
|
||||
local station_network = oldmetadata.fields[ "station_network" ];
|
||||
|
||||
-- station is not known? then just remove it
|
||||
if( not( owner_name )
|
||||
or not( station_name )
|
||||
or not( station_network )
|
||||
or not( travelnet.targets[ owner_name ] )
|
||||
or not( travelnet.targets[ owner_name ][ station_network ] )) then
|
||||
|
||||
minetest.chat_send_player( digger:get_player_name(), S("Error")..": "..
|
||||
S("Could not find the station that is to be removed."));
|
||||
return;
|
||||
end
|
||||
|
||||
travelnet.targets[ owner_name ][ station_network ][ station_name ] = nil;
|
||||
|
||||
-- inform the owner
|
||||
minetest.chat_send_player( owner_name, S("Station '@1'" .." "..
|
||||
"has been REMOVED from the network '@2'.", station_name, station_network));
|
||||
if digger ~= nil and owner_name ~= digger:get_player_name() then
|
||||
minetest.chat_send_player( digger:get_player_name(), S("Station '@1'" .." "..
|
||||
"has been REMOVED from the network '@2'.", station_name, station_network));
|
||||
end
|
||||
|
||||
-- save the updated network data in a savefile over server restart
|
||||
travelnet.save_data();
|
||||
end
|
||||
|
||||
|
||||
|
||||
travelnet.can_dig = function()
|
||||
-- forbid digging of the travelnet
|
||||
return false;
|
||||
end
|
|
@ -0,0 +1,133 @@
|
|||
|
||||
|
||||
--[[
|
||||
Teleporter networks that allow players to choose a destination out of a list
|
||||
Copyright (C) 2013 Sokomine
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
--]]
|
||||
|
||||
-- integration test
|
||||
if minetest.settings:get_bool("travelnet.enable_travelnet_integration_test") then
|
||||
dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/integration_test.lua")
|
||||
end
|
||||
|
||||
-- Required to save the travelnet data properly in all cases
|
||||
if not minetest.safe_file_write then
|
||||
error("[Mod travelnet] Your Minetest version is no longer supported. (version < 0.4.17)")
|
||||
end
|
||||
|
||||
travelnet = {};
|
||||
|
||||
travelnet.targets = {};
|
||||
travelnet.path = minetest.get_modpath(minetest.get_current_modname())
|
||||
|
||||
-- privs
|
||||
dofile(travelnet.path.."/privs.lua");
|
||||
|
||||
-- read the configuration
|
||||
dofile(travelnet.path.."/config.lua");
|
||||
|
||||
-- saving / reading
|
||||
dofile(travelnet.path.."/persistence.lua");
|
||||
|
||||
-- common functions
|
||||
dofile(travelnet.path.."/functions.lua");
|
||||
|
||||
-- formspec stuff
|
||||
dofile(travelnet.path.."/formspecs.lua");
|
||||
|
||||
-- travelnet / elevator update
|
||||
dofile(travelnet.path.."/update_formspec.lua");
|
||||
|
||||
-- add button
|
||||
dofile(travelnet.path.."/add_target.lua");
|
||||
|
||||
-- receive fields handler
|
||||
dofile(travelnet.path.."/on_receive_fields.lua");
|
||||
|
||||
-- invisible node to place inside top of travelnet box and elevator
|
||||
minetest.register_node("travelnet:hidden_top", {
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
drop = "",
|
||||
groups = {not_in_creative_inventory = 1},
|
||||
tiles = {"travelnet_blank.png"},
|
||||
use_texture_alpha = "clip",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, 0.45,-0.5,0.5, 0.5, 0.5},
|
||||
},
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, 0.45,-0.5,0.5, 0.5, 0.5},
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
if( travelnet.travelnet_effect_enabled ) then
|
||||
minetest.register_entity( 'travelnet:effect', {
|
||||
hp_max = 1,
|
||||
physical = false,
|
||||
weight = 5,
|
||||
collisionbox = {-0.4,-0.5,-0.4, 0.4,1.5,0.4},
|
||||
visual = "upright_sprite",
|
||||
visual_size = {x=1, y=2},
|
||||
textures = { "travelnet_flash.png" }, -- number of required textures depends on visual
|
||||
spritediv = {x=1, y=1},
|
||||
initial_sprite_basepos = {x=0, y=0},
|
||||
is_visible = true,
|
||||
makes_footstep_sound = false,
|
||||
automatic_rotate = true,
|
||||
|
||||
anz_rotations = 0,
|
||||
|
||||
on_step = function(self)
|
||||
-- this is supposed to be more flickering than smooth animation
|
||||
self.object:set_yaw( self.object:get_yaw()+1);
|
||||
self.anz_rotations = self.anz_rotations + 1;
|
||||
-- eventually self-destruct
|
||||
if self.anz_rotations > 15 then
|
||||
self.object:remove();
|
||||
end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
if( travelnet.travelnet_enabled ) then
|
||||
-- register-functions for travelnet nodes
|
||||
dofile(travelnet.path.."/register_travelnet.lua");
|
||||
-- default travelnet registrations
|
||||
dofile(travelnet.path.."/travelnet.lua");
|
||||
end
|
||||
if( travelnet.elevator_enabled ) then
|
||||
dofile(travelnet.path.."/elevator.lua"); -- allows up/down transfers only
|
||||
end
|
||||
if( travelnet.doors_enabled ) then
|
||||
-- doors that open and close automaticly when the travelnet or elevator is used
|
||||
dofile(travelnet.path.."/doors.lua");
|
||||
end
|
||||
|
||||
if( travelnet.enable_abm ) then
|
||||
-- restore travelnet data when players pass by broken networks
|
||||
dofile(travelnet.path.."/restore_network_via_abm.lua");
|
||||
end
|
||||
|
||||
-- upon server start, read the savefile
|
||||
travelnet.restore_data();
|
|
@ -0,0 +1,20 @@
|
|||
#!/bin/sh
|
||||
# simple integration test
|
||||
|
||||
CFG=/tmp/minetest.conf
|
||||
MTDIR=/tmp/mt
|
||||
WORLDDIR=${MTDIR}/worlds/world
|
||||
|
||||
cat <<EOF > ${CFG}
|
||||
travelnet.enable_travelnet_integration_test = true
|
||||
EOF
|
||||
|
||||
mkdir -p ${WORLDDIR}
|
||||
chmod 777 ${MTDIR} -R
|
||||
docker run --rm -i \
|
||||
-v ${CFG}:/etc/minetest/minetest.conf:ro \
|
||||
-v ${MTDIR}:/var/lib/minetest/.minetest \
|
||||
-v $(pwd):/var/lib/minetest/.minetest/worlds/world/worldmods/travelnet \
|
||||
registry.gitlab.com/minetest/minetest/server:5.3.0
|
||||
|
||||
test -f ${WORLDDIR}/integration_test.json && exit 0 || exit 1
|
|
@ -0,0 +1,25 @@
|
|||
|
||||
minetest.log("warning", "[TEST] integration-test enabled!")
|
||||
|
||||
minetest.register_on_mods_loaded(function()
|
||||
minetest.after(1, function()
|
||||
|
||||
local data = minetest.write_json({ success = true }, true);
|
||||
local file = io.open(minetest.get_worldpath().."/integration_test.json", "w" );
|
||||
if file then
|
||||
file:write(data)
|
||||
file:close()
|
||||
end
|
||||
|
||||
file = io.open(minetest.get_worldpath().."/registered_nodes.txt", "w" );
|
||||
if file then
|
||||
for name in pairs(minetest.registered_nodes) do
|
||||
file:write(name .. '\n')
|
||||
end
|
||||
file:close()
|
||||
end
|
||||
|
||||
minetest.log("warning", "[TEST] integration tests done!")
|
||||
minetest.request_shutdown("success")
|
||||
end)
|
||||
end)
|
|
@ -0,0 +1,372 @@
|
|||
# LANGUAGE translation for the travelnet mod.
|
||||
# Copyright (C) 2018 Sokomine
|
||||
# This file is distributed under the same license as the travelnet package.
|
||||
# CodeXP <codexp@gmx.net>, 2018.
|
||||
#
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: travelnet\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2018-04-05 14:34+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
"Language: \n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
|
||||
#: doors.lua
|
||||
msgid "elevator door (open)"
|
||||
msgstr ""
|
||||
|
||||
#: doors.lua
|
||||
msgid "elevator door (closed)"
|
||||
msgstr ""
|
||||
|
||||
#: elevator.lua
|
||||
msgid ""
|
||||
"Congratulations! This is your first elevator. You can build an elevator "
|
||||
"network by placing further elevators somewhere above or below this one. Just "
|
||||
"make sure that the x and z coordinate are the same."
|
||||
msgstr ""
|
||||
|
||||
#: elevator.lua
|
||||
msgid ""
|
||||
"This elevator will automaticly connect to the other elevators you have "
|
||||
"placed at different heights. Just enter a station name and click on \"store\" "
|
||||
"to set it up. Or just punch it to set the height as station name."
|
||||
msgstr ""
|
||||
|
||||
#: elevator.lua
|
||||
msgid "Your nearest elevator network is located"
|
||||
msgstr ""
|
||||
|
||||
#: elevator.lua
|
||||
msgid "m behind this elevator and"
|
||||
msgstr ""
|
||||
|
||||
#: elevator.lua
|
||||
msgid "m in front of this elevator and"
|
||||
msgstr ""
|
||||
|
||||
#: elevator.lua
|
||||
msgid " ERROR"
|
||||
msgstr ""
|
||||
|
||||
#: elevator.lua
|
||||
msgid "m to the left"
|
||||
msgstr ""
|
||||
|
||||
#: elevator.lua
|
||||
msgid "m to the right"
|
||||
msgstr ""
|
||||
|
||||
#: elevator.lua
|
||||
msgid ", located at x"
|
||||
msgstr ""
|
||||
|
||||
#: elevator.lua
|
||||
msgid "This elevator here will start a new shaft/network."
