This commit is contained in:
wsor 2021-04-25 18:51:29 -04:00
parent 40679e8588
commit 2283643c71
5 changed files with 95 additions and 0 deletions

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@ -0,0 +1,89 @@
function cow_brain(self)
if mobkit.timer(self,1) then fl_wildlife.node_dps_dmg(self) end --if in nodes with damage take damage
mobkit.vitals(self)
if self.hp <= 0 then --kill self if 0 hp
minetest.add_item(mobkit.get_stand_pos(self), "fl_wildlife:leather " .. math.random(3))
mobkit.clear_queue_high(self)
fl_wildlife.hq_die(self)
return
end
if mobkit.timer(self,1) then
local prty = mobkit.get_queue_priority(self)
if prty < 20 and self.isinliquid then
mobkit.hq_liquid_recovery(self,20)
return
end
if mobkit.is_queue_empty_high(self) then
--mobkit.animate(self, "walk")
mobkit.hq_roam(self,0)
--fl_wildlife.hq_npc_roam(self, 0)
end
end
end
minetest.register_entity("fl_wildlife:cow", {
--mte object properties
initial_properties = {
physical = true,
stepheight = 1.2,
collide_with_objects = true,
collisionbox = {-0.5, 0, -0.5, 0.5, 1.5, 0.5},
visual = "mesh",
mesh = "farlands_mob_cow.b3d",
textures = {"farlands_mob_cow.png"},
--visual_size = {x=1.6, y=1.6},
static_save = true,
damage_texture_modifier = "^[colorize:#FF000040"
},
on_step = mobkit.stepfunc, --this is required
on_activate = fl_wildlife.actfunc, --this is required as well(useing custom that calls mobkits and adds nametags)
get_staticdata = mobkit.statfunc, --who knows, no documentation (probably save entity data)
--mobkit properties
buoyancy = 0, --how it works in water
max_speed = 2, --how fast it can go
jump_height = 1, --jumping height? not sure how this is different from mte stepheight
view_range = 24, --how far it can see
lung_capacity = 10, --seconds till drowning
max_hp = 5, --health, not sure how this measured? like player where 2hp = 1 heart?
armor_groups = {fleshy = 100},
timeout = 0, --how long inactive till there killed, 0 is never CHANGE THIS
attack={range=0.5,damage_groups={fleshy=3}}, --how close youhave to be to attack?
--no sounds atm
animation = { --animations, no idea what these are
--speed = {range = {x=1,y=16}, speed = 1.5, loop = true},
stand = {range = {x=1,y=21}, speed = 7, loop = true}, --aka eating
walk = {range = {x=60,y=80}, speed = 15, loop = true},
run = {range = {x=30,y=50}, speed = 50, loop = true},
--punch = {range = {x=45,y=65}, speed = 10, loop = true},
},
brainfunc = cow_brain,
--more mte properties
on_punch=function(self, puncher, time_from_last_punch, tool_capabilities, dir)
local hvel = vector.multiply(vector.normalize({x=dir.x,y=0,z=dir.z}),4)
fl_wildlife.flash_color(self)
self.object:set_velocity({x=hvel.x,y=2,z=hvel.z})
mobkit.make_sound(self,'hurt')
mobkit.hurt(self,tool_capabilities.damage_groups.fleshy or 1)
--minetest.chat_send_all(string.sub(self.object:get_properties().textures[1], 48, -5))
if mobkit.is_alive(self) then
mobkit.hq_runfrom(self,10,puncher)
end
end,
on_rightclick = function(self, clicker)
fl_wildlife.rclick_name(self, clicker)
end,
})
fl_wildlife.egg_it("fl_wildlife:cow", "cow", "#100c0c")

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@ -27,6 +27,7 @@ local mob_list = {
--"mimic",
"sheep",
"chicken",
"cow",
}
for _, brain in pairs(mob_brains) do

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@ -86,4 +86,9 @@ minetest.register_craftitem("fl_wildlife:chicken_egg", {
end
return itemstack
end,
})
minetest.register_craftitem("fl_wildlife:leather", {
description = "leather",
inventory_image = "farlands_leather.png",
})

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