144 lines
2.6 KiB
Lua
144 lines
2.6 KiB
Lua
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invisibility = {}
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-- reset player invisibility if they go offline
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minetest.register_on_leaveplayer(function(player)
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local name = player:get_player_name()
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if invisibility[name] then
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invisibility[name] = nil
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end
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end)
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-- invisibility potion
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minetest.register_node("invisibility:potion", {
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description = "Invisibility Potion",
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drawtype = "plantlike",
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tiles = {"invisibility_potion.png"},
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inventory_image = "invisibility_potion.png",
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wield_image = "invisibility_potion.png",
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paramtype = "light",
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stack_max = 1,
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is_ground_content = false,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25}
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},
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groups = {
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vessel = 1, dig_immediate = 3, attached_node = 1,
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not_in_creative_inventory = 1
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},
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sounds = default.node_sound_glass_defaults(),
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on_use = function(itemstack, user)
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local pos = user:getpos()
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-- hide player
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invisible(user)
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minetest.sound_play("pop", {
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pos = pos,
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gain = 1.0,
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max_hear_distance = 5
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})
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-- show again 5 minutes later
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minetest.after(300, function()
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invisible(user)
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minetest.sound_play("pop", {
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pps = pos,
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gain = 1.0,
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max_hear_distance = 5
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})
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end)
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-- take item
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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return {name = "vessels:glass_bottle"}
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end
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end,
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})
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minetest.register_craft( {
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output = "invisibility:potion",
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type = "shapeless",
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recipe = {"default:nyancat", "vessels:glass_bottle"},
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})
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-- invisibility function
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invisible = function(player)
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if not player then return false end
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local name = player:get_player_name()
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invisibility[name] = not invisibility[name]
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local prop
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if invisibility[name] then
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-- hide player and name tag
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prop = {
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visual_size = {x = 0, y = 0},
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collisionbox = {0, 0, 0, 0, 0, 0}
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}
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player:set_nametag_attributes({
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color = {a = 0, r = 255, g = 255, b = 255}
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})
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else
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-- show player and tag
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prop = {
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visual_size = {x = 1, y = 1},
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collisionbox = {-0.35, -1, -0.35, 0.35, 1, 0.35}
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}
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player:set_nametag_attributes({
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color = {a = 255, r = 255, g = 255, b = 255}
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})
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end
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player:set_properties(prop)
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end
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-- vanish command (admin only)
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minetest.register_chatcommand("vanish", {
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params = "<name>",
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description = "Make player invisible",
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privs = {server = true},
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func = function(name, param)
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-- player online
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if param ~= ""
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and minetest.get_player_by_name(param) then
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name = param
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-- player not online
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elseif param ~= "" then
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return false, "Player " .. param .. " is not online!"
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end
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-- hide player entered (default to player using command if blank)
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invisible( minetest.get_player_by_name(name) )
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end
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})
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