tweak elephant and tortoise drops
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a9436b25fc
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@ -28,6 +28,7 @@ mobs:register_mob("dmobs:elephant", {
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fear_height = 2,
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drops = {
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{name = "default:grass_1", chance = 1, min = 1, max = 3},
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{name = "mobs:meat_raw", chance = 2, min = 1, max = 1}
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},
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replace_rate = 10,
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replace_what = {
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@ -1,3 +1,14 @@
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local drops = {{name = "default:stick", chance = 1, min = 1, max = 1}}
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if minetest.get_modpath("farming") then
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drops = {
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{name = "default:stick", chance = 1, min = 1, max = 1},
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{name = "farming:string", chance = 2, min = 0, max = 1}
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}
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end
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mobs:register_mob("dmobs:tortoise", {
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type = "animal",
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passive = false,
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@ -21,10 +32,7 @@ mobs:register_mob("dmobs:tortoise", {
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jump = false,
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jump_height = 0.5,
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floats = true,
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drops = {
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{name = "default:stick", chance = 2, min = 0, max = 1},
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{name = "farming:string", chance = 2, min = 0, max = 1},
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},
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drops = drops,
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water_damage = 0,
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lava_damage = 2,
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fire_damage = 2,
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