2024-07-16 13:12:19 +01:00

52 lines
1.1 KiB
Lua

mobs:register_mob("nssm:pumpkid", {
type = "monster",
hp_max = 13,
hp_min = 11,
collisionbox = {-0.4, 0, -0.4, 0.4, 1.5, 0.4},
visual = "mesh",
mesh = "pumpkid.x",
textures = {{"pump.png"}},
visual_size = {x = 3, y = 3},
view_range = 30,
floats = 0,
rotate = 180,
group_attack = true,
attack_animals = false,
walk_velocity = 0.6,
run_velocity = 0.6,
-- fall_speed = 0,
stepheight = 1.1,
-- sounds = {
-- random = "pumpkid",
-- distance = 45,
-- },
damage = 2,
jump = true,
drops = {
{name = "nssm:life_energy", chance = 1, min = 1, max = 3},
},
armor = 50,
drawtype = "front",
water_damage = 5,
lava_damage = 13,
light_damage = 0,
suffocation = 4,
blood_texture = "nssm_blood.png",
blood_amount = 10,
attack_type = "shoot",
shoot_offset = 1,
arrow = "nssm:pumpkid_bomb",
reach = 1,
shoot_interval = 4,
animation = {
speed_normal = 20, speed_run = 20,
stand_start = 0, stand_end = 40,
walk_start = 60, walk_end = 100,
run_start = 60, run_end = 100,
punch_start = 110, punch_end = 210,
shoot_start = 110, shoot_end = 210,
die_start = 220, die_end = 240,
}
})