717 lines
19 KiB
Lua
717 lines
19 KiB
Lua
--vertical blend (broken), also need to limit ocean depth to -25
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--main biomes
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--grassland
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minetest.register_biome({
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name = "grassland",
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node_top = "fl_topsoil:dirt_with_grass",
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depth_top = 1,
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node_filler = "fl_stone:dirt",
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depth_filler = 3,
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node_riverbed = "fl_stone:sand",
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depth_riverbed = 2,
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node_dungeon = "fl_stone:stone_rubble",
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node_dungeon_alt = "fl_stone:mossy_stone_rubble",
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node_dungeon_stair = "fl_stone:stone_rubble_stair",
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node_stone = "fl_stone:stone",
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y_max = 300,
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y_min = 4,
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heat_point = 50,
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humidity_point = 35,
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_sky_data = {
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sky = {
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sky_color={
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day_sky = "#01C7EC",
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night_sky = "#00FFFF",
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dawn_sky = "#00AAFF",
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},
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},
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}
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})
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minetest.register_biome({
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name = "grassland_ocean",
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node_top = "fl_stone:sand",
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depth_top = 1,
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node_filler = "fl_stone:sand",
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depth_filler = 3,
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node_riverbed = "fl_stone:sand",
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depth_riverbed = 2,
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vertical_blend = 3,
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node_stone = "fl_stone:stone",
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node_dungeon = "fl_stone:mossy_stone_rubble",
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node_dungeon_alt = "fl_stone:mossy_stone_rubble",
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node_dungeon_stair = "fl_stone:stone_rubble_stair",
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y_max = 3,
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y_min = -31,
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heat_point = 50,
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humidity_point = 35,
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_sky_data = {
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sky = {
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sky_color={
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day_sky = "#01C7EC",
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night_sky = "#00FFFF",
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dawn_sky = "#00AAFF",
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},
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},
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}
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})
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--sand
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minetest.register_biome({
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name = "sand",
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node_top = "fl_stone:sand",
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depth_top = 3,
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node_filler = "fl_stone:sandstone",
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depth_filler = 5,
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node_riverbed = "fl_stone:sand",
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depth_riverbed = 2,
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node_dungeon = "fl_stone:sandstone_brick",
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node_dungeon_alt = "fl_stone:sandstone_block",
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node_dungeon_stair = "fl_stone:sandstone_stair",
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node_stone = "fl_stone:desert_stone",
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y_max = 300,
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y_min = 4,
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heat_point = 60,
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humidity_point = 0,
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_sky_data = {
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sky = {
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clouds = true,
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sky_color = {
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day_sky = "#AF8957",
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day_horizon = "#C4A883",
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dawn_sky = "#AF8957",
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dawn_horizon = "#C4A883",
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night_sky = "#00013F",
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}
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},
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}
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})
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minetest.register_biome({
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name = "sand_ocean",
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node_top = "fl_stone:sand",
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depth_top = 1,
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node_filler = "fl_stone:sand",
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depth_filler = 3,
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node_riverbed = "fl_stone:sand",
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depth_riverbed = 2,
