added 4x lucky blocks
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@ -15,4 +15,6 @@ Change log:
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- 0.3 - Added Teleport Pad
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- 0.2 - Bug fixes
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- 0.1 - Added SFX
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- 0.0 - Initial release
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- 0.0 - Initial release
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Lucky Blocks: 4
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@ -1,3 +1,4 @@
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default
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vessels
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intllib?
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lucky_block?
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14
init.lua
14
init.lua
@ -455,3 +455,17 @@ function throw_potion(itemstack, player)
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obj:get_luaentity().player = player
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end
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-- add lucky blocks
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-- Teleport Potion mod
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if minetest.get_modpath("lucky_block") then
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lucky_block:add_blocks({
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{"dro", {"teleport_potion:potion"}, 2},
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{"tel"},
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{"dro", {"teleport_potion:pad"}, 1},
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{"lig"},
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})
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end
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print ("[MOD] Teleport Potion loaded")
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