Dragon improvements
>Made wasps nest flammable and changed description from "Hive" to "Nest" >Dragons now slow down in water, they will not be able to leave >Fixed dragons attacking mobs whilst flying >Improved dragon attacks - they are slower and the ice dragon can freeze water >all dragons now drop gems >Increased spawn rate of boss dragons >Improved ice texture
This commit is contained in:
parent
1126d576ac
commit
8cb1216b25
18
api.lua
18
api.lua
@ -160,9 +160,13 @@ function object_fly(entity, dtime, speed, shoots, arrow, moving_anim, stand_anim
|
|||||||
local vec_forward = {x=dir.x*speed,y=dir.y*speed+2,z=dir.z*speed}
|
local vec_forward = {x=dir.x*speed,y=dir.y*speed+2,z=dir.z*speed}
|
||||||
local vec_backward = {x=-dir.x*speed,y=dir.y*speed+2,z=-dir.z*speed}
|
local vec_backward = {x=-dir.x*speed,y=dir.y*speed+2,z=-dir.z*speed}
|
||||||
local vec_rise = {x=velo.x,y=velo.y+0.2,z=velo.z}
|
local vec_rise = {x=velo.x,y=velo.y+0.2,z=velo.z}
|
||||||
local vec_stop = {x=0,y=-2,z=0}
|
local vec_stop = {x=0,y=-0.2,z=0}
|
||||||
local yaw = entity.driver:get_look_yaw();
|
local yaw = entity.driver:get_look_yaw();
|
||||||
if ctrl.up then
|
local pos = entity.object:getpos()
|
||||||
|
local node = minetest.get_node(pos).name
|
||||||
|
if node == "default:water_source" or node == "default:river_water_source" or node == "default:river_water_flowing" or node == "default:water_flowing" then
|
||||||
|
entity.object:setvelocity({x=velo.x*0.9, y=-1, z=velo.z*0.9})
|
||||||
|
elseif ctrl.up then
|
||||||
entity.object:setyaw(yaw+math.pi+math.pi/2)
|
entity.object:setyaw(yaw+math.pi+math.pi/2)
|
||||||
entity.object:setvelocity(vec_forward)
|
entity.object:setvelocity(vec_forward)
|
||||||
elseif ctrl.down then
|
elseif ctrl.down then
|
||||||
@ -175,13 +179,19 @@ function object_fly(entity, dtime, speed, shoots, arrow, moving_anim, stand_anim
|
|||||||
entity.object:setyaw(yaw+math.pi+math.pi/2)
|
entity.object:setyaw(yaw+math.pi+math.pi/2)
|
||||||
entity.object:setvelocity(vec_stop)
|
entity.object:setvelocity(vec_stop)
|
||||||
end
|
end
|
||||||
if ctrl.LMB and ctrl.sneak and shoots then
|
if ctrl.aux1 and shoots and not entity.loaded then
|
||||||
local pos = entity.object:getpos()
|
local pos = entity.object:getpos()
|
||||||
local obj = minetest.env:add_entity({x=pos.x+0+dir.x*2.5,y=pos.y+1.5+dir.y,z=pos.z+0+dir.z*2.5}, arrow)
|
local obj = minetest.env:add_entity({x=pos.x+0+dir.x*2.5,y=pos.y+1.5+dir.y,z=pos.z+0+dir.z*2.5}, arrow)
|
||||||
local vec = {x=dir.x*6,y=dir.y*6,z=dir.z*6}
|
local vec = {x=dir.x*12,y=dir.y*12,z=dir.z*12}
|
||||||
local yaw = entity.driver:get_look_yaw();
|
local yaw = entity.driver:get_look_yaw();
|
||||||
|
entity.loaded = true
|
||||||
obj:setyaw(yaw+math.pi/2)
|
obj:setyaw(yaw+math.pi/2)
|
||||||
obj:setvelocity(vec)
|
obj:setvelocity(vec)
|
||||||
|
local object = obj:get_luaentity()
|
||||||
|
object.launcher = entity.driver
|
||||||
|
minetest.after(1, function()
|
||||||
|
entity.loaded = false
|
||||||
|
end)
|
||||||
end
|
end
|
||||||
--lib_mount animation
|
--lib_mount animation
|
||||||
if velo.x == 0 and velo.y == 0 and velo.z == 0 then
|
if velo.x == 0 and velo.y == 0 and velo.z == 0 then