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vertical_blend = 3,
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node_dungeon = "fl_stone:sandstone_brick",
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node_dungeon_alt = "fl_stone:sandstone_block",
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node_dungeon_stair = "fl_stone:sandstone_stair",
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node_stone = "fl_stone:desert_stone",
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y_max = 3,
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y_min = -31,
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heat_point = 60,
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humidity_point = 0,
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_sky_data = {
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sky = {
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clouds = true,
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sky_color = {
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day_sky = "#AF8957",
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day_horizon = "#C4A883",
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dawn_sky = "#AF8957",
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dawn_horizon = "#C4A883",
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night_sky = "#00013F",
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}
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},
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}
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})
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--desert
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minetest.register_biome({
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name = "desert",
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node_top = "fl_stone:desert_sand",
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depth_top = 3,
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node_filler = "fl_stone:desert_sandstone",
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depth_filler = 5,
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node_riverbed = "fl_stone:sand",
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depth_riverbed = 2,
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node_dungeon = "fl_stone:desert_sandstone_brick",
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node_dungeon_alt = "fl_stone:desert_sandstone_block",
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node_dungeon_stair = "fl_stone:desert_sandstone_stair",
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node_stone = "fl_stone:desert_stone",
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y_max = 300,
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y_min = 4,
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heat_point = 92,
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humidity_point = 16,
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_sky_data = {
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sky = {
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clouds = true,
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sky_color = {
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day_sky = "#AF8957",
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day_horizon = "#C4A883",
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dawn_sky = "#AF8957",
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dawn_horizon = "#C4A883",
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night_sky = "#00013F",
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}
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},
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}
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})
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minetest.register_biome({
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name = "desert_ocean",
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node_top = "fl_stone:sand",
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depth_top = 1,
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node_filler = "fl_stone:sand",
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depth_filler = 3,
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node_riverbed = "fl_stone:sand",
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depth_riverbed = 2,
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vertical_blend = 3,
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node_dungeon = "fl_stone:desert_sandstone_brick",
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node_dungeon_alt = "fl_stone:desert_sandstone_block",
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node_dungeon_stair = "fl_stone:desert_sandstone_stair",
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node_stone = "fl_stone:desert_stone",
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y_max = 3,
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y_min = -31,
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heat_point = 92,
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humidity_point = 16,
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_sky_data = {
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sky = {
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clouds = true,
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sky_color = {
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day_sky = "#AF8957",
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day_horizon = "#C4A883",
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dawn_sky = "#AF8957",
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dawn_horizon = "#C4A883",
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night_sky = "#00013F",
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}
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},
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}
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})
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--silver sand
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minetest.register_biome({
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name = "silversand",
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node_top = "fl_stone:silver_sand",
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depth_top = 3,
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node_filler = "fl_stone:silver_sandstone",
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depth_filler = 5,
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node_riverbed = "fl_stone:sand",
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depth_riverbed = 2,
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node_dungeon = "fl_stone:silver_sandstone_brick",
