Ferment papyrus into Rum thanks to acm :)

This commit is contained in:
TenPlus1 2019-02-27 10:42:05 +00:00
parent 696cddbc45
commit 2b15471b0f
4 changed files with 61 additions and 1 deletions

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@ -16,8 +16,9 @@ Change log:
- 0.6 - Added API so drinks can easily be added, also added wheat beer thanks to h-v-smacker and support for pipeworks/tubelib - 0.6 - Added API so drinks can easily be added, also added wheat beer thanks to h-v-smacker and support for pipeworks/tubelib
- 0.7 - Blue Agave now appears in desert areas and spreads very slowly, can me fermented into tequila - 0.7 - Blue Agave now appears in desert areas and spreads very slowly, can me fermented into tequila
- 0.8 - Barrel and Agave both use node timers now thanks to h-v-smacker, added sake - 0.8 - Barrel and Agave both use node timers now thanks to h-v-smacker, added sake
- 0.9 - Added Glass of Rum and Bottle of Rum thanks to acm :)
Lucky Blocks: 9 Lucky Blocks: 11
Wine Mod API Wine Mod API

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@ -28,6 +28,7 @@ local ferment = {
{"farming:barley", "wine:glass_beer"}, {"farming:barley", "wine:glass_beer"},
{"mobs:honey", "wine:glass_mead"}, {"mobs:honey", "wine:glass_mead"},
{"default:apple", "wine:glass_cider"}, {"default:apple", "wine:glass_cider"},
{"default:papyrus", "wine:glass_rum"},
{"wine:blue_agave", "wine:glass_tequila"}, {"wine:blue_agave", "wine:glass_tequila"},
{"farming:wheat", "wine:glass_wheat_beer"}, {"farming:wheat", "wine:glass_wheat_beer"},
{"farming:rice", "wine:glass_sake"}, {"farming:rice", "wine:glass_sake"},
@ -95,6 +96,61 @@ minetest.register_craft({
}) })
-- glass of rum
minetest.register_node("wine:glass_rum", {
description = "Rum",
drawtype = "plantlike",
visual_scale = 0.8,
tiles = {"wine_rum_glass.png"},
inventory_image = "wine_rum_glass.png",
wield_image = "wine_rum_glass.png",
paramtype = "light",
is_ground_content = false,
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, 0.3, 0.2}
},
groups = {food_rum = 1, vessel = 1, dig_immediate = 3, attached_node = 1},
sounds = default.node_sound_glass_defaults(),
on_use = minetest.item_eat(2),
})
-- bottle of rum
minetest.register_node("wine:bottle_rum", {
description = "Bottle of Rum",
drawtype = "plantlike",
tiles = {"wine_rum_bottle.png"},
inventory_image = "wine_rum_bottle.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = { -0.15, -0.5, -0.15, 0.15, 0.25, 0.15 }
},
groups = {dig_immediate = 3, attached_node = 1, vessel = 1},
sounds = default.node_sound_defaults(),
})
minetest.register_craft({
output = "wine:bottle_rum",
recipe = {
{"wine:glass_rum", "wine:glass_rum", "wine:glass_rum"},
{"wine:glass_rum", "wine:glass_rum", "wine:glass_rum"},
{"wine:glass_rum", "wine:glass_rum", "wine:glass_rum"},
},
})
minetest.register_craft({
type = "shapeless",
output = "wine:glass_rum 9",
recipe = {"wine:bottle_rum"},
})
-- glass of weizen, or wheat beer -- glass of weizen, or wheat beer
-- The image is a lighter version of the one from RiverKpocc @ deviantart.com -- The image is a lighter version of the one from RiverKpocc @ deviantart.com
minetest.register_node("wine:glass_wheat_beer", { minetest.register_node("wine:glass_wheat_beer", {
@ -589,12 +645,15 @@ if minetest.get_modpath("lucky_block") then
{"dro", {"wine:glass_wheat_beer"}, 5}, {"dro", {"wine:glass_wheat_beer"}, 5},
{"dro", {"wine:glass_mead"}, 5}, {"dro", {"wine:glass_mead"}, 5},
{"dro", {"wine:glass_cider"}, 5}, {"dro", {"wine:glass_cider"}, 5},
{"dro", {"wine:glass_rum"}, 5},
{"dro", {"wine:glass_tequila"}, 5}, {"dro", {"wine:glass_tequila"}, 5},
{"dro", {"wine:wine_barrel"}, 1}, {"dro", {"wine:wine_barrel"}, 1},
{"tel", 5, 1}, {"tel", 5, 1},
{"nod", "default:chest", 0, { {"nod", "default:chest", 0, {
{name = "wine:bottle_wine", max = 1}, {name = "wine:bottle_wine", max = 1},
{name = "wine:bottle_tequila", max = 1}, {name = "wine:bottle_tequila", max = 1},
{name = "wine:bottle_rum", max = 1},
{name = "wine:wine_barrel", max = 1},
{name = "wine:blue_agave", max = 4}}}, {name = "wine:blue_agave", max = 4}}},
}) })
end end

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