77 lines
2.5 KiB
Lua

local modpath = minetest.get_modpath("fl_plantlife")
minetest.register_node("fl_plantlife:raw_mushroom_leaves", {
description = "raw mushroom leaves",
tiles = {"farlands_raw_mushroom_leaves.png"},
groups = {oddly_breakable_by_hand = 3}
})
minetest.register_node("fl_plantlife:red_mushroom_leaves", {
description = "red mushroom leaves",
tiles = {"farlands_red_mushroom_leaves.png"},
groups = {oddly_breakable_by_hand = 3}
})
minetest.register_node("fl_plantlife:brown_mushroom_leaves", {
description = "brown mushroom leaves",
tiles = {"farlands_brown_mushroom_leaves.png"},
groups = {oddly_breakable_by_hand = 3}
})
minetest.register_node("fl_plantlife:mushroom_trunk", {
description = "mushroom trunk",
tiles = {"farlands_mushroom_trunk_top.png", "farlands_mushroom_trunk_top.png", "farlands_mushroom_trunk.png"},
paramtype2 = "facedir",
on_place = minetest.rotate_node,
groups = {oddly_breakable_by_hand = 3}
})
minetest.register_node("fl_plantlife:red_mushroom", {
description = "red mushroom",
drawtype = "plantlike",
paramtype = "light",
inventory_image = "farlands_red_mushroom_plant.png",
walkable = false,
tiles = {"farlands_red_mushroom_plant.png"},
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
},
_on_bonemeal = function(pos)
if math.random(20) < 16 then return end
minetest.remove_node(pos)
minetest.place_schematic(
{x=pos.x-2, y=pos.y, z=pos.z-2},
modpath .. "/schems/red_mushroom_large.mts",
"random",
nil,
false
)
end,
groups = {oddly_breakable_by_hand = 3, plant = 1, flower = 1, potable = 1}
})
minetest.register_node("fl_plantlife:brown_mushroom", {
description = "brown mushroom",
drawtype = "plantlike",
paramtype = "light",
inventory_image = "farlands_brown_mushroom_plant.png",
walkable = false,
tiles = {"farlands_brown_mushroom_plant.png"},
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
},
_on_bonemeal = function(pos)
if math.random(20) < 16 then return end
minetest.remove_node(pos)
minetest.place_schematic(
{x=pos.x-2, y=pos.y, z=pos.z-2},
modpath .. "/schems/brown_mushroom_large.mts",
"random",
nil,
false
)
end,
groups = {oddly_breakable_by_hand = 3, plant = 1, flower = 1, potable = 1}
})