D00Med
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d63158305a
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dragon changes, and new monsters
>added golem, treeman, and skeleton
>fixed a problem with the destructive setting
>improved spawning for dragons
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2016-10-02 05:53:34 +10:00 |
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D00Med
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80ed655e5e
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attempt to fix dragon attack behaviour
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2016-09-10 07:05:32 +10:00 |
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James Stevenson
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cb8ef827db
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Fix var names.
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2016-09-09 07:33:25 -04:00 |
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D00Med
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362bf8e74e
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disable destructive behaviour, and nyan cats
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2016-09-03 07:59:22 +10:00 |
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D00Med
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5279e2c480
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Update dragons.lua
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2016-08-22 12:27:05 +10:00 |
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Tai @ Flex
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982a4f89c1
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fix spawning bug and add sound
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2016-08-21 23:24:32 +01:00 |
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Tai @ Flex
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4c6d301251
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leave in creative inventory
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2016-08-21 22:58:25 +01:00 |
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Tai @ Flex
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e0c8e86ed6
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register tame dragon spawn eggs and hide from creative inventory
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2016-08-21 22:50:45 +01:00 |
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D00Med
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8e77cffa05
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mobs_dragon and lib_mount merged.
>Merged mobs_dragon and lib_mount.
>Added boss dragons.
>Separate spawn eggs for dragon types.
>Orcs and Ogres spawn more commonly if dragons = true
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2016-07-20 18:11:19 +10:00 |
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