New nodes
106
init.lua
@ -504,3 +504,109 @@ minetest.register_abm({
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minetest.remove_node(pos)
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end
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})
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--Morlavala nodes
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--Stone, indistrucible stone, black fire, venoumous fog, dirt, poisoned water (glows emits particles), dark metal
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--abm toglie le torce mette fiamme
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minetest.register_node("nssb:morentir", {
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description = "Dark Stone",
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tiles = {"indistructible_morentir.png"},
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is_ground_content = true,
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groups = {cracky=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("nssb:indistructible_morentir", {
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description = "Dark Indistrucltible Stone",
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tiles = {"indistructible_morentir.png"},
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is_ground_content = true,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("nssb:morelentir", {
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description = "Dark Starred Stone",
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inventory_image = minetest.inventorycube("morelentir.png"),
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light_source = 6,
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tiles = {
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{
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name = "morelentir_animated.png",
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animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 6.0},
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},},
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is_ground_content = true,
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groups = {cracky=1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("nssb:morkemen", {
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description = "Dark Dirt",
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tiles = {"morkemen.png"},
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is_ground_content = true,
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groups = {crumbly=1},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("nssb:morvilya", {
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description = "Dark Air",
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drawtype = "airlike",
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tiles = {"morvilya.png"},
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paramtype = "light",
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walkable = false,
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sunlight_propagates = true,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drop = "",
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drowning = 1,
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damage_per_second = 2,
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post_effect_color = {a=800, r=1, g=1, b=1},
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groups = {flammable = 2},
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})
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minetest.register_node("nssb:mornar", {
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description = "Black Flame",
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drawtype = "firelike",
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tiles = {{
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name = "mornar_animated.png",
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animation = {type = "vertical_frames",
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aspect_w = 16, aspect_h = 16, length = 1},
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}},
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inventory_image = "mornar.png",
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light_source = 6,
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groups = {igniter = 2, dig_immediate = 3},
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drop = '',
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walkable = false,
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buildable_to = true,
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damage_per_second = 5,
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})
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minetest.register_node("nssb:mornen", {
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description = "Black Water",
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inventory_image = minetest.inventorycube("mornen.png"),
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drawtype = "liquid",
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tiles = {
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{
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name = "mornen_animated.png",
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animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 2.0},
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},
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},
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alpha = 600,
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paramtype = "light",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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light_source = 10,
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liquid_range= 0,
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drowning = 1,
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liquid_renewable = false,
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liquidtype = "source",
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liquid_alternative_flowing = "nssb:mornen",
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liquid_alternative_source = "nssb:mornen",
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liquid_viscosity = 6,
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post_effect_color = {a=500, r=1, g=1, b=1},
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groups = {water=3, liquid=3, puts_out_fire=1},
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})
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BIN
textures/indistructible_morentir.png
Normal file
After Width: | Height: | Size: 717 B |
BIN
textures/morelentir.png
Normal file
After Width: | Height: | Size: 813 B |
BIN
textures/morelentir_animated.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
textures/mornar.png
Normal file
After Width: | Height: | Size: 847 B |
BIN
textures/mornar_animated.png
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
textures/mornen.png
Normal file
After Width: | Height: | Size: 550 B |
BIN
textures/mornen_animated.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
textures/morvilya.png
Normal file
After Width: | Height: | Size: 115 B |