fix trapdoor textures, use group:stick in recipes, keep key for locked chest use
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79
README.txt
79
README.txt
@ -4,7 +4,7 @@ Based on
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Minetest Game mod: doors
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========================
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version: 2.0
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See license.txt for license information.
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Usage
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@ -37,61 +37,67 @@ properly, not having one running will mean all protected doors will open for
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anyone who uses them.
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License of source code:
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-----------------------
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Copyright (C) 2012 PilzAdam
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modified by BlockMen (added sounds, glassdoors[glass, obsidian glass], trapdoor)
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Steel trapdoor added by sofar.
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Copyright (C) 2016 sofar@foo-projects.org
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Re-implemented most of the door algorithms, added meshes, UV wrapped texture
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Authors of source code
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----------------------
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Originally by PilzAdam (MIT)
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Modified by BlockMen (MIT): Added sounds, glass doors (glass, obsidian glass) and trapdoor.
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Modified by sofar (sofar@foo-projects.org) (MIT):
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Added Steel trapdoor.
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Re-implemented most of the door algorithms, added meshes, UV wrapped texture.
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Added doors API to facilitate coding mods accessing and operating doors.
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Added Fence Gate model, code, and sounds
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Added Fence Gate model, code, and sounds.
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This program is free software. It comes without any warranty, to
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the extent permitted by applicable law. You can redistribute it
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and/or modify it under the terms of the Do What The Fuck You Want
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To Public License, Version 2, as published by Sam Hocevar. See
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http://sam.zoy.org/wtfpl/COPYING for more details.
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Various Minetest developers and contributors (MIT)
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License of textures
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--------------------------------------
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following Textures created by Fernando Zapata (CC BY-SA 3.0):
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Authors of media (textures)
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---------------------------
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Following textures created by Fernando Zapata (CC BY-SA 3.0):
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door_wood.png
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door_wood_a.png
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door_wood_a_r.png
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door_wood_b.png
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door_wood_b_r.png
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following Textures created by BlockMen (WTFPL):
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Following textures created by BlockMen (CC BY-SA 3.0):
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door_trapdoor.png
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door_obsidian_glass_side.png
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following textures created by celeron55 (CC BY-SA 3.0):
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Following textures created by celeron55 (CC BY-SA 3.0):
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door_glass_a.png
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door_glass_b.png
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following Textures created by PenguinDad (CC BY-SA 4.0):
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Following textures created by PenguinDad (CC BY-SA 4.0):
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door_glass.png
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door_obsidian_glass.png
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following textures created by sofar (CC-BY-SA-3.0)
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Following textures created by sofar (CC-BY-SA-3.0):
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doors_trapdoor_steel.png
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doors_trapdoor_steel_side.png
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Following textures created by paramat (CC-BY-SA-3.0):
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door_trapdoor_side.png
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doors_trapdoor_steel_side.png
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Obsidian door textures by red-001 based on textures by Pilzadam and BlockMen: WTFPL
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Obsidian door textures by red-001 based on textures by Pilzadam and BlockMen (CC BY-SA 3.0):
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door_obsidian_glass.png
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Glass door textures by red-001 based on textures by celeron55: CC BY-SA 3.0
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door_glass.png
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All other textures (created by PilzAdam): WTFPL
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Glass door textures by Krock and paramat based on textures by VanessaE (CC BY-SA 3.0):
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doors_door_glass.png
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doors_item_glass.png
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TenPlus1 (CC-BY-SA-3.0):
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doors_key.png
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All other textures (created by PilzAdam) (CC BY-SA 3.0):
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Door textures were converted to the new texture map by sofar, paramat and
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red-001, under the same license as the originals.
