toolranks/init.lua
2020-06-11 15:22:41 +01:00

139 lines
3.2 KiB
Lua

toolranks = {
colors = {
grey = minetest.get_color_escape_sequence("#9d9d9d"),
green = minetest.get_color_escape_sequence("#1eff00"),
gold = minetest.get_color_escape_sequence("#ffdf00"),
white = minetest.get_color_escape_sequence("#ffffff")
}
}
function toolranks.create_description(name, uses, level)
return toolranks.colors.green .. (name or "") .. "\n"
.. toolranks.colors.gold .. "Level: " .. (level or 1) .. "\n"
.. toolranks.colors.grey .. "Used: " .. (uses or 0) .. " times"
end
function toolranks.get_level(uses)
if uses >= 3200 then
return 6
elseif uses >= 2000 then
return 5
elseif uses >= 1000 then
return 4
elseif uses >= 400 then
return 3
elseif uses >= 200 then
return 2
else
return 1
end
end
function toolranks.new_afteruse(itemstack, user, node, digparams)
-- Get tool metadata and number of times used
local itemmeta = itemstack:get_meta()
local dugnodes = tonumber(itemmeta:get_string("dug")) or 0
-- Only count nodes that spend the tool
if digparams.wear > 0 then
dugnodes = dugnodes + 1
itemmeta:set_string("dug", dugnodes)
else
return
end
-- Get tool description and last level
local itemdef = itemstack:get_definition()
local itemdesc = itemdef.original_description or itemdef.description or "Tool"
local lastlevel = tonumber(itemmeta:get_string("lastlevel")) or 1
local name = user:get_player_name()
-- Warn player when tool is almost broken
if itemstack:get_wear() > 60100 then
minetest.chat_send_player(name,
toolranks.colors.gold .. "Your tool is almost broken!")
minetest.sound_play("default_tool_breaks", {
to_player = name,
gain = 1.0
})
end
local level = toolranks.get_level(dugnodes)
-- Alert player when tool has leveled up
if lastlevel < level then
minetest.chat_send_player(name, "Your "
.. toolranks.colors.green .. itemdesc
.. toolranks.colors.white .. " just leveled up!")
minetest.sound_play("toolranks_levelup", {
to_player = name,
gain = 1.0
})
itemmeta:set_string("lastlevel", level)
end
-- Set new meta
itemmeta:set_string("description",
toolranks.create_description(itemdesc, dugnodes, level))
local wear = digparams.wear
-- Set wear level
if level > 1 then
wear = digparams.wear * 4 / (4 + level)
end
itemstack:add_wear(wear)
return itemstack
end
-- Default tool list
local tools = {
"default:sword_wood", "default:sword_stone", "default:sword_steel",
"default:sword_bronze", "default:sword_mese", "default:sword_diamond",
"default:pick_wood", "default:pick_stone", "default:pick_steel",
"default:pick_bronze", "default:pick_mese", "default:pick_diamond",
"default:axe_wood", "default:axe_stone", "default:axe_steel",
"default:axe_bronze", "default:axe_mese", "default:axe_diamond",
"default:shovel_wood", "default:shovel_stone", "default:shovel_steel",
"default:shovel_bronze", "default:shovel_mese", "default:shovel_diamond"
}
-- Loop through tool list and add new toolranks description
for n = 1, #tools do
local name = tools[n]
local def = minetest.registered_tools[name]
local desc = def and def.description
if desc then
minetest.override_item(name, {
original_description = desc,
description = toolranks.create_description(desc),
after_use = toolranks.new_afteruse
})
end
end