add settings for stamina speed, jump and drain (thankx Awkanimus)
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14
init.lua
14
init.lua
@ -24,11 +24,19 @@ STAMINA_STARVE_LVL = 3 -- level of staturation that causes starving
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STAMINA_VISUAL_MAX = 20 -- hud bar extends only to 20
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SPRINT_SPEED = 0.3 -- how much faster player can run if satiated
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SPRINT_JUMP = 0.1 -- how much higher player can jump if satiated
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SPRINT_DRAIN = 0.35 -- how fast to drain satation while sprinting (0-1)
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local function clamp(val, minval, maxval)
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return math.max(math.min(val, maxval), minval)
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end
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-- how much faster players can run if satiated.
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SPRINT_SPEED = clamp(tonumber(minetest.settings:get("stamina_sprint_speed")) or 0.3, 0.0, 1.0)
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-- how much higher player can jump if satiated
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SPRINT_JUMP = clamp(tonumber(minetest.settings:get("stamina_sprint_jump")) or 0.1, 0.0, 1.0)
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-- how fast to drain satation while sprinting (0-1)
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SPRINT_DRAIN = clamp(tonumber(minetest.settings:get("stamina_sprint_drain")) or 0.35, 0.0, 1.0)
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print("=====", SPRINT_SPEED, SPRINT_JUMP, SPRINT_DRAIN)
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local function get_int_attribute(player)
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-- pipeworks fake player check
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@ -5,3 +5,9 @@ sprint_particles (Enable sprint particles) bool true
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enable_stamina (Enable stamina/hunger) bool true
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stamina_tick (Time in seconds after which 1 saturation point is taken) float 800
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stamina_sprint_speed (Extra sprint speed - 0.0 to 1.0) float 0.3
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stamina_sprint_jump (Extra sprint jump height - 0.0 to 1.0) float 0.1
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stamina_sprint_drain (Sprint stamina drain - 0.0 to 1.0) float 0.35
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