|
||||||
|
89
dragons.lua
89
dragons.lua
@ -36,18 +36,6 @@ local on_rc = function(self, clicker)
|
|||||||
end
|
end
|
||||||
if self.tamed and self.owner == clicker:get_player_name() then
|
if self.tamed and self.owner == clicker:get_player_name() then
|
||||||
local inv = clicker:get_inventory()
|
local inv = clicker:get_inventory()
|
||||||
if clicker:get_wielded_item():get_name() == "dmobs:dragon_armor_steel" then
|
|
||||||
self.armor = true
|
|
||||||
inv:remove_item("main", "dmobs:dragon_gem_fire")
|
|
||||||
end
|
|
||||||
if self.armor == true then
|
|
||||||
self.armor = false
|
|
||||||
if inv:room_for_item("main", "dmobs:dragon_armor_steel") then
|
|
||||||
inv:add_item("main", "dmobs:dragon_armor_steel")
|
|
||||||
else
|
|
||||||
minetest.add_item(clicker.getpos(), "dmobs:dragon_armor_steel")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if self.driver and clicker == self.driver then
|
if self.driver and clicker == self.driver then
|
||||||
-- detach
|
-- detach
|
||||||
lib_mount.detach(self, clicker, {x=1, y=0, z=1})
|
lib_mount.detach(self, clicker, {x=1, y=0, z=1})
|
||||||
@ -176,6 +164,7 @@ mobs:register_mob("dmobs:dragon2", {
|
|||||||
fly = true,
|
fly = true,
|
||||||
drops = {
|
drops = {
|
||||||
{name = "dmobs:egg", chance = 1, min = 1, max = 1},
|
{name = "dmobs:egg", chance = 1, min = 1, max = 1},
|
||||||
|
{name = "dmobs:dragon_gem", chance = 1, min = 1, max = 1},
|
||||||
},
|
},
|
||||||
fall_speed = 0,
|
fall_speed = 0,
|
||||||
stepheight = 10,
|
stepheight = 10,
|
||||||
@ -241,6 +230,7 @@ mobs:register_mob("dmobs:dragon3", {
|
|||||||
fly = true,
|
fly = true,
|
||||||
drops = {
|
drops = {
|
||||||
{name = "dmobs:egg", chance = 1, min = 1, max = 1},
|
{name = "dmobs:egg", chance = 1, min = 1, max = 1},
|
||||||
|
{name = "dmobs:dragon_gem", chance = 1, min = 1, max = 1},
|
||||||
},
|
},
|
||||||
fall_speed = 0,
|
fall_speed = 0,
|
||||||
stepheight = 10,
|
stepheight = 10,
|
||||||
@ -306,6 +296,7 @@ mobs:register_mob("dmobs:dragon4", {
|
|||||||
fly = true,
|
fly = true,
|
||||||
drops = {
|
drops = {
|
||||||
{name = "dmobs:egg", chance = 1, min = 1, max = 1},
|
{name = "dmobs:egg", chance = 1, min = 1, max = 1},
|
||||||
|
{name = "dmobs:dragon_gem", chance = 1, min = 1, max = 1},
|
||||||
},
|
},
|
||||||
fall_speed = 0,
|
fall_speed = 0,
|
||||||
stepheight = 10,
|
stepheight = 10,
|
||||||
@ -416,6 +407,9 @@ mobs:register_mob("dmobs:dragon_red", {
|
|||||||
do_custom = function(self, dtime)
|
do_custom = function(self, dtime)
|
||||||
if self.driver then
|
if self.driver then
|
||||||
object_fly(self, dtime, 10, true, "dmobs:fire_plyr", "walk", "stand")
|
object_fly(self, dtime, 10, true, "dmobs:fire_plyr", "walk", "stand")
|
||||||
|
if self.state == "attack" then
|
||||||
|
self.state = "idle"
|
||||||
|
end
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
return true
|
return true
|
||||||
@ -507,6 +501,9 @@ mobs:register_mob("dmobs:dragon_black", {
|
|||||||
do_custom = function(self, dtime)
|
do_custom = function(self, dtime)
|
||||||
if self.driver then
|
if self.driver then
|
||||||
object_fly(self, dtime, 15, true, "dmobs:lightning_plyr", "walk", "stand")
|
