46 lines
1.3 KiB
Lua
46 lines
1.3 KiB
Lua
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-- unlit torch
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minetest.register_node("real_torch:torch", {
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description = "Unlit Torch",
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drawtype = "torchlike",
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tiles = {
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{name = "real_torch_on_floor.png"},
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{name = "real_torch_ceiling.png"},
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{name = "real_torch_wall.png"},
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},
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inventory_image = "real_torch_on_floor.png",
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wield_image = "real_torch_on_floor.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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is_ground_content = false,
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walkable = false,
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selection_box = {
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type = "wallmounted",
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wall_top = {-0.1, 0.5 - 0.6, -0.1, 0.1, 0.5, 0.1},
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wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5 + 0.6, 0.1},
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wall_side = {-0.5, -0.3, -0.1, -0.5 + 0.3, 0.3, 0.1},
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},
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groups = {choppy = 2, dig_immediate = 3, attached_node = 1},
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legacy_wallmounted = true,
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sounds = default.node_sound_defaults(),
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})
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-- override default torches to burn out after 8-10 minutes
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minetest.override_item("default:torch", {
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on_timer = function(pos, elapsed)
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local p2 = minetest.get_node(pos).param2
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minetest.set_node(pos, {name = "real_torch:torch", param2 = p2})
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minetest.sound_play({name="real_torch_burnout", gain = 0.1},
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{pos = pos, max_hear_distance = 10})
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end,
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on_construct = function(pos)
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minetest.get_node_timer(pos):start(
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math.random(real_torch.min_duration, real_torch.max_duration))
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end,
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})
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