clearents command and egg protection
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89d1fdad21
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@ -24,7 +24,11 @@ function fl_wildlife.egg_it(t_name, d_name, color)
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inventory_image = "farlands_egg.png^(farlands_egg_overlay.png^[colorize:" .. color .. ")", --"404.png",
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stack_max = 99,
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on_place = function(itemstack, placer, pointed_thing)
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local ent = minetest.add_entity(pointed_thing.above, t_name)
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if pointed_thing.type ~= "node" then return itemstack end
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if minetest.is_protected(pointed_thing.under, placer:get_player_name()) then return itemstack end
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local pos = pointed_thing.under
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pos.y = pos.y+1
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local ent = minetest.add_entity(pos, t_name)
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if itemstack:get_meta():get_string("description") ~= "" then
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local self = ent:get_luaentity()
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self.object:set_properties({nametag = itemstack:get_meta():get_string("description"),})
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21
mods/fl_wildlife/commands.lua
Normal file
21
mods/fl_wildlife/commands.lua
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@ -0,0 +1,21 @@
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minetest.register_chatcommand("clearents", {
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description = "remove sepcified ents",
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params = "<ent_name><radius>",
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privs = {server = true},
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func = function(name, param)
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local counter = 0
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local player = minetest.get_player_by_name(name)
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local split = param:split(" ")
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local radius = 32
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if split[2] then radius = tonumber(split[2]) end
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if not minetest.registered_entities[split[1]] then return false, "not valid ent" end
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local objects = minetest.get_objects_inside_radius(player:get_pos(), radius)
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for _, obj in pairs(objects) do
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local ent = obj:get_luaentity()
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if ent and ent.name == split[1] then obj:remove() counter = counter+1 end
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end
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return true, "[fl_wildlife]: " .. counter .. " ents removed"
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end
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})
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@ -15,6 +15,7 @@ local modpath = minetest.get_modpath(minetest.get_current_modname())
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dofile(modpath .. "/api.lua")
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dofile(modpath .. "/node_items.lua")
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dofile(modpath .. "/crafts.lua")
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dofile(modpath .. "/commands.lua")
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local mob_brains = {
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"villager_brain",
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