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node_dungeon_alt = "fl_stone:silver_sandstone_block",
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node_dungeon_stair = "fl_stone:silver_sandstone_stair",
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node_stone = "fl_stone:desert_stone",
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y_max = 300,
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y_min = 4,
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heat_point = 40,
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humidity_point = 0,
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_sky_data = {
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sky = {
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clouds = true,
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sky_color = {
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day_sky = "#AF8957",
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day_horizon = "#C4A883",
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dawn_sky = "#AF8957",
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dawn_horizon = "#C4A883",
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night_sky = "#00013F",
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}
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},
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}
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})
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minetest.register_biome({
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name = "silversand_ocean",
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node_top = "fl_stone:sand",
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depth_top = 1,
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node_filler = "fl_stone:sand",
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depth_filler = 3,
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node_riverbed = "fl_stone:sand",
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depth_riverbed = 2,
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vertical_blend = 3,
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node_dungeon = "fl_stone:silver_sandstone_brick",
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node_dungeon_alt = "fl_stone:silver_sandstone_block",
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node_dungeon_stair = "fl_stone:silver_sandstone_stair",
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node_stone = "fl_stone:silver_stone",
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y_max = 3,
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y_min = -31,
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heat_point = 40,
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humidity_point = 0,
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_sky_data = {
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sky = {
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clouds = true,
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sky_color = {
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day_sky = "#AF8957",
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day_horizon = "#C4A883",
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dawn_sky = "#AF8957",
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dawn_horizon = "#C4A883",
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night_sky = "#00013F",
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}
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},
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}
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})
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--savannah
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minetest.register_biome({
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name = "savannah",
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node_top = "fl_topsoil:savannah_dirt_with_grass",
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depth_top = 1,
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node_filler = "fl_topsoil:savannah_dirt",
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depth_filler = 3,
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node_riverbed = "fl_stone:sand",
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depth_riverbed = 2,
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node_dungeon = "fl_stone:savannah_rubble",
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--node_dungeon_alt = "fl_stone:silver_sandstone_block",
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node_dungeon_stair = "fl_stone:savannah_rubble_stair",
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node_stone = "fl_stone:savannah",
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y_max = 300,
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y_min = 4,
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heat_point = 89,
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humidity_point = 42,
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_sky_data = {
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sky = {
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clouds = true,
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sky_color = {
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day_sky = "#AF8957",
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day_horizon = "#C4A883",
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dawn_sky = "#AF8957",
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dawn_horizon = "#C4A883",
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night_sky = "#00013F",
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}
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},
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}
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})
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minetest.register_biome({
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name = "savannah_ocean",
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node_top = "fl_stone:sand",
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depth_top = 1,
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node_filler = "fl_stone:sand",
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depth_filler = 3,
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node_riverbed = "fl_stone:sand",
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depth_riverbed = 2,
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vertical_blend = 3,
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node_dungeon = "fl_stone:savannah_rubble",
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--node_dungeon_alt = "fl_stone:silver_sandstone_block",
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node_dungeon_stair = "fl_stone:savannah_rubble_stair",
