add deep sea vent, tweak lbm, add recipe
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977914837c
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19e889c9b8
@ -431,7 +431,7 @@ if minetest.get_modpath("butterflies") then
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"butterflies:butterfly_white", "butterflies:butterfly_red",
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"butterflies:butterfly_violet"
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},
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run_at_every_load = true,
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run_at_every_load = false,
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action = function(pos) minetest.get_node_timer(pos):start(5) end
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})
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@ -455,7 +455,7 @@ if minetest.get_modpath("fireflies") then
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minetest.register_lbm({
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name = ":fireflies:firefly_timer",
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nodenames = {"fireflies:firefly", "fireflies:hidden_firefly"},
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run_at_every_load = true,
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run_at_every_load = false,
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action = function(pos) minetest.get_node_timer(pos):start(5) end
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})
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2
ores.lua
2
ores.lua
@ -68,7 +68,7 @@ add_ore("default:stone_with_copper", "default:desert_stone", 9*9*9, 5, 3, -31000
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-- Coral Sand
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add_ore("ethereal:sandy", "default:sand", 10*10*10, 24, 4, -100, -10)
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add_ore("ethereal:sandy", "default:sand", 10*10*10, 24, 4, -45, -10)
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-- Etherium
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30
schems.lua
30
schems.lua
@ -495,3 +495,33 @@ if ethereal.logs == 1 then
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rotation = "random",
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spawn_by = "ethereal:grove_dirt", num_spawn_by = 8})
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end
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-- deep see fumerole / vent
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register_decoration(minetest.get_modpath("nether") and 1, {
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name = "nether:fumarole",
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place_on = {"default:sand"},
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sidelen = 16, y_min = -192, y_max = -45,
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fill_ratio = 0.0001,
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schematic = {
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size = {x = 1, y = 2, z = 2},
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data = {
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{name = "default:lava_source", param1 = 255, force_place = true},
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{name = "nether:fumarole", param1 = 255, force_place = true},
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{name = "default:sand", param1 = 192, force_place = true},
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{name = "ethereal:sandy", param1 = 192, force_place = true},
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}
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},
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place_offset_y = -1,
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spawn_by = {"default:water_source"}, num_spawn_by = 8})
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if minetest.get_modpath("nether") then
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minetest.register_lbm({
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name = ":nether:extra_fumarole_timer",
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nodenames = {"nether:fumarole"},
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run_at_every_load = false,
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action = function(pos) minetest.get_node_timer(pos):start(10) end
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})
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end
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@ -300,6 +300,15 @@ minetest.register_node("ethereal:sandy", {
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sounds = default.node_sound_sand_defaults()
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})
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minetest.register_craft({
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output = "ethereal:sandy",
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recipe = {
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{"ethereal:slime_mold", "ethereal:slime_mold", "ethereal:slime_mold"},
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{"ethereal:slime_mold", "group:sand", "ethereal:slime_mold"},
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{"ethereal:slime_mold", "ethereal:slime_mold", "ethereal:slime_mold"},
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}
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})
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-- randomly generate coral or seaweed and have seaweed grow up to 14 high
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if ethereal.sealife == 1 then
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