|
||||
msgstr ""
|
||||
|
||||
#: elevator.lua
|
||||
msgid ""
|
||||
"This is your first elevator. It differs from travelnet networks by only "
|
||||
"allowing movement in vertical direction (up or down). All further elevators "
|
||||
"which you will place at the same x,z coordinates at differnt heights will be "
|
||||
"able to connect to this elevator."
|
||||
msgstr ""
|
||||
|
||||
#: elevator.lua
|
||||
msgid "Elevator"
|
||||
msgstr ""
|
||||
|
||||
#: elevator.lua
|
||||
msgid "Elevator (unconfigured)"
|
||||
msgstr ""
|
||||
|
||||
#: elevator.lua init.lua
|
||||
msgid "Name of this station:"
|
||||
msgstr ""
|
||||
|
||||
#: elevator.lua
|
||||
msgid "Store"
|
||||
msgstr ""
|
||||
|
||||
#: elevator.lua travelnet.lua
|
||||
msgid "Not enough vertical space to place the travelnet box!"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "allows to attach travelnet boxes to travelnets of other players"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "allows to dig travelnet boxes which belog to nets of other players"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
#, lua-format
|
||||
msgid "[Mod travelnet] Error: Savefile '%s' could not be written."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
#, lua-format
|
||||
msgid "[Mod travelnet] Error: Savefile '%s' not found."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Back"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Exit"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Travelnet-box (unconfigured)"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Configure this travelnet station"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Name of this station"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid ""
|
||||
"How do you call this place here? Example: \"my first house\", \"mine\", "
|
||||
"\"shop\"..."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Assign to Network:"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
#, lua-format
|
||||
msgid "You can have more than one network. If unsure, use \"%s\""
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Owned by:"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Unless you know what you are doing, leave this empty."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Help"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Save"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Update failed! Resetting this box on the travelnet."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
#, lua-format
|
||||
msgid "Station '%s'"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
#, lua-format
|
||||
msgid " has been reattached to the network '%s'."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Locked travelnet. Type /help for help:"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua travelnet.lua
|
||||
msgid "Travelnet-Box"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Punch box to update target list."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Assigned to Network:"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Click on target to travel there:"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "G"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "This station is already the first one on the list."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "This station is already the last one on the list."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Position in list:"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "move up"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "move down"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
#, lua-format
|
||||
msgid "on travelnet '%s'"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
#, lua-format
|
||||
msgid "(owned by %s)"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "ready for usage. Right-click to travel, punch to update."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
#, lua-format
|
||||
msgid "at %s m"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Error"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Please provide a name for this station."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid ""
|
||||
"Please provide the name of the network this station ought to be connected to."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
#, lua-format
|
||||
msgid "There is no player with interact privilege named '%s'. Aborting."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid ""
|
||||
"You do not have the travelnet_attach priv which is required to attach your "
|
||||
"box to the network of someone else. Aborting."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
#, lua-format
|
||||
msgid ""
|
||||
"A station named '%s' already exists on this network. Please choose a "
|
||||
"different name!"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
#, lua-format
|
||||
msgid "Network '%s',"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
#, lua-format
|
||||
msgid ""
|
||||
"already contains the maximum number (=%s) of allowed stations per network. "
|
||||
"Please choose a different/new network name."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
#, lua-format
|
||||
msgid "has been added to the network '%s'"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
#, lua-format
|
||||
msgid ", which now consists of %s station(s)."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Station:"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Network:"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "No help available yet."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Please click on the target you want to travel to."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "There is something wrong with the configuration of this station."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "This travelnet is lacking data and/or improperly configured."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "does not exist (anymore?) on this network."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
#, lua-format
|
||||
msgid "Initiating transfer to station '%s'."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Could not find information about the station that is to be removed."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
msgid "Could not find the station that is to be removed."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
#, lua-format
|
||||
msgid "has been REMOVED from the network '%s'."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
#, lua-format
|
||||
msgid ""
|
||||
"This %s has not been configured yet. Please set it up first to claim it. "
|
||||
"Afterwards you can remove it because you are then the owner."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
#, lua-format
|
||||
msgid "This %s belongs to %s. You can't remove it."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
#, lua-format
|
||||
msgid "Remove station"
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
#, lua-format
|
||||
msgid "You do not have enough room in your inventory."
|
||||
msgstr ""
|
||||
|
||||
#: init.lua
|
||||
#, lua-format
|
||||
msgid "[Mod travelnet] Error: Savefile '%s' is damaged. Saved the backup as '%s'."
|
||||
msgstr ""
|
|
@ -0,0 +1,75 @@
|
|||
# textdomain: travelnet
|
||||
allows to attach travelnet boxes to travelnets of other players=erlaubt es, Stationen zu den Reisenetzwerken anderer Spieler hinzuzufügen
|
||||
allows to dig travelnet boxes which belog to nets of other players=erlaubt es, die Reisenetz-Stationen anderer Spieler zu entfernen
|
||||
[Mod travelnet] Error: Savefile '@1' could not be written.=[Mod travelnet] Fehler: Sicherungsdatei '@1' konnte nicht geschrieben werden.
|
||||
[Mod travelnet] Error: Savefile '@1' not found.=[Mod travelnet] Fehler: Sicherungsdatei '@1' nicht gefunden.
|
||||
Back=Zurück
|
||||
Exit=Ende
|
||||
Travelnet-box (unconfigured)=Reisenetz-Box (nicht konfiguriert)
|
||||
Configure this travelnet station=Konfiguration dieser Reisenetz-Box
|
||||
Name of this station=Name dieser Reisenetz-Box
|
||||
How do you call this place here? Example: "my first house", "mine", "shop"...=Wie willst du diesen Ort nennen? Beispiel: "mein erstes Haus", "Mine", "Laden"...
|
||||
Assign to Network:=Station dem folgendem Netzwerk zuweisen:
|
||||
You can have more than one network. If unsure, use "@1"=Du kannst mehrere Netzwerke anlegen. Falls du nicht weißt, was du tun sollst, wähle "@1"
|
||||
Owned by:=Besitzer:
|
||||
Unless you know what you are doing, leave this empty.=Wenn du nicht weißt, wozu dieses Feld dient, laß es leer.
|
||||
Help=Hilfe
|
||||
Save=Speichern
|
||||
Update failed! Resetting this box on the travelnet.=Aktualisierung gescheitert. Konfiguration der Reisenetz-Box wird zurückgesetzt.
|
||||
Station '@1' has been reattached to the network '@2'.=Station '@1 'wurde dem Netzwerk '@2' wieder hinzugefügt.
|
||||
Locked travelnet. Type /help for help:=Abgeschlossene Reisenetz-Box. Tippe /help für Hilfe:
|
||||
Punch box to update target list.=Reisenetz-Box mit Linksklick aktualisieren.
|
||||
Travelnet-Box=Reisenetz-Box
|
||||
Name of this station:=Name dieser Station:
|
||||
Assigned to Network:=Zugehöriges Netzwerk:
|
||||
Click on target to travel there:=Klicke auf das Ziel um dorthin zu reisen:
|
||||
G=E
|
||||
This station is already the first one on the list.=Diese Reisenetz-Box ist bereits die erste auf der Liste.
|
||||
This station is already the last one on the list.=Diese Reisenetz-Box ist bereits die letzte auf der Liste.
|
||||
Position in list:=Listenposition:
|
||||
move up=hoch
|
||||
move down=runter
|
||||
Station '@1' on travelnet '@2' (owned by @3) ready for usage. Right-click to travel, punch to update.=Station '@1' im Reisenetzwerk '@2' (Eigentum von @3) bereit für die Nutzung. Rechtsklick um zu Reisen, Linksklick für Update.
|
||||
at @1 m=in @1 m Höhe
|
||||
Error=Fehler
|
||||
Please provide a name for this station.=Bitte gib einen Namen für diese Reisenetz-Box an.
|
||||
Please provide the name of the network this station ought to be connected to.=Bitte gib einen Namen für das Netzwerk an zu dem diese Reisenetz-Box gehören soll.
|
||||
There is no player with interact privilege named '@1'. Aborting.=Es gibt keinen Spieler mit interact-Recht names '@1'. Abbruch.
|
||||
You do not have the travelnet_attach priv which is required to attach your box to the network of someone else. Aborting.=Dir fehlt das travelnet_attach-Recht, welches für das Hinzufügen von Reisenetz-Boxen zu Netzwerken nötig ist, die anderen Spielern gehören. Abbruch.
|
||||
A station named '@1' already exists on this network. Please choose a different name!=Eine Reisenetz-Box namens '@1' existiert bereits in diesem Netzwerk. Abbruch.
|
||||
Network '@1', already contains the maximum number (@2) of allowed stations per network. Please choose a different/new network name.=Netzwerk '@1' enthält bereits die maixmale Anzahl (=%s) erlaubert Stationen pro Netzwerk. Bitte wähle ein anderes bzw. neues Netzwerk.
|
||||
Station '@1' has been added to the network '@2', which now consists of %s station(s).=Station '@1' wurde an das Netzwerk '@2' angeschlossen, das nun aus %s Station(en) besteht.