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node_stone = "fl_stone:savannah",
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y_max = 3,
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y_min = -31,
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heat_point = 89,
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humidity_point = 42,
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_sky_data = {
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sky = {
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clouds = true,
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sky_color = {
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day_sky = "#AF8957",
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day_horizon = "#C4A883",
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dawn_sky = "#AF8957",
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dawn_horizon = "#C4A883",
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night_sky = "#00013F",
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}
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},
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}
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})
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--taiga
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minetest.register_biome({
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name = "taiga",
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node_dust = "fl_topsoil:snow",
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node_top = "fl_topsoil:dirt_with_snow",
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depth_top = 1,
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node_filler = "fl_topsoil:dirt",
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depth_filler = 3,
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node_riverbed = "fl_stone:sand",
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depth_riverbed = 2,
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node_dungeon = "fl_stone:stone_brick",
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node_dungeon_alt = "fl_stone:stone_block",
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node_dungeon_stair = "fl_stone:stone_stair",
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node_stone = "fl_stone:stone",
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y_max = 300,
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y_min = 4,
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heat_point = 25,
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humidity_point = 70,
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_sky_data = {
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sky = {sky_color = {day_sky = "#5555FF"}},
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}
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})
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minetest.register_biome({
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name = "taiga_ocean",
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node_dust = "fl_topsoil:snow",
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node_top = "fl_stone:sand",
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depth_top = 1,
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node_filler = "fl_stone:sand",
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depth_filler = 3,
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node_riverbed = "fl_stone:sand",
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depth_riverbed = 2,
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vertical_blend = 3,
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node_dungeon = "fl_stone:stone_brick",
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node_dungeon_alt = "fl_stone:stone_block",
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node_dungeon_stair = "fl_stone:stone_stair",
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node_stone = "fl_stone:stone",
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y_max = 3,
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y_min = -31,
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heat_point = 25,
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humidity_point = 70,
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_sky_data = {
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sky = {sky_color = {day_sky = "#5555FF"}},
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}
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})
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--snowy grasland
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minetest.register_biome({
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name = "snowygrassland",
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node_dust = "fl_topsoil:snow",
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node_top = "fl_topsoil:dirt_with_snow",
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depth_top = 1,
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node_filler = "fl_topsoil:dirt",
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depth_filler = 3,
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node_riverbed = "fl_stone:sand",
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depth_riverbed = 2,
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node_dungeon = "fl_stone:stone_rubble",
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node_dungeon_alt = "fl_stone:mossy_stone_ruble",
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node_dungeon_stair = "fl_stone:stone_rubble_stair",
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node_stone = "fl_stone:stone",
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y_max = 300,
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y_min = 4,
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heat_point = 20,
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humidity_point = 35,
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})
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minetest.register_biome({
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name = "snowygrassland_ocean",
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node_dust = "fl_topsoil:snow",
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node_top = "fl_stone:sand",
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depth_top = 1,
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node_filler = "fl_stone:sand",
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depth_filler = 3,
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node_riverbed = "fl_stone:sand",
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depth_riverbed = 2,
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vertical_blend = 3,
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node_dungeon = "fl_stone:stone_rubble",