object_fly(self, dtime, 15, true, "dmobs:lightning_plyr", "walk", "stand")
|
||||||
|
if self.state == "attack" then
|
||||||
|
self.state = "idle"
|
||||||
|
end
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
return true
|
return true
|
||||||
@ -598,6 +595,9 @@ mobs:register_mob("dmobs:dragon_green", {
|
|||||||
do_custom = function(self, dtime)
|
do_custom = function(self, dtime)
|
||||||
if self.driver then
|
if self.driver then
|
||||||
object_fly(self, dtime, 10, true, "dmobs:poison_plyr", "walk", "stand")
|
object_fly(self, dtime, 10, true, "dmobs:poison_plyr", "walk", "stand")
|
||||||
|
if self.state == "attack" then
|
||||||
|
self.state = "idle"
|
||||||
|
end
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
return true
|
return true
|
||||||
@ -689,6 +689,9 @@ mobs:register_mob("dmobs:dragon_blue", {
|
|||||||
do_custom = function(self, dtime)
|
do_custom = function(self, dtime)
|
||||||
if self.driver then
|
if self.driver then
|
||||||
object_fly(self, dtime, 10, true, "dmobs:ice_plyr", "walk", "stand")
|
object_fly(self, dtime, 10, true, "dmobs:ice_plyr", "walk", "stand")
|
||||||
|
if self.state == "attack" then
|
||||||
|
self.state = "idle"
|
||||||
|
end
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
return true
|
return true
|
||||||
@ -975,7 +978,7 @@ mobs:register_arrow("dmobs:fire", {
|
|||||||
|
|
||||||
--function to register tamed dragon attacks
|
--function to register tamed dragon attacks
|
||||||
|
|
||||||
function dmobs.register_fire(fname, texture, dmg, replace_node, explode)
|
function dmobs.register_fire(fname, texture, dmg, replace_node, explode, ice, variance, size)
|
||||||
minetest.register_entity(fname, {
|
minetest.register_entity(fname, {
|
||||||
textures = {texture},
|
textures = {texture},
|
||||||
velocity = 0.1,
|
velocity = 0.1,
|
||||||
@ -990,7 +993,7 @@ minetest.register_entity(fname, {
|
|||||||
for k, obj in pairs(objs) do
|
for k, obj in pairs(objs) do
|
||||||
if obj:get_luaentity() ~= nil then
|
if obj:get_luaentity() ~= nil then
|
||||||
if obj:get_luaentity().name ~= fname and obj:get_luaentity().name ~= "dmobs:dragon_red" and obj:get_luaentity().name ~= "dmobs:dragon_blue" and obj:get_luaentity().name ~= "dmobs:dragon_black" and obj:get_luaentity().name ~= "dmobs:dragon_green" and obj:get_luaentity().name ~= "dmobs:dragon_great_tame" and obj:get_luaentity().name ~= "__builtin:item" then
|
if obj:get_luaentity().name ~= fname and obj:get_luaentity().name ~= "dmobs:dragon_red" and obj:get_luaentity().name ~= "dmobs:dragon_blue" and obj:get_luaentity().name ~= "dmobs:dragon_black" and obj:get_luaentity().name ~= "dmobs:dragon_green" and obj:get_luaentity().name ~= "dmobs:dragon_great_tame" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||||
obj:punch(self.object, 1.0, {
|
obj:punch(self.launcher, 1.0, {
|
||||||
full_punch_interval=1.0,
|
full_punch_interval=1.0,
|
||||||
damage_groups={fleshy=3},
|
damage_groups={fleshy=3},
|
||||||
}, nil)
|
}, nil)
|
||||||
@ -1010,28 +1013,9 @@ minetest.register_entity(fname, {
|
|||||||
self.object:remove()
|
self.object:remove()
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
if ice and n == "default:water_source" then