|
||||
Station:=Station:
|
||||
Network:=Netzwerk:
|
||||
--> Help <--=--> Hilfe <--
|
||||
No help available yet.=Noch keine Hilfe eingebaut.
|
||||
Please click on the target you want to travel to.=Bitte klicke auf das Ziel zu dem du reisen willst.
|
||||
There is something wrong with the configuration of this station.=Die Konfiguration dieser Reisenetz-Box ist fehlerhaft.
|
||||
This travelnet is lacking data and/or improperly configured.=Dieser travelnet box fehlen Daten oder sie ist fehlerhaft konfiguriert
|
||||
Diese Reisenetz-Box ist fehlerhaft oder unvollständig konfiguriert.=Diese Reisenetz-Box ist fehlerhaft oder unvollständig konfiguriert.
|
||||
does not exist (anymore?) on this network.=gibt es nicht (mehr?) in diesem Netzwerk.
|
||||
Initiating transfer to station '@1'.=leite Reise zur Station '@1' ein.
|
||||
Could not find information about the station that is to be removed.=Konnte keine Informationen über die zu entfernende Station finden.
|
||||
Could not find the station that is to be removed.=Konnte die zu entfernende Station nicht finden.
|
||||
Station '@1' has been REMOVED from the network '@2'.=Station '@1' wurde vom Netzwerk '@2' ENTFERNT.
|
||||
This @1 has not been configured yet. Please set it up first to claim it. Afterwards you can remove it because you are then the owner.=Diese Reisenetz-Box wurde noch nicht konfiguriert. Bitte konfiguriere sie um sie in Besitz zu nehmen. Anschließend kannst du sie auch wieder entfernen da du dann der Besitzer bist.
|
||||
This @1 belongs to @2. You can't remove it.=Diese Reisenetz-Box gehört @2. Du kannst sie nicht entfernen.
|
||||
Not enough vertical space to place the travelnet box!=Nicht genug Platz (vertikal) um die Reisenetz-Box zu setzen!
|
||||
#Congratulations! This is your first elevator. You can build an elevator network by placing further elevators somewhere above or below this one. Just make sure that the x and z coordinate are the same.=
|
||||
This elevator will automaticly connect to the other elevators you have placed at different heights. Just enter a station name and click on "store" to set it up. Or just punch it to set the height as station name.=Dieser Aufzug wird sich automatisch mit anderen Aufzügen verbinden die du auf unterschiedlichen Höhen positioniert hast. Gib einfach einen Namen für diese Station hier ein und klicke auf "Speichern" um die Station einzurichten. Oder mache einen Linksklick um die Höhe als Stationsname zu setzen.
|
||||
Your nearest elevator network is located=Dein nächstgelegenes Aufzugs-Netzwerk befindet sich
|
||||
behind this elevator and=hinter diesem Aufzug und
|
||||
in front of this elevator and=vor diesem Aufzug und
|
||||
m to the left=m links
|
||||
m to the right=m rechts
|
||||
, located at x=, an Position x
|
||||
This elevator here will start a new shaft/network.=Dieser Aufzug hier wird einen neuen Schaft bzw. ein neues Netzwerk erstellen.
|
||||
This is your first elevator. It differs from travelnet networks by only allowing movement in vertical direction (up or down). All further elevators which you will place at the same x,z coordinates at differnt heights will be able to connect to this elevator.=Dies ist dein erster Aufzug. Der Aufzug unterscheidet sich von Reisenetz-Boxen insofern als daß er nur Reisen in vertikaler Richtung (hoch und runter) erlaubt. Alle folgenden Aufzüge, die du an die selben x,z Koordinaten auf verschiedenen Höhenpositionen setzen wirst, werden sich automatisch mit diesem Aufzug verbinden.
|
||||
Elevator=Aufzug
|
||||
Elevator (unconfigured)=Aufzug (nicht konfiguriert)
|
||||
elevator door (open)=Aufzugstür (offen)
|
||||
elevator door (closed)=Aufzugstür (geschlossen)
|
||||
Remove station=Station entfernen
|
||||
#Travelnet-Box=
|
||||
You do not have enough room in your inventory.=Du hast nicht genug Platz in deinem Inventar.
|
||||
[Mod travelnet] Error: Savefile '@1' is damaged. Saved the backup as '@2'.=[Mod travelnet] Fehler: Sicherungsdatei '@1' ist beschädigt. Backup wurde unter '@2' gespeichert.
|
|
@ -0,0 +1,77 @@
|
|||
# textdomain: travelnet
|
||||
elevator door (open)=puerta de elevador (abierta)
|
||||
elevator door (closed)=puerta de elevador (cerrada)
|
||||
Congratulations! This is your first elevator. You can build an elevator network by placing further elevators somewhere above or below this one. Just make sure that the x and z coordinate are the same.=¡Felicidades! Éste es tu primer elevador. Puedes construir una red de elevadores colocando más elevadores en algún lugar arriba o abajo de éste. Asegúrate de que las coordenadas X y Z sean las mismas.
|
||||
This elevator will automaticly connect to the other elevators you have placed at different heights. Just enter a station name and click on "store" to set it up. Or just punch it to set the height as station name.=Éste elevador se conectará automáticamente a otros elevadores que hayas colocado a diferentes alturas. Simplemente ingresa un nombre para la estación y haz clic en "Guardar" para configurarlo, o golpéalo para usar la altura como nombre.
|
||||
Your nearest elevator network is located=La red de elevadores más cercana se ubica
|
||||
m behind this elevator and=m detrás de éste elevador y
|
||||
m in front of this elevator and=m delante de éste elevador y
|
||||
ERROR= ERROR
|
||||
m to the left=m a la izquierda
|
||||
m to the right=m a la derecha
|
||||
, located at x=, localizado en x
|
||||
, z=, z=
|
||||
This elevator here will start a new shaft/network.=Éste elevador comenzará una nueva red.
|
||||
This is your first elevator. It differs from travelnet networks by only allowing movement in vertical direction (up or down). All further elevators which you will place at the same x,z coordinates at differnt heights will be able to connect to this elevator.=Éste es tu primer elevador. Se diferencia de las cabinas de viaje en que solamente permite movimiento vertical (arriba o abajo). Los elevadores que coloque en las mismas coordenadas X,Z se conectarán a éste elevador.
|
||||
Elevator=Elevador
|
||||
Elevator (unconfigured)=Elevador (sin configurar)
|
||||
Name of this station:=Nombre de ésta estación:
|
||||
Store=Guardar
|
||||
Not enough vertical space to place the travelnet box!=¡No hay espacio vertical suficiente para colocar la cabina de viaje!
|
||||
allows to attach travelnet boxes to travelnets of other players=Permite adjuntar cajas de viaje a redes de otros jugadores
|
||||
allows to dig travelnet boxes which belog to nets of other players=Permite cavar cabinas de viaje pertenecientes a redes de otros jugadores
|
||||
[Mod travelnet] Error: Savefile '@1' could not be written.=[Mod travelnet] Error: No se pudo escribir '@1'.
|
||||
[Mod travelnet] Error: Savefile '@1' not found.=[Mod travelnet] Error: No se pudo encontrar '@1'.
|
||||
Back=Atras
|
||||
Exit=Salir
|
||||
Travelnet-box (unconfigured)=Cabina de viaje (sin configurar)
|
||||
Configure this travelnet station=Configurar ésta estación
|
||||
Name of this station=Nombre de ésta estación
|
||||
How do you call this place here? Example: "my first house", "mine", "shop"...=¿Cómo llamaras a éste lugar? Por ejemplo: "mi casa", "mina", "tienda"...
|
||||
Assign to Network:=Asignar a la red:
|
||||
You can have more than one network. If unsure, use "@1"=Puedes tener más de una red. Si no estás seguro, usa "@1"
|
||||
Owned by:=Propiedad de:
|
||||
Unless you know what you are doing, leave this empty.=Deja éste campo vacío a menos que sepas lo que haces.
|
||||
Help=Ayuda
|
||||
Save=Guardar
|
||||
Update failed! Resetting this box on the travelnet.=¡Actualización fallida! Reiniciando ésta cabina de viaje.
|
||||
Station '@1' has been reattached to the network '@2'.=La estación '@1' ha sido reacoplado a la red '@2'.
|
||||
Locked travelnet. Type /help for help:=Cabina de viaje bloqueada. Escriba /help para ver la ayuda:
|
||||
Travelnet-Box=Cabina de viaje
|
||||
Punch box to update target list.=Golpea la cabina para actualizar la lista de destinos.
|
||||
Assigned to Network:=Asignado a la red:
|
||||
Click on target to travel there:=Has clic en un destino para viajar allí:
|
||||
G=G
|
||||
This station is already the first one on the list.=Ésta estación ya es la primera en la lista.
|
||||
This station is already the last one on the list.=Ésta estación ya es la última en la lista.
|
||||
Position in list:=Posición en la lista:
|
||||
move up=subir
|
||||
move down=bajar
|
||||
Station '@1' on travelnet '@2' (owned by @3) ready for usage. Right-click to travel, punch to update.=La estación '@1' en la red '@2' (pertenece a @3) listo para usar. Haz clic derecho para viajar, golpea para actualizar.
|
||||
at @1 m=en @1 m
|
||||
Error=Error
|
||||
Please provide a name for this station.=Por favor proporciona un nombre para esta estación.
|
||||
Please provide the name of the network this station ought to be connected to.=Por favor especifique el nombre de la red a la cual conectarse.
|
||||
There is no player with interact privilege named '@1'. Aborting.=No hay un jugador llamado '@1' con privilegios de interacción. Abortando.