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node_dungeon_alt = "fl_stone:mosy_stone_rubble",
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node_dungeon_stair = "fl_stone:stone_rubble_stair",
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node_stone = "fl_stone:stone",
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y_max = 3,
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y_min = -31,
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heat_point = 20,
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humidity_point = 35,
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})
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minetest.register_biome({
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name = "icy",
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node_dust = "fl_topsoil:snow_block",
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node_top = "fl_topsoil:ice",
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depth_top = 11,
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node_filler = "fl_topsoil:permafrost",
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depth_filler = 2,
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node_stone = "fl_topsoil:permafrost",
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node_water_top = "fl_topsoil:ice",
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depth_water_top = 1,
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node_river_water = "fl_topsoil:ice",
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node_riverbed = "fl_topsoil:gravel",
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depth_riverbed = 2,
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node_dungeon = "fl_topsoil:ice",
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node_dungeon_alt = "fl_topsoil:condensed_ice",
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node_dungeon_stair = "fl_topsoil:condensed_ice_stair",
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y_max = 300,
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y_min = 4,
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heat_point = 0,
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humidity_point = 73,
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_sky_data = {
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sky_color = {
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day_sky = "#c5b7ea",
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day_horizon = "#f0ecff",
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dawn_sky = "#bf9bb4",
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dawn_horizon = "#dec6d7",
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night_sky = "#5400ff",
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night_horizon = "#4f2a9b",
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}
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}
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})
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minetest.register_biome({
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name = "icy_ocean",
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node_dust = "fl_topsoil:snow_block",
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node_top = "fl_stone:sand",
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depth_top = 1,
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node_filler = "fl_topsoil:gravel",
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depth_filler = 3,
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node_stone = "fl_topsoil:permafrost",
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node_water_top = "fl_topsoil:ice",
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depth_water_top = 1,
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node_river_water = "fl_topsoil:ice",
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node_riverbed = "fl_topsoil:gravel",
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depth_riverbed = 2,
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vertical_blend = 3,
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node_dungeon = "fl_topsoil:ice",
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node_dungeon_alt = "fl_topsoil:condensed_ice",
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node_dungeon_stair = "fl_topsoil:condensed_ice_stair",
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y_max = 3,
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y_min = -31,
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heat_point = 0,
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humidity_point = 73,
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_sky_data = {
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sky_color = {
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day_sky = "#c5b7ea",
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day_horizon = "#f0ecff",
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dawn_sky = "#bf9bb4",
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dawn_horizon = "#dec6d7",
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night_sky = "#5400ff",
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night_horizon = "#4f2a9b",
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}
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}
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})
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minetest.register_biome({
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name = "tundra",
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node_top = "fl_topsoil:permafrost_with_stones",
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depth_top = 1,
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node_filler = "fl_topsoil:permafrost",
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depth_filler = 11,
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node_river_water = "fl_topsoil:ice",
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node_riverbed = "fl_topsoil:gravel",
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depth_riverbed = 2,
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node_water_top = "fl_topsoil:ice",
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depth_water_top = 1,
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node_stone = "fl_stone:stone",
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node_dungeon = "fl_topsoil:permafrost",
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node_dungeon_alt = "fl_stone:basalt",
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node_dungeon_stair = "fl_stone:basalt_rubble_stair",
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y_max = 300,
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y_min = 4,
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heat_point = 0,