|
||||||
end
|
minetest.env:set_node(t, {name="default:ice"})
|
||||||
end
|
self.object:remove()
|
||||||
end
|
|
||||||
hit_node = function(self, pos, node)
|
|
||||||
if explode then
|
|
||||||
local pos = self.object:getpos()
|
|
||||||
tnt.boom(pos, {damage_radius=5,radius=5,ignore_protection=false})
|
|
||||||
else
|
|
||||||
-- local pos = self.object:getpos()
|
|
||||||
for dx=-4,4 do
|
|
||||||
for dy=-4,4 do
|
|
||||||
for dz=-4,4 do
|
|
||||||
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
|
||||||
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
|
||||||
local n = minetest.env:get_node(pos).name
|
|
||||||
if math.random(1, 50) <= 35 then
|
|
||||||
minetest.env:remove_node(p)
|
|
||||||
end
|
|
||||||
if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <=5 then
|
|
||||||
minetest.env:set_node(t, {name=replace_node})
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -1041,16 +1025,16 @@ minetest.register_entity(fname, {
|
|||||||
local part = minetest.add_particlespawner(
|
local part = minetest.add_particlespawner(
|
||||||
6, --amount
|
6, --amount
|
||||||
0.3, --time
|
0.3, --time
|
||||||
{x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos
|
{x=apos.x-variance, y=apos.y-variance, z=apos.z-variance}, --minpos
|
||||||
{x=apos.x+0.3, y=apos.y+0.3, z=apos.z+0.3}, --maxpos
|
{x=apos.x+variance, y=apos.y+variance, z=apos.z+variance}, --maxpos
|
||||||
{x=-0, y=-0, z=-0}, --minvel
|
{x=-0, y=-0, z=-0}, --minvel
|
||||||
{x=0, y=0, z=0}, --maxvel
|
{x=0, y=0, z=0}, --maxvel
|
||||||
{x=0,y=-0.5,z=0}, --minacc
|
{x=variance,y=-0.5-variance,z=variance}, --minacc
|
||||||
{x=0.5,y=0.5,z=0.5}, --maxacc
|
{x=0.5+variance,y=0.5+variance,z=0.5+variance}, --maxacc
|
||||||
0.1, --minexptime
|
0.1, --minexptime
|
||||||
0.3, --maxexptime
|
0.3, --maxexptime
|
||||||
1, --minsize
|
size, --minsize
|
||||||
2, --maxsize
|
size+2, --maxsize
|
||||||
false, --collisiondetection
|
false, --collisiondetection
|
||||||
texture --texture
|
texture --texture
|
||||||
)
|
)
|
||||||
@ -1059,10 +1043,10 @@ minetest.register_entity(fname, {
|
|||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
dmobs.register_fire("dmobs:fire_plyr", "dmobs_fire.png", 2, "fire:basic_flame", true)
|
dmobs.register_fire("dmobs:fire_plyr", "dmobs_fire.png", 2, "fire:basic_flame", true, false, 0.3, 1)
|
||||||
dmobs.register_fire("dmobs:ice_plyr", "dmobs_ice.png", 2, "default:snow", false)
|
dmobs.register_fire("dmobs:ice_plyr", "dmobs_ice.png", 2, "default:ice", false, true, 0.5, 10)
|
||||||
dmobs.register_fire("dmobs:poison_plyr", "dmobs_poison.png", 2, "air", false)
|
dmobs.register_fire("dmobs:poison_plyr", "dmobs_poison.png", 2, "air", false, false, 0.3, 1)
|
||||||
dmobs.register_fire("dmobs:lightning_plyr", "dmobs_lightning.png", 2, "air", true)
|
dmobs.register_fire("dmobs:lightning_plyr", "dmobs_lightning.png", 2, "air", true, false, 0, 0.5)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@ -1170,10 +1154,6 @@ minetest.register_craftitem("dmobs:dragon_gem", {
|
|||||||
inventory_image = "dmobs_gem.png"
|
inventory_image = "dmobs_gem.png"
|
||||||
})
|
})
|
||||||
|
|
||||||