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Models:
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--------------------------------------
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Authors of media (models)
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-------------------------
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Door 3d models by sofar (CC-BY-SA-3.0)
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- door_a.obj
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- door_b.obj
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@ -99,18 +105,21 @@ Fence gate models by sofar (CC-BY-SA-3.0)
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- fencegate_open.obj
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- fencegate_closed.obj
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License of sounds
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--------------------------------------
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Authors of media (sounds)
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-------------------------
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Opening-Sound created by CGEffex (CC BY 3.0), modified by BlockMen
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door_open.ogg
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Closing-Sound created by bennstir (CC BY 3.0)
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door_close.ogg
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fencegate_open.ogg:
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http://www.freesound.org/people/mhtaylor67/sounds/126041/ - CC0
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http://www.freesound.org/people/mhtaylor67/sounds/126041/ - (CC0 1.0)
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fencegate_close.ogg:
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http://www.freesound.org/people/BarkersPinhead/sounds/274807/ - CC-BY-3.0
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http://www.freesound.org/people/rivernile7/sounds/249573/ - CC-BY-3.0
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Steel door sounds (open & close (CC-BY-3.0) by HazMatt
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http://www.freesound.org/people/BarkersPinhead/sounds/274807/ - (CC-BY-3.0)
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http://www.freesound.org/people/rivernile7/sounds/249573/ - (CC-BY-3.0)
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Steel door sounds open & close (CC-BY-3.0) by HazMatt
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- http://www.freesound.org/people/HazMattt/sounds/187283/
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doors_steel_door_open.ogg
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doors_steel_door_close.ogg
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doors_glass_door_open.ogg, doors_glass_door_close.ogg:
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https://www.freesound.org/people/SkeetMasterFunk69/sounds/235546/ (CC0 1.0)
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35
init.lua
35
init.lua
@ -387,7 +387,6 @@ function doors.register(name, def)
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end
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def.after_dig_node = function(pos, node, meta, digger)
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minetest.remove_node({x = pos.x, y = pos.y + 1, z = pos.z})
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--nodeupdate({x = pos.x, y = pos.y + 1, z = pos.z})
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minetest.check_for_falling({x = pos.x, y = pos.y + 1, z = pos.z})
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end
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def.on_rotate = false
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@ -604,11 +603,14 @@ function doors.register_trapdoor(name, def)
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5}
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}
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def_closed.tiles = {def.tile_front,
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def_closed.tiles = {
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def.tile_front,
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def.tile_front .. '^[transformFY',
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def.tile_side, def.tile_side,
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def.tile_side, def.tile_side}
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def.tile_side,
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def.tile_side,
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def.tile_side,
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def.tile_side
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}
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def_opened.node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, 6/16, 0.5, 0.5, 0.5}
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@ -617,11 +619,14 @@ function doors.register_trapdoor(name, def)
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type = "fixed",
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fixed = {-0.5, -0.5, 6/16, 0.5, 0.5, 0.5}
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}
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def_opened.tiles = { def.tile_side, def.tile_side,
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def.tile_side .. '^[transform3',
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def.tile_side .. '^[transform1',
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def.tile_front .. '^[transform46',
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def.tile_front .. '^[transform6'}
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def_opened.tiles = {
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def.tile_side,
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def.tile_side .. '^[transform2',
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def.tile_side .. '^[transform3',
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def.tile_side .. '^[transform1',
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def.tile_front .. '^[transform46',
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def.tile_front .. '^[transform6'
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}
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def_opened.drop = name_closed
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def_opened.groups.not_in_creative_inventory = 1
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@ -754,9 +759,9 @@ minetest.register_craft({
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})
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-- remove default key
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if minetest.registered_craftitems["default:skeleton_key"] then
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minetest.clear_craft({output = "default:skeleton_key"})
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end
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--if minetest.registered_craftitems["default:skeleton_key"] then
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-- minetest.clear_craft({output = "default:skeleton_key"})
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--end
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----fence gate----
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@ -818,8 +823,8 @@ function doors.register_fencegate(name, def)
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minetest.register_craft({
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output = name .. "_closed",
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recipe = {
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{"default:stick", def.material, "default:stick"},
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{"default:stick", def.material, "default:stick"}
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{"group:stick", def.material, "group:stick"},
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{"group:stick", def.material, "group:stick"}
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}
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})
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end
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164
license.txt
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164
license.txt
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@ -0,0 +1,164 @@
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License of source code
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----------------------
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The MIT License (MIT)
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Copyright (C) 2012-2016 PilzAdam
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Copyright (C) 2014-2016 BlockMen
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Copyright (C) 2015-2016 sofar (sofar@foo-projects.org)
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Copyright (C) 2012-2016 Various Minetest developers and contributors
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Permission is hereby granted, free of charge, to any person obtaining a copy of this
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software and associated documentation files (the "Software"), to deal in the Software
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without restriction, including without limitation the rights to use, copy, modify, merge,
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publish, distribute, sublicense, and/or sell copies of the Software, and to permit
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persons to whom the Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or
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substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
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FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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For more details:
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https://opensource.org/licenses/MIT
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Licenses of media (textures, models and sounds)
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-----------------------------------------------
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Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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Copyright (C) 2011-2016 Fernando Zapata
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Copyright (C) 2014-2016 celeron55
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Copyright (C) 2012-2016 PilzAdam
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Copyright (C) 2014-2016 BlockMen
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Copyright (C) 2015-2016 sofar
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Copyright (C) 2016 red-001
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Copyright (C) 2016 paramat
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You are free to:
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Share — copy and redistribute the material in any medium or format.