|
||||
You do not have the travelnet_attach priv which is required to attach your box to the network of someone else. Aborting.=No tienes el privilegio 'travelnet_attach' requerido para acoplar tu cabina a la red de otros. Abortando.
|
||||
A station named '@1' already exists on this network. Please choose a different name!=Ya existe una estación llamada '@1' en ésta red. Por favor, ¡elija un nombre diferente!
|
||||
Network '@1', already contains the maximum number (@2) of allowed stations per network. Please choose a different/new network name.=La red '@1', ya contiene la cantidad máxima (@2) de estaciones permitidas. Por favor elija un nombre de red diferente/nuevo.
|
||||
Station '@1' has been added to the network '@2', which now consists of @3 station(s).=La estación '@1' ha sido añadida a la red '@2', la cual consta de @3 estación(es).
|
||||
Station:=Estación:
|
||||
Network:=Red:
|
||||
--> Help <--=--> Ayuda <--
|
||||
No help available yet.=No hay ayuda disponible aún.
|
||||
Please click on the target you want to travel to.=Por favor haz clic en el destino al cual quieres viajar.
|
||||
There is something wrong with the configuration of this station.=Hay un error en la configuración de ésta estación.
|
||||
This travelnet is lacking data and/or improperly configured.=A ésta red le faltan datos y/o no ha sido configurada apropiadamente.
|
||||
Station '@1' does not exist (anymore?) on this network.=La estación '@1' ya no existe (mas?) en ésta red.
|
||||
Initiating transfer to station '@1'.=Iniciando transferencia a la estación '@1'.
|
||||
Could not find information about the station that is to be removed.=No se encontró información acerca de la estación a quitar.
|
||||
Could not find the station that is to be removed.=No se encontró la estación a quitar.
|
||||
Station '@1' has been REMOVED from the network '@2'.=La estación '@1' ha sido QUITADA de la red '@2'.
|
||||
This @1 has not been configured yet. Please set it up first to claim it. Afterwards you can remove it because you are then the owner.=Éste @1 aún no ha sido configurado. Por favor configurarlo para reclamarlo. Luego de hacerlo serás el dueño y podrás quitarlo.
|
||||
This @1 belongs to @2. You can't remove it.=Éste @1 pertenece a @2. No lo puedes quitar.
|
||||
Remove station=Quitar estación
|
||||
Travelnet-Box=Cabina de viaje
|
||||
You do not have enough room in your inventory.=No tienes suficiente espacio en el inventario.
|
||||
[Mod travelnet] Error: Savefile '@1' is damaged. Saved the backup as '@2'.=[Mod travelnet] Error: El fichero '@1' está dañado. Guardando copia de respaldo en '@2'.
|
|
@ -0,0 +1,75 @@
|
|||
# textdomain: travelnet
|
||||
elevator door (open)=дверь лифта (открыта)
|
||||
elevator door (closed)=дверь лифта (закрыта)
|
||||
Congratulations! This is your first elevator. You can build an elevator network by placing further elevators somewhere above or below this one. Just make sure that the x and z coordinate are the same.=Поздравляем! Это ваш первый лифт. Вы можете построить сеть лифтов, разместив дополнительные лифты выше или ниже этого лифта. Только убедитесь, что координаты x и z совпадают.
|
||||
This elevator will automaticly connect to the other elevators you have placed at different heights. Just enter a station name and click on "store" to set it up. Or just punch it to set the height as station name.=Этот лифт будет автоматически подключен к другим лифтам, которые размещены на разных высотах. После установки можете ввести название лифта и нажать "сохранить". Или просто ударьте его, чтобы установить высоту в качестве названия лифта.
|
||||
Your nearest elevator network is located=Ваша ближайшая сеть лифтов находится
|
||||
m behind this elevator and=м за этим лифтом
|
||||
m in front of this elevator and=м перед этим лифтом
|
||||
ERROR= ОЩИБКА
|
||||
m to the left=м с лева
|
||||
m to the right=м с права
|
||||
, located at x=, находится на x
|
||||
, z=, z=
|
||||
This elevator here will start a new shaft/network.=Этот лифт составит новую сеть.
|
||||
This is your first elevator. It differs from travelnet networks by only allowing movement in vertical direction (up or down). All further elevators which you will place at the same x,z coordinates at differnt heights will be able to connect to this elevator.=Это ваш первый лифт. Он отличается от сети телепортов только тем что движение ограниченно в вертикальном направлении (вверх или вниз). Все дополнительные лифты, которые вы будете размещать в тех же координатах (x, z) на разных высотах, будут подключены к этому лифту.
|
||||
Elevator=Лифт
|
||||
Elevator (unconfigured)=Лифт (без настройки)
|
||||
Name of this station:=Имя этой станции:
|
||||
Store=Сохранить
|
||||
Not enough vertical space to place the travelnet box!=Недостаточно вертикального места, чтобы разместить телепорт!
|
||||
allows to attach travelnet boxes to travelnets of other players=позволяет присоеденять телепорты к сетям других игроков
|
||||
allows to dig travelnet boxes which belog to nets of other players=позволяет убирать телепорты других игроков
|
||||
[Mod travelnet] Error: Savefile '@1' could not be written.=[MOD travelnet] Ошибка: Файл «@1» не может быть записан.
|
||||
[Mod travelnet] Error: Savefile '@1' not found.=[MOD travelnet] Ошибка: Файл «@1» не найден.
|
||||
Back=Назад
|
||||
Exit=Выход
|
||||
Travelnet-box (unconfigured)=Телепорт (без настройки)
|
||||
Configure this travelnet station=НАСТРОЙКИ СТАНЦИИ
|
||||
Name of this station=Имя этой станции
|
||||
How do you call this place here? Example: "my first house", "mine", "shop"...=Как вы назавёте это место? Пример: "мой первый дом", "шахта", "магазин"...
|
||||
Assign to Network:=Добавить в сеть:
|
||||
You can have more than one network. If unsure, use "@1"=Вы можете иметь несколько сетей. Если вы не уверены, используйте "@1"
|
||||
Owned by:=Пренадлежит:
|
||||
Unless you know what you are doing, leave this empty.=Если вы не знаете для чего это, оставьте это пустым.
|
||||
Help=Справка
|
||||
Save=Сохранить
|
||||
Update failed! Resetting this box on the travelnet.=Обновление не выполнено! Нстройки телепорта сброшенны.
|
||||
Station '@1'=Станция «@1»
|
||||
Station '@1' has been reattached to the network '@2'.= Станция «@1» присоеденён к сети «@2»
|
||||
Locked travelnet. Type /help for help:=Закрытый телепорт. Напишите /help для справки:
|
||||
Travelnet-Box=Телепорт
|
||||
Punch box to update target list.=Ударьте станцию для обновления целей.
|
||||
Assigned to Network:=Присоеденён к сети:
|
||||
Click on target to travel there:=Выберите цель, чтобы переместится:
|
||||
G=1
|
||||
This station is already the first one on the list.=Эта станция уже первая в списке.
|
||||
This station is already the last one on the list.=Эта станция уже последнея в списке.
|
||||
Position in list:=Позиция:
|
||||
move up=▲ вверх
|
||||
move down=▼ вниз
|
||||
Station '@1' on travelnet '@2' (owned by @3) ready for usage. Right-click to travel, punch to update.=Станция «@1» на сети «@2» (пренадлежит @3) готова к использованию. Правая кнопка для перемещения, ударить чтобы обновить.
|
||||
at @1 m=на @1 м
|
||||
Error=Ошибка
|
||||
Please provide a name for this station.=Укажите название этой станции.
|
||||
Please provide the name of the network this station ought to be connected to.=Укажите название сети, к которой добавить эту станцию.
|
||||
There is no player with interact privilege named '@1'. Aborting.=Нет игрока с привилегией «interact» по имени «@1». Отмена.
|
||||
You do not have the travelnet_attach priv which is required to attach your box to the network of someone else. Aborting.=У вас нет привилегии «travelnet_attach», которая необходима для добавки вашего телепорта в сеть другого игрока. Отмена.
|
||||
A station named '@1' already exists on this network. Please choose a different name!=Станция «@1» уже существует в этой сети. Попробуйте другое имя!
|
||||
Network '@1', already contains the maximum number (@2) of allowed stations per network. Please choose a different/new network name.=Сеть «@1», уже содержит максимальное количество (@2) разрешенных станций на сеть. Выберите друю сеть (иное имя сети).
|
||||
Station '@1' has been added to the network '@2', which now consists of @3 station(s).=Станция «@1» была добавлена в сеть «@2», которая теперь состоит из @3 станций.
|
||||
Station:=Станция:
|
||||
Network:=Сеть:
|
||||
--> Help <--=--> Помогите <--
|
||||
No help available yet.=Пока нет справки.
|
||||
Please click on the target you want to travel to.=Пожалуйста, выберите цель, куда вы хотели бы попасть.
|
||||
There is something wrong with the configuration of this station.=С конфигурацией этой станции что-то не так.
|
||||
This travelnet is lacking data and/or improperly configured.=В этом телепорте отсутствуют данные или он неправильно настроен.
|
||||
Station '@1' does not exist (anymore?) on this network.=Станция «@1» в этой сети (больше?) не существует.
|
||||
Initiating transfer to station '@1'.=Инициирование перехода на станцию «@2».
|
||||
Could not find information about the station that is to be removed.=Не удалось найти информацию о станции, для удаления.
|
||||
Could not find the station that is to be removed.=Не удалось найти станцию, для удаления.
