check for protection_bypass when opening locked doors
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4
init.lua
4
init.lua
@ -143,6 +143,10 @@ local can_toggle = function(clicker, pos)
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local prot = meta:get_string("doors_protected")
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local prot = meta:get_string("doors_protected")
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local pname = clicker:get_player_name()
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local pname = clicker:get_player_name()
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if minetest.check_player_privs(clicker, "protection_bypass") then
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return true
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end
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-- is door open for all
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-- is door open for all
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if owner == "" and prot == "" then return true end
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if owner == "" and prot == "" then return true end
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