armor level 100

This commit is contained in:
tenplus1 2025-01-01 11:18:03 +00:00
parent 9cbb7966b6
commit 9dea9a9ac8
3 changed files with 3 additions and 3 deletions

View File

@ -25,7 +25,7 @@ local croc_def = {
reach = 3,
hp_min = 20,
hp_max = 25,
armor = 200,
armor = 100,
collisionbox = {-0.85, -0.30, -0.85, 0.85, 1.5, 0.85},
drawtype = "front",
visual = "mesh",

View File

@ -54,7 +54,7 @@ if ENABLE_LARGE then
reach = 3,
hp_min = 20,
hp_max = 25,
armor = 150,
armor = 100,
collisionbox = {-0.75, -0.5, -0.75, 0.75, 0.5, 0.75},
visual = "mesh",
mesh = "mob_shark.b3d",

View File

@ -24,7 +24,7 @@ mobs:register_mob("mobs_turtles:turtle", {
passive = true,
hp_min = 15,
hp_max = 20,
armor = 200,
armor = 100,
collisionbox = {-0.4, 0.0, -0.4, 0.4, 0.35, 0.4},
visual = "mesh",
mesh = "mobf_turtle.x",