removed lucky blocks to be added into mods themselves

This commit is contained in:
TenPlus1 2016-11-12 11:19:52 +00:00
parent d7a86161fe
commit 56d16e1c66
5 changed files with 7 additions and 148 deletions

View File

@ -51,7 +51,7 @@ lucky_block:add_blocks({
{"dro", {"default:axe_bronze"}, 1},
})
-- Farming mod
-- Farming mod (default)
if minetest.get_modpath("farming") then
lucky_block:add_blocks({
{"dro", {"farming:bread"}, 5},
@ -59,21 +59,6 @@ if minetest.get_modpath("farming") then
{"nod", "default:water_source", 1},
})
if farming.mod and farming.mod == "redo" then
lucky_block:add_blocks({
{"dro", {"farming:corn"}, 5},
{"dro", {"farming:coffee_cup_hot"}, 1},
{"dro", {"farming:bread"}, 5},
{"nod", "farming:jackolantern", 0},
{"tro", "farming:jackolantern_on"},
{"nod", "default:river_water_source", 1},
{"dro", {"farming:trellis", "farming:grapes"}, 5},
{"dro", {"farming:bottle_ethanol"}, 1},
{"nod", "farming:melon", 0},
{"dro", {"farming:donut", "farming:donut_chocolate", "farming:donut_apple"}, 5},
})
end
end -- END farming mod
-- Mobs mod
@ -123,14 +108,6 @@ if minetest.get_modpath("homedecor") then
})
end
-- Teleport Potion mod
if minetest.get_modpath("teleport_potion") then
lucky_block:add_blocks({
{"dro", {"teleport_potion:potion"}, 1},
{"tel"},
})
end
-- Boats mod
if minetest.get_modpath("boats") then
lucky_block:add_blocks({
@ -148,87 +125,6 @@ or minetest.get_modpath("boost_cart") then
})
end
-- Hopper mod
if minetest.get_modpath("hopper") then
lucky_block:add_blocks({
{"dro", {"hopper:hopper"}, 3},
{"nod", "default:lava_source", 1},
})
end
-- Protector mod
if minetest.get_modpath("protector") then
lucky_block:add_blocks({
{"dro", {"protector:protect"}, 3},
})
if protector and protector.mod and protector.mod == "redo" then
lucky_block:add_blocks({
{"dro", {"protector:protect2"}, 3},
{"dro", {"protector:door_wood"}, 1},
{"dro", {"protector:door_steel"}, 1},
{"dro", {"protector:chest"}, 1},
})
end
end
-- Ethereal mod
if minetest.get_modpath("ethereal") then
local epath = minetest.get_modpath("ethereal") .. "/schematics/"
lucky_block:add_schematics({
{"pinetree", epath .. "pinetree.mts", {x = 3, y = 0, z = 3}},
{"palmtree", epath .. "palmtree.mts", {x = 4, y = 0, z = 4}},
{"bananatree", ethereal.bananatree, {x = 3, y = 0, z = 3}},
{"orangetree", ethereal.orangetree, {x = 1, y = 0, z = 1}},
{"birchtree", ethereal.birchtree, {x = 2, y = 0, z = 2}},
})
lucky_block:add_blocks({
{"nod", "ethereal:crystal_spike", 1},
{"sch", "pinetree", 0, false},
{"dro", {"ethereal:orange"}, 10},
{"sch", "appletree", 0, false},
{"dro", {"ethereal:strawberry"}, 10},
{"sch", "bananatree", 0, false},
{"sch", "orangetree", 0, false},
{"dro", {"ethereal:banana"}, 10},
{"sch", "acaciatree", 0, false},
{"dro", {"ethereal:golden_apple"}, 3},
{"sch", "palmtree", 0, false},
{"dro", {"ethereal:tree_sapling", "ethereal:orange_tree_sapling", "ethereal:banana_tree_sapling"}, 10},
