increase object radius to 0.8
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init.lua
2
init.lua
@ -41,7 +41,7 @@ local function fall_hurt_check(self, pos, dtime)
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if damage then
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if damage then
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local all_objects = minetest.get_objects_inside_radius(pos, 0.7)
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local all_objects = minetest.get_objects_inside_radius(pos, 0.8)
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for _,obj in ipairs(all_objects) do
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for _,obj in ipairs(all_objects) do
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