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Adapt — remix, transform, and build upon the material for any purpose, even commercially.
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The licensor cannot revoke these freedoms as long as you follow the license terms.
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Under the following terms:
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Attribution — You must give appropriate credit, provide a link to the license, and
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indicate if changes were made. You may do so in any reasonable manner, but not in any way
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that suggests the licensor endorses you or your use.
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ShareAlike — If you remix, transform, or build upon the material, you must distribute
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your contributions under the same license as the original.
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No additional restrictions — You may not apply legal terms or technological measures that
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legally restrict others from doing anything the license permits.
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Notices:
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You do not have to comply with the license for elements of the material in the public
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domain or where your use is permitted by an applicable exception or limitation.
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No warranties are given. The license may not give you all of the permissions necessary
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for your intended use. For example, other rights such as publicity, privacy, or moral
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rights may limit how you use the material.
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For more details:
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http://creativecommons.org/licenses/by-sa/3.0/
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-----------------------
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Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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Copyright (C) 2014-2016 PenguinDad
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You are free to:
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Share — copy and redistribute the material in any medium or format.
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Adapt — remix, transform, and build upon the material for any purpose, even commercially.
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The licensor cannot revoke these freedoms as long as you follow the license terms.
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Under the following terms:
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Attribution — You must give appropriate credit, provide a link to the license, and
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indicate if changes were made. You may do so in any reasonable manner, but not in any way
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that suggests the licensor endorses you or your use.
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ShareAlike — If you remix, transform, or build upon the material, you must distribute
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your contributions under the same license as the original.
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No additional restrictions — You may not apply legal terms or technological measures that
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legally restrict others from doing anything the license permits.
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Notices:
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You do not have to comply with the license for elements of the material in the public
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domain or where your use is permitted by an applicable exception or limitation.
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No warranties are given. The license may not give you all of the permissions necessary
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for your intended use. For example, other rights such as publicity, privacy, or moral
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rights may limit how you use the material.
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For more details:
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http://creativecommons.org/licenses/by-sa/4.0/
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-----------------------
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Attribution 3.0 Unported (CC BY 3.0)
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Copyright (C) 2014 CGEffex
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Copyright (C) 2014 bennstir
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Copyright (C) 2016 BarkersPinhead
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Copyright (C) 2016 rivernile7
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Copyright (C) 2016 HazMatt
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You are free to:
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Share — copy and redistribute the material in any medium or format.
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Adapt — remix, transform, and build upon the material for any purpose, even commercially.
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The licensor cannot revoke these freedoms as long as you follow the license terms.
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Under the following terms:
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Attribution — You must give appropriate credit, provide a link to the license, and
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indicate if changes were made. You may do so in any reasonable manner, but not in any way
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that suggests the licensor endorses you or your use.
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No additional restrictions — You may not apply legal terms or technological measures that
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legally restrict others from doing anything the license permits.
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Notices:
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You do not have to comply with the license for elements of the material in the public
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domain or where your use is permitted by an applicable exception or limitation.
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No warranties are given. The license may not give you all of the permissions necessary
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for your intended use. For example, other rights such as publicity, privacy, or moral
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rights may limit how you use the material.
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For more details:
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http://creativecommons.org/licenses/by/3.0/
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-----------------------
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CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
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mhtaylor67
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SkeetMasterFunk69
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No Copyright
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The person who associated a work with this deed has dedicated the work to the public
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domain by waiving all of his or her rights to the work worldwide under copyright law,
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including all related and neighboring rights, to the extent allowed by law.
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You can copy, modify, distribute and perform the work, even for commercial purposes, all
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without asking permission. See Other Information below.
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Other Information
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In no way are the patent or trademark rights of any person affected by CC0, nor are the
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rights that other persons may have in the work or in how the work is used, such as
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publicity or privacy rights.
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Unless expressly stated otherwise, the person who associated a work with this deed makes
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no warranties about the work, and disclaims liability for all uses of the work, to the
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fullest extent permitted by applicable law.
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When using or citing the work, you should not imply endorsement by the author or the
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affirmer.
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For more details:
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https://creativecommons.org/publicdomain/zero/1.0/
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