119 lines
3.0 KiB
Lua
119 lines
3.0 KiB
Lua
minetest.register_node(":mars:redgrass", {
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description = "Red Grass",
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drawtype = "plantlike",
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waving = 1,
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visual_scale = 1.3,
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tiles = {"mars_redgrass.png"},
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inventory_image = "mars_redgrass.png",
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wield_image = "mars_redgrass.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flora = 1, attached_node = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
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}
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})
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minetest.register_node(":mars:redweed", {
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description = "Red Weed",
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drawtype = "plantlike",
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waving = 1,
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visual_scale = 1.3,
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tiles = {"mars_redweed.png"},
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inventory_image = "mars_redweed.png",
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wield_image = "mars_redweed.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flora = 1, attached_node = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
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}
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})
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minetest.register_node(":mars:moss", {
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description = "Martian Moss",
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drawtype = "nodebox",
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tiles = {"mars_moss.png"},
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inventory_image = "mars_moss.png",
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wield_image = "mars_moss.png",
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paramtype = "light",
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paramtype2 = "facedir",
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use_texture_alpha = "clip",
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sunlight_propagates = true,
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walkable = false,
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node_box = {
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type = "fixed",
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fixed = {-1/2, -1/2, -1/2, 1/2, -15/32, 1/2},
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},
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selection_box = {
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type = "fixed",
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fixed = {-1/2, -1/2, -1/2, 1/2, -15/32, 1/2},
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},
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groups = {snappy = 3, flora = 1, attached_node = 1},
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sounds = default.node_sound_leaves_defaults()
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})
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--mars grass
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minetest.register_node(":mars:grass_1", {
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description = "Martian Grass",
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drawtype = "plantlike",
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waving = 1,
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tiles = {"mars_grass_1.png"},
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inventory_image = "mars_grass_3.png",
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wield_image = "mars_grass_3.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flora = 1, attached_node = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
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},
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on_place = function(itemstack, placer, pointed_thing)
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-- place a random grass node
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local stack = ItemStack("mars:grass_" .. math.random(5))
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local ret = minetest.item_place(stack, placer, pointed_thing)
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return ItemStack("mars:grass_1 "
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.. itemstack:get_count() - (1 - ret:get_count()))
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end
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})
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for i = 2, 5 do
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minetest.register_node(":mars:grass_" .. i, {
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description = "Martian Grass",
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drawtype = "plantlike",
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waving = 1,
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tiles = {"mars_grass_" .. i .. ".png"},
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inventory_image = "mars_grass_" .. i .. ".png",
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wield_image = "mars_grass_" .. i .. ".png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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drop = "mars:grass_1",
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groups = {
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snappy = 3, flora = 1, attached_node = 1,
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not_in_creative_inventory = 1
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},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
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}
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})
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end
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