|
||||
Station '@1' has been REMOVED from the network '@2'.=Станция «@1» УДАЛЕНА из сети «@2».
|
||||
#Travelnet-Box=
|
||||
This @1 has not been configured yet. Please set it up first to claim it. Afterwards you can remove it because you are then the owner.=Этот @1 еще не настроен. Пожалуйста, сначала настройте его, чтобы перенять имущество. После этого вы можете удалить его, так как вы являетесь владельцем.
|
||||
This @1 belongs to @2. You can't remove it.=Этот @1 принадлежит @2.
|
|
@ -0,0 +1,3 @@
|
|||
name = travelnet
|
||||
optional_depends = mesecons, dye
|
||||
description = Network of teleporter-boxes that allows easy travelling to other boxes on the same network.
|
|
@ -0,0 +1,63 @@
|
|||
# Blender v2.73 (sub 0) OBJ File: 'travelnet.blend'
|
||||
# www.blender.org
|
||||
o Cylinder
|
||||
v -0.499016 -0.499034 0.499022
|
||||
v -0.499016 -0.499034 -0.498989
|
||||
v 0.499035 -0.499034 -0.498989
|
||||
v 0.499035 -0.499034 0.499022
|
||||
v -0.499016 1.498990 0.499022
|
||||
v -0.499016 1.498990 -0.498989
|
||||
v 0.499035 1.498990 -0.498989
|
||||
v 0.499035 1.498990 0.499022
|
||||
v 0.437500 -0.437500 0.437500
|
||||
v -0.499016 1.437500 -0.498989
|
||||
v 0.499035 1.437500 -0.498989
|
||||
v -0.437500 -0.437500 0.437500
|
||||
v 0.437500 1.437500 0.437500
|
||||
v -0.499016 -0.437500 -0.498989
|
||||
v 0.499035 -0.437500 -0.498989
|
||||
v -0.437500 1.437500 0.437500
|
||||
v -0.437500 -0.437500 -0.498989
|
||||
v 0.437500 -0.437500 -0.498989
|
||||
v -0.437500 1.437500 -0.498989
|
||||
v 0.437500 1.437500 -0.498989
|
||||
vt 0.000000 0.968750
|
||||
vt 1.000000 0.968750
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.062500 0.031250
|
||||
vt 0.062500 0.968750
|
||||
vt 0.000000 0.031250
|
||||
vt 0.937500 0.031250
|
||||
vt 1.000000 0.031250
|
||||
vt 0.937500 0.968750
|
||||
vt 1.000000 -0.000000
|
||||
vt 0.000000 -0.000000
|
||||
vt 0.062500 -0.000000
|
||||
vt 0.937500 -0.000000
|
||||
vt 0.937500 0.937500
|
||||
vt 0.062500 0.937500
|
||||
vt 0.062500 1.000000
|
||||
vt 0.062500 0.062500
|
||||
vt 0.937500 0.062500
|
||||
vt 0.937500 1.000000
|
||||
g Cylinder_Cylinder_front
|
||||
s off
|
||||
f 11/1 10/2 6/3 7/4
|
||||
f 18/5 20/6 11/1 15/7
|
||||
f 17/8 14/9 10/2 19/10
|
||||
f 13/6 9/5 12/8 16/10
|
||||
f 2/11 14/9 15/7 3/12
|
||||
g Cylinder_Cylinder_back
|
||||
f 8/4 5/3 1/11 4/12
|
||||
g Cylinder_Cylinder_sides
|
||||
f 18/7 9/8 13/10 20/1
|
||||
f 17/7 19/1 16/10 12/8
|
||||
f 8/3 4/11 3/12 7/4
|
||||
f 6/4 2/12 1/11 5/3
|
||||
g Cylinder_Cylinder_top
|
||||
f 5/12 8/11 7/3 6/4
|
||||
f 19/13 20/14 13/15 16/16
|
||||
g Cylinder_Cylinder_bottom
|
||||
f 17/17 12/18 9/19 18/20
|
||||
f 2/12 3/11 4/3 1/4
|
|
@ -0,0 +1,64 @@
|
|||
# Blender v2.73 (sub 0) OBJ File: 'travelnet_elevator.blend'
|
||||
# www.blender.org
|
||||
o Cylinder
|
||||
v -0.499016 -0.499034 0.499022
|
||||
v -0.499016 -0.499034 -0.498989
|
||||
v 0.499035 -0.499034 -0.498989
|
||||
v 0.499035 -0.499034 0.499022
|
||||
v -0.499016 1.498990 0.499022
|
||||
v -0.499016 1.498990 -0.498989
|
||||
v 0.499035 1.498990 -0.498989
|
||||
v 0.499035 1.498990 0.499022
|
||||
v 0.437500 -0.437500 0.437500
|
||||
v -0.499016 1.437500 -0.498989
|
||||
v 0.499035 1.437500 -0.498989
|
||||
v -0.437500 -0.437500 0.437500
|
||||
v 0.437500 1.437500 0.437500
|
||||
v -0.499016 -0.437500 -0.498989
|
||||
v 0.499035 -0.437500 -0.498989
|
||||
v -0.437500 1.437500 0.437500
|
||||
v -0.437500 -0.437500 -0.498989
|
||||
v 0.437500 -0.437500 -0.498989
|
||||
v -0.437500 1.437500 -0.498989
|
||||
v 0.437500 1.437500 -0.498989
|
||||
vt 0.000000 0.968750
|
||||
vt 1.000000 0.968750
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.062500 0.031250
|
||||
vt 0.062500 0.968750
|
||||
vt 0.000000 0.031250
|
||||
vt 0.937500 0.031250
|
||||
vt 1.000000 0.031250
|
||||
vt 0.937500 0.968750
|
||||
vt 1.000000 -0.000000
|
||||
vt 0.000000 -0.000000
|
||||
vt 0.062500 -0.000000
|
||||
vt 0.937500 -0.000000
|
||||
vt 0.937500 0.937500
|
||||
vt 0.062500 0.937500
|
||||
vt 0.062500 1.000000
|
||||
vt 0.062500 0.062500
|
||||
vt 0.937500 0.062500
|
||||
vt 0.937500 1.000000
|
||||
g Cylinder_Cylinder_front
|
||||
s off
|
||||
f 11/1 10/2 6/3 7/4
|
||||
f 18/5 20/6 11/1 15/7
|
||||
f 17/8 14/9 10/2 19/10
|
||||
f 13/6 9/5 12/8 16/10
|
||||
f 2/11 14/9 15/7 3/12
|
||||
f 17/7 19/1 16/10 12/8
|
||||
g Cylinder_Cylinder_controls
|
||||
f 18/7 9/8 13/10 20/1
|
||||
g Cylinder_Cylinder_outside
|
||||
f 8/3 4/11 3/12 7/4
|
||||
f 6/4 2/12 1/11 5/3
|
||||
f 8/4 5/3 1/11 4/12
|
||||
g Cylinder_Cylinder_ceiling
|
||||
f 19/13 20/14 13/15 16/16
|
||||
g Cylinder_Cylinder_floor
|
||||
f 17/17 12/18 9/19 18/20
|
||||
g Cylinder_Cylinder_top-bottom
|
||||
f 5/12 8/11 7/3 6/4
|
||||
f 2/12 3/11 4/3 1/4
|
|
@ -0,0 +1,226 @@
|
|||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
|
||||
travelnet.on_receive_fields = function(pos, _, fields, player)
|
||||
if not pos then
|
||||
return;
|
||||
end
|
||||
|
||||
local meta = minetest.get_meta(pos);
|
||||
local name = player:get_player_name();
|
||||
|
||||
-- the player wants to quit/exit the formspec; do not save/update anything
|
||||
if fields and fields.station_exit and fields.station_exit ~= "" then
|
||||
return
|
||||
end
|
||||
|
||||
-- the player wants to remove the station
|
||||
if fields.station_dig then
|
||||
local owner = meta:get_string( "owner" );
|
||||
local network_name = meta:get_string("station_network")
|
||||
local node = minetest.get_node(pos)
|
||||
local description
|
||||
|
||||
if node and minetest.get_item_group(node.name, "travelnet") == 1 then
|
||||
description = "travelnet box"
|
||||
elseif node and minetest.get_item_group(node.name, "elevator") == 1 then
|
||||
description = "elevator"
|
||||
elseif node and node.name == "locked_travelnet:travelnet" then
|
||||
description = "locked travelnet"
|
||||
elseif node and node.name == "locked_travelnet:elevator" then
|
||||
description = "locked elevator"
|
||||
else
|
||||
minetest.chat_send_player(name, "Error: Unknown node.");
|
||||
return
|
||||
end
|
||||
|
||||
-- players with travelnet_remove priv can dig the station
|
||||
if( not(minetest.check_player_privs(name, {travelnet_remove=true}))
|
||||
-- the function travelnet.allow_dig(..) may allow additional digging
|
||||
and not(travelnet.allow_dig( name, owner, network_name, pos ))
|
||||
-- the owner can remove the station
|
||||
and owner ~= name
|
||||
-- stations without owner can be removed by anybody
|
||||
and owner ~= "") then
|
||||
minetest.chat_send_player(name,
|
||||
S("This %s belongs to %s. You can't remove it."):format(
|
||||
description,
|
||||
tostring( meta:get_string('owner'))
|
||||
)
|
||||
);
|
||||
return
|
||||
end
|
||||
|
||||
-- abort if protected by another mod
|
||||
if( minetest.is_protected(pos, name)
|
||||
and not(minetest.check_player_privs(name, {protection_bypass=true})) ) then
|
||||
minetest.record_protection_violation(pos, name)
|
||||
return
|
||||
end
|
||||
|
||||
local pinv = player:get_inventory()
|
||||
if not pinv:room_for_item("main", node.name) then
|
||||
minetest.chat_send_player(name, S("You do not have enough room in your inventory."));
|
||||
return
|
||||
end
|
||||
|
||||
-- give the player the box
|
||||
pinv:add_item("main", node.name)
|
||||
-- remove the box from the data structure
|
||||
travelnet.remove_box( pos, nil, meta:to_table(), player );
|
||||
-- remove the node as such
|
||||
minetest.remove_node(pos)
|
||||
return;
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
-- if the box has not been configured yet
|
||||
if( meta:get_string("station_network")=="" ) then
|
||||
travelnet.add_target( fields.station_name, fields.station_network, pos, name, meta, fields.owner );
|
||||
return;
|
||||
end
|
||||
|
||||
if( fields.open_door ) then
|
||||
travelnet.open_close_door( pos, player, 0 );
|
||||
return;
|
||||
end
|
||||
|
||||
-- the owner or players with the travelnet_attach priv can move stations up or down in the list
|
||||
if( fields.move_up or fields.move_down) then
|
||||
travelnet.update_formspec( pos, name, fields );
|
||||
return;
|
||||
end
|
||||
|
||||
if( not( fields.target )) then
|
||||
minetest.chat_send_player(name, S("Please click on the target you want to travel to."));
|
||||
return;
|
||||
end
|
||||
|
||||
|
||||
-- if there is something wrong with the data
|
||||
local owner_name = meta:get_string( "owner" );
|
||||
local station_name = meta:get_string( "station_name" );
|
||||
local station_network = meta:get_string( "station_network" );
|
||||
|
||||
if( not( owner_name )
|
||||
or not( station_name )
|
||||
or not( station_network )
|
||||
or not( travelnet.targets[ owner_name ] )
|
||||
or not( travelnet.targets[ owner_name ][ station_network ] )) then
|
||||
|
||||
if owner_name
|
||||
and station_name
|
||||
and station_network then
|
||||
travelnet.add_target( station_name, station_network, pos, owner_name, meta, owner_name );
|
||||
else
|
||||
minetest.chat_send_player(name, S("Error")..": "..
