use group:leather in recipe if mobs mod found
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parent
01720dd39e
commit
0abf6cbb19
30
init.lua
30
init.lua
@ -11,19 +11,8 @@ Tweaked by TenPlus1 and Security improvements by Krock
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]]--
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-- translator check for backwards compatibility
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local S
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if minetest.get_translator then
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S = minetest.get_translator("sfinv_bags")
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else
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S = function(str, ...)
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local args = {...}
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return str:gsub("@%d+", function(match)
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return args[tonumber(match:sub(2))]
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end)
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end
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end
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-- translation
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local S = minetest.get_translator("sfinv_bags")
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local function get_player_bag_stack(player, i)
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@ -68,8 +57,7 @@ local get_formspec = function(player, page)
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if page == "bag" .. i then
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local image = get_player_bag_stack(player, i)
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:get_definition().inventory_image
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local image = get_player_bag_stack(player, i):get_definition().inventory_image
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return "size[8,9]"
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.. "list[current_player;bag" .. i .. "contents;0,0;8,4;]"
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@ -288,13 +276,11 @@ minetest.register_tool(":bags:trolley", {
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local item1 = "group:wood"
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local item2 = "group:stick"
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-- use leather if mobs redo found
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if minetest.get_modpath("mobs") then
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item1 = "mobs:leather"
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-- use leather if petz found
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elseif minetest.get_modpath("petz") then
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item1 = "petz:leather"
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-- use leather if a mobs mod is found
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if minetest.get_modpath("mobs")
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or minetest.get_modpath("petz")
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or minetest.get_modpath("mesecraft_mobs") then
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item1 = "group:leather"
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end
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-- use string if farming found
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@ -1,8 +1,4 @@
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# textdomain: sfinv_bags
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# author: NathanielFreeman
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### init.lua ###
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Bag=Bolsa
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Main=Bolsas
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Bags=Bolsas
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4
mod.conf
4
mod.conf
@ -1,4 +1,4 @@
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name = sfinv_bags
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description = Add a Bags tab to your inventory with craftable bags for additional inventory space.
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depends = sfinv
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optional_depends =
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description = Adds a BAGS tab to your inventory and lets you craft different sized bags to place into each slot for additional inventory space.
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min_minetest_version = 5.0
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