add mcl chest formspec (thanks TanyaEleventhGoddess)
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@ -7,7 +7,7 @@ local S = protector.intllib
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local F = minetest.formspec_escape
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local F = minetest.formspec_escape
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-- MineClone2 support
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-- MineClone2 support
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local mcl = not minetest.registered_items["default:steel_ingot"]
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local mcl = minetest.get_modpath("mcl_core")
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-- Are crafts enabled?
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-- Are crafts enabled?
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local protector_crafts = minetest.settings:get_bool("protector_crafts") ~= false
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local protector_crafts = minetest.settings:get_bool("protector_crafts") ~= false
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@ -634,7 +634,30 @@ minetest.register_node("protector:chest", {
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end
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end
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local spos = pos.x .. "," .. pos.y .. "," ..pos.z
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local spos = pos.x .. "," .. pos.y .. "," ..pos.z
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local formspec = "size[8,9]"
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local formspec
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-- mineclone support
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if mcl then
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formspec = "size[9,8.75]"
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.. "label[0,0;" .. minetest.formspec_escape(
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minetest.colorize("#313131", "Protected Chest")) .. "]"
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.. "list[nodemeta:" .. spos .. ";main;0,0.5;9,3;]"
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.. mcl_formspec.get_itemslot_bg(0,0.5,9,3)
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.. "image_button[3.0,3.5;1.05,0.8;protector_up_icon.png;protect_up;]"
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.. "image_button[4.0,3.5;1.05,0.8;protector_down_icon.png;protect_down;]"
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.. "label[0,4.0;" .. minetest.formspec_escape(
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minetest.colorize("#313131", "Inventory")) .. "]"
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.. "list[current_player;main;0,4.5;9,3;9]"
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.. mcl_formspec.get_itemslot_bg(0,4.5,9,3)
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.. "list[current_player;main;0,7.74;9,1;]"
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.. mcl_formspec.get_itemslot_bg(0,7.74,9,1)
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.. "listring[nodemeta:" .. spos .. ";main]"
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.. "listring[current_player;main]"
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else -- default formspec
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formspec = "size[8,9]"
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.. "list[nodemeta:".. spos .. ";main;0,0.3;8,4;]"
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.. "list[nodemeta:".. spos .. ";main;0,0.3;8,4;]"
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.. "image_button[-0.01,4.26;1.05,0.8;protector_up_icon.png;protect_up;]"
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.. "image_button[-0.01,4.26;1.05,0.8;protector_up_icon.png;protect_up;]"
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@ -650,11 +673,10 @@ minetest.register_node("protector:chest", {
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.. "list[current_player;main;0,6.08;8,3;8]"
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.. "list[current_player;main;0,6.08;8,3;8]"
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.. "listring[nodemeta:" .. spos .. ";main]"
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.. "listring[nodemeta:" .. spos .. ";main]"
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.. "listring[current_player;main]"
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.. "listring[current_player;main]"
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end
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minetest.show_formspec(
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minetest.show_formspec(clicker:get_player_name(),
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clicker:get_player_name(),
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"protector:chest_" .. minetest.pos_to_string(pos), formspec)
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"protector:chest_" .. minetest.pos_to_string(pos),
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formspec)
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end,
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end,
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on_blast = function() end,
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on_blast = function() end,
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@ -731,28 +753,30 @@ end)
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-- Protected Chest recipes
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-- Protected Chest recipes
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if protector_crafts then
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if protector_crafts then
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if mcl then
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minetest.register_craft({
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output = "protector:chest",
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recipe = {
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{"mcl_chests:chest", "mcl_core:gold_ingot"}
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}
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})
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else
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minetest.register_craft({
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output = "protector:chest",
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recipe = {
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{"group:wood", "group:wood", "group:wood"},
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{"group:wood", "default:copper_ingot", "group:wood"},
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{"group:wood", "group:wood", "group:wood"}
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}
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})
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minetest.register_craft({
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if mcl then
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output = "protector:chest",
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recipe = {
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minetest.register_craft({
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{"default:chest", "default:copper_ingot"}
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output = "protector:chest",
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}
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recipe = {
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})
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{"mcl_chests:chest", "mcl_core:gold_ingot"}
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}
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})
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else
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minetest.register_craft({
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output = "protector:chest",
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recipe = {
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{"group:wood", "group:wood", "group:wood"},
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{"group:wood", "default:copper_ingot", "group:wood"},
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{"group:wood", "group:wood", "group:wood"}
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}
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})
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minetest.register_craft({
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output = "protector:chest",
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recipe = {
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{"default:chest", "default:copper_ingot"}
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}
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})
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end
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end
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end
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end
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2
mod.conf
2
mod.conf
@ -1,3 +1,3 @@
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name = protector
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name = protector
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description = Lets players craft special blocks to protect their builds or disable PVP in areas.
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description = Lets players craft special blocks to protect their builds or disable PVP in areas.
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optional_depends = default, intllib, lucky_block, mesecons_mvps, playerfactions
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optional_depends = default, intllib, lucky_block, mesecons_mvps, playerfactions, mcl_core
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