|
||||
S("There is something wrong with the configuration of this station.")..
|
||||
" DEBUG DATA: owner: "..( owner_name or "?")..
|
||||
" station_name: "..(station_name or "?")..
|
||||
" station_network: "..(station_network or "?").."."
|
||||
);
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
if( not( owner_name )
|
||||
or not( station_network )
|
||||
or not( travelnet.targets )
|
||||
or not( travelnet.targets[ owner_name ] )
|
||||
or not( travelnet.targets[ owner_name ][ station_network ] )) then
|
||||
minetest.chat_send_player(name, S("Error")..": "..
|
||||
S("This travelnet is lacking data and/or improperly configured."));
|
||||
print( "ERROR: The travelnet at "..minetest.pos_to_string( pos ).." has a problem: "..
|
||||
" DATA: owner: "..( owner_name or "?")..
|
||||
" station_name: "..(station_name or "?")..
|
||||
" station_network: "..(station_network or "?").."."
|
||||
);
|
||||
return;
|
||||
end
|
||||
|
||||
local this_node = minetest.get_node( pos );
|
||||
if this_node ~= nil and this_node.name == 'travelnet:elevator' then
|
||||
for k,_ in pairs( travelnet.targets[ owner_name ][ station_network ] ) do
|
||||
if( travelnet.targets[ owner_name ][ station_network ][ k ].nr
|
||||
== fields.target) then
|
||||
fields.target = k;
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- if the target station is gone
|
||||
if not travelnet.targets[ owner_name ][ station_network ][ fields.target ] then
|
||||
minetest.chat_send_player(name, S("Station '@1' does not exist (anymore?)" ..
|
||||
" " .. "on this network.", fields.target or "?")
|
||||
);
|
||||
travelnet.update_formspec( pos, name, nil );
|
||||
return;
|
||||
end
|
||||
|
||||
|
||||
if( not( travelnet.allow_travel( name, owner_name, station_network, station_name, fields.target ))) then
|
||||
return;
|
||||
end
|
||||
minetest.chat_send_player(name, S("Initiating transfer to station '@1'.", fields.target or "?"));
|
||||
|
||||
|
||||
|
||||
if travelnet.travelnet_sound_enabled then
|
||||
if this_node.name == 'travelnet:elevator' then
|
||||
minetest.sound_play("travelnet_bell", {pos = pos, gain = 0.75, max_hear_distance = 10,});
|
||||
else
|
||||
minetest.sound_play("travelnet_travel", {pos = pos, gain = 0.75, max_hear_distance = 10,});
|
||||
end
|
||||
end
|
||||
|
||||
if travelnet.travelnet_effect_enabled then
|
||||
minetest.add_entity( {x=pos.x,y=pos.y+0.5,z=pos.z}, "travelnet:effect"); -- it self-destructs after 20 turns
|
||||
end
|
||||
|
||||
-- close the doors at the sending station
|
||||
travelnet.open_close_door( pos, player, 1 );
|
||||
|
||||
-- transport the player to the target location
|
||||
|
||||
-- may be 0.0 for some versions of MT 5 player model
|
||||
local player_model_bottom = tonumber(minetest.settings:get("player_model_bottom")) or -.5;
|
||||
local player_model_vec = vector.new(0, player_model_bottom, 0);
|
||||
local target_pos = travelnet.targets[ owner_name ][ station_network ][ fields.target ].pos;
|
||||
|
||||
local top_pos = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
local top_node = minetest.get_node(top_pos)
|
||||
if top_node.name ~= "travelnet:hidden_top" then
|
||||
local def = minetest.registered_nodes[top_node.name]
|
||||
if def and def.buildable_to then
|
||||
minetest.set_node(top_pos, {name="travelnet:hidden_top"})
|
||||
end
|
||||
end
|
||||
|
||||
player:move_to( vector.add(target_pos, player_model_vec), false);
|
||||
|
||||
-- check if the box has at the other end has been removed.
|
||||
local node2 = minetest.get_node_or_nil(target_pos);
|
||||
if node2 ~= nil then
|
||||
local node2_def = minetest.registered_nodes[node2.name]
|
||||
local has_travelnet_group = node2_def.groups.travelnet or node2_def.groups.elevator
|
||||
|
||||
if not has_travelnet_group then
|
||||
-- provide information necessary to identify the removed box
|
||||
local oldmetadata = {
|
||||
fields = {
|
||||
owner = owner_name,
|
||||
station_name = fields.target,
|
||||
station_network = station_network
|
||||
}
|
||||
}
|
||||
|
||||
travelnet.remove_box( target_pos, nil, oldmetadata, player );
|
||||
-- send the player back as there's no receiving travelnet
|
||||
player:move_to( pos, false );
|
||||
else
|
||||
travelnet.rotate_player( target_pos, player, 0 )
|
||||
end
|
||||
end
|
||||
end
|
|
@ -0,0 +1,37 @@
|
|||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
local mod_data_path = minetest.get_worldpath().."/mod_travelnet.data"
|
||||
|
||||
-- called whenever a station is added or removed
|
||||
travelnet.save_data = function()
|
||||
|
||||
local data = minetest.serialize( travelnet.targets );
|
||||
|
||||
local success = minetest.safe_file_write( mod_data_path, data );
|
||||
if( not success ) then
|
||||
print(S("[Mod travelnet] Error: Savefile '@1' could not be written.", mod_data_path));
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
travelnet.restore_data = function()
|
||||
|
||||
local file = io.open( mod_data_path, "r" );
|
||||
if( not file ) then
|
||||
print(S("[Mod travelnet] Error: Savefile '@1' not found.", mod_data_path));
|
||||
return;
|
||||
end
|
||||
|
||||
local data = file:read("*all");
|
||||
travelnet.targets = minetest.deserialize( data );
|
||||
|
||||
if( not travelnet.targets ) then
|
||||
local backup_file = mod_data_path..".bak"
|
||||
print(S("[Mod travelnet] Error: Savefile '@1' is damaged." .. " " ..