{"dro", {"ethereal:green_dirt", "ethereal:prairie_dirt", "ethereal:grove_dirt", "ethereal:cold_dirt"}, 10},
{"dro", {"ethereal:axe_crystal"}, 1},
{"nod", "ethereal:fire_flower", 1},
{"dro", {"ethereal:sword_crystal"}, 1},
{"dro", {"ethereal:pick_crystal"}, 1},
{"sch", "birchtree", 0, false},
{"dro", {"ethereal:fish_raw"}, 1},
{"dro", {"ethereal:shovel_crystal"}, 1},
{"dro", {"ethereal:fishing_rod_baited"}, 1},
{"exp"},
{"dro", {"ethereal:fire_dust"}, 2},
})
if minetest.get_modpath("3d_armor") then
lucky_block:add_blocks({
{"dro", {"3d_armor:helmet_crystal"}, 1},
{"dro", {"3d_armor:chestplate_crystal"}, 1},
{"dro", {"3d_armor:leggings_crystal"}, 1},
{"dro", {"3d_armor:boots_crystal"}, 1},
{"lig"},
})
end
if minetest.get_modpath("shields") then
lucky_block:add_blocks({
{"dro", {"shields:shield_crystal"}, 1},
{"exp"},
})
end
end -- END Ethereal mod
-- 3D Armor mod
if minetest.get_modpath("3d_armor") then
lucky_block:add_blocks({
@ -262,35 +158,6 @@ lucky_block:add_blocks({
})
end
-- Pie mod
if minetest.get_modpath("pie") then
lucky_block:add_blocks({
{"nod", "pie:pie_0", 0},
{"nod", "pie:choc_0", 0},
{"nod", "pie:coff_0", 0},
{"tro", "pie:pie_0"},
{"nod", "pie:rvel_0", 0},
{"nod", "pie:scsk_0", 0},
{"nod", "pie:bana_0", 0},
{"nod", "pie:meat_0", 0},
{"lig"},
})
end
-- Bakedclay mod
if minetest.get_modpath("bakedclay") then
local p = "bakedclay:"
lucky_block:add_blocks({
{"dro", {"bakedclay:"}, 10, true},
{"fal", {p.."black", p.."blue", p.."brown", p.."cyan", p.."dark_green",
p.."dark_grey", p.."green", p.."grey", p.."magenta", p.."orange",
p.."pink", p.."red", p.."violet", p.."white", p.."yellow"}, 0},
{"fal", {p.."black", p.."blue", p.."brown", p.."cyan", p.."dark_green",
p.."dark_grey", p.."green", p.."grey", p.."magenta", p.."orange",
p.."pink", p.."red", p.."violet", p.."white", p.."yellow"}, 0, true},
})
end
-- TNT mod
if minetest.get_modpath("tnt") then
local p = "tnt:tnt_burning"
@ -300,15 +167,6 @@ lucky_block:add_blocks({
})
end
-- Coloured Blocks mod
if minetest.get_modpath("cblocks") then
lucky_block:add_blocks({
{"dro", {"cblocks:wood_"}, 10, true},
{"dro", {"cblocks:stonebrick_"}, 10, true},
{"dro", {"cblocks:glass_"}, 10, true},
})
end
-- More Ore's mod
if minetest.get_modpath("moreores") then
lucky_block:add_blocks({

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@ -1,9 +1,5 @@
default
farming?
mobs?
ethereal?
bakedclay?
pie?
paintings?
carpet?
3d_armor?

1
description.txt Normal file
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@ -0,0 +1 @@
Adds lucky blocks into the game which may give good, bad, hurtful items when open :)

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@ -648,4 +648,7 @@ minetest.override_item("default:chest", {
})
print ("[MOD] Lucky Blocks loaded (" .. #lucky_list .. " in total)")
minetest.after(0, function()
print ("[MOD] Lucky Blocks loaded (" .. #lucky_list .. " in total)")
end)

1
mod.conf Normal file
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@ -0,0 +1 @@
name = lucky_block