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humidity_point = 40,
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_sky_data = {
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sky_color = {
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day_sky = "#c5b7ea",
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day_horizon = "#f0ecff",
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dawn_sky = "#bf9bb4",
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dawn_horizon = "#dec6d7",
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night_sky = "#5400ff",
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night_horizon = "#4f2a9b",
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}
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}
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})
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minetest.register_biome({
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name = "tundra_ocean",
|
|
node_top = "fl_topsoil:sand",
|
|
depth_top = 1,
|
|
node_filler = "fl_topsoil:gravel",
|
|
depth_filler = 3,
|
|
node_river_water = "fl_topsoil:ice",
|
|
node_riverbed = "fl_topsoil:gravel",
|
|
depth_riverbed = 2,
|
|
node_water_top = "fl_topsoil:ice",
|
|
depth_water_top = 1,
|
|
vertical_blend = 3,
|
|
node_stone = "fl_stone:stone",
|
|
node_dungeon = "fl_topsoil:permafrost",
|
|
node_dungeon_alt = "fl_stone:basalt",
|
|
node_dungeon_stair = "fl_stone:basalt_rubble_stair",
|
|
y_max = 300,
|
|
y_min = 4,
|
|
heat_point = 0,
|
|
humidity_point = 40,
|
|
_sky_data = {
|
|
sky_color = {
|
|
day_sky = "#c5b7ea",
|
|
day_horizon = "#f0ecff",
|
|
dawn_sky = "#bf9bb4",
|
|
dawn_horizon = "#dec6d7",
|
|
night_sky = "#5400ff",
|
|
night_horizon = "#4f2a9b",
|
|
}
|
|
}
|
|
})
|
|
|
|
minetest.register_biome({
|
|
name = "rainforest",
|
|
node_top = "fl_topsoil:dirt_with_grass",
|
|
depth_top = 1,
|
|
node_filler = "fl_stone:dirt",
|
|
depth_filler = 3,
|
|
node_riverbed = "fl_stone:sand",
|
|
depth_riverbed = 2,
|
|
node_dungeon = "fl_stone:stone_rubble",
|
|
node_dungeon_alt = "fl_stone:mossy_stone_rubble",
|
|
node_dungeon_stair = "fl_stone:stone_rubble_stair",
|
|
node_stone = "fl_stone:stone",
|
|
y_max = 300,
|
|
y_min = 4,
|
|
heat_point = 86,
|
|
humidity_point = 65,
|
|
})
|
|
|
|
minetest.register_biome({
|
|
name = "rainforest_ocean",
|
|
node_top = "fl_stone:sand",
|
|
depth_top = 1,
|
|
node_filler = "fl_stone:sand",
|
|
depth_filler = 3,
|
|
node_riverbed = "fl_stone:sand",
|
|
depth_riverbed = 2,
|
|
vertical_blend = 3,
|
|
node_stone = "fl_stone:stone",
|
|
node_dungeon = "fl_stone:mossy_stone_rubble",
|
|
node_dungeon_alt = "fl_stone:mossy_stone_rubble",
|
|
node_dungeon_stair = "fl_stone:stone_rubble_stair",
|
|
y_max = 3,
|
|
y_min = -31,
|
|
heat_point = 86,
|
|
humidity_point = 65,
|
|
})
|
|
|
|
minetest.register_biome({
|
|
name = "deciduousforest",
|
|
node_top = "fl_topsoil:dirt_with_grass",
|
|
depth_top = 1,
|
|
node_filler = "fl_stone:dirt",
|
|
depth_filler = 3,
|
|
node_riverbed = "fl_stone:sand",
|
|
depth_riverbed = 2,
|
|
node_dungeon = "fl_stone:stone_rubble",
|
|
node_dungeon_alt = "fl_stone:mossy_stone_rubble",
|
|
node_dungeon_stair = "fl_stone:stone_rubble_stair",
|
|
node_stone = "fl_stone:stone",
|
|
y_max = 300,
|
|
y_min = 4,
|
|
heat_point = 60,
|
|
humidity_point = 68,
|
|
})
|
|
|
|
minetest.register_biome({
|
|
name = "deciduousforest_ocean",
|
|
node_top = "fl_stone:sand",
|
|
depth_top = 1,
|
|
node_filler = "fl_stone:sand",
|
|
depth_filler = 3,
|
|
node_riverbed = "fl_stone:sand",
|
|
depth_riverbed = 2,
|
|
vertical_blend = 3,
|
|
node_stone = "fl_stone:stone",
|
|
node_dungeon = "fl_stone:mossy_stone_rubble",
|
|
node_dungeon_alt = "fl_stone:mossy_stone_rubble",
|
|
node_dungeon_stair = "fl_stone:stone_rubble_stair",
|
|
y_max = 3,
|
|
y_min = -31,
|
|
heat_point = 60,
|
|
humidity_point = 68,
|
|
})
|
|
|
|
minetest.register_biome({
|
|
name = "coniferousforest",
|
|
node_top = "fl_topsoil:dirt_with_grass",
|
|
depth_top = 1,
|
|
node_filler = "fl_stone:dirt",
|
|
depth_filler = 3,
|
|
node_riverbed = "fl_stone:sand",
|
|
depth_riverbed = 2,
|
|
node_dungeon = "fl_stone:stone_rubble",
|
|
node_dungeon_alt = "fl_stone:mossy_stone_rubble",
|
|
node_dungeon_stair = "fl_stone:stone_rubble_stair",
|
|
node_stone = "fl_stone:stone",
|
|
y_max = 300,
|
|
y_min = 4,
|
|
heat_point = 45,
|
|
humidity_point = 70,
|
|
})
|
|
|
|
minetest.register_biome({
|
|
name = "coniferousforest_ocean",
|
|
node_top = "fl_stone:sand",
|
|
depth_top = 1,
|
|
node_filler = "fl_stone:sand",
|
|
depth_filler = 3,
|
|
node_riverbed = "fl_stone:sand",
|
|
depth_riverbed = 2,
|
|
vertical_blend = 3,
|
|
node_stone = "fl_stone:stone",
|
|
node_dungeon = "fl_stone:mossy_stone_rubble",
|
|
node_dungeon_alt = "fl_stone:mossy_stone_rubble",
|
|
node_dungeon_stair = "fl_stone:stone_rubble_stair",
|
|
y_max = 3,
|
|
y_min = -31,
|
|
heat_point = 45,
|
|
humidity_point = 70,
|
|
})
|
|
--rainforest, deciduous, coniferous
|
|
|
|
--underground biome layers
|
|
minetest.register_biome({
|
|
name = "ors",
|
|
node_filler = "fl_stone:ors",
|
|
node_stone = "fl_stone:ors",
|
|
node_dungeon = "fl_stone:ors",
|
|
node_dungeon_stair = "fl_stone:ors_stair",
|
|
node_river_water = "air",
|
|
node_cave_liquid = "air",
|
|
y_min = -150,
|
|
--[[
|
|
this should be ranges -50 to -150, however this in reality ends up being -113 to -150,
|
|
-32 was chosen based off https://forum.minetest.net/viewtopic.php?p=293354#p293354
|
|
-34 works, but -40 does not. ironically the tuff biome of -150 to -300 works as defined
|
|
--]]
|
|
y_max = -32,
|
|
vertical_blend = 8,
|
|
heat_point = 50,
|
|
humidity_point = 50,
|
|
_sky_data = {
|
|
sky = {
|
|
clouds = false,
|
|
sky_color = {
|
|
day_sky = "#000000",
|
|
day_horizon = "#000000",
|
|
dawn_sky = "#000000",
|
|
dawn_horizon = "#000000",
|
|
night_sky = "#000000",
|
|
night_horizon = "#000000",
|
|
indoors = "#000000",
|
|
}
|
|
},
|
|
sun = {
|
|
visible = false,
|
|
sunrise_visible = false,
|
|
},
|
|
moon = {
|
|
visible = false,
|
|
},
|
|
stars = {
|
|
visible = false,
|
|
},
|
|
clouds = {},
|
|
}
|
|
})
|
|
|
|
minetest.register_biome({
|
|
name = "tuff",
|
|
node_filler = "fl_stone:tuff",
|
|
node_stone = "fl_stone:tuff",
|
|
node_dungeon = "fl_stone:tuff_rubble",
|
|
node_dungeon_stair = "fl_stone:tuff_rubble_stair",
|
|
node_river_water = "air",
|
|
node_cave_liquid = "air",
|
|
y_min = -300,
|
|
y_max = -150,
|
|
vertical_blend = 8,
|
|
heat_point = 50,
|
|
humidity_point = 50,
|
|
_sky_data = {
|
|
sky = {
|
|
clouds = false,
|
|
sky_color = {
|
|
day_sky = "#000000",
|
|
day_horizon = "#000000",
|
|
dawn_sky = "#000000",
|
|
dawn_horizon = "#000000",
|
|
night_sky = "#000000",
|
|
night_horizon = "#000000",
|
|
indoors = "#000000",
|
|
}
|
|
},
|
|
sun = {
|
|
visible = false,
|
|
sunrise_visible = false,
|
|
},
|
|
moon = {
|
|
visible = false,
|
|
},
|
|
stars = {
|
|
visible = false,
|
|
},
|
|
clouds = {},
|
|
}
|
|
}) |