-- minetest.register_craftitem("dmobs:dragon_armor_steel", {
|
|
||||||
-- description = "Dragon Armor",
|
|
||||||
-- inventory_image = "dmobs_dragon_armor_inv.png"
|
|
||||||
-- })
|
|
||||||
|
|
||||||
--spawns and eggs
|
--spawns and eggs
|
||||||
|
|
||||||
@ -1331,7 +1311,7 @@ mobs:register_mob("dmobs:waterdragon_2", {
|
|||||||
},
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
mobs:register_spawn("dmobs:waterdragon", {"default:water_source"}, 20, 10, 64000, 1, 31000, false)
|
mobs:register_spawn("dmobs:waterdragon", {"default:water_source"}, 20, 10, 32000, 1, 31000, false)
|
||||||
|
|
||||||
mobs:register_egg("dmobs:waterdragon", "Boss Waterdragon", "dmobs_egg4.png", 1)
|
mobs:register_egg("dmobs:waterdragon", "Boss Waterdragon", "dmobs_egg4.png", 1)
|
||||||
|
|
||||||
@ -1396,7 +1376,7 @@ mobs:register_mob("dmobs:wyvern", {
|
|||||||
knock_back = 2,
|
knock_back = 2,
|
||||||
})
|
})
|
||||||
|
|
||||||
mobs:register_spawn("dmobs:wyvern", {"default:leaves"}, 20, 10, 64000, 1, 31000, false)
|
mobs:register_spawn("dmobs:wyvern", {"default:leaves"}, 20, 10, 32000, 1, 31000, false)
|
||||||
|
|
||||||
mobs:register_egg("dmobs:wyvern", "Boss Wyvern", "dmobs_egg3.png", 1)
|
mobs:register_egg("dmobs:wyvern", "Boss Wyvern", "dmobs_egg3.png", 1)
|
||||||
|
|
||||||
@ -1545,12 +1525,15 @@ mobs:register_mob("dmobs:dragon_great_tame", {
|
|||||||
do_custom = function(self, dtime)
|
do_custom = function(self, dtime)
|
||||||
if self.driver then
|
if self.driver then
|
||||||
object_fly(self, dtime, 10, true, "dmobs:fire_plyr", "walk", "stand")
|
object_fly(self, dtime, 10, true, "dmobs:fire_plyr", "walk", "stand")
|
||||||
|
if self.state == "attack" then
|
||||||
|
self.state = "idle"
|
||||||
|
end
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
return true
|
return true
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
mobs:register_spawn("dmobs:dragon_great", {"default:lava_source"}, 20, 0, 128000, -21000, 1000, false)
|
mobs:register_spawn("dmobs:dragon_great", {"default:lava_source"}, 20, 0, 64000, -21000, 1000, false)
|
||||||
|
|
||||||
mobs:register_egg("dmobs:dragon_great", "Boss Dragon", "dmobs_egg1.png", 1)
|
mobs:register_egg("dmobs:dragon_great", "Boss Dragon", "dmobs_egg1.png", 1)
|
||||||
|
4
init.lua
4
init.lua
@ -51,9 +51,9 @@ minetest.register_entity("dmobs:butterfly", {
|
|||||||
--wasps nest
|
--wasps nest
|
||||||
|
|
||||||
minetest.register_node("dmobs:hive", {
|
minetest.register_node("dmobs:hive", {
|
||||||
description = "Wasp Hive",
|
description = "Wasp Nest",
|
||||||
tiles = {"dmobs_hive.png"},
|
tiles = {"dmobs_hive.png"},
|
||||||
groups = {crumbly=1, oddly_breakable_by_hand=1, falling_node=1},
|
groups = {crumbly=1, oddly_breakable_by_hand=1, falling_node=1, flammable=1},
|
||||||
on_destruct = function(pos, oldnode)
|
on_destruct = function(pos, oldnode)
|
||||||
minetest.env:add_entity(pos, "dmobs:wasp")
|
minetest.env:add_entity(pos, "dmobs:wasp")
|
||||||
minetest.env:add_entity(pos, "dmobs:wasp")
|
minetest.env:add_entity(pos, "dmobs:wasp")
|
||||||
|
Binary file not shown.
Before Width: | Height: | Size: 565 B After Width: | Height: | Size: 1.7 KiB |
Loading…
x
Reference in New Issue
Block a user