|
||||
"Saved the backup as '@2'.", mod_data_path, backup_file));
|
||||
|
||||
minetest.safe_file_write( backup_file, data );
|
||||
travelnet.targets = {};
|
||||
end
|
||||
file:close();
|
||||
end
|
|
@ -0,0 +1,11 @@
|
|||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
minetest.register_privilege("travelnet_attach", {
|
||||
description = S("allows to attach travelnet boxes to travelnets of other players"),
|
||||
give_to_singleplayer = false
|
||||
});
|
||||
|
||||
minetest.register_privilege("travelnet_remove", {
|
||||
description = S("allows to dig travelnet boxes which belog to nets of other players"),
|
||||
give_to_singleplayer = false
|
||||
});
|
|
@ -0,0 +1,127 @@
|
|||
-- contains the node definition for a general travelnet that can be used by anyone
|
||||
-- further travelnets can only be installed by the owner or by people with the travelnet_attach priv
|
||||
-- digging of such a travelnet is limited to the owner and to people with the
|
||||
-- travelnet_remove priv (useful for admins to clean up)
|
||||
-- (this can be overrided in config.lua)
|
||||
-- Author: Sokomine
|
||||
|
||||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
local travelnet_dyes = {}
|
||||
|
||||
-- travelnet box register function
|
||||
function travelnet.register_travelnet_box(cfg)
|
||||
minetest.register_node(cfg.nodename, {
|
||||
description = S("Travelnet-Box"),
|
||||
drawtype = "mesh",
|
||||
mesh = "travelnet.obj",
|
||||
sunlight_propagates = true,
|
||||
paramtype = 'light',
|
||||
paramtype2 = "facedir",
|
||||
wield_scale = {x=0.6, y=0.6, z=0.6},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
|
||||
},
|
||||
|
||||
collision_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ 0.45, -0.5,-0.5, 0.5, 1.45, 0.5},
|
||||
{-0.5 , -0.5, 0.45, 0.45, 1.45, 0.5},
|
||||
{-0.5, -0.5,-0.5 ,-0.45, 1.45, 0.5},
|
||||
--groundplate to stand on
|
||||
{ -0.5,-0.5,-0.5,0.5,-0.45, 0.5},
|
||||
--roof
|
||||
{ -0.5, 1.45,-0.5,0.5, 1.5, 0.5},
|
||||
},
|
||||
},
|
||||
|
||||
tiles = {
|
||||
"(travelnet_travelnet_front_color.png^[multiply:"..cfg.color..")^travelnet_travelnet_front.png", -- backward view
|
||||
"(travelnet_travelnet_back_color.png^[multiply:"..cfg.color..")^travelnet_travelnet_back.png", -- front view
|
||||
"(travelnet_travelnet_side_color.png^[multiply:"..cfg.color..")^travelnet_travelnet_side.png", -- sides :)
|
||||
"travelnet_top.png", -- view from top
|
||||
"travelnet_bottom.png", -- view from bottom
|
||||
},
|
||||
|
||||
use_texture_alpha = "clip",
|
||||
inventory_image = "travelnet_inv_base.png^(travelnet_inv_colorable.png^[multiply:"..cfg.color..")",
|
||||
groups = {
|
||||
travelnet = 1
|
||||
},
|
||||
light_source = cfg.light_source or 10,
|
||||
after_place_node = function(pos, placer)
|
||||
local meta = minetest.get_meta(pos);
|
||||
travelnet.reset_formspec( meta );
|
||||
meta:set_string("owner", placer:get_player_name());
|
||||
local top_pos = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
minetest.set_node(top_pos, {name="travelnet:hidden_top"})
|
||||
end,
|
||||
|
||||
on_receive_fields = travelnet.on_receive_fields,
|
||||
on_punch = function(pos, node, puncher)
|
||||
local item = puncher:get_wielded_item()
|
||||
if travelnet_dyes[item:get_name()] and puncher:get_player_control().sneak
|
||||
and not minetest.is_protected(pos, puncher:get_player_name()) then
|
||||
-- in-place travelnet coloring
|
||||
node.name = travelnet_dyes[item:get_name()]
|
||||
minetest.swap_node(pos, node)
|
||||
item:take_item()
|
||||
puncher:set_wielded_item(item)
|
||||
return
|
||||
end
|
||||
travelnet.update_formspec(pos, puncher:get_player_name(), nil)
|
||||
end,
|
||||
|
||||
can_dig = function( pos, player )
|
||||
return travelnet.can_dig( pos, player, 'travelnet box' )
|
||||
end,
|
||||
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
travelnet.remove_box( pos, oldnode, oldmetadata, digger )
|
||||
end,
|
||||
|
||||
-- TNT and overenthusiastic DMs do not destroy travelnets
|
||||
on_blast = function() end,
|
||||
|
||||
-- taken from VanessaEs homedecor fridge
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
|
||||
local pos = pointed_thing.above;
|
||||
local node = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z})
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
-- leftover top nodes can be removed by placing a new travelnet underneath
|
||||
if (not def or not def.buildable_to) and node.name ~= "travelnet:hidden_top" then
|
||||
minetest.chat_send_player(
|
||||
placer:get_player_name(),
|
||||
S('Not enough vertical space to place the travelnet box!')
|
||||
)
|
||||
return;
|
||||
end
|
||||
return minetest.item_place(itemstack, placer, pointed_thing);
|
||||
end,
|
||||
|
||||
on_destruct = function(pos)
|
||||
pos = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
minetest.remove_node(pos)
|
||||
end
|
||||
})
|
||||
|
||||
if cfg.recipe then
|
||||
-- normal recipe
|
||||
minetest.register_craft({
|
||||
output = cfg.nodename,
|
||||
recipe = cfg.recipe,
|
||||
})
|
||||
end
|
||||
if cfg.dye then
|
||||
travelnet_dyes[cfg.dye] = cfg.nodename
|
||||
-- dye recipe
|
||||
minetest.register_craft({
|
||||
output = cfg.nodename,
|
||||
type = "shapeless",
|
||||
recipe = {"group:travelnet", cfg.dye},
|
||||
})
|
||||
end
|
||||
end
|
|
@ -0,0 +1,23 @@
|
|||
|
||||
minetest.register_abm({
|
||||
nodenames = {"travelnet:travelnet"},
|
||||
interval = 20,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
local meta = minetest.get_meta( pos );
|
||||
local owner_name = meta:get_string( "owner" );
|
||||
local station_name = meta:get_string( "station_name" );
|
||||
local station_network = meta:get_string( "station_network" );
|
||||
|
||||
if( owner_name and station_name and station_network
|
||||
and ( not( travelnet.targets )
|
||||
or not( travelnet.targets[ owner_name ] )
|
||||
or not( travelnet.targets[ owner_name ][ station_network ] )
|
||||
or not( travelnet.targets[ owner_name ][ station_network ][ station_name ] ))) then
|
||||
|
||||
travelnet.add_target( station_name, station_network, pos, owner_name, meta, owner_name );
|
||||
print( 'TRAVELNET: re-adding '..tostring( station_name )..' to '..
|
||||
tostring( station_network )..' owned by '..tostring( owner_name ));
|
||||
end
|
||||
end
|
||||
})
|
After Width: | Height: | Size: 216 KiB |
After Width: | Height: | Size: 540 KiB |
After Width: | Height: | Size: 81 B |
After Width: | Height: | Size: 230 B |
After Width: | Height: | Size: 160 B |
After Width: | Height: | Size: 641 B |
After Width: | Height: | Size: 252 B |
After Width: | Height: | Size: 700 B |
After Width: | Height: | Size: 99 B |
After Width: | Height: | Size: 4.8 KiB |
After Width: | Height: | Size: 211 B |
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 3.9 KiB |
After Width: | Height: | Size: 4.6 KiB |
After Width: | Height: | Size: 344 B |
After Width: | Height: | Size: 236 B |
After Width: | Height: | Size: 185 B |
After Width: | Height: | Size: 312 B |
After Width: | Height: | Size: 318 B |
After Width: | Height: | Size: 248 B |
After Width: | Height: | Size: 236 B |
|
@ -0,0 +1,40 @@
|
|||
|
||||
-- "default" travelnet box in yellow
|
||||
travelnet.register_travelnet_box({
|
||||
nodename = "travelnet:travelnet",
|
||||
recipe = travelnet.travelnet_recipe,
|
||||
color = "#e0bb2d",
|
||||
dye = "dye:yellow"
|
||||
})
|
||||
|
||||
travelnet.register_travelnet_box({
|
||||
nodename = "travelnet:travelnet_red",
|
||||
color = "#ce1a1a",
|
||||
dye = "dye:red"
|
||||
})
|
||||
|
||||
travelnet.register_travelnet_box({
|
||||
nodename = "travelnet:travelnet_blue",
|
||||
color = "#0051c5",
|
||||
dye = "dye:blue"
|
||||
})
|
||||
|
||||
travelnet.register_travelnet_box({
|
||||
nodename = "travelnet:travelnet_green",
|
||||
color = "#53c41c",
|
||||
dye = "dye:green"
|
||||
})
|
||||
|
||||
travelnet.register_travelnet_box({
|
||||
nodename = "travelnet:travelnet_black",
|
||||
color = "#0f0f0f",
|
||||
dye = "dye:black",
|
||||
light_source = 0
|
||||
})
|
||||
|
||||
travelnet.register_travelnet_box({
|
||||
nodename = "travelnet:travelnet_white",
|
||||
color = "#ffffff",
|
||||
dye = "dye:white",
|
||||
light_source = 14
|
||||
})
|
|
@ -0,0 +1,230 @@
|
|||
local S = minetest.get_translator("travelnet")
|
||||
|
||||
-- called "on_punch" of travelnet and elevator
|
||||
travelnet.update_formspec = function( pos, puncher_name, fields )
|
||||
local meta = minetest.get_meta(pos);
|
||||
|
||||
local this_node = minetest.get_node( pos );
|
||||
local is_elevator = false;
|
||||
|
||||
if this_node ~= nil and this_node.name == 'travelnet:elevator' then
|
||||
is_elevator = true;
|
||||
end
|
||||
|
||||
if not meta then
|
||||
return;
|
||||
end
|
||||
|
||||
local owner_name = meta:get_string( "owner" );
|
||||
local station_name = meta:get_string( "station_name" );
|
||||
local station_network = meta:get_string( "station_network" );
|
||||
|
||||
if( not( owner_name )
|
||||
or not( station_name ) or station_network == ''
|
||||
or not( station_network )) then
|
||||
|
||||
if is_elevator then
|
||||
travelnet.add_target( nil, nil, pos, puncher_name, meta, owner_name );
|
||||
return;
|
||||
end
|
||||
|
||||
travelnet.reset_formspec( meta );
|
||||
travelnet.show_message( pos, puncher_name, "Error", S("Update failed! Resetting this box on the travelnet."));
|
||||
return;
|
||||
end
|
||||
|
||||
-- if the station got lost from the network for some reason (savefile corrupted?) then add it again
|
||||
if( not( travelnet.targets[ owner_name ] )
|
||||
or not( travelnet.targets[ owner_name ][ station_network ] )
|
||||
or not( travelnet.targets[ owner_name ][ station_network ][ station_name ] )) then
|
||||
|
||||
-- first one by this player?
