dmobs/mobs/owl.lua
2022-08-26 10:55:25 +01:00

62 lines
1.1 KiB
Lua

mobs:register_mob("dmobs:owl", {
type = "animal",
passive = true,
hp_min = 12,
hp_max = 22,
armor = 130,
collisionbox = {-0.3, -0.5, -0.3, 0.2, 0.2, 0.2},
visual = "mesh",
mesh = "owl.b3d",
textures = {
{"dmobs_owl.png"}
},
blood_texture = "mobs_blood.png",
visual_size = {x = 2, y = 2},
makes_footstep_sound = false,
walk_velocity = 0,
run_velocity = 0,
jump = false,
drops = {
{name = "default:dry_grass_1", chance = 1, min = 1, max = 1}
},
water_damage = 2,
lava_damage = 2,
fire_damage = 2,
light_damage = 0,
view_range = 1,
animation = {
speed_normal = 1,
walk_start = 1,
walk_end = 50
},
do_custom = function(self, dtime)
self.tod_count = (self.tod_count or 0) + dtime
if self.tod_count < 5 then
return
end
self.tod_count = 0
local daytime = minetest.get_timeofday() * 24000
if daytime <= 6000 then
self.object:set_properties({
textures = {"dmobs_owl_awake.png"},
mesh = "owl.b3d"
})
elseif daytime >= 6000 then
self.object:set_properties({
textures = {"dmobs_owl.png"},
mesh = "owl.b3d"
})
end
end
})
mobs:register_egg("dmobs:owl", "Owl", "default_tree.png", 1)