Added 7 lucky blocks, removed farming dependency
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@ -13,3 +13,5 @@ Change log:
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- 0.3 - New barrel model from cottages mod (thanks Napiophelios), also wine glass can be placed
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- 0.3 - New barrel model from cottages mod (thanks Napiophelios), also wine glass can be placed
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- 0.4 - Added ability to ferment barley from farming redo into beer and also honey from mobs redo into honey mead
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- 0.4 - Added ability to ferment barley from farming redo into beer and also honey from mobs redo into honey mead
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- 0.5 - Added apple cider
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- 0.5 - Added apple cider
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Lucky Blocks: 7
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@ -1,3 +1,3 @@
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default
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default
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farming
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intllib?
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intllib?
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lucky_block?
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15
init.lua
15
init.lua
@ -321,4 +321,19 @@ minetest.register_abm({
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end,
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end,
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})
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})
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-- add lucky blocks
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if minetest.get_modpath("lucky_block") then
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lucky_block:add_blocks({
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{"dro", {"wine:glass_wine"}, 5},
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{"dro", {"wine:glass_beer"}, 5},
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{"dro", {"wine:glass_mead"}, 5},
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{"dro", {"wine:glass_cider"}, 5},
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{"nod", "wine:bottle_wine"},
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{"nod", "wine:wine_barrel"},
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{"tel", 5, 1},
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})
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end
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print (S("[MOD] Wine loaded"))
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print (S("[MOD] Wine loaded"))
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