|
||||
if not travelnet.targets[owner_name] then
|
||||
travelnet.targets[owner_name ] = {};
|
||||
end
|
||||
|
||||
-- first station on this network?
|
||||
if not travelnet.targets[ owner_name ][ station_network ] then
|
||||
travelnet.targets[owner_name ][ station_network ] = {};
|
||||
end
|
||||
|
||||
|
||||
local zeit = meta:get_int("timestamp");
|
||||
if not( zeit) or type(zeit)~="number" or zeit<100000 then
|
||||
zeit = os.time();
|
||||
end
|
||||
|
||||
-- add this station
|
||||
travelnet.targets[ owner_name ][ station_network ][ station_name ] = {pos=pos, timestamp=zeit };
|
||||
|
||||
minetest.chat_send_player(owner_name, S("Station '@1'" .." "..
|
||||
"has been reattached to the network '@2'.", station_name, station_network)
|
||||
);
|
||||
travelnet.save_data();
|
||||
end
|
||||
|
||||
|
||||
-- add name of station + network + owner + update-button
|
||||
local zusatzstr = "";
|
||||
local trheight = "10";
|
||||
|
||||
local formspec = "size[12,"..trheight.."]"..
|
||||
"label[3.3,0.0;"..S("Travelnet-Box")..":]".."label[6.3,0.0;"..
|
||||
S("Punch box to update target list.").."]"..
|
||||
"label[0.3,0.4;"..S("Name of this station:").."]"..
|
||||
"label[6.3,0.4;"..minetest.formspec_escape(station_name or "?").."]"..
|
||||
"label[0.3,0.8;"..S("Assigned to Network:").."]" ..
|
||||
"label[6.3,0.8;"..minetest.formspec_escape(station_network or "?").."]"..
|
||||
"label[0.3,1.2;"..S("Owned by:").."]"..
|
||||
"label[6.3,1.2;"..minetest.formspec_escape(owner_name or "?").."]"..
|
||||
"label[3.3,1.6;"..S("Click on target to travel there:").."]"..
|
||||
zusatzstr;
|
||||
|
||||
local x = 0;
|
||||
local y = 0;
|
||||
local i = 0;
|
||||
|
||||
|
||||
-- collect all station names in a table
|
||||
local stations = {};
|
||||
|
||||
for k in pairs( travelnet.targets[ owner_name ][ station_network ] ) do
|
||||
table.insert( stations, k );
|
||||
end
|
||||
|
||||
local ground_level = 1;
|
||||
if is_elevator then
|
||||
table.sort( stations, function(a,b) return travelnet.targets[ owner_name ][ station_network ][ a ].pos.y >
|
||||
travelnet.targets[ owner_name ][ station_network ][ b ].pos.y end);
|
||||
-- find ground level
|
||||
local vgl_timestamp = 999999999999;
|
||||
for index,k in ipairs( stations ) do
|
||||
if not travelnet.targets[ owner_name ][ station_network ][ k ].timestamp then
|
||||
travelnet.targets[ owner_name ][ station_network ][ k ].timestamp = os.time();
|
||||
end
|
||||
if travelnet.targets[ owner_name ][ station_network ][ k ].timestamp < vgl_timestamp then
|
||||
vgl_timestamp = travelnet.targets[ owner_name ][ station_network ][ k ].timestamp;
|
||||
ground_level = index;
|
||||
end
|
||||
end
|
||||
|
||||
for index,k in ipairs( stations ) do
|
||||
if( index == ground_level ) then
|
||||
travelnet.targets[ owner_name ][ station_network ][ k ].nr = 'G';
|
||||
else
|
||||
travelnet.targets[ owner_name ][ station_network ][ k ].nr = tostring( ground_level - index );
|
||||
end
|
||||
end
|
||||
else
|
||||
-- sort the table according to the timestamp (=time the station was configured)
|
||||
table.sort( stations, function(a,b)
|
||||
return travelnet.targets[ owner_name ][ station_network ][ a ].timestamp <
|
||||
travelnet.targets[ owner_name ][ station_network ][ b ].timestamp
|
||||
end);
|
||||
end
|
||||
|
||||
-- does the player want to move this station one position up in the list?
|
||||
-- only the owner and players with the travelnet_attach priv can change the order of the list
|
||||
-- Note: With elevators, only the "G"(round) marking is actually moved
|
||||
if( fields
|
||||
and (fields.move_up or fields.move_down)
|
||||
and owner_name
|
||||
and owner_name ~= ""
|
||||
and ((owner_name == puncher_name)
|
||||
or (minetest.check_player_privs(puncher_name, {travelnet_attach=true})))
|
||||
) then
|
||||
|
||||
local current_pos = -1;
|
||||
for index,k in ipairs( stations ) do
|
||||
if( k==station_name ) then
|
||||
current_pos = index;
|
||||
end
|
||||
end
|
||||
|
||||
local swap_with_pos;
|
||||
if( fields.move_up ) then
|
||||
swap_with_pos = current_pos - 1;
|
||||
else
|
||||
swap_with_pos = current_pos + 1;
|
||||
end
|
||||
-- handle errors
|
||||
if( swap_with_pos < 1) then
|
||||
travelnet.show_message( pos, puncher_name, "Info", S("This station is already the first one on the list."));
|
||||
return;
|
||||
elseif( swap_with_pos > #stations ) then
|
||||
travelnet.show_message( pos, puncher_name, "Info", S("This station is already the last one on the list."));
|
||||
return;
|
||||
else
|
||||
-- swap the actual data by which the stations are sorted
|
||||
local old_timestamp = travelnet.targets[ owner_name ][ station_network ][ stations[swap_with_pos]].timestamp;
|
||||
travelnet.targets[ owner_name ][ station_network ][ stations[swap_with_pos]].timestamp =
|
||||
travelnet.targets[ owner_name ][ station_network ][ stations[current_pos ]].timestamp;
|
||||
travelnet.targets[ owner_name ][ station_network ][ stations[current_pos ]].timestamp =
|
||||
old_timestamp;
|
||||
|
||||
-- for elevators, only the "G"(round) marking is moved; no point in swapping stations
|
||||
if( not( is_elevator )) then
|
||||
-- actually swap the stations
|
||||
local old_val = stations[ swap_with_pos ];
|
||||
stations[ swap_with_pos ] = stations[ current_pos ];
|
||||
stations[ current_pos ] = old_val;
|
||||
end
|
||||
|
||||
-- store the changed order
|
||||
travelnet.save_data();
|
||||
end
|
||||
end
|
||||
|
||||
-- if there are only 8 stations (plus this one), center them in the formspec
|
||||
if #stations < 10 then
|
||||
x = 4;
|
||||
end
|
||||
|
||||
for _,k in ipairs(stations) do
|
||||
-- check if there is an elevator door in front that needs to be opened
|
||||
local open_door_cmd = false;
|
||||
if( k==station_name ) then
|
||||
open_door_cmd = true;
|
||||
end
|
||||
|
||||
if( k ~= station_name or open_door_cmd) then
|
||||
i = i+1;
|
||||
|
||||
-- new column
|
||||
if y==8 then
|
||||
x = x+4;
|
||||
y = 0;
|
||||
end
|
||||
|
||||
if open_door_cmd then
|
||||
formspec = formspec .."button_exit["..(x)..","..(y+2.5)..";1,0.5;open_door;<>]"..
|
||||
"label["..(x+0.9)..","..(y+2.35)..";"..tostring( k ).."]";
|
||||
elseif( is_elevator ) then
|
||||
formspec = formspec .."button_exit["..(x)..","..(y+2.5)..";1,0.5;target;"..
|
||||
tostring( travelnet.targets[ owner_name ][ station_network ][ k ].nr ).."]"..
|
||||
"label["..(x+0.9)..","..(y+2.35)..";"..tostring( k ).."]";
|
||||
else
|
||||
formspec = formspec .."button_exit["..(x)..","..(y+2.5)..";4,0.5;target;"..k.."]";
|
||||
end
|
||||
|
||||
y = y+1;
|
||||
end
|
||||
end
|
||||
|
||||
formspec = formspec..
|
||||
"label[8.0,1.6;"..S("Position in list:").."]"..
|
||||
"button_exit[11.3,0.0;1.0,0.5;station_exit;"..S("Exit").."]"..
|
||||
"button_exit[10.0,0.5;2.2,0.7;station_dig;"..S("Remove station").."]"..
|
||||
"button[9.6,1.6;1.4,0.5;move_up;"..S("move up").."]"..
|
||||
"button[10.9,1.6;1.4,0.5;move_down;"..S("move down").."]";
|
||||
|
||||
meta:set_string( "formspec", formspec );
|
||||
|
||||
meta:set_string( "infotext", S("Station '@1'".." "..
|
||||
"on travelnet '@2' (owned by @3)" .." "..
|
||||
"ready for usage. Right-click to travel, punch to update.",
|
||||
tostring(station_name), tostring(station_network), tostring(owner_name)));
|
||||
|
||||
-- show the player the updated formspec
|
||||
travelnet.show_current_formspec( pos, meta, puncher_name );
|
||||
end
|