add food group to fish
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6aa05dff22
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@ -81,7 +81,7 @@ mobs:register_mob("mobs_fish:clownfish", {
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self.object:set_velocity({x = 0, y = -10, z = 0})
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return true
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end,
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end
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})
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mobs:spawn({
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@ -90,14 +90,12 @@ mobs:spawn({
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"default:water_source", "default:water_flowing",
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"default:river_water_source", "default:river_water_flowing"
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},
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neighbors = {
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"default:sand","default:dirt","group:seaplants","group:seacoral"
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},
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neighbors = {"default:sand","default:dirt","group:seaplants","group:seacoral"},
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min_light = 5,
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interval = 30,
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chance = l_spawn_chance,
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max_height = l_water_level,
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active_object_count = 5,
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active_object_count = 5
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})
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mobs:register_egg("mobs_fish:clownfish", "Clownfish",
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@ -155,7 +153,7 @@ mobs:register_mob("mobs_fish:tropical", {
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self.object:set_velocity({x = 0, y = -10, z = 0})
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return true
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end,
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end
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})
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mobs:spawn({
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@ -164,15 +162,27 @@ mobs:spawn({
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"default:water_source", "default:water_flowing",
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"default:river_water_source", "default:river_water_flowing"
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},
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neighbors = {
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"default:sand","default:dirt","group:seaplants","group:seacoral"
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},
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neighbors = {"default:sand","default:dirt","group:seaplants","group:seacoral"},
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min_light = 5,
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interval = 30,
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chance = l_spawn_chance,
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max_height = l_water_level,
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active_object_count = 5,
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active_object_count = 5
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})
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mobs:register_egg("mobs_fish:tropical", "Tropical fish",
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"animal_fish_blue_white_fish_blue_white_item.png", 0)
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local function add_food_group(item)
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local def = minetest.registered_items[item]
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local grp = def.groups
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grp.food_fish_raw = 1
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minetest.override_item(item, {groups = grp})
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end
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add_food_group("mobs_fish:tropical")
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add_food_group("mobs_fish:clownfish")
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