248 lines
11 KiB
Lua
248 lines
11 KiB
Lua
minetest.register_node("fl_storage:wood_chest", {
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description = "wood chest",
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paramtype = "light",
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paramtype2 = "facedir",
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on_construct = function(pos)
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local inv = minetest.get_meta(pos):get_inventory()
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inv:set_size("main", 9*4)
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end,
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tiles = {
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"farlands_chest_top.png",
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"farlands_chest_top.png",
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"farlands_chest_side.png",
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"farlands_chest_side.png",
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"farlands_chest_side.png",
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"farlands_chest_front.png",
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},
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groups = {dig_tree = 1},
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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--vars for stuff
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local chName = "chest name"
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local iPos = pos.x .. "," .. pos.y .. "," .. pos.z
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local cInvSize = clicker:get_inventory():get_size("main")
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local rLength = (cInvSize-9)/3
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local slotSize
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local formSize
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if rLength == 12 then slotSize, formSize = 0.725, "10.4,9.475"
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elseif rLength == 11 then slotSize, formSize = 0.8, "10.4,9.7"
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elseif rLength == 10 then slotSize, formSize = 0.89, "10.4,9.97"
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else slotSize, formSize = 1, "10.4,10.3" end
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if minetest.get_meta(pos):get_string("description") ~= "" then
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chName = minetest.get_meta(pos):get_string("description")
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minetest.get_meta(pos):set_string("infotext", minetest.get_meta(pos):get_string("description"))
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end
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--header of formspec
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local formspec = {
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"formspec_version[4]",
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"size[" .. formSize .. "]",
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"no_prepend[]",
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"style_type[box;colors=#77777710,#77777710,#777,#777]",
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"style_type[list;size=1;spacing=0.1]",
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"listcolors[#0000;#ffffff20]",
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"bgcolor[black;neither]",
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"background9[0,0;" .. formSize .. ";i3_bg_full.png;false;10]",
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}
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--build chest inventory
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local chest_inv = {
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"label[0.3,0.4;" .. chName .. "]",
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}
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for i=0, 3 do
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for j=0, 8 do
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table.insert(chest_inv, "box[" .. 0.3+j+(j*0.1) .. "," .. i+0.7+(i*0.1) .. ";1,1;]")
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end
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end
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table.insert(chest_inv, "list[nodemeta:" .. iPos .. ";main;0.3,0.7;9,4;]")
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table.insert(formspec, table.concat(chest_inv, ""))
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--build inventory part of formspec
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table.insert(formspec, "label[0.3,5.4;Inventory]")
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table.insert(formspec, "style_type[box;colors=#77777710,#77777710,#777,#777]")
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for i=0, 8 do
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table.insert(formspec, "box[" .. 0.3+i+(i*0.1) ..",5.7;1,1;]")
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end
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table.insert(formspec, "list[current_player;main;0.3,5.7;9,1;]")
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table.insert(formspec, "style_type[list;size=" .. slotSize .. ";spacing=0.1]")
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table.insert(formspec, "style_type[box;colors=#666]") -- change bottom 3 rows color
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for i=0, 2 do
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for j=0, rLength-1 do
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table.insert(formspec, "box[" .. 0.3+(j*0.1)+(j*slotSize) .."," .. 6.8+(i*0.1)+(i*slotSize) .. ";"
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.. slotSize .. "," .. slotSize .. ";]")
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end
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table.insert(formspec, "list[current_player;main;0.3," .. 6.8+(i*0.1)+(i*slotSize) .. ";"
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.. rLength .. ",1;" .. 9+(rLength*i) .. "]")
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end
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--enable shiftclicking?
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table.insert(formspec, "listring[nodemeta:" .. iPos .. ";main]")
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table.insert(formspec, "listring[current_player;main]")
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--show formspec
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local chest_formspec = table.concat(formspec, "")
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minetest.show_formspec(clicker:get_player_name(), "fl_storage:chest_formspec", chest_formspec)
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end,
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on_dig = function(pos, node, digger)
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local inv = minetest.get_inventory({type="node", pos=pos})
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for _, item in ipairs(inv:get_list("main")) do
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local posi = {
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x=pos.x + (math.random(-2,2)/5),
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y=pos.y + (math.random(0,2)/5),
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z=pos.z + (math.random(-2,2)/5),
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}
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minetest.add_item(posi, item)
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end
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minetest.node_dig(pos, node, digger)
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end,
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preserve_metadata = function(pos, oldnode, oldmeta, drops)
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if minetest.get_meta(pos):get_string("description") ~= "" then
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drops[1]:get_meta():set_string("description", minetest.get_meta(pos):get_string("description"))
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end
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end,
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})
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local function shelf_nodes(name)
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local overlays = {"book", "empty", "multi", "vessel"}
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for _, overlay in pairs(overlays) do
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local group = table.copy(minetest.registered_nodes["fl_trees:" .. name .. "_plank"]["groups"])
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group[overlay .. "_shelf"] = 1
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group["plank"] = nil
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group["stairable"] = nil
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group["fenceable"] = nil
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minetest.register_node("fl_storage:" .. name .. "_" .. overlay .. "_shelf", {
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description = name .. " " .. overlay .. " shelf",
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tiles = {
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"farlands_" .. name .. "_planks.png",
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"farlands_" .. name .. "_planks.png",
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"farlands_" .. name .. "_planks.png^farlands_" .. overlay .. "_shelf_overlay.png",
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},
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paramtype2 = "facedir",
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place_param2 = 0,
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on_construct = function(pos)
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local inv = minetest.get_meta(pos):get_inventory()
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inv:set_size("main", 9*2)
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end,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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--vars
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local iPos = pos.x .. "," .. pos.y .. "," .. pos.z
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local cname = overlay .. " shelf"
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local cInvSize = clicker:get_inventory():get_size("main")
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local rLength = (cInvSize-9)/3
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local slotSize
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local formSize
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if rLength == 12 then slotSize, formSize = 0.725, "10.4,7.275"
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elseif rLength == 11 then slotSize, formSize = 0.8, "10.4,7.5"
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elseif rLength == 10 then slotSize, formSize = 0.89, "10.4,7.77"
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else slotSize, formSize = 1, "10.4,8.1" end
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if minetest.get_meta(pos):get_string("description") ~= "" then
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cname = minetest.get_meta(pos):get_string("description")
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minetest.get_meta(pos):set_string("infotext", minetest.get_meta(pos):get_string("description"))
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end
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--header of formspec
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local formspec = {
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"formspec_version[4]",
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"size[" .. formSize .. "]",
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"no_prepend[]",
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"style_type[box;colors=#77777710,#77777710,#777,#777]",
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"style_type[list;size=1;spacing=0.1]",
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"listcolors[#0000;#ffffff20]",
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"bgcolor[black;neither]",
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"background9[0,0;" .. formSize .. ";i3_bg_full.png;false;10]",
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}
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--build chest inventory
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local chest_inv = {
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"label[0.3,0.4;" .. cname .. "]",
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}
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for i=0, 1 do
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for j=0, 8 do
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table.insert(chest_inv, "box[" .. 0.3+j+(j*0.1) .. "," .. i+0.7+(i*0.1) .. ";1,1;]")
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if overlay == "vessel" or overlay == "book" then
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local img = "farlands_" .. overlay .. "_shelf_slot.png^[colorize:#ffffff:75"
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table.insert(
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chest_inv,
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"image[" .. 0.3+j+(j*0.1) .. "," .. i+0.7+(i*0.1) .. ";1,1;" ..img .. "]"
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)
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end
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end
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end
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table.insert(chest_inv, "list[nodemeta:" .. iPos .. ";main;0.3,0.7;9,2;]")
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table.insert(formspec, table.concat(chest_inv, ""))
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--build inventory part of formspec
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table.insert(formspec, "label[0.3,3.2;Inventory]")
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table.insert(formspec, "style_type[box;colors=#77777710,#77777710,#777,#777]")
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for i=0, 8 do
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table.insert(formspec, "box[" .. 0.3+i+(i*0.1) ..",3.5;1,1;]")
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end
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table.insert(formspec, "list[current_player;main;0.3,3.5;9,1;]")
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table.insert(formspec, "style_type[list;size=" .. slotSize .. ";spacing=0.1]")
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table.insert(formspec, "style_type[box;colors=#666]") -- change bottom 3 rows color
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for i=0, 2 do
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for j=0, rLength-1 do
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table.insert(
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formspec,
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"box[" .. 0.3+(j*0.1)+(j*slotSize) .."," .. 4.6+(i*0.1)+(i*slotSize) .. ";"
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.. slotSize .. "," .. slotSize .. ";]"
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)
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end
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table.insert(formspec, "list[current_player;main;0.3," .. 4.6+(i*0.1)+(i*slotSize) .. ";"
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.. rLength .. ",1;" .. 9+(rLength*i) .. "]")
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end
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--enable shiftclicking?
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table.insert(formspec, "listring[nodemeta:" .. iPos .. ";main]")
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table.insert(formspec, "listring[current_player;main]")
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local shelf_formspec = table.concat(formspec, "")
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minetest.show_formspec(clicker:get_player_name(), "fl_storage:shelf_formspec", shelf_formspec)
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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if overlay == "vessel" or overlay == "book" then
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if minetest.get_item_group(stack:get_name(), overlay) ~= 0 then
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return stack:get_count()
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end
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return 0
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end
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return stack:get_count()
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end,
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on_dig = function(pos, node, digger)
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local inv = minetest.get_inventory({type="node", pos=pos})
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for _, item in ipairs(inv:get_list("main")) do
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local posi = {
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x=pos.x + (math.random(-2,2)/5),
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y=pos.y + (math.random(0,2)/5),
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z=pos.z + (math.random(-2,2)/5),
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}
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minetest.add_item(posi, item)
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end
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minetest.node_dig(pos, node, digger)
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end,
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preserve_metadata = function(pos, oldnode, oldmeta, drops)
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if minetest.get_meta(pos):get_string("description") ~= "" then
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drops[1]:get_meta():set_string("description", minetest.get_meta(pos):get_string("description"))
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end
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end,
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on_place = minetest.rotate_node,
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groups = group,
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})
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end
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end
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shelf_nodes("acacia")
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shelf_nodes("apple")
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shelf_nodes("aspen")
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shelf_nodes("pine")
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shelf_nodes("spruce")
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shelf_nodes("yellow_ipe")
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shelf_nodes("willow")
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shelf